Convert the DSound backend to the new API

This commit is contained in:
Chris Robinson 2014-04-19 22:54:21 -07:00
parent bb969c3ccc
commit 32a2f95885
4 changed files with 292 additions and 223 deletions

View File

@ -86,7 +86,7 @@ static struct BackendInfo BackendList[] = {
{ "mmdevapi", NULL, alcMMDevApiInit, alcMMDevApiDeinit, alcMMDevApiProbe, EmptyFuncs },
#endif
#ifdef HAVE_DSOUND
{ "dsound", NULL, alcDSoundInit, alcDSoundDeinit, alcDSoundProbe, EmptyFuncs },
{ "dsound", ALCdsoundBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs },
#endif
#ifdef HAVE_WINMM
{ "winmm", NULL, alcWinMMInit, alcWinMMDeinit, alcWinMMProbe, EmptyFuncs },

View File

@ -126,6 +126,7 @@ static const struct ALCbackendFactoryVtable T##_ALCbackendFactory_vtable = { \
ALCbackendFactory *ALCpulseBackendFactory_getFactory(void);
ALCbackendFactory *ALCalsaBackendFactory_getFactory(void);
ALCbackendFactory *ALCossBackendFactory_getFactory(void);
ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void);
ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
ALCbackendFactory *ALCloopbackFactory_getFactory(void);

View File

@ -38,6 +38,8 @@
#include "compat.h"
#include "alstring.h"
#include "backends/base.h"
#ifndef DSSPEAKER_5POINT1
# define DSSPEAKER_5POINT1 0x00000006
#endif
@ -68,41 +70,6 @@ static HRESULT (WINAPI *pDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW pDSEnum
#define DirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW
typedef struct {
// DirectSound Playback Device
IDirectSound *DS;
IDirectSoundBuffer *PrimaryBuffer;
IDirectSoundBuffer *Buffer;
IDirectSoundNotify *Notifies;
HANDLE NotifyEvent;
volatile int killNow;
althrd_t thread;
} DSoundPlaybackData;
typedef struct {
// DirectSound Capture Device
IDirectSoundCapture *DSC;
IDirectSoundCaptureBuffer *DSCbuffer;
DWORD BufferBytes;
DWORD Cursor;
RingBuffer *Ring;
} DSoundCaptureData;
typedef struct {
al_string name;
GUID guid;
} DevMap;
DECL_VECTOR(DevMap)
vector_DevMap PlaybackDevices;
vector_DevMap CaptureDevices;
#define MAX_UPDATES 128
static ALCboolean DSoundLoad(void)
{
if(!ds_handle)
@ -132,6 +99,17 @@ static ALCboolean DSoundLoad(void)
}
#define MAX_UPDATES 128
typedef struct {
al_string name;
GUID guid;
} DevMap;
DECL_VECTOR(DevMap)
vector_DevMap PlaybackDevices;
vector_DevMap CaptureDevices;
static BOOL CALLBACK DSoundEnumDevices(LPGUID guid, LPCWSTR desc, LPCWSTR UNUSED(drvname), LPVOID data)
{
vector_DevMap *devices = data;
@ -180,10 +158,49 @@ static BOOL CALLBACK DSoundEnumDevices(LPGUID guid, LPCWSTR desc, LPCWSTR UNUSED
}
FORCE_ALIGN static int DSoundPlaybackProc(void *ptr)
typedef struct ALCdsoundPlayback {
DERIVE_FROM_TYPE(ALCbackend);
IDirectSound *DS;
IDirectSoundBuffer *PrimaryBuffer;
IDirectSoundBuffer *Buffer;
IDirectSoundNotify *Notifies;
HANDLE NotifyEvent;
volatile int killNow;
althrd_t thread;
} ALCdsoundPlayback;
static int ALCdsoundPlayback_mixerProc(void *ptr);
static void ALCdsoundPlayback_Construct(ALCdsoundPlayback *self, ALCdevice *device);
static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, Destruct)
static ALCenum ALCdsoundPlayback_open(ALCdsoundPlayback *self, const ALCchar *name);
