AuroraOpenALSoft/common/uintmap.c
2018-01-28 00:53:21 -08:00

183 lines
4.6 KiB
C

#include "config.h"
#include "uintmap.h"
#include <stdlib.h>
#include <string.h>
#include "almalloc.h"
extern inline void LockUIntMapRead(UIntMap *map);
extern inline void UnlockUIntMapRead(UIntMap *map);
extern inline void LockUIntMapWrite(UIntMap *map);
extern inline void UnlockUIntMapWrite(UIntMap *map);
void InitUIntMap(UIntMap *map, ALsizei limit)
{
map->keys = NULL;
map->values = NULL;
map->size = 0;
map->capacity = 0;
map->limit = limit;
RWLockInit(&map->lock);
}
void ResetUIntMap(UIntMap *map)
{
WriteLock(&map->lock);
al_free(map->keys);
map->keys = NULL;
map->values = NULL;
map->size = 0;
map->capacity = 0;
WriteUnlock(&map->lock);
}
ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value)
{
ALsizei pos = 0;
WriteLock(&map->lock);
if(map->size > 0)
{
ALsizei count = map->size;
do {
ALsizei step = count>>1;
ALsizei i = pos+step;
if(!(map->keys[i] < key))
count = step;
else
{
pos = i+1;
count -= step+1;
}
} while(count > 0);
}
if(pos == map->size || map->keys[pos] != key)
{
if(map->size >= map->limit)
{
WriteUnlock(&map->lock);
return AL_OUT_OF_MEMORY;
}
if(map->size == map->capacity)
{
ALuint *keys = NULL;
ALvoid **values;
ALsizei newcap, keylen;
newcap = (map->capacity ? (map->capacity<<1) : 4);
if(map->limit > 0 && newcap > map->limit)
newcap = map->limit;
if(newcap > map->capacity)
{
/* Round the memory size for keys up to a multiple of the
* pointer size.
*/
keylen = newcap * sizeof(map->keys[0]);
keylen += sizeof(map->values[0]) - 1;
keylen -= keylen%sizeof(map->values[0]);
keys = al_malloc(16, keylen + newcap*sizeof(map->values[0]));
}
if(!keys)
{
WriteUnlock(&map->lock);
return AL_OUT_OF_MEMORY;
}
values = (ALvoid**)((ALbyte*)keys + keylen);
if(map->keys)
{
memcpy(keys, map->keys, map->size*sizeof(map->keys[0]));
memcpy(values, map->values, map->size*sizeof(map->values[0]));
}
al_free(map->keys);
map->keys = keys;
map->values = values;
map->capacity = newcap;
}
if(pos < map->size)
{
memmove(&map->keys[pos+1], &map->keys[pos],
(map->size-pos)*sizeof(map->keys[0]));
memmove(&map->values[pos+1], &map->values[pos],
(map->size-pos)*sizeof(map->values[0]));
}
map->size++;
}
map->keys[pos] = key;
map->values[pos] = value;
WriteUnlock(&map->lock);
return AL_NO_ERROR;
}
ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key)
{
ALvoid *ptr = NULL;
WriteLock(&map->lock);
if(map->size > 0)
{
ALsizei pos = 0;
ALsizei count = map->size;
do {
ALsizei step = count>>1;
ALsizei i = pos+step;
if(!(map->keys[i] < key))
count = step;
else
{
pos = i+1;
count -= step+1;
}
} while(count > 0);
if(pos < map->size && map->keys[pos] == key)
{
ptr = map->values[pos];
if(pos < map->size-1)
{
memmove(&map->keys[pos], &map->keys[pos+1],
(map->size-1-pos)*sizeof(map->keys[0]));
memmove(&map->values[pos], &map->values[pos+1],
(map->size-1-pos)*sizeof(map->values[0]));
}
map->size--;
}
}
WriteUnlock(&map->lock);
return ptr;
}
ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key)
{
ALvoid *ptr = NULL;
ReadLock(&map->lock);
if(map->size > 0)
{
ALsizei pos = 0;
ALsizei count = map->size;
do {
ALsizei step = count>>1;
ALsizei i = pos+step;
if(!(map->keys[i] < key))
count = step;
else
{
pos = i+1;
count -= step+1;
}
} while(count > 0);
if(pos < map->size && map->keys[pos] == key)
ptr = map->values[pos];
}
ReadUnlock(&map->lock);
return ptr;
}