/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #define _WIN32_WINNT 0x0500 #define INITGUID #include #include #include #include #include #ifndef _WAVEFORMATEXTENSIBLE_ #include #include #endif #include "alMain.h" #include "AL/al.h" #include "AL/alc.h" #ifndef DSSPEAKER_5POINT1 #define DSSPEAKER_5POINT1 6 #endif #ifndef DSSPEAKER_7POINT1 #define DSSPEAKER_7POINT1 7 #endif DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); static void *ds_handle; static HRESULT (WINAPI *pDirectSoundCreate)(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter); static HRESULT (WINAPI *pDirectSoundEnumerateA)(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); typedef struct { // DirectSound Playback Device LPDIRECTSOUND lpDS; LPDIRECTSOUNDBUFFER DSpbuffer; LPDIRECTSOUNDBUFFER DSsbuffer; volatile int killNow; ALvoid *thread; } DSoundData; typedef struct { ALCchar *name; GUID guid; } DevMap; static const ALCchar dsDevice[] = "DirectSound Software"; static DevMap *DeviceList; static ALuint NumDevices; void *DSoundLoad(void) { if(!ds_handle) { #ifdef _WIN32 ds_handle = LoadLibraryA("dsound.dll"); if(ds_handle == NULL) { AL_PRINT("Failed to load dsound.dll\n"); return NULL; } #define LOAD_FUNC(f) do { \ p##f = (void*)GetProcAddress((HMODULE)ds_handle, #f); \ if(p##f == NULL) \ { \ FreeLibrary(ds_handle); \ ds_handle = NULL; \ AL_PRINT("Could not load %s from dsound.dll\n", #f); \ return NULL; \ } \ } while(0) #else ds_handle = (void*)0xDEADBEEF; #define LOAD_FUNC(f) p##f = f #endif LOAD_FUNC(DirectSoundCreate); LOAD_FUNC(DirectSoundEnumerateA); #undef LOAD_FUNC } return ds_handle; } static BOOL CALLBACK DSoundEnumDevices(LPGUID guid, LPCSTR desc, LPCSTR drvname, LPVOID data) { char str[1024]; void *temp; int count; ALuint i; (void)data; (void)drvname; if(!guid) return TRUE; count = 0; do { if(count == 0) snprintf(str, sizeof(str), "%s via DirectSound", desc); else snprintf(str, sizeof(str), "%s #%d via DirectSound", desc, count+1); count++; for(i = 0;i < NumDevices;i++) { if(strcmp(str, DeviceList[i].name) == 0) break; } } while(i != NumDevices); temp = realloc(DeviceList, sizeof(DevMap) * (NumDevices+1)); if(temp) { DeviceList = temp; DeviceList[NumDevices].name = strdup(str); DeviceList[NumDevices].guid = *guid; NumDevices++; } return TRUE; } static ALuint DSoundProc(ALvoid *ptr) { ALCdevice *pDevice = (ALCdevice*)ptr; DSoundData *pData = (DSoundData*)pDevice->ExtraData; DSBCAPS DSBCaps; DWORD LastCursor = 0; DWORD PlayCursor; VOID *WritePtr1, *WritePtr2; DWORD WriteCnt1, WriteCnt2; BOOL Playing = FALSE; DWORD FrameSize; DWORD FragSize; DWORD avail; HRESULT err; SetRTPriority(); memset(&DSBCaps, 0, sizeof(DSBCaps)); DSBCaps.dwSize = sizeof(DSBCaps); err = IDirectSoundBuffer_GetCaps(pData->DSsbuffer, &DSBCaps); if(FAILED(err)) { AL_PRINT("Failed to get buffer caps: 0x%lx\n", err); aluHandleDisconnect(pDevice); return 1; } FrameSize = aluFrameSizeFromFormat(pDevice->Format); FragSize = pDevice->UpdateSize * FrameSize; IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &LastCursor, NULL); while(!pData->killNow) { // Get current play and write cursors IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &PlayCursor, NULL); avail = (PlayCursor-LastCursor+DSBCaps.dwBufferBytes) % DSBCaps.dwBufferBytes; if(avail < FragSize) { if(!Playing) { err = IDirectSoundBuffer_Play(pData->DSsbuffer, 0, 0, DSBPLAY_LOOPING); if(FAILED(err)) { AL_PRINT("Failed to play buffer: 0x%lx\n", err); aluHandleDisconnect(pDevice); return 1; } } Sleep(1); continue; } avail -= avail%FragSize; // Lock output buffer WriteCnt1 = 0; WriteCnt2 = 0; err = IDirectSoundBuffer_Lock(pData->DSsbuffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); // If the buffer is lost, restore it and lock if(err == DSERR_BUFFERLOST) { err = IDirectSoundBuffer_Restore(pData->DSsbuffer); if(SUCCEEDED(err)) { Playing = FALSE; LastCursor = 0; err = IDirectSoundBuffer_Lock(pData->DSsbuffer, 0, DSBCaps.dwBufferBytes, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); } } // Successfully locked the output buffer if(SUCCEEDED(err)) { // If we have an active context, mix data directly into output buffer otherwise fill with silence aluMixData(pDevice, WritePtr1, WriteCnt1/FrameSize); aluMixData(pDevice, WritePtr2, WriteCnt2/FrameSize); // Unlock output buffer only when successfully locked IDirectSoundBuffer_Unlock(pData->DSsbuffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2); } else { AL_PRINT("Buffer lock error: %#lx\n", err); aluHandleDisconnect(pDevice); return 1; } // Update old write cursor location LastCursor += WriteCnt1+WriteCnt2; LastCursor %= DSBCaps.dwBufferBytes; } return 0; } static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceName) { DSoundData *pData = NULL; LPGUID guid = NULL; HRESULT hr; if(!DSoundLoad()) return ALC_FALSE; if(!deviceName) deviceName = dsDevice; else if(strcmp(deviceName, dsDevice) != 0) { ALuint i; if(!DeviceList) { hr = pDirectSoundEnumerateA(DSoundEnumDevices, NULL); if(FAILED(hr)) AL_PRINT("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr); } for(i = 0;i < NumDevices;i++) { if(strcmp(deviceName, DeviceList[i].name) == 0) { guid = &DeviceList[i].guid; break; } } if(i == NumDevices) return ALC_FALSE; } //Initialise requested device pData = calloc(1, sizeof(DSoundData)); if(!pData) { alcSetError(device, ALC_OUT_OF_MEMORY); return ALC_FALSE; } //DirectSound Init code hr = pDirectSoundCreate(guid, &pData->lpDS, NULL); if(SUCCEEDED(hr)) hr = IDirectSound_SetCooperativeLevel(pData->lpDS, GetForegroundWindow(), DSSCL_PRIORITY); if(FAILED(hr)) { if(pData->lpDS) IDirectSound_Release(pData->lpDS); free(pData); return ALC_FALSE; } device->szDeviceName = strdup(deviceName); device->ExtraData = pData; return ALC_TRUE; } static void DSoundClosePlayback(ALCdevice *device) { DSoundData *pData = device->ExtraData; IDirectSound_Release(pData->lpDS); free(pData); device->ExtraData = NULL; } static ALCboolean DSoundResetPlayback(ALCdevice *device) { DSoundData *pData = (DSoundData*)device->ExtraData; DSBUFFERDESC DSBDescription; WAVEFORMATEXTENSIBLE OutputType; DWORD frameSize = 0; ALenum format = 0; DWORD speakers; HRESULT hr; memset(&OutputType, 0, sizeof(OutputType)); hr = IDirectSound_GetSpeakerConfig(pData->lpDS, &speakers); if(SUCCEEDED(hr) && ConfigValueExists(NULL, "format")) { if(aluChannelsFromFormat(device->Format) == 