Use a predefined identity matrix
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42452b7f79
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@ -93,6 +93,13 @@ extern inline void aluMatrixfSet(aluMatrixf *matrix,
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ALfloat m20, ALfloat m21, ALfloat m22, ALfloat m23,
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ALfloat m30, ALfloat m31, ALfloat m32, ALfloat m33);
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const aluMatrixf IdentityMatrixf = {{
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{ 1.0f, 0.0f, 0.0f, 0.0f },
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{ 0.0f, 1.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 1.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f, 1.0f },
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}};
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static inline HrtfDirectMixerFunc SelectHrtfMixer(void)
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{
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@ -78,23 +78,15 @@ static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdev
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static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props)
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{
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aluMatrixf matrix;
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ALuint i;
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state->Enabled = props->Compressor.OnOff;
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aluMatrixfSet(&matrix,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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);
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STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
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STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
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for(i = 0;i < 4;i++)
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ComputeFirstOrderGains(device->FOAOut, matrix.m[i], slot->Params.Gain,
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state->Gain[i]);
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ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i],
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slot->Params.Gain, state->Gain[i]);
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}
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static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
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@ -126,21 +126,13 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
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{
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ALfloat frequency = (ALfloat)device->Frequency;
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ALfloat gain, freq_mult;
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aluMatrixf matrix;
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ALuint i;
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aluMatrixfSet(&matrix,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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);
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STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
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STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
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for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
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ComputeFirstOrderGains(device->FOAOut, matrix.m[i], slot->Params.Gain,
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state->Gain[i]);
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ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i],
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slot->Params.Gain, state->Gain[i]);
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/* Calculate coefficients for the each type of filter. Note that the shelf
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* filters' gain is for the reference frequency, which is the centerpoint
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@ -117,7 +117,6 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state),
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static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
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{
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aluMatrixf matrix;
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ALfloat cw, a;
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ALuint i;
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@ -146,18 +145,11 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *
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state->Filter[i].process = ALfilterState_processC;
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}
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aluMatrixfSet(&matrix,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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);
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STATIC_CAST(ALeffectState,state)->OutBuffer = Device->FOAOut.Buffer;
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STATIC_CAST(ALeffectState,state)->OutChannels = Device->FOAOut.NumChannels;
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for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
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ComputeFirstOrderGains(Device->FOAOut, matrix.m[i], Slot->Params.Gain,
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state->Gain[i]);
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ComputeFirstOrderGains(Device->FOAOut, IdentityMatrixf.m[i],
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Slot->Params.Gain, state->Gain[i]);
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}
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static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
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@ -79,6 +79,7 @@ inline void aluVectorSet(aluVector *vector, ALfloat x, ALfloat y, ALfloat z, ALf
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typedef union aluMatrixf {
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alignas(16) ALfloat m[4][4];
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} aluMatrixf;
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const aluMatrixf IdentityMatrixf;
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inline void aluMatrixfSetRow(aluMatrixf *matrix, ALuint row,
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ALfloat m0, ALfloat m1, ALfloat m2, ALfloat m3)
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