Chris Robinson
859cc703e7
Use the proper left and right channels for UHJ output
2016-03-10 22:56:44 -08:00
Chris Robinson
d648486bcd
Generalize GetChannelIdxByName
2016-03-10 14:29:44 -08:00
Chris Robinson
da5f75615b
Allocate enough reverb panning gains
2016-03-10 01:45:30 -08:00
Chris Robinson
effb9d1e35
Keep track of the real output's channel names
2016-03-10 01:04:28 -08:00
Chris Robinson
a457157516
Organize the dry buffer properties into a struct
2016-03-09 23:43:57 -08:00
Chris Robinson
3e2672ec9f
Track the virtual and real output buffers ecplicitly
2016-03-09 22:57:38 -08:00
Chris Robinson
4e3fdf9f5d
Fix reverb with UHJ encoding
2016-03-03 01:41:42 -08:00
Chris Robinson
9fdca9e29f
Remove the extra scaling on W for UHJ encoding
...
There seems to be some inconsistent info about whether W should be scaled by
sqrt(2) for encoding. Not applying the scaling results in a wider stereo image,
which seems more appropriate.
2016-03-01 15:48:23 -08:00
Chris Robinson
adce176a35
Separate the left and right output writes with UHJ encoding
2016-02-27 11:38:40 -08:00
Chris Robinson
99f685d20d
Add an option for pair-wise stereo panning
2016-02-26 21:48:03 -08:00
Chris Robinson
ac91083ceb
Use 2-channel UHJ for stereo output
2016-02-26 16:09:06 -08:00
Chris Robinson
67f086d1d4
Add a function to encode 2-channel UHJ from B-Format
2016-02-26 14:51:56 -08:00
Chris Robinson
b6824ca716
Add and use a copy-range string function
2016-02-24 04:53:32 -08:00
Chris Robinson
d04970e568
Exclude the file extension from the HRTF name
2016-02-24 04:21:03 -08:00
Chris Robinson
68a2ae4024
Replace the hrtf_tables option with hrtf-paths
2016-02-23 10:56:06 -08:00
Chris Robinson
e7ed3e2f72
Remove an unused function
2016-02-23 07:41:17 -08:00
Chris Robinson
ae1a2fa9c0
Allow selecting a preferred HRTF in alsoft-config
...
This currently only checks the default paths when they're being used.
2016-02-23 06:52:13 -08:00
Chris Robinson
2c6e59c4ca
Fix when ESTRPIPE and EPIPE are the same
2016-02-22 08:12:09 -08:00
Chris Robinson
bd233c8cdb
Avoid enumerating the same HRTF file twice
2016-02-21 04:46:14 -08:00
Chris Robinson
e6f120df23
Add a config option to specify the preferred HRTF
2016-02-21 02:44:02 -08:00
Chris Robinson
c2dd681940
Remove an unused declaration
2016-02-20 21:01:24 -08:00
Chris Robinson
e2bbee653e
Include the HRTF filename in the HRTF memory chunk
2016-02-20 05:32:42 -08:00
Chris Robinson
e1ce7f9180
Use an 8-channel cube for HRTF's virtual format.
...
There were phase issues caused by applying HRTF directly to the B-Format
channels, since the HRIR delays were all averaged which removed the inter-aural
time-delay, which in turn removed significant spatial information.
2016-02-20 00:53:01 -08:00
Chris Robinson
7ff5cf7820
Allocate each HRTF as a single chunk
2016-02-16 19:56:44 -08:00
Chris Robinson
ee9917fe96
Remove a dead assignment
2016-02-16 02:42:43 -08:00
Chris Robinson
6b1f322220
Only calculate steps for the used coefficients
2016-02-14 13:30:03 -08:00
Chris Robinson
ecdc93f3ca
Calculate HRTF stepping params right before mixing
...
This means we track the current params and the target params, rather than the
target params and the stepping. This closer matches the non-HRTF mixers.