static void ALCdsoundPlayback_close(ALCdsoundPlayback *self);
static ALCboolean ALCdsoundPlayback_reset(ALCdsoundPlayback *self);
static ALCboolean ALCdsoundPlayback_start(ALCdsoundPlayback *self);
static void ALCdsoundPlayback_stop(ALCdsoundPlayback *self);
static DECLARE_FORWARD2(ALCdsoundPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCdsoundPlayback)
DEFINE_ALCBACKEND_VTABLE(ALCdsoundPlayback);
static void ALCdsoundPlayback_Construct(ALCdsoundPlayback *self, ALCdevice *device)
{
ALCdevice *Device = (ALCdevice*)ptr;
DSoundPlaybackData *data = (DSoundPlaybackData*)Device->ExtraData;
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCdsoundPlayback, ALCbackend, self);
}
FORCE_ALIGN static int ALCdsoundPlayback_mixerProc(void *ptr)
{
ALCdsoundPlayback *self = ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
DSBCAPS DSBCaps;
DWORD LastCursor = 0;
DWORD PlayCursor;
@ -200,43 +217,43 @@ FORCE_ALIGN static int DSoundPlaybackProc(void *ptr)
memset(&DSBCaps, 0, sizeof(DSBCaps));
DSBCaps.dwSize = sizeof(DSBCaps);
err = IDirectSoundBuffer_GetCaps(data->Buffer, &DSBCaps);
err = IDirectSoundBuffer_GetCaps(self->Buffer, &DSBCaps);
if(FAILED(err))
{
ERR("Failed to get buffer caps: 0x%lx\n", err);
ALCdevice_Lock(Device);
aluHandleDisconnect(Device);
ALCdevice_Unlock(Device);
ALCdevice_Lock(device);
aluHandleDisconnect(device);
ALCdevice_Unlock(device);
return 1;
}
FrameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType);
FragSize = Device->UpdateSize * FrameSize;
FrameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
FragSize = device->UpdateSize * FrameSize;
IDirectSoundBuffer_GetCurrentPosition(data->Buffer, &LastCursor, NULL);
while(!data->killNow)
IDirectSoundBuffer_GetCurrentPosition(self->Buffer, &LastCursor, NULL);
while(!self->killNow)
{
// Get current play cursor
IDirectSoundBuffer_GetCurrentPosition(data->Buffer, &PlayCursor, NULL);
IDirectSoundBuffer_GetCurrentPosition(self->Buffer, &PlayCursor, NULL);
avail = (PlayCursor-LastCursor+DSBCaps.dwBufferBytes) % DSBCaps.dwBufferBytes;
if(avail < FragSize)
{
if(!Playing)
{
err = IDirectSoundBuffer_Play(data->Buffer, 0, 0, DSBPLAY_LOOPING);
err = IDirectSoundBuffer_Play(self->Buffer, 0, 0, DSBPLAY_LOOPING);
if(FAILED(err))
{
ERR("Failed to play buffer: 0x%lx\n", err);
ALCdevice_Lock(Device);
aluHandleDisconnect(Device);
ALCdevice_Unlock(Device);
ALCdevice_Lock(device);
aluHandleDisconnect(device);
ALCdevice_Unlock(device);
return 1;
}
Playing = TRUE;
}
avail = WaitForSingleObjectEx(data->NotifyEvent, 2000, FALSE);
avail = WaitForSingleObjectEx(self->NotifyEvent, 2000, FALSE);
if(avail != WAIT_OBJECT_0)
ERR("WaitForSingleObjectEx error: 0x%lx\n", avail);
continue;
@ -246,18 +263,18 @@ FORCE_ALIGN static int DSoundPlaybackProc(void *ptr)
// Lock output buffer
WriteCnt1 = 0;
WriteCnt2 = 0;
err = IDirectSoundBuffer_Lock(data->Buffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
err = IDirectSoundBuffer_Lock(self->Buffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
// If the buffer is lost, restore it and lock
if(err == DSERR_BUFFERLOST)
{
WARN("Buffer lost, restoring...\n");
err = IDirectSoundBuffer_Restore(data->Buffer);
err = IDirectSoundBuffer_Restore(self->Buffer);
