Reorder a couple effect presets
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@ -1394,8 +1394,8 @@ static const struct {
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DECL(WOODEN_LONGPASSAGE),
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DECL(WOODEN_HALL),
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DECL(WOODEN_CUPBOARD),
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DECL(WOODEN_ALCOVE),
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DECL(WOODEN_COURTYARD),
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DECL(WOODEN_ALCOVE),
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DECL(SPORT_EMPTYSTADIUM),
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DECL(SPORT_SQUASHCOURT),
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@ -248,12 +248,12 @@ typedef struct {
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#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
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{ 1.0000, 1.0000, 0.3162, 0.1413, 0.3162, 0.5600, 0.4600, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
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#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
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{ 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.2200, 0.6200, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
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#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
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{ 1.0000, 0.6500, 0.3162, 0.0794, 0.3162, 1.7900, 0.3500, 0.7900, 0.5623, 0.1230, { 0.0000, 0.0000, 0.0000 }, 0.1000, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
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#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
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{ 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.2200, 0.6200, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
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/* Sports Presets */
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#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
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