2016-02-14 03:23:06 -08:00
Chris Robinson
25732d0895
Calculate channel gain stepping just before mixing
2016-02-14 01:22:01 -08:00
Chris Robinson
a9135ec39d
Don't pass the channel count to GetBFormatHrtfCoeffs
...
Since it's hard-coded anyway, there's no need to specify it.
2016-02-09 21:42:24 -08:00
Chris Robinson
f4fa41487c
Replace some CreateEvent calls with CreateEventW
2016-02-07 16:14:27 -08:00
Chris Robinson
6105d36fd7
Add special HRTF handling for reverb
...
This is pretty hacky. Since HRTF normally renders to B-Format with two "extra"
channels for the real stereo output, the panning interpolates between a panned
reverb channel on B-Format, and two non-panned reverb channels on stereo
output, given the panning vector length.
2016-02-06 23:00:07 -08:00
Chris Robinson
fd54f4f03d
Only apply the +3dB reverb gain boost to the ambient response.
2016-02-06 18:05:27 -08:00
Chris Robinson
3ee42d9826
Avoid an extra sample of delay in the reverb modulator
2016-02-05 15:39:31 -08:00
Chris Robinson
c533060875
Remove an unnecessary variable and move duplicate code to a common spot
2016-02-05 14:21:02 -08:00
Chris Robinson
127c7e3b8c
Don't explicitly check for LFE
...
It's going to be set to 0 gain anyway
2016-02-05 11:06:10 -08:00
Chris Robinson
3cac4dff95
Boost the direct-pan reverb to better match the expected volume
...
Hopefully. Would be nice to have a reference implementation for this style of
reverb to compare with.
2016-02-05 09:55:08 -08:00
Chris Robinson
301d4c158b
Update a couple outdated comments
2016-02-05 09:42:43 -08:00
Chris Robinson
538f2839d1
Apply the early and late reverb gains with the panning gains
2016-02-05 08:43:51 -08:00
Chris Robinson
8627a92ea8
Better organize the reverb code into separate labeled sections
2016-02-05 08:14:41 -08:00
Chris Robinson
b8e74c88cf
Separate early and late reverb output for standard reverb too
2016-02-05 07:46:33 -08:00
Chris Robinson
305ef3215d
Modify how the four output reverb points are calculated
...
For HRTF and B-Format output, the points no longer move but instead scale based
on the desired panning direction.
2016-02-05 07:34:31 -08:00
Chris Robinson
d315ca4139
Try to map reverb outputs directly to output channels
...
HRTF and B-Format output still need to use virtual panning directions, but the
reverb works better when it outputs directly to an output channel. Ambient and
directional panning is used to properly mask and attenuate each output channel.
Note that currently the "direct panning" output is quieter than it should be.
Work is underway to attenuate the early reflections and late reverb better.
2016-02-01 22:24:40 -08:00
Chris Robinson
b4a9b40d68
Apply the main reverb gain with the panning
2016-02-01 01:45:16 -08:00
Chris Robinson
46cae36ef9
Fix an out of date comment
2016-01-31 09:39:07 -08:00
Chris Robinson
7f908d90af
Rename ComputeBFormatGains to ComputeFirstOrderGains
2016-01-31 09:00:23 -08:00
Chris Robinson
063ef9c2fc
Properly silence the LFE input channel gain on the source sends
2016-01-30 07:13:07 -08:00
Chris Robinson
729f213c09
Fix scaling for effect sends of B-Format sources
2016-01-30 07:10:36 -08:00
Chris Robinson
7111322526
Make the modulator effect multichannel
2016-01-29 23:44:43 -08:00
Chris Robinson
a046a951e9
Use separate modulator functions only for the waveform
2016-01-29 23:28:38 -08:00
Chris Robinson
3ac786c6af
Convert the equalizer effect to multichannel
2016-01-29 07:26:19 -08:00