if(SUCCEEDED(err))
{
Playing = FALSE;
LastCursor = 0;
err = IDirectSoundBuffer_Lock(data->Buffer, 0, DSBCaps.dwBufferBytes, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
err = IDirectSoundBuffer_Lock(self->Buffer, 0, DSBCaps.dwBufferBytes, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
}
}
@ -265,18 +282,18 @@ FORCE_ALIGN static int DSoundPlaybackProc(void *ptr)
if(SUCCEEDED(err))
{
// If we have an active context, mix data directly into output buffer otherwise fill with silence
aluMixData(Device, WritePtr1, WriteCnt1/FrameSize);
aluMixData(Device, WritePtr2, WriteCnt2/FrameSize);
aluMixData(device, WritePtr1, WriteCnt1/FrameSize);
aluMixData(device, WritePtr2, WriteCnt2/FrameSize);
// Unlock output buffer only when successfully locked
IDirectSoundBuffer_Unlock(data->Buffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2);
IDirectSoundBuffer_Unlock(self->Buffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2);
}
else
{
ERR("Buffer lock error: %#lx\n", err);
ALCdevice_Lock(Device);
aluHandleDisconnect(Device);
ALCdevice_Unlock(Device);
ALCdevice_Lock(device);
aluHandleDisconnect(device);
ALCdevice_Unlock(device);
return 1;
}
@ -288,9 +305,9 @@ FORCE_ALIGN static int DSoundPlaybackProc(void *ptr)
return 0;
}
static ALCenum DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceName)
static ALCenum ALCdsoundPlayback_open(ALCdsoundPlayback *self, const ALCchar *deviceName)
{
DSoundPlaybackData *data = NULL;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
LPGUID guid = NULL;
HRESULT hr, hrcom;
@ -328,60 +345,55 @@ static ALCenum DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceName)
return ALC_INVALID_VALUE;
}
//Initialise requested device
data = calloc(1, sizeof(DSoundPlaybackData));
if(!data)
return ALC_OUT_OF_MEMORY;
hr = DS_OK;
data->NotifyEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
if(data->NotifyEvent == NULL)
self->NotifyEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
if(self->NotifyEvent == NULL)
hr = E_FAIL;
//DirectSound Init code
if(SUCCEEDED(hr))
hr = DirectSoundCreate(guid, &data->DS, NULL);
hr = DirectSoundCreate(guid, &self->DS, NULL);
if(SUCCEEDED(hr))
hr = IDirectSound_SetCooperativeLevel(data->DS, GetForegroundWindow(), DSSCL_PRIORITY);
hr = IDirectSound_SetCooperativeLevel(self->DS, GetForegroundWindow(), DSSCL_PRIORITY);
if(FAILED(hr))
{
if(data->DS)
IDirectSound_Release(data->DS);
if(data->NotifyEvent)
CloseHandle(data->NotifyEvent);
free(data);
if(self->DS)
IDirectSound_Release(self->DS);
self->DS = NULL;
if(self->NotifyEvent)
CloseHandle(self->NotifyEvent);
self->NotifyEvent = NULL;
ERR("Device init failed: 0x%08lx\n", hr);
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
}
static void DSoundClosePlayback(ALCdevice *device)
static void ALCdsoundPlayback_close(ALCdsoundPlayback *self)
{
DSoundPlaybackData *data = device->ExtraData;
if(self->Notifies)
IDirectSoundNotify_Release(self->Notifies);
self->Notifies = NULL;
if(self->Buffer)
IDirectSoundBuffer_Release(self->Buffer);
self->Buffer = NULL;
if(self->PrimaryBuffer != NULL)
IDirectSoundBuffer_Release(self->PrimaryBuffer);
self->PrimaryBuffer = NULL;
if(data->Notifies)
