AuroraOpenALSoft/OpenAL32/alPreset.c

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#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alMidi.h"
#include "alError.h"
#include "alThunk.h"
#include "midi/base.h"
extern inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id);
extern inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id);
static void ALsfpreset_Construct(ALsfpreset *self);
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static void ALsfpreset_Destruct(ALsfpreset *self);
AL_API void AL_APIENTRY alGenPresetsSOFT(ALsizei n, ALuint *ids)
{
ALCcontext *context;
ALsizei cur = 0;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
for(cur = 0;cur < n;cur++)
{
ALsfpreset *preset = NewPreset(context);
if(!preset)
{
alDeletePresetsSOFT(cur, ids);
break;
}
ids[cur] = preset->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeletePresetsSOFT(ALsizei n, const ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
/* Check for valid ID */
if((preset=LookupPreset(device, ids[i])) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
for(i = 0;i < n;i++)
{
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if((preset=LookupPreset(device, ids[i])) != NULL)
DeletePreset(device, preset);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsPresetSOFT(ALuint id)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
ret = LookupPreset(context->Device, id) ? AL_TRUE : AL_FALSE;
ALCcontext_DecRef(context);
return ret;
}
AL_API void AL_APIENTRY alPresetiSOFT(ALuint id, ALenum param, ALint value)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
context = GetContextRef();
if(!context) return;
device = context->Device;
if((preset=LookupPreset(device, id)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
switch(param)
{
case AL_MIDI_PRESET_SOFT:
if(!(value >= 0 && value <= 127))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
preset->Preset = value;
break;
case AL_MIDI_BANK_SOFT:
if(!(value >= 0 && value <= 128))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
preset->Bank = value;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alPresetivSOFT(ALuint id, ALenum param, const ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
switch(param)
{
case AL_MIDI_PRESET_SOFT:
case AL_MIDI_BANK_SOFT:
alPresetiSOFT(id, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
device = context->Device;
if((preset=LookupPreset(device, id)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetPresetivSOFT(ALuint id, ALenum param, ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
if((preset=LookupPreset(device, id)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_MIDI_PRESET_SOFT:
values[0] = preset->Preset;
break;
case AL_MIDI_BANK_SOFT:
values[0] = preset->Bank;
break;
case AL_FONTSOUNDS_SIZE_SOFT:
values[0] = preset->NumSounds;
break;
case AL_FONTSOUNDS_SOFT:
for(i = 0;i < preset->NumSounds;i++)
values[i] = preset->Sounds[i]->id;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alPresetFontsoundsSOFT(ALuint id, ALsizei count, const ALuint *fsids)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
ALfontsound **sounds;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(preset=LookupPreset(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(count < 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
if(count == 0)
sounds = NULL;
else
{
sounds = calloc(count, sizeof(sounds[0]));
if(!sounds)
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
for(i = 0;i < count;i++)
{
if(!(sounds[i]=LookupFontsound(device, fsids[i])))
{
free(sounds);
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
}
}
}
for(i = 0;i < count;i++)
IncrementRef(&sounds[i]->ref);
sounds = ExchangePtr((XchgPtr*)&preset->Sounds, sounds);
count = ExchangeInt(&preset->NumSounds, count);
for(i = 0;i < count;i++)
DecrementRef(&sounds[i]->ref);
free(sounds);
done:
ALCcontext_DecRef(context);
}
ALsfpreset *NewPreset(ALCcontext *context)
{
ALCdevice *device = context->Device;
ALsfpreset *preset;
ALenum err;
preset = calloc(1, sizeof(*preset));
if(!preset)
SET_ERROR_AND_RETURN_VALUE(context, AL_OUT_OF_MEMORY, NULL);
ALsfpreset_Construct(preset);
err = NewThunkEntry(&preset->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->PresetMap, preset->id, preset);
if(err != AL_NO_ERROR)
{
ALsfpreset_Destruct(preset);
memset(preset, 0, sizeof(*preset));
free(preset);
SET_ERROR_AND_RETURN_VALUE(context, err, NULL);
}
return preset;
}
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void DeletePreset(ALCdevice *device, ALsfpreset *preset)
{
RemovePreset(device, preset->id);
ALsfpreset_Destruct(preset);
memset(preset, 0, sizeof(*preset));
free(preset);
}
static void ALsfpreset_Construct(ALsfpreset *self)
{
InitRef(&self->ref, 0);
self->Preset = 0;
self->Bank = 0;
self->Sounds = NULL;
self->NumSounds = 0;
self->id = 0;
}
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static void ALsfpreset_Destruct(ALsfpreset *self)
{
ALsizei i;
FreeThunkEntry(self->id);
self->id = 0;
for(i = 0;i < self->NumSounds;i++)
DecrementRef(&self->Sounds[i]->ref);
free(self->Sounds);
self->Sounds = NULL;
self->NumSounds = 0;
}
/* ReleaseALPresets
*
* Called to destroy any presets that still exist on the device
*/
void ReleaseALPresets(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->PresetMap.size;i++)
{
ALsfpreset *temp = device->PresetMap.array[i].value;
device->PresetMap.array[i].value = NULL;
ALsfpreset_Destruct(temp);
memset(temp, 0, sizeof(*temp));
free(temp);
}
}