Chris Robinson
4ad28964de
Be careful of integer overflows when allocating buffer storage
2010-05-24 17:08:12 -07:00
Chris Robinson
15ce7fb8f7
Cleanup some variables and names
2010-05-24 03:28:00 -07:00
Chris Robinson
80a22b6484
Reorder some error checks and watch for negative buffer sizes
2010-05-24 03:20:14 -07:00
Chris Robinson
8cfac7c6b8
Don't bother storing the loop points in the source
2010-05-24 01:07:13 -07:00
Chris Robinson
9ac6b4c2c8
Be big endian safe with the IMA4 decoder
2010-05-22 15:37:32 -07:00
Chris Robinson
861a933b7b
Use the ALSOFT_LOGFILE env var to specify the output for AL_PRINT
2010-05-21 18:16:27 -07:00
Chris Robinson
58e5404d61
Loop points should be specified in sample offsets
2010-05-21 15:52:35 -07:00
Chris Robinson
3676fdc4db
Add mono and stereo channel masks for DSound output
2010-05-21 14:12:09 -07:00
Chris Robinson
e7a555a953
Add an empty efx-creative.h header
...
This is for compatibility with projects that include it in Windows. Everything
from it is already defined in efx.h.
2010-05-21 11:21:35 -07:00
Chris Robinson
1e6ba29cd2
Consistency fix
2010-05-19 11:06:13 -07:00
Chris Robinson
c5c83882b3
Use unsigned types when finding the source offsets
2010-05-19 10:38:28 -07:00
Chris Robinson
ea3bc0518c
A couple formatting fixes
2010-05-19 10:36:24 -07:00
Chris Robinson
2d46a1001e
Use a map for the filter list
2010-05-18 17:54:45 -07:00
Chris Robinson
4edd7fe647
Use a map for the effects list
2010-05-18 17:41:06 -07:00
Chris Robinson
ad5dfab428
Improve compatbility with latest AL_EXT_buffer_sub_data spec
2010-05-18 17:15:21 -07:00
Chris Robinson
85838c1d57
Define ARGSTACK and CALLSTACK only when needed for testing shared libs
2010-05-16 08:03:05 -07:00
Chris Robinson
4fbb3ccf66
Always look for winmm under Windows
...
It's needed for timeGetTime, even if the WinMM backend is disabled
2010-05-16 07:52:43 -07:00
Chris Robinson
7f533c6a25
Change inline -> __inline for MSVC
2010-05-16 06:02:27 -07:00
Chris Robinson
6dab9d54d1
Use the loop start when filling in padding data for looping sources
2010-05-13 06:52:44 -07:00
Chris Robinson
7ed5d12717
Pay attention to the source loop points
2010-05-13 04:53:21 -07:00
Chris Robinson
23b2c1f902
Only use a modulo to loop when the source is static
2010-05-13 02:12:50 -07:00
Chris Robinson
5d579dd1a8
Store loop points as uncompressed frame offsets in the source when a buffer is attached
2010-05-13 02:10:33 -07:00
Chris Robinson
0ce138341c
Add initial structural support for AL_EXT_loop_points
2010-05-13 02:03:48 -07:00
Chris Robinson
61b682131e
Reduce some indentation
2010-05-12 07:30:45 -07:00
Chris Robinson
a53e3dda75
Don't needlessly expose a variable for the backends
2010-05-12 07:27:12 -07:00
Chris Robinson
2220c22c90
Move incomplete extension declarations to alMain.h
2010-05-12 06:59:47 -07:00
Chris Robinson
e3a70e5021
Scale output of effects to compensate for device down-mixing
2010-05-12 04:56:03 -07:00
Chris Robinson
af4faaf666
Use a UIntMap for the effect slot list
2010-05-12 02:20:14 -07:00
Chris Robinson
f2548570b8
Store the buffer's original data size and block alignment
2010-05-12 01:36:09 -07:00
Chris Robinson
d678f1d88b
Store looping locally when mixing a source
2010-05-12 00:38:04 -07:00
Chris Robinson
f0ce1bff3e
Simplify and fix applying a source offset
2010-05-11 11:59:41 -07:00
Chris Robinson
ab3c23478d
Use a separate function to convert compressed bytes to frames
2010-05-11 11:06:48 -07:00
Chris Robinson
4e65e9bfa9
Only a streaming source can have a processed buffer
2010-05-11 08:53:38 -07:00
Chris Robinson
053aeee5d3
Rename a variable
2010-05-11 07:09:44 -07:00
Chris Robinson
1652dc02ab
Look for the map insertion point using a binary search
2010-05-10 11:40:57 -07:00
Chris Robinson
099c2f3593
Use a simple loop to set multi-channel dry gains
2010-05-09 22:06:10 -07:00
Chris Robinson
0378422fcb
Use a map to store sources and buffers
...
And do a lookup using a binary search instead of linear
2010-05-01 19:59:41 -07:00
Chris Robinson
0760415d08
Use doubles instead of floats for the source offset calculations
2010-04-28 17:58:20 -07:00
Chris Robinson
5730ccaa39
Combine AL and ALC function lists
2010-04-28 15:07:38 -07:00
Chris Robinson
aaa7082aa8
Get the offset even if the current buffer is 0
2010-04-28 14:08:10 -07:00
Chris Robinson
5d7815beed
Only apply ambient gain to available output channels
2010-04-27 11:39:54 -07:00
Chris Robinson
a0ee2ccce7
Add a couple missing values to the *GetEnumValue tables
2010-04-25 08:40:37 -07:00
Chris Robinson
110be7f500
Add an option to scale the output mix
2010-04-23 07:54:43 -07:00
Chris Robinson
52663e8a44
Combine two loops into one
2010-04-23 07:23:38 -07:00
Chris Robinson
8646647b3e
Update stereodup config option comment
2010-04-22 05:22:20 -07:00
Chris Robinson
a04dac670e
Make stereo duplication a property of the device
...
Further, don't use it with mono/stereo output
2010-04-20 03:57:40 -07:00
Chris Robinson
81dd71dd71
Stop and start the backend device only if new attributes are being requested
2010-04-17 00:50:28 -07:00
Chris Robinson
4d15391c88
Disable PulseAudio's write callback when disconnecting
2010-04-17 00:27:13 -07:00
Chris Robinson
fc2473f826
Translate the source position separately
...
This is to handle the case where an app specifies the same values for the
source and listener, and expects centered panning. This fails due to floating-
point errors in the matrix, causing the result to be ever-so-slightly off of 0.
This error would normally be hidden by the position normalization, which will
not lengthen a distance shorter than the reference distance so the panning
would be nearly imperceptible. But that also fails if the reference distance
is set to 0, causing the position to expand to a full unit.
Keep the 4x4 matrix calculations, however. It will still be useful for the
requested listener matrix extension.
2010-04-16 02:09:53 -07:00
Chris Robinson
000d848f0b
Return immediately when no layout is specified
2010-04-11 23:03:36 -07:00