IDirectSoundNotify_Release(data->Notifies);
data->Notifies = NULL;
if(data->Buffer)
IDirectSoundBuffer_Release(data->Buffer);
data->Buffer = NULL;
if(data->PrimaryBuffer != NULL)
IDirectSoundBuffer_Release(data->PrimaryBuffer);
data->PrimaryBuffer = NULL;
IDirectSound_Release(data->DS);
CloseHandle(data->NotifyEvent);
free(data);
device->ExtraData = NULL;
IDirectSound_Release(self->DS);
self->DS = NULL;
CloseHandle(self->NotifyEvent);
self->NotifyEvent = NULL;
}
static ALCboolean DSoundResetPlayback(ALCdevice *device)
static ALCboolean ALCdsoundPlayback_reset(ALCdsoundPlayback *self)
{
DSoundPlaybackData *data = (DSoundPlaybackData*)device->ExtraData;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
DSBUFFERDESC DSBDescription;
WAVEFORMATEXTENSIBLE OutputType;
DWORD speakers;
@ -389,15 +401,15 @@ static ALCboolean DSoundResetPlayback(ALCdevice *device)
memset(&OutputType, 0, sizeof(OutputType));
if(data->Notifies)
IDirectSoundNotify_Release(data->Notifies);
data->Notifies = NULL;
if(data->Buffer)
IDirectSoundBuffer_Release(data->Buffer);
data->Buffer = NULL;
if(data->PrimaryBuffer != NULL)
IDirectSoundBuffer_Release(data->PrimaryBuffer);
data->PrimaryBuffer = NULL;
if(self->Notifies)
IDirectSoundNotify_Release(self->Notifies);
self->Notifies = NULL;
if(self->Buffer)
IDirectSoundBuffer_Release(self->Buffer);
self->Buffer = NULL;
if(self->PrimaryBuffer != NULL)
IDirectSoundBuffer_Release(self->PrimaryBuffer);
self->PrimaryBuffer = NULL;
switch(device->FmtType)
{
@ -420,7 +432,7 @@ static ALCboolean DSoundResetPlayback(ALCdevice *device)
break;
}
hr = IDirectSound_GetSpeakerConfig(data->DS, &speakers);
hr = IDirectSound_GetSpeakerConfig(self->DS, &speakers);
if(SUCCEEDED(hr))
{
if(!(device->Flags&DEVICE_CHANNELS_REQUEST))
@ -513,21 +525,21 @@ retry_open:
else
OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
if(data->PrimaryBuffer)
IDirectSoundBuffer_Release(data->PrimaryBuffer);
data->PrimaryBuffer = NULL;
if(self->PrimaryBuffer)
IDirectSoundBuffer_Release(self->PrimaryBuffer);
self->PrimaryBuffer = NULL;
}
else
{
if(SUCCEEDED(hr) && !data->PrimaryBuffer)
if(SUCCEEDED(hr) && !self->PrimaryBuffer)
{
memset(&DSBDescription,0,sizeof(DSBUFFERDESC));
DSBDescription.dwSize=sizeof(DSBUFFERDESC);
DSBDescription.dwFlags=DSBCAPS_PRIMARYBUFFER;
hr = IDirectSound_CreateSoundBuffer(data->DS, &DSBDescription, &data->PrimaryBuffer, NULL);
hr = IDirectSound_CreateSoundBuffer(self->DS, &DSBDescription, &self->PrimaryBuffer, NULL);
}
if(SUCCEEDED(hr))
hr = IDirectSoundBuffer_SetFormat(data->PrimaryBuffer,&OutputType.Format);
hr = IDirectSoundBuffer_SetFormat(self->PrimaryBuffer,&OutputType.Format);
}
if(SUCCEEDED(hr))
@ -545,7 +557,7 @@ retry_open:
DSBDescription.dwBufferBytes=device->UpdateSize * device->NumUpdates *
OutputType.Format.nBlockAlign;
DSBDescription.lpwfxFormat=&OutputType.Format;
hr = IDirectSound_CreateSoundBuffer(data->DS, &DSBDescription, &data->Buffer, NULL);
hr = IDirectSound_CreateSoundBuffer(self->DS, &DSBDescription, &self->Buffer, NULL);
if(FAILED(hr) && device->FmtType == DevFmtFloat)
{
device->FmtType = DevFmtShort;
@ -555,7 +567,7 @@ retry_open:
if(SUCCEEDED(hr))
{
