Commit Graph

262 Commits

Author SHA1 Message Date
Chris Robinson
bcdc399029 Send buffer completed events when enabled 2018-02-01 01:36:03 -08:00
Chris Robinson
248832b266 Use a voice flag to indicate it being static 2018-01-16 18:07:59 -08:00
Chris Robinson
e80b016cbe Use a global RowMixerFunc 2018-01-16 12:18:59 -08:00
Chris Robinson
5deb1df8db Add min/max/clamp functions for size_t 2018-01-16 09:39:28 -08:00
Chris Robinson
15f9d15ba0 Avoid using macros to access anonymous structures 2018-01-11 03:45:23 -08:00
Chris Robinson
279799ad70 Don't return whether the bsinc filter cuts or not 2018-01-10 19:20:58 -08:00
Chris Robinson
ef63ec3fe9 Use one macro to handle both resample padding sizes 2018-01-09 23:55:59 -08:00
Chris Robinson
70973035de Use a separate function to get the cubic value 2018-01-07 17:24:29 -08:00
Chris Robinson
c423b6c8b7 Remove the sinc4 table 2018-01-07 05:58:52 -08:00
Chris Robinson
4cc1c64646 Replace the sinc4 resampler with cubic
Turns out the C version of the cubic resampler is just slightly faster than
even the SSE3 version of the FIR4 resampler. This is likely due to not using a
64KB random-access lookup table along with unaligned loads, both offseting the
gains from SSE.
2018-01-07 05:32:07 -08:00
Chris Robinson
2346426b6e Make MixSamples non-static global 2017-12-17 21:48:07 -08:00
Chris Robinson
1ab8902621 Re-update effect slots when context properties change
Also keep all free property update structs together in the context instead of
per-object.
2017-09-27 11:13:18 -07:00
Chris Robinson
101d284a18 Update the context state properties separately
The context state properties are less likely to change compared to the listener
state, and future changes may prefer more infrequent updates to the context
state.

Note that this puts the MetersPerUnit in as a context state, even though it's
handled through the listener functions. Considering the infrequency that it's
updated at (generally set just once for the context's lifetime), it makes more
sense to put it there than with the more frequently updated listener
properties. The aforementioned future changes would also prefer MetersPerUnit
to not be updated unnecessarily.
2017-09-27 08:55:42 -07:00
Chris Robinson
369f52a0d7 Add an option to ignore the app's speed of sound for reverb decay 2017-09-22 05:42:04 -07:00
Chris Robinson
a4d357de06 Add a higher quality bsinc resampler using 24 sample points
This improves the transition width, allowing more of the higher frequencies
remain audible. It would be preferrable to have an upper limit of 32 points
instead of 48, to reduce the overall table size and the CPU cost for down-
sampling.
2017-08-27 10:16:36 -07:00
Chris Robinson
561e95528f Rename the bsinc resampler to bsinc12 2017-08-25 05:52:19 -07:00
Chris Robinson
5f50d085ad Pass the filter entry to apply to resample_fir4 2017-08-18 19:20:30 -07:00
Chris Robinson
5008024e73 Store the sinc4 table in the filter state
Also rename the resampler functions to remove the unnecessary '32' token.
2017-08-16 18:09:53 -07:00
Chris Robinson
f9c09cc845 Simplify bsinc filter storage in the filter state
Rather than storing individual pointers to filter, scale delta, phase delta,
and scale  phase delta entries, per phase index, the new table layout makes it
trivial to access the per-phase filter and delta entries given the base offset
and coefficient count.
2017-08-16 02:45:25 -07:00
Chris Robinson
4dd53ab942 Keep bsinc info together in a struct 2017-08-15 04:15:50 -07:00
Chris Robinson
530002e168 Avoid re-selecting the direct HRTF mix function 2017-08-07 01:38:26 -07:00
Chris Robinson
c484935542 Apply the output buffer offset before writing to it 2017-07-15 23:13:08 -07:00
Chris Robinson
c465718ddd Use the bsinc resampler for the converter 2017-06-25 04:07:06 -07:00
Chris Robinson
c4ef7399f8 Add a new compressor/limiter
This is just for the output limiter right now, but in the future can be used
for the compressor EFX effect. The parameters are also hardcoded, but can be
made configurable after 1.18.
2017-05-27 03:36:34 -07:00
Chris Robinson
e6be113903 Add an option to dither 8- and 16-bit output 2017-05-23 00:35:22 -07:00
Chris Robinson
49e5c53591 Reduce the amount of variables that hold the same value 2017-05-21 03:47:52 -07:00
Chris Robinson
0b2467ed54 Use a macro to specify the decay target gain 2017-05-21 00:01:39 -07:00
Chris Robinson
a2c25378a9 Reduce LIMITER_VALUE_MAX
The previous value couldn't actually be expressed as a float and got rounded up
to the next whole number value, leaving the potential for an overrun in the
squared sum.
2017-05-09 11:56:03 -07:00
Chris Robinson
4a4442ad91 Store the output limiter values as fixed-point integers
This helps keep the squared sum stable over larger updates, also avoiding the
need to keep recalculating it.
2017-05-08 16:23:16 -07:00
Chris Robinson
074e4496ba Calculate the output limiter gain using the RMS 2017-05-05 07:38:26 -07:00
Chris Robinson
db6f14748c Rename RollOff to Rolloff 2017-05-05 04:54:07 -07:00
Chris Robinson
9c9ad2f60a Start an extension to change the source's spatialize property 2017-05-05 02:41:34 -07:00
Chris Robinson
b639bc9913 Add a property to force source spatialization on or off 2017-05-04 12:27:10 -07:00
Chris Robinson
444e9563b3 Add a mixing function to blend HRIRs
This is a bit more efficient than calling the normal HRTF mixing function
twice, and helps solve the problem of the values generated from convolution not
being consistent with the new HRIR.
2017-05-03 03:29:21 -07:00
Chris Robinson
1e5334176e Rename VOICE_IS_HRTF to VOICE_HAS_HRTF 2017-05-02 04:25:08 -07:00
Chris Robinson
2f8d597f4e Rename 'moving' flag to 'fading' 2017-05-02 04:09:01 -07:00
Chris Robinson
b59359f80f Add a method to enumerate resamplers 2017-04-21 04:15:08 -07:00
Chris Robinson
26b49c54af Store the resampler as part of the source 2017-04-21 00:06:40 -07:00
Chris Robinson
1e8ea59564 Make the default resampler a variable 2017-04-20 23:21:46 -07:00
Chris Robinson
de62ab97e9 Store the source queue head in the voice to signify looping
This removes the need to access a couple more source fields in the mixer, and
also makes the looping and queue fields non-atomic.
2017-04-18 00:58:33 -07:00
Chris Robinson
14bc7baeb7 Store the source prop updates with the mixer voice
Also move its declaration and rename it for consistency.
2017-04-17 21:16:01 -07:00
Chris Robinson
24c172bb96 Use ALsizei for the fir4 resampler fraction 2017-04-12 22:45:54 -07:00
Chris Robinson
6cc69c8d94 Add a sample converter
This is intended to do conversions for interleaved samples, and supports
changing from one DevFmtType to another as well as resampling. It does not
handle remixing channels.

