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@ -94,8 +94,8 @@ typedef struct ALeffectslot {
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* * Channel 3 is OpenAL -Z
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* Consequently, effects that only want to work with mono input can use
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* channel 0 by itself. Effects that want multichannel can process the
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* ambisonics signal and create a B-Format pan (ComputeBFormatGains) for
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* the device output.
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* ambisonics signal and make a B-Format pan (ComputeFirstOrderGains) for
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* first-order device output (FOAOut).
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*/
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alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
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} ALeffectslot;
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