Handle very small speed of sound values
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@ -636,10 +636,16 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
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}
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// Calculate Velocity
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if(DopplerFactor > 0.0f && SpeedOfSound > 0.5f)
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if(DopplerFactor > 0.0f)
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{
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ALfloat VSS, VLS;
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if(SpeedOfSound < 1.0f)
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{
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DopplerFactor *= 1.0f/SpeedOfSound;
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SpeedOfSound = 1.0f;
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}
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VSS = aluDotproduct(Velocity, SourceToListener) * DopplerFactor;
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VLS = aluDotproduct(ListenerVel, SourceToListener) * DopplerFactor;
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