The mixer is more optimized to use the resampling functions directly. However,
this should prove useful for recording with certain backends that won't do the
conversion themselves.
2017-04-10 09:26:06 -07:00
Chris Robinson
aef774a7a0 Handle the source offset fraction as an ALsizei 2017-04-08 14:29:08 -07:00
Chris Robinson
319d097198 Pre-compute the sinc4 resampler coefficient table 2017-04-08 13:43:19 -07:00
Chris Robinson
7b4645f5f8 Store the HRIR coeff pointer and delays directly in MixHrtfParams 2017-03-12 06:58:27 -07:00
Chris Robinson
96aaab9366 Rework HRTF coefficient fading
This improves fading between HRIRs as sources pan around. In particular, it
improves the issue with individual coefficients having various rounding errors
in the stepping values, as well as issues with interpolating delay values.

It does this by doing two mixing passes for each source. First using the last
coefficients that fade to silence, and then again using the new coefficients
that fade from silence. When added together, it creates a linear fade from one
to the other. Additionally, the gain is applied separately so the individual
coefficients don't step with rounding errors. Although this does increase CPU
cost since it's doing two mixes per source, each mix is a bit cheaper now since
the stepping is simplified to a single gain value, and the overall quality is
improved.
2017-03-11 18:04:06 -08:00
Chris Robinson
feffe1e81a Make the voice's 'moving' state a bitflag 2017-03-11 06:26:05 -08:00
Chris Robinson
583d431947 Implement NFC filters for Ambisonic rendering
NFC filters currently only work when rendering to ambisonic buffers, which
includes HQ rendering and ambisonic output. There are two new config options:
'decoder/nfc' (default on) enables or disables use of NFC filters globally, and
'decoder/nfc-ref-delay' (default 0) specifies the reference delay parameter for
NFC-HOA rendering with ambisonic output (a value of 0 disables NFC).

Currently, NFC filters rely on having an appropriate value set for
AL_METERS_PER_UNIT to get the correct scaling. HQ rendering uses the averaged
speaker distances as a control/reference, and currently doesn't correct for
individual speaker distances (if the speakers are all equidistant, this is
fine, otherwise per-speaker correction should be done as well).
2017-03-10 04:35:32 -08:00
Chris Robinson
9454d3e776 Move ALvoice declaration to alu.h 2017-03-09 07:23:12 -08:00