hr = IDirectSoundBuffer_QueryInterface(data->Buffer, &IID_IDirectSoundNotify, (LPVOID *)&data->Notifies);
hr = IDirectSoundBuffer_QueryInterface(self->Buffer, &IID_IDirectSoundNotify, (LPVOID *)&self->Notifies);
if(SUCCEEDED(hr))
{
DSBPOSITIONNOTIFY notifies[MAX_UPDATES];
@ -565,62 +577,93 @@ retry_open:
{
notifies[i].dwOffset = i * device->UpdateSize *
OutputType.Format.nBlockAlign;
notifies[i].hEventNotify = data->NotifyEvent;
notifies[i].hEventNotify = self->NotifyEvent;
}
if(IDirectSoundNotify_SetNotificationPositions(data->Notifies, device->NumUpdates, notifies) != DS_OK)
if(IDirectSoundNotify_SetNotificationPositions(self->Notifies, device->NumUpdates, notifies) != DS_OK)
hr = E_FAIL;
}
}
if(FAILED(hr))
{
if(data->Notifies != NULL)
IDirectSoundNotify_Release(data->Notifies);
data->Notifies = NULL;
if(data->Buffer != NULL)
IDirectSoundBuffer_Release(data->Buffer);
data->Buffer = NULL;
if(data->PrimaryBuffer != NULL)
IDirectSoundBuffer_Release(data->PrimaryBuffer);
data->PrimaryBuffer = NULL;
if(self->Notifies != NULL)
IDirectSoundNotify_Release(self->Notifies);
self->Notifies = NULL;
if(self->Buffer != NULL)
IDirectSoundBuffer_Release(self->Buffer);
self->Buffer = NULL;
if(self->PrimaryBuffer != NULL)
IDirectSoundBuffer_Release(self->PrimaryBuffer);
self->PrimaryBuffer = NULL;
return ALC_FALSE;
}
ResetEvent(data->NotifyEvent);
ResetEvent(self->NotifyEvent);
SetDefaultWFXChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean DSoundStartPlayback(ALCdevice *device)
static ALCboolean ALCdsoundPlayback_start(ALCdsoundPlayback *self)
{
DSoundPlaybackData *data = (DSoundPlaybackData*)device->ExtraData;
data->killNow = 0;
if(althrd_create(&data->thread, DSoundPlaybackProc, device) != althrd_success)
self->killNow = 0;
if(althrd_create(&self->thread, ALCdsoundPlayback_mixerProc, self) != althrd_success)
return ALC_FALSE;
return ALC_TRUE;
}
static void DSoundStopPlayback(ALCdevice *device)
static void ALCdsoundPlayback_stop(ALCdsoundPlayback *self)
{
DSoundPlaybackData *data = device->ExtraData;
int res;
if(data->killNow)
if(self->killNow)
return;
data->killNow = 1;
althrd_join(data->thread, &res);
self->killNow = 1;
althrd_join(self->thread, &res);
IDirectSoundBuffer_Stop(data->Buffer);
IDirectSoundBuffer_Stop(self->Buffer);
}
static ALCenum DSoundOpenCapture(ALCdevice *device, const ALCchar *deviceName)
typedef struct ALCdsoundCapture {
DERIVE_FROM_TYPE(ALCbackend);
IDirectSoundCapture *DSC;
IDirectSoundCaptureBuffer *DSCbuffer;
DWORD BufferBytes;
DWORD Cursor;
RingBuffer *Ring;
} ALCdsoundCapture;
static void ALCdsoundCapture_Construct(ALCdsoundCapture *self, ALCdevice *device);
static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, Destruct)
static ALCenum ALCdsoundCapture_open(ALCdsoundCapture *self, const ALCchar *name);
static void ALCdsoundCapture_close(ALCdsoundCapture *self);
static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, ALCboolean, reset)
static ALCboolean ALCdsoundCapture_start(ALCdsoundCapture *self);
static void ALCdsoundCapture_stop(ALCdsoundCapture *self);
static ALCenum ALCdsoundCapture_captureSamples(ALCdsoundCapture *self, ALCvoid *buffer, ALCuint samples);
static ALCuint ALCdsoundCapture_availableSamples(ALCdsoundCapture *self);
