/** * OpenAL cross platform audio library * Copyright (C) 1999-2000 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include #include "alMain.h" #include "AL/alc.h" #include "AL/alext.h" #include "alError.h" #include "alSource.h" #include "alAuxEffectSlot.h" static const ALchar alVendor[] = "OpenAL Community"; static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION; static const ALchar alRenderer[] = "OpenAL Soft"; // Error Messages static const ALchar alNoError[] = "No Error"; static const ALchar alErrInvalidName[] = "Invalid Name"; static const ALchar alErrInvalidEnum[] = "Invalid Enum"; static const ALchar alErrInvalidValue[] = "Invalid Value"; static const ALchar alErrInvalidOp[] = "Invalid Operation"; static const ALchar alErrOutOfMemory[] = "Out of Memory"; AL_API ALvoid AL_APIENTRY alEnable(ALenum capability) { ALCcontext *context; context = GetContextRef(); if(!context) return; switch(capability) { case AL_SOURCE_DISTANCE_MODEL: context->SourceDistanceModel = AL_TRUE; context->UpdateSources = AL_TRUE; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDisable(ALenum capability) { ALCcontext *context; context = GetContextRef(); if(!context) return; switch(capability) { case AL_SOURCE_DISTANCE_MODEL: context->SourceDistanceModel = AL_FALSE; context->UpdateSources = AL_TRUE; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability) { ALCcontext *context; ALboolean value=AL_FALSE; context = GetContextRef(); if(!context) return AL_FALSE; switch(capability) { case AL_SOURCE_DISTANCE_MODEL: value = context->SourceDistanceModel; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); return value; } AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum pname) { ALCcontext *context; ALboolean value=AL_FALSE; context = GetContextRef(); if(!context) return AL_FALSE; switch(pname) { case AL_DOPPLER_FACTOR: if(context->DopplerFactor != 0.0f) value = AL_TRUE; break; case AL_DOPPLER_VELOCITY: if(context->DopplerVelocity != 0.0f) value = AL_TRUE; break; case AL_DISTANCE_MODEL: if(context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED) value = AL_TRUE; break; case AL_SPEED_OF_SOUND: if(context->SpeedOfSound != 0.0f) value = AL_TRUE; break; case AL_DEFERRED_UPDATES_SOFT: value = context->DeferUpdates; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); return value; } AL_API ALdouble AL_APIENTRY alGetDouble(ALenum pname) { ALCcontext *context; ALdouble value = 0.0; context = GetContextRef(); if(!context) return 0.0; switch(pname) { case AL_DOPPLER_FACTOR: value = (ALdouble)context->DopplerFactor; break; case AL_DOPPLER_VELOCITY: value = (ALdouble)context->DopplerVelocity; break; case AL_DISTANCE_MODEL: value = (ALdouble)context->DistanceModel; break; case AL_SPEED_OF_SOUND: value = (ALdouble)context->SpeedOfSound; break; case AL_DEFERRED_UPDATES_SOFT: value = (ALdouble)context->DeferUpdates; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); return value; } AL_API ALfloat AL_APIENTRY alGetFloat(ALenum pname) { ALCcontext *context; ALfloat value = 0.0f; context = GetContextRef(); if(!context) return 0.0f; switch(pname) { case AL_DOPPLER_FACTOR: value = context->DopplerFactor; break; case AL_DOPPLER_VELOCITY: value = context->DopplerVelocity; break; case AL_DISTANCE_MODEL: value = (ALfloat)context->DistanceModel; break; case AL_SPEED_OF_SOUND: value = context->SpeedOfSound; break; case AL_DEFERRED_UPDATES_SOFT: value = (ALfloat)context->DeferUpdates; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); return value; } AL_API ALint AL_APIENTRY alGetInteger(ALenum pname) { ALCcontext *context; ALint value = 0; context = GetContextRef(); if(!context) return 0; switch(pname) { case AL_DOPPLER_FACTOR: value = (ALint)context->DopplerFactor; break; case AL_DOPPLER_VELOCITY: value = (ALint)context->DopplerVelocity; break; case AL_DISTANCE_MODEL: value = (ALint)context->DistanceModel; break; case AL_SPEED_OF_SOUND: value = (ALint)context->SpeedOfSound; break; case AL_DEFERRED_UPDATES_SOFT: value = (ALint)context->DeferUpdates; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); return value; } AL_API ALvoid AL_APIENTRY alGetBooleanv(ALenum pname, ALboolean *values) { ALCcontext *context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetBoolean(pname); return; } } context = GetContextRef(); if(!context) return; if(!(values)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); switch(pname) { default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alGetDoublev(ALenum pname, ALdouble *values) { ALCcontext *context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetDouble(pname); return; } } context = GetContextRef(); if(!context) return; if(!