Add a few more precision casts

This commit is contained in:
Chris Robinson 2011-09-22 01:09:02 -07:00
parent a4b1239f45
commit b2f4520ba1
2 changed files with 4 additions and 4 deletions

View File

@ -112,7 +112,7 @@ static void init(struct bs2b *bs2b)
bs2b->a0_hi = 1.0 - G_hi * (1.0 - x);
bs2b->a1_hi = -x;
bs2b->gain = 1.0 / (1.0 - G_hi + G_lo);
bs2b->gain = 1.0f / (float)(1.0 - G_hi + G_lo);
} /* init */
/* Exported functions.
@ -180,8 +180,8 @@ void bs2b_cross_feed(struct bs2b *bs2b, float *sample)
bs2b->last_sample.asis[1] = sample[1];
/* Crossfeed */
sample[0] = bs2b->last_sample.hi[0] + bs2b->last_sample.lo[1];
sample[1] = bs2b->last_sample.hi[1] + bs2b->last_sample.lo[0];
sample[0] = (float)(bs2b->last_sample.hi[0] + bs2b->last_sample.lo[1]);
sample[1] = (float)(bs2b->last_sample.hi[1] + bs2b->last_sample.lo[0]);
/* Bass boost cause allpass attenuation */
sample[0] *= bs2b->gain;

View File

@ -60,7 +60,7 @@ struct bs2b {
double b1_hi;
/* Global gain against overloading */
double gain;
float gain;
/* Buffer of last filtered sample.
* [0] - first channel, [1] - second channel