static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCdsoundCapture)
DEFINE_ALCBACKEND_VTABLE(ALCdsoundCapture);
static void ALCdsoundCapture_Construct(ALCdsoundCapture *self, ALCdevice *device)
{
DSoundCaptureData *data = NULL;
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCdsoundCapture, ALCbackend, self);
}
static ALCenum ALCdsoundCapture_open(ALCdsoundCapture *self, const ALCchar *deviceName)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
WAVEFORMATEXTENSIBLE InputType;
DSCBUFFERDESC DSCBDescription;
LPGUID guid = NULL;
@ -676,16 +719,8 @@ static ALCenum DSoundOpenCapture(ALCdevice *device, const ALCchar *deviceName)
break;
}
//Initialise requested device
data = calloc(1, sizeof(DSoundCaptureData));
if(!data)
return ALC_OUT_OF_MEMORY;
hr = DS_OK;
//DirectSoundCapture Init code
if(SUCCEEDED(hr))
hr = DirectSoundCaptureCreate(guid, &data->DSC, NULL);
hr = DirectSoundCaptureCreate(guid, &self->DSC, NULL);
if(SUCCEEDED(hr))
{
memset(&InputType, 0, sizeof(InputType));
@ -770,12 +805,12 @@ static ALCenum DSoundOpenCapture(ALCdevice *device, const ALCchar *deviceName)
DSCBDescription.dwBufferBytes = samples * InputType.Format.nBlockAlign;
DSCBDescription.lpwfxFormat = &InputType.Format;
hr = IDirectSoundCapture_CreateCaptureBuffer(data->DSC, &DSCBDescription, &data->DSCbuffer, NULL);
hr = IDirectSoundCapture_CreateCaptureBuffer(self->DSC, &DSCBDescription, &self->DSCbuffer, NULL);
}
if(SUCCEEDED(hr))
{
data->Ring = CreateRingBuffer(InputType.Format.nBlockAlign, device->UpdateSize * device->NumUpdates);
if(data->Ring == NULL)
self->Ring = CreateRingBuffer(InputType.Format.nBlockAlign, device->UpdateSize * device->NumUpdates);
if(self->Ring == NULL)
hr = DSERR_OUTOFMEMORY;
}
@ -783,158 +818,156 @@ static ALCenum DSoundOpenCapture(ALCdevice *device, const ALCchar *deviceName)
{
ERR("Device init failed: 0x%08lx\n", hr);
DestroyRingBuffer(data->Ring);
data->Ring = NULL;
if(data->DSCbuffer != NULL)
IDirectSoundCaptureBuffer_Release(data->DSCbuffer);
data->DSCbuffer = NULL;
if(data->DSC)
IDirectSoundCapture_Release(data->DSC);
data->DSC = NULL;
DestroyRingBuffer(self->Ring);
self->Ring = NULL;
if(self->DSCbuffer != NULL)
IDirectSoundCaptureBuffer_Release(self->DSCbuffer);
self->DSCbuffer = NULL;
if(self->DSC)
IDirectSoundCapture_Release(self->DSC);
self->DSC = NULL;
free(data);
return ALC_INVALID_VALUE;
}
data->BufferBytes = DSCBDescription.dwBufferBytes;
self->BufferBytes = DSCBDescription.dwBufferBytes;
SetDefaultWFXChannelOrder(device);
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
}
static void DSoundCloseCapture(ALCdevice *device)
static void ALCdsoundCapture_close(ALCdsoundCapture *self)
{
DSoundCaptureData *data = device->ExtraData;
DestroyRingBuffer(self->Ring);
self->Ring = NULL;
DestroyRingBuffer(data->Ring);
data->Ring = NULL;
if(data->DSCbuffer != NULL)
if(self->DSCbuffer != NULL)
{
IDirectSoundCaptureBuffer_Stop(data->DSCbuffer);
IDirectSoundCaptureBuffer_Release(data->DSCbuffer);
data->DSCbuffer = NULL;
IDirectSoundCaptureBuffer_Stop(self->DSCbuffer);
IDirectSoundCaptureBuffer_Release(self->DSCbuffer);
self->DSCbuffer = NULL;
}
IDirectSoundCapture_Release(data->DSC);