1) speakers = DSSPEAKER_COMBINED(DSSPEAKER_MONO, 0); else if(aluChannelsFromFormat(device->Format) == 2) speakers = DSSPEAKER_COMBINED(DSSPEAKER_STEREO, 0); else if(aluChannelsFromFormat(device->Format) == 4) speakers = DSSPEAKER_COMBINED(DSSPEAKER_QUAD, 0); else if(aluChannelsFromFormat(device->Format) == 6) speakers = DSSPEAKER_COMBINED(DSSPEAKER_5POINT1, 0); else if(aluChannelsFromFormat(device->Format) == 8) speakers = DSSPEAKER_COMBINED(DSSPEAKER_7POINT1, 0); else { AL_PRINT("Unknown format: 0x%x\n", device->Format); return ALC_FALSE; } } if(SUCCEEDED(hr)) { speakers = DSSPEAKER_CONFIG(speakers); if(speakers == DSSPEAKER_MONO) { if(aluBytesFromFormat(device->Format) == 1) format = AL_FORMAT_MONO8; else if(aluBytesFromFormat(device->Format) == 2) format = AL_FORMAT_MONO16; else if(aluBytesFromFormat(device->Format) == 4) format = AL_FORMAT_MONO_FLOAT32; OutputType.dwChannelMask = SPEAKER_FRONT_CENTER; } else if(speakers == DSSPEAKER_STEREO) { if(aluBytesFromFormat(device->Format) == 1) format = AL_FORMAT_STEREO8; else if(aluBytesFromFormat(device->Format) == 2) format = AL_FORMAT_STEREO16; else if(aluBytesFromFormat(device->Format) == 4) format = AL_FORMAT_STEREO_FLOAT32; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; } else if(speakers == DSSPEAKER_QUAD) { if(aluBytesFromFormat(device->Format) == 1) format = AL_FORMAT_QUAD8; else if(aluBytesFromFormat(device->Format) == 2) format = AL_FORMAT_QUAD16; else if(aluBytesFromFormat(device->Format) == 4) format = AL_FORMAT_QUAD32; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; } else if(speakers == DSSPEAKER_5POINT1) { if(aluBytesFromFormat(device->Format) == 1) format = AL_FORMAT_51CHN8; else if(aluBytesFromFormat(device->Format) == 2) format = AL_FORMAT_51CHN16; else if(aluBytesFromFormat(device->Format) == 4) format = AL_FORMAT_51CHN32; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; } else if(speakers == DSSPEAKER_7POINT1) { if(aluBytesFromFormat(device->Format) == 1) format = AL_FORMAT_71CHN8; else if(aluBytesFromFormat(device->Format) == 2) format = AL_FORMAT_71CHN16; else if(aluBytesFromFormat(device->Format) == 4) format = AL_FORMAT_71CHN32; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; } else format = device->Format; frameSize = aluFrameSizeFromFormat(format); OutputType.Format.wFormatTag = WAVE_FORMAT_PCM; OutputType.Format.nChannels = aluChannelsFromFormat(format); OutputType.Format.wBitsPerSample = aluBytesFromFormat(format) * 8; OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8; OutputType.Format.nSamplesPerSec = device->Frequency; OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign; OutputType.Format.cbSize = 0; } if(OutputType.Format.nChannels > 2 || OutputType.Format.wBitsPerSample > 16) { OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample; OutputType.Format.cbSize = 22; if(OutputType.Format.wBitsPerSample == 32) OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; else OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; } else { if(SUCCEEDED(hr)) { memset(&DSBDescription,0,sizeof(DSBUFFERDESC)); DSBDescription.dwSize=sizeof(DSBUFFERDESC); DSBDescription.dwFlags=DSBCAPS_PRIMARYBUFFER; hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSpbuffer, NULL); } if(SUCCEEDED(hr)) hr = IDirectSoundBuffer_SetFormat(pData->DSpbuffer,&OutputType.Format); } if(SUCCEEDED(hr)) { memset(&DSBDescription,0,sizeof(DSBUFFERDESC)); DSBDescription.dwSize=sizeof(DSBUFFERDESC); DSBDescription.dwFlags=DSBCAPS_GLOBALFOCUS|DSBCAPS_GETCURRENTPOSITION2; DSBDescription.dwBufferBytes=device->UpdateSize * device->NumUpdates * frameSize; DSBDescription.lpwfxFormat=&OutputType.Format; hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSsbuffer, NULL); } if(SUCCEEDED(hr)) { device->TimeRes = (ALuint64)device->UpdateSize * 1000000000 / device->Frequency; device->Format = format; SetDefaultWFXChannelOrder(device); pData->thread = StartThread(DSoundProc, device); if(!pData->thread) hr = E_FAIL; } if(FAILED(hr)) { if (pData->DSsbuffer) IDirectSoundBuffer_Release(pData->DSsbuffer); pData->DSsbuffer = NULL; if (pData->DSpbuffer) IDirectSoundBuffer_Release(pData->DSpbuffer); pData->DSpbuffer = NULL; return ALC_FALSE; } return ALC_TRUE; } static void DSoundStopPlayback(ALCdevice *device) { DSoundData *pData = device->ExtraData; if(!pData->thread) return; pData->killNow = 1; StopThread(pData->thread); pData->thread = NULL; pData->killNow = 0; IDirectSoundBuffer_Release(pData->DSsbuffer); pData->DSsbuffer = NULL; if (pData->DSpbuffer) IDirectSoundBuffer_Release(pData->DSpbuffer); pData->DSpbuffer = NULL; } static ALCboolean DSoundOpenCapture(ALCdevice *pDevice, const ALCchar *deviceName) { (void)pDevice; (void)deviceName; return ALC_FALSE; } static void DSoundCloseCapture(ALCdevice *pDevice) { (void)pDevice; } static void DSoundStartCapture(ALCdevice *pDevice) { (void)pDevice; } static void DSoundStopCapture(ALCdevice *pDevice) { (void)pDevice; } static void DSoundCaptureSamples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples) { (void)pDevice; (void)pBuffer; (void)lSamples; } static ALCuint DSoundAvailableSamples(ALCdevice *pDevice) { (void)pDevice; return 0; } static ALuint64 DSoundGetTime(ALCdevice *Device) { return Device->SamplesPlayed * 1000000000 / Device->Frequency; } BackendFuncs DSoundFuncs = { DSoundOpenPlayback, DSoundClosePlayback, DSoundResetPlayback, DSoundStopPlayback, DSoundOpenCapture, DSoundCloseCapture, DSoundStartCapture, DSoundStopCapture, DSoundCaptureSamples, DSoundAvailableSamples, DSoundGetTime }; void alcDSoundInit(BackendFuncs *FuncList) { *FuncList = DSoundFuncs; } void alcDSoundDeinit(void) { ALuint i; for(i = 0;i < NumDevices;++i) free(DeviceList[i].name); free(DeviceList); DeviceList = NULL; NumDevices = 0; if(ds_handle) { #ifdef _WIN32 FreeLibrary(ds_handle); #endif ds_handle = NULL; } } void alcDSoundProbe(int type) { if(!DSoundLoad()) return; if(type == DEVICE_PROBE) AppendDeviceList(dsDevice); else if(type == ALL_DEVICE_PROBE) { HRESULT hr; ALuint i; for(i = 0;i < NumDevices;++i) free(DeviceList[i].name); free(DeviceList); DeviceList = NULL; NumDevices = 0; hr = pDirectSoundEnumerateA(DSoundEnumDevices, NULL); if(FAILED(hr)) AL_PRINT("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr); else { for(i = 0;i < NumDevices;i++) AppendAllDeviceList(DeviceList[i].name); } } }