(values)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); switch(pname) { default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alGetFloatv(ALenum pname, ALfloat *values) { ALCcontext *context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetFloat(pname); return; } } context = GetContextRef(); if(!context) return; if(!(values)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); switch(pname) { default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alGetIntegerv(ALenum pname, ALint *values) { ALCcontext *context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetInteger(pname); return; } } context = GetContextRef(); if(!context) return; if(!(values)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); switch(pname) { default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); } AL_API const ALchar* AL_APIENTRY alGetString(ALenum pname) { const ALchar *value = NULL; ALCcontext *context; context = GetContextRef(); if(!context) return NULL; switch(pname) { case AL_VENDOR: value = alVendor; break; case AL_VERSION: value = alVersion; break; case AL_RENDERER: value = alRenderer; break; case AL_EXTENSIONS: value = context->ExtensionList; break; case AL_NO_ERROR: value = alNoError; break; case AL_INVALID_NAME: value = alErrInvalidName; break; case AL_INVALID_ENUM: value = alErrInvalidEnum; break; case AL_INVALID_VALUE: value = alErrInvalidValue; break; case AL_INVALID_OPERATION: value = alErrInvalidOp; break; case AL_OUT_OF_MEMORY: value = alErrOutOfMemory; break; default: SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); } done: ALCcontext_DecRef(context); return value; } AL_API ALvoid AL_APIENTRY alDopplerFactor(ALfloat value) { ALCcontext *context; context = GetContextRef(); if(!context) return; if(!(value >= 0.0f && isfinite(value))) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); context->DopplerFactor = value; context->UpdateSources = AL_TRUE; done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDopplerVelocity(ALfloat value) { ALCcontext *context; context = GetContextRef(); if(!context) return; if(!(value >= 0.0f && isfinite(value))) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); context->DopplerVelocity = value; context->UpdateSources = AL_TRUE; done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alSpeedOfSound(ALfloat value) { ALCcontext *context; context = GetContextRef(); if(!context) return; if(!(value > 0.0f && isfinite(value))) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); context->SpeedOfSound = value; context->UpdateSources = AL_TRUE; done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDistanceModel(ALenum value) { ALCcontext *context; context = GetContextRef(); if(!context) return; if(!(value == AL_INVERSE_DISTANCE || value == AL_INVERSE_DISTANCE_CLAMPED || value == AL_LINEAR_DISTANCE || value == AL_LINEAR_DISTANCE_CLAMPED || value == AL_EXPONENT_DISTANCE || value == AL_EXPONENT_DISTANCE_CLAMPED || value == AL_NONE)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); context->DistanceModel = value; if(!context->SourceDistanceModel) context->UpdateSources = AL_TRUE; done: ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void) { ALCcontext *context; context = GetContextRef(); if(!context) return; if(!context->DeferUpdates) { ALboolean UpdateSources; ALsource **src, **src_end; ALeffectslot **slot, **slot_end; FPUCtl oldMode; SetMixerFPUMode(&oldMode); LockContext(context); context->DeferUpdates = AL_TRUE; /* Make sure all pending updates are performed */ UpdateSources = ExchangeInt(&context->UpdateSources, AL_FALSE); src = context->ActiveSources; src_end = src + context->ActiveSourceCount; while(src != src_end) { if((*src)->state != AL_PLAYING) { context->ActiveSourceCount--; *src = *(--src_end); continue; } if(ExchangeInt(&(*src)->NeedsUpdate, AL_FALSE) || UpdateSources) ALsource_Update(*src, context); src++; } slot = context->ActiveEffectSlots; slot_end = slot + context->ActiveEffectSlotCount; while(slot != slot_end) { if(ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE)) VCALL((*slot)->EffectState,update,(context->Device, *slot)); slot++; } UnlockContext(context); RestoreFPUMode(&oldMode); } ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void) { ALCcontext *context; context = GetContextRef(); if(!context) return; if(ExchangeInt(&context->DeferUpdates, AL_FALSE)) { ALsizei pos; LockContext(context); LockUIntMapRead(&context->SourceMap); for(pos = 0;pos < context->SourceMap.size;pos++) { ALsource *Source = context->SourceMap.array[pos].value; ALenum new_state; if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) && Source->Offset >= 0.0) ApplyOffset(Source); new_state = ExchangeInt(&Source->new_state, AL_NONE); if(new_state) SetSourceState(Source, context, new_state); } UnlockUIntMapRead(&context->SourceMap); UnlockContext(context); } ALCcontext_DecRef(context); }