data->DSC = NULL;
free(data);
device->ExtraData = NULL;
IDirectSoundCapture_Release(self->DSC);
self->DSC = NULL;
}
static void DSoundStartCapture(ALCdevice *device)
static ALCboolean ALCdsoundCapture_start(ALCdsoundCapture *self)
{
DSoundCaptureData *data = device->ExtraData;
HRESULT hr;
hr = IDirectSoundCaptureBuffer_Start(data->DSCbuffer, DSCBSTART_LOOPING);
hr = IDirectSoundCaptureBuffer_Start(self->DSCbuffer, DSCBSTART_LOOPING);
if(FAILED(hr))
{
ERR("start failed: 0x%08lx\n", hr);
aluHandleDisconnect(device);
aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice);
return ALC_FALSE;
}
return ALC_TRUE;
}
static void DSoundStopCapture(ALCdevice *device)
static void ALCdsoundCapture_stop(ALCdsoundCapture *self)
{
DSoundCaptureData *data = device->ExtraData;
HRESULT hr;
hr = IDirectSoundCaptureBuffer_Stop(data->DSCbuffer);
hr = IDirectSoundCaptureBuffer_Stop(self->DSCbuffer);
if(FAILED(hr))
{
ERR("stop failed: 0x%08lx\n", hr);
aluHandleDisconnect(device);
aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice);
}
}
static ALCenum DSoundCaptureSamples(ALCdevice *Device, ALCvoid *pBuffer, ALCuint lSamples)
static ALCenum ALCdsoundCapture_captureSamples(ALCdsoundCapture *self, ALCvoid *buffer, ALCuint samples)
{
DSoundCaptureData *data = Device->ExtraData;
ReadRingBuffer(data->Ring, pBuffer, lSamples);
ReadRingBuffer(self->Ring, buffer, samples);
return ALC_NO_ERROR;
}
static ALCuint DSoundAvailableSamples(ALCdevice *Device)
static ALCuint ALCdsoundCapture_availableSamples(ALCdsoundCapture *self)
{
DSoundCaptureData *data = Device->ExtraData;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
DWORD ReadCursor, LastCursor, BufferBytes, NumBytes;
VOID *ReadPtr1, *ReadPtr2;
DWORD ReadCnt1, ReadCnt2;
DWORD FrameSize;
HRESULT hr;
if(!Device->Connected)
if(!device->Connected)
goto done;
FrameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType);
BufferBytes = data->BufferBytes;
LastCursor = data->Cursor;
FrameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
BufferBytes = self->BufferBytes;
LastCursor = self->Cursor;
hr = IDirectSoundCaptureBuffer_GetCurrentPosition(data->DSCbuffer, NULL, &ReadCursor);
hr = IDirectSoundCaptureBuffer_GetCurrentPosition(self->DSCbuffer, NULL, &ReadCursor);
if(SUCCEEDED(hr))
{
NumBytes = (ReadCursor-LastCursor + BufferBytes) % BufferBytes;
if(NumBytes == 0)
goto done;
hr = IDirectSoundCaptureBuffer_Lock(data->DSCbuffer, LastCursor, NumBytes,
hr = IDirectSoundCaptureBuffer_Lock(self->DSCbuffer, LastCursor, NumBytes,
&ReadPtr1, &ReadCnt1,
&ReadPtr2, &ReadCnt2, 0);
}
if(SUCCEEDED(hr))
{
WriteRingBuffer(data->Ring, ReadPtr1, ReadCnt1/FrameSize);
WriteRingBuffer(self->Ring, ReadPtr1, ReadCnt1/FrameSize);
if(ReadPtr2 != NULL)
WriteRingBuffer(data->Ring, ReadPtr2, ReadCnt2/FrameSize);
hr = IDirectSoundCaptureBuffer_Unlock(data->DSCbuffer,
WriteRingBuffer(self->Ring, ReadPtr2, ReadCnt2/FrameSize);
hr = IDirectSoundCaptureBuffer_Unlock(self->DSCbuffer,
ReadPtr1, ReadCnt1,
ReadPtr2, ReadCnt2);
data->Cursor = (LastCursor+ReadCnt1+ReadCnt2) % BufferBytes;
self->Cursor = (LastCursor+ReadCnt1+ReadCnt2) % BufferBytes;
}
if(FAILED(hr))
{
ERR("update failed: 0x%08lx\n", hr);
