AuroraOpenALSoft/Alc/helpers.c

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/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#ifdef HAVE_DLFCN_H
#include <dlfcn.h>
#endif
#include "alMain.h"
#ifdef _WIN32
void pthread_once(pthread_once_t *once, void (*callback)(void))
{
LONG ret;
while((ret=InterlockedExchange(once, 1)) == 1)
Sleep(0);
if(ret == 0)
callback();
InterlockedExchange(once, 2);
}
void *LoadLib(const char *name)
{ return LoadLibraryA(name); }
void CloseLib(void *handle)
{ FreeLibrary((HANDLE)handle); }
void *GetSymbol(void *handle, const char *name)
{
void *ret;
ret = (void*)GetProcAddress((HANDLE)handle, name);
if(ret == NULL)
ERR("Failed to load %s\n", name);
return ret;
}
#else
void InitializeCriticalSection(CRITICAL_SECTION *cs)
{
pthread_mutexattr_t attrib;
int ret;
ret = pthread_mutexattr_init(&attrib);
assert(ret == 0);
ret = pthread_mutexattr_settype(&attrib, PTHREAD_MUTEX_RECURSIVE);
#ifdef HAVE_PTHREAD_NP_H
if(ret != 0)
ret = pthread_mutexattr_setkind_np(&attrib, PTHREAD_MUTEX_RECURSIVE);
#endif
assert(ret == 0);
ret = pthread_mutex_init(cs, &attrib);
assert(ret == 0);
pthread_mutexattr_destroy(&attrib);
}
void DeleteCriticalSection(CRITICAL_SECTION *cs)
{
int ret;
ret = pthread_mutex_destroy(cs);
assert(ret == 0);
}
void EnterCriticalSection(CRITICAL_SECTION *cs)
{
int ret;
ret = pthread_mutex_lock(cs);
assert(ret == 0);
}
void LeaveCriticalSection(CRITICAL_SECTION *cs)
{
int ret;
ret = pthread_mutex_unlock(cs);
assert(ret == 0);
}
/* NOTE: This wrapper isn't quite accurate as it returns an ALuint, as opposed
* to the expected DWORD. Both are defined as unsigned 32-bit types, however.
* Additionally, Win32 is supposed to measure the time since Windows started,
* as opposed to the actual time. */
ALuint timeGetTime(void)
{
#if _POSIX_TIMERS > 0
struct timespec ts;
int ret = -1;
#if defined(_POSIX_MONOTONIC_CLOCK) && (_POSIX_MONOTONIC_CLOCK >= 0)
#if _POSIX_MONOTONIC_CLOCK == 0
static int hasmono = 0;
if(hasmono > 0 || (hasmono == 0 &&
(hasmono=sysconf(_SC_MONOTONIC_CLOCK)) > 0))
#endif
ret = clock_gettime(CLOCK_MONOTONIC, &ts);
#endif
if(ret != 0)
ret = clock_gettime(CLOCK_REALTIME, &ts);
assert(ret == 0);
return ts.tv_nsec/1000000 + ts.tv_sec*1000;
#else
struct timeval tv;
int ret;
ret = gettimeofday(&tv, NULL);
assert(ret == 0);
return tv.tv_usec/1000 + tv.tv_sec*1000;
#endif
}
#ifdef HAVE_DLFCN_H
void *LoadLib(const char *name)
{
const char *err;
void *handle;
dlerror();
handle = dlopen(name, RTLD_NOW);
if((err=dlerror()) != NULL)
handle = NULL;
return handle;
}
void CloseLib(void *handle)
{ dlclose(handle); }
void *GetSymbol(void *handle, const char *name)
{
const char *err;
void *sym;
dlerror();
sym = dlsym(handle, name);
if((err=dlerror()) != NULL)
{
ERR("Failed to load %s: %s\n", name, err);
sym = NULL;
}
return sym;
}
#endif
#endif
void al_print(const char *fname, unsigned int line, const char *fmt, ...)
{
const char *fn;
char str[256];
int i;
fn = strrchr(fname, '/');
if(!fn) fn = strrchr(fname, '\\');
if(!fn) fn = fname;
else fn += 1;
i = snprintf(str, sizeof(str), "AL lib: %s:%d: ", fn, line);
if(i < (int)sizeof(str) && i > 0)
{
va_list ap;
va_start(ap, fmt);
vsnprintf(str+i, sizeof(str)-i, fmt, ap);
va_end(ap);
}
str[sizeof(str)-1] = 0;
fprintf(LogFile, "%s", str);
fflush(LogFile);
}
void SetRTPriority(void)
{
ALboolean failed;
#ifdef _WIN32
if(RTPrioLevel > 0)
failed = !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
else
failed = !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_NORMAL);
#elif defined(HAVE_PTHREAD_SETSCHEDPARAM) && !defined(__OpenBSD__)
struct sched_param param;
if(RTPrioLevel > 0)
{
/* Use the minimum real-time priority possible for now (on Linux this
* should be 1 for SCHED_RR) */
param.sched_priority = sched_get_priority_min(SCHED_RR);
failed = !!pthread_setschedparam(pthread_self(), SCHED_RR, &param);
}
else
{
param.sched_priority = 0;
failed = !!pthread_setschedparam(pthread_self(), SCHED_OTHER, &param);
}
#else
/* Real-time priority not available */
failed = (RTPrioLevel>0);
#endif
if(failed)
ERR("Failed to set priority level for thread\n");
}
void InitUIntMap(UIntMap *map)
{
map->array = NULL;
map->size = 0;
map->maxsize = 0;
}
void ResetUIntMap(UIntMap *map)
{
free(map->array);
map->array = NULL;
map->size = 0;
map->maxsize = 0;
}
ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value)
{
ALsizei pos = 0;
if(map->size > 0)
{
ALsizei low = 0;
ALsizei high = map->size - 1;
while(low < high)
{
ALsizei mid = low + (high-low)/2;
if(map->array[mid].key < key)
low = mid + 1;
else
high = mid;
}
if(map->array[low].key < key)
low++;
pos = low;
}
if(pos == map->size || map->array[pos].key != key)
{
if(map->size == map->maxsize)
{
ALvoid *temp;
ALsizei newsize;
newsize = (map->maxsize ? (map->maxsize<<1) : 4);
if(newsize < map->maxsize)
return AL_OUT_OF_MEMORY;
temp = realloc(map->array, newsize*sizeof(map->array[0]));
if(!temp) return AL_OUT_OF_MEMORY;
map->array = temp;
map->maxsize = newsize;
}
map->size++;
if(pos < map->size-1)
memmove(&map->array[pos+1], &map->array[pos],
(map->size-1-pos)*sizeof(map->array[0]));
}
map->array[pos].key = key;
map->array[pos].value = value;
return AL_NO_ERROR;
}
void RemoveUIntMapKey(UIntMap *map, ALuint key)
{
if(map->size > 0)
{
ALsizei low = 0;
ALsizei high = map->size - 1;
while(low < high)
{
ALsizei mid = low + (high-low)/2;
if(map->array[mid].key < key)
low = mid + 1;
else
high = mid;
}
if(map->array[low].key == key)
{
if(low < map->size-1)
memmove(&map->array[low], &map->array[low+1],
(map->size-1-low)*sizeof(map->array[0]));
map->size--;
}
}
}
ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key)
{
if(map->size > 0)
{
ALsizei low = 0;
ALsizei high = map->size - 1;
while(low < high)
{
ALsizei mid = low + (high-low)/2;
if(map->array[mid].key < key)
low = mid + 1;
else
high = mid;
}
if(map->array[low].key == key)
return map->array[low].value;
}
return NULL;
}