#include "config.h" #include #include #include "alMain.h" #include "alMidi.h" #include "alError.h" #include "alThunk.h" #include "midi/base.h" extern inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id); extern inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id); static void ALsfpreset_Construct(ALsfpreset *self); static void ALsfpreset_Destruct(ALsfpreset *self); AL_API void AL_APIENTRY alGenPresetsSOFT(ALsizei n, ALuint *ids) { ALCcontext *context; ALsizei cur = 0; context = GetContextRef(); if(!context) return; if(!(n >= 0)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); for(cur = 0;cur < n;cur++) { ALsfpreset *preset = NewPreset(context); if(!preset) { alDeletePresetsSOFT(cur, ids); break; } ids[cur] = preset->id; } done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDeletePresetsSOFT(ALsizei n, const ALuint *ids) { ALCdevice *device; ALCcontext *context; ALsfpreset *preset; ALsizei i; context = GetContextRef(); if(!context) return; if(!(n >= 0)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); device = context->Device; for(i = 0;i < n;i++) { /* Check for valid ID */ if((preset=LookupPreset(device, ids[i])) == NULL) SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); if(ReadRef(&preset->ref) != 0) SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); } for(i = 0;i < n;i++) { if((preset=LookupPreset(device, ids[i])) != NULL) DeletePreset(device, preset); } done: ALCcontext_DecRef(context); } AL_API ALboolean AL_APIENTRY alIsPresetSOFT(ALuint id) { ALCcontext *context; ALboolean ret; context = GetContextRef(); if(!context) return AL_FALSE; ret = LookupPreset(context->Device, id) ? AL_TRUE : AL_FALSE; ALCcontext_DecRef(context); return ret; } AL_API void AL_APIENTRY alPresetiSOFT(ALuint id, ALenum param, ALint value) { ALCdevice *device; ALCcontext *context; ALsfpreset *preset; context = GetContextRef(); if(!context) return; device = context->Device; if((preset=LookupPreset(device, id)) == NULL) SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); if(ReadRef(&preset->ref) != 0) SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); switch(param) { case AL_MIDI_PRESET_SOFT: if(!(value >= 0 && value <= 127)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); preset->Preset = value; break; case AL_MIDI_BANK_SOFT: if(!(value >= 0 && value <= 128)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); preset->Bank = value; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alPresetivSOFT(ALuint id, ALenum param, const ALint *values) { ALCdevice *device; ALCcontext *context; ALsfpreset *preset; switch(param) { case AL_MIDI_PRESET_SOFT: case AL_MIDI_BANK_SOFT: alPresetiSOFT(id, param, values[0]); return; } context = GetContextRef(); if(!context) return; device = context->Device; if((preset=LookupPreset(device, id)) == NULL) SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); if(ReadRef(&preset->ref) != 0) SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); switch(param) { default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alGetPresetivSOFT(ALuint id, ALenum param, ALint *values) { ALCdevice *device; ALCcontext *context; ALsfpreset *preset; ALsizei i; context = GetContextRef(); if(!context) return; device = context->Device; if((preset=LookupPreset(device, id)) == NULL) SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); switch(param) { case AL_MIDI_PRESET_SOFT: values[0] = preset->Preset; break; case AL_MIDI_BANK_SOFT: values[0] = preset->Bank; break; case AL_FONTSOUNDS_SIZE_SOFT: values[0] = preset->NumSounds; break; case AL_FONTSOUNDS_SOFT: for(i = 0;i < preset->NumSounds;i++) values[i] = preset->Sounds[i]->id; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alPresetFontsoundsSOFT(ALuint id, ALsizei count, const ALuint *fsids) { ALCdevice *device; ALCcontext *context; ALsfpreset *preset; ALfontsound **sounds; ALsizei i; context = GetContextRef(); if(!context) return; device = context->Device; if(!(preset=LookupPreset(device, id))) SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); if(count < 0) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); if(ReadRef(&preset->ref) != 0) SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); if(count == 0) sounds = NULL; else { sounds = calloc(count, sizeof(sounds[0])); if(!sounds) SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done); for(i = 0;i < count;i++) { if(!(sounds[i]=LookupFontsound(device, fsids[i]))) { free(sounds); SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); } } } for(i = 0;i < count;i++) IncrementRef(&sounds[i]->ref); sounds = ExchangePtr((XchgPtr*)&preset->Sounds, sounds); count = ExchangeInt(&preset->NumSounds, count); for(i = 0;i < count;i++) DecrementRef(&sounds[i]->ref); free(sounds); done: ALCcontext_DecRef(context); } ALsfpreset *NewPreset(ALCcontext *context) { ALCdevice *device = context->Device; ALsfpreset *preset; ALenum err; preset = calloc(1, sizeof(*preset)); if(!preset) SET_ERROR_AND_RETURN_VALUE(context, AL_OUT_OF_MEMORY, NULL); ALsfpreset_Construct(preset); err = NewThunkEntry(&preset->id); if(err == AL_NO_ERROR) err = InsertUIntMapEntry(&device->PresetMap, preset->id, preset); if(err != AL_NO_ERROR) { ALsfpreset_Destruct(preset); memset(preset, 0, sizeof(*preset)); free(preset); SET_ERROR_AND_RETURN_VALUE(context, err, NULL); } return preset; } void DeletePreset(ALCdevice *device, ALsfpreset *preset) { RemovePreset(device, preset->id); ALsfpreset_Destruct(preset); memset(preset, 0, sizeof(*preset)); free(preset); } static void ALsfpreset_Construct(ALsfpreset *self) { InitRef(&self->ref, 0); self->Preset = 0; self->Bank = 0; self->Sounds = NULL; self->NumSounds = 0; self->id = 0; } static void ALsfpreset_Destruct(ALsfpreset *self) { ALsizei i; FreeThunkEntry(self->id); self->id = 0; for(i = 0;i < self->NumSounds;i++) DecrementRef(&self->Sounds[i]->ref); free(self->Sounds); self->Sounds = NULL; self->NumSounds = 0; } /* ReleaseALPresets * * Called to destroy any presets that still exist on the device */ void ReleaseALPresets(ALCdevice *device) { ALsizei i; for(i = 0;i < device->PresetMap.size;i++) { ALsfpreset *temp = device->PresetMap.array[i].value; device->PresetMap.array[i].value = NULL; ALsfpreset_Destruct(temp); memset(temp, 0, sizeof(*temp)); free(temp); } }