aluHandleDisconnect(Device);
aluHandleDisconnect(device);
}
done:
return RingBufferSize(data->Ring);
return RingBufferSize(self->Ring);
}
static const BackendFuncs DSoundFuncs = {
DSoundOpenPlayback,
DSoundClosePlayback,
DSoundResetPlayback,
DSoundStartPlayback,
DSoundStopPlayback,
DSoundOpenCapture,
DSoundCloseCapture,
DSoundStartCapture,
DSoundStopCapture,
DSoundCaptureSamples,
DSoundAvailableSamples,
ALCdevice_GetLatencyDefault
};
typedef struct ALCdsoundBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCdsoundBackendFactory;
#define ALCDSOUNDBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCdsoundBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void);
static ALCboolean ALCdsoundBackendFactory_init(ALCdsoundBackendFactory *self);
static void ALCdsoundBackendFactory_deinit(ALCdsoundBackendFactory *self);
static ALCboolean ALCdsoundBackendFactory_querySupport(ALCdsoundBackendFactory *self, ALCbackend_Type type);
static void ALCdsoundBackendFactory_probe(ALCdsoundBackendFactory *self, enum DevProbe type);
static ALCbackend* ALCdsoundBackendFactory_createBackend(ALCdsoundBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCdsoundBackendFactory);
ALCboolean alcDSoundInit(BackendFuncs *FuncList)
ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void)
{
static ALCdsoundBackendFactory factory = ALCDSOUNDBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCdsoundBackendFactory_init(ALCdsoundBackendFactory* UNUSED(self))
{
VECTOR_INIT(PlaybackDevices);
VECTOR_INIT(CaptureDevices);
if(!DSoundLoad())
return ALC_FALSE;
*FuncList = DSoundFuncs;
return ALC_TRUE;
}
void alcDSoundDeinit(void)
static void ALCdsoundBackendFactory_deinit(ALCdsoundBackendFactory* UNUSED(self))
{
DevMap *iter, *end;
@ -955,7 +988,14 @@ void alcDSoundDeinit(void)
ds_handle = NULL;
}
void alcDSoundProbe(enum DevProbe type)
static ALCboolean ALCdsoundBackendFactory_querySupport(ALCdsoundBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || type == ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCdsoundBackendFactory_probe(ALCdsoundBackendFactory* UNUSED(self), enum DevProbe type)
{
DevMap *iter, *end;
HRESULT hr, hrcom;
@ -1005,3 +1045,34 @@ void alcDSoundProbe(enum DevProbe type)
if(SUCCEEDED(hrcom))
CoUninitialize();
}
static ALCbackend* ALCdsoundBackendFactory_createBackend(ALCdsoundBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCdsoundPlayback *backend;
backend = ALCdsoundPlayback_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCdsoundPlayback_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
ALCdsoundCapture *backend;
backend = ALCdsoundCapture_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCdsoundCapture_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}

View File

@ -506,9 +506,6 @@ void alc_sndio_probe(enum DevProbe type);
ALCboolean alcMMDevApiInit(BackendFuncs *func_list);
void alcMMDevApiDeinit(void);
void alcMMDevApiProbe(enum DevProbe type);
ALCboolean alcDSoundInit(BackendFuncs *func_list);
void alcDSoundDeinit(void);
void alcDSoundProbe(enum DevProbe type);
ALCboolean alcWinMMInit(BackendFuncs *FuncList);
void alcWinMMDeinit(void);
void alcWinMMProbe(enum DevProbe type);