Properly handle forced 32-bit float output with DSound
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parent
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commit
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10
Alc/dsound.c
10
Alc/dsound.c
@ -227,15 +227,15 @@ static ALCboolean DSoundResetPlayback(ALCdevice *device)
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hr = IDirectSound_GetSpeakerConfig(pData->lpDS, &speakers);
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if(SUCCEEDED(hr) && *(GetConfigValue(NULL, "format", "")) != 0)
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{
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if(device->Format == AL_FORMAT_MONO8 || device->Format == AL_FORMAT_MONO16)
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if(aluChannelsFromFormat(device->Format) == 1)
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speakers = DSSPEAKER_COMBINED(DSSPEAKER_MONO, 0);
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else if(device->Format == AL_FORMAT_STEREO8 || device->Format == AL_FORMAT_STEREO16)
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else if(aluChannelsFromFormat(device->Format) == 2)
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speakers = DSSPEAKER_COMBINED(DSSPEAKER_STEREO, 0);
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else if(device->Format == AL_FORMAT_QUAD8 || device->Format == AL_FORMAT_QUAD16)
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else if(aluChannelsFromFormat(device->Format) == 4)
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speakers = DSSPEAKER_COMBINED(DSSPEAKER_QUAD, 0);
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else if(device->Format == AL_FORMAT_51CHN8 || device->Format == AL_FORMAT_51CHN16)
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else if(aluChannelsFromFormat(device->Format) == 6)
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speakers = DSSPEAKER_COMBINED(DSSPEAKER_5POINT1, 0);
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else if(device->Format == AL_FORMAT_71CHN8 || device->Format == AL_FORMAT_71CHN16)
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else if(aluChannelsFromFormat(device->Format) == 8)
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speakers = DSSPEAKER_COMBINED(DSSPEAKER_7POINT1, 0);
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else
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{
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