AuroraOpenALSoft/Alc/hrtf.h

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#ifndef ALC_HRTF_H
#define ALC_HRTF_H
#include "AL/al.h"
#include "AL/alc.h"
#include "alstring.h"
struct Hrtf {
ALuint sampleRate;
ALuint irSize;
ALubyte evCount;
const ALubyte *azCount;
const ALushort *evOffset;
const ALshort *coeffs;
const ALubyte *delays;
const char *filename;
struct Hrtf *next;
};
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typedef struct HrtfEntry {
al_string name;
const struct Hrtf *hrtf;
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} HrtfEntry;
TYPEDEF_VECTOR(HrtfEntry, vector_HrtfEntry)
#define HRIR_BITS (7)
#define HRIR_LENGTH (1<<HRIR_BITS)
#define HRIR_MASK (HRIR_LENGTH-1)
#define HRTFDELAY_BITS (20)
#define HRTFDELAY_FRACONE (1<<HRTFDELAY_BITS)
#define HRTFDELAY_MASK (HRTFDELAY_FRACONE-1)
void FreeHrtfs(void);
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vector_HrtfEntry EnumerateHrtf(const_al_string devname);
void FreeHrtfList(vector_HrtfEntry *list);
void GetLerpedHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat spread, ALfloat gain, ALfloat (*coeffs)[2], ALuint *delays);
/* Produces HRTF filter coefficients for decoding B-Format. The result will
* have ACN ordering with N3D normalization. NumChannels must currently be 4,
* for first-order. Returns the maximum impulse-response length of the
* generated coefficients.
*/
ALuint BuildBFormatHrtf(const struct Hrtf *Hrtf, ALfloat (*coeffs)[HRIR_LENGTH][2], ALuint NumChannels);
#endif /* ALC_HRTF_H */