AuroraOpenALSoft/OpenAL32/alFontsound.c
2014-09-03 16:29:17 -07:00

1015 lines
30 KiB
C

#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alMidi.h"
#include "alError.h"
#include "alThunk.h"
#include "alBuffer.h"
#include "midi/base.h"
extern inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id);
extern inline struct ALfontsound *RemoveFontsound(ALCdevice *device, ALuint id);
static void ALfontsound_Construct(ALfontsound *self);
static void ALfontsound_Destruct(ALfontsound *self);
void ALfontsound_setPropi(ALfontsound *self, ALCcontext *context, ALenum param, ALint value);
static ALsfmodulator *ALfontsound_getModStage(ALfontsound *self, ALsizei stage);
void ALfontsound_setModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint value);
static void ALfontsound_getModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint *values);
static inline struct ALsfmodulator *LookupModulator(ALfontsound *sound, ALuint id)
{
ALsfmodulator *mod = LookupUIntMapKey(&sound->ModulatorMap, id>>2);
if(mod) mod += id&3;
return mod;
}
AL_API void AL_APIENTRY alGenFontsoundsSOFT(ALsizei n, ALuint *ids)
{
ALCcontext *context;
ALsizei cur = 0;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
for(cur = 0;cur < n;cur++)
{
ALfontsound *sound = NewFontsound(context);
if(!sound)
{
alDeleteFontsoundsSOFT(cur, ids);
break;
}
ids[cur] = sound->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteFontsoundsSOFT(ALsizei n, const ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *inst;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
/* Check for valid ID */
if((inst=LookupFontsound(device, ids[i])) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&inst->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
for(i = 0;i < n;i++)
{
if((inst=LookupFontsound(device, ids[i])) != NULL)
DeleteFontsound(device, inst);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsFontsoundSOFT(ALuint id)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
ret = LookupFontsound(context->Device, id) ? AL_TRUE : AL_FALSE;
ALCcontext_DecRef(context);
return ret;
}
AL_API void AL_APIENTRY alFontsoundiSOFT(ALuint id, ALenum param, ALint value)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *sound;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(sound=LookupFontsound(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&sound->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
ALfontsound_setPropi(sound, context, param, value);
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alFontsound2iSOFT(ALuint id, ALenum param, ALint value1, ALint value2)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *sound;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(sound=LookupFontsound(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&sound->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
switch(param)
{
case AL_KEY_RANGE_SOFT:
if(!(value1 >= 0 && value1 <= 127 && value2 >= 0 && value2 <= 127 && value2 >= value1))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
sound->MinKey = value1;
sound->MaxKey = value2;
break;
case AL_VELOCITY_RANGE_SOFT:
if(!(value1 >= 0 && value1 <= 127 && value2 >= 0 && value2 <= 127 && value2 >= value1))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
sound->MinVelocity = value1;
sound->MaxVelocity = value2;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alFontsoundivSOFT(ALuint id, ALenum param, const ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *sound;
switch(param)
{
case AL_KEY_RANGE_SOFT:
case AL_VELOCITY_RANGE_SOFT:
alFontsound2iSOFT(id, param, values[0], values[1]);
return;
case AL_MOD_LFO_TO_PITCH_SOFT:
case AL_VIBRATO_LFO_TO_PITCH_SOFT:
case AL_MOD_ENV_TO_PITCH_SOFT:
case AL_FILTER_CUTOFF_SOFT:
case AL_FILTER_RESONANCE_SOFT:
case AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT:
case AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT:
case AL_MOD_LFO_TO_VOLUME_SOFT:
case AL_CHORUS_SEND_SOFT:
case AL_REVERB_SEND_SOFT:
case AL_PAN_SOFT:
case AL_MOD_LFO_DELAY_SOFT:
case AL_MOD_LFO_FREQUENCY_SOFT:
case AL_VIBRATO_LFO_DELAY_SOFT:
case AL_VIBRATO_LFO_FREQUENCY_SOFT:
case AL_MOD_ENV_DELAYTIME_SOFT:
case AL_MOD_ENV_ATTACKTIME_SOFT:
case AL_MOD_ENV_HOLDTIME_SOFT:
case AL_MOD_ENV_DECAYTIME_SOFT:
case AL_MOD_ENV_SUSTAINVOLUME_SOFT:
case AL_MOD_ENV_RELEASETIME_SOFT:
case AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT:
case AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT:
case AL_VOLUME_ENV_DELAYTIME_SOFT:
case AL_VOLUME_ENV_ATTACKTIME_SOFT:
case AL_VOLUME_ENV_HOLDTIME_SOFT:
case AL_VOLUME_ENV_DECAYTIME_SOFT:
case AL_VOLUME_ENV_SUSTAINVOLUME_SOFT:
case AL_VOLUME_ENV_RELEASETIME_SOFT:
case AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT:
case AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT:
case AL_ATTENUATION_SOFT:
case AL_TUNING_COARSE_SOFT:
case AL_TUNING_FINE_SOFT:
case AL_LOOP_MODE_SOFT:
case AL_TUNING_SCALE_SOFT:
case AL_EXCLUSIVE_CLASS_SOFT:
case AL_SAMPLE_START_SOFT:
case AL_SAMPLE_END_SOFT:
case AL_SAMPLE_LOOP_START_SOFT:
case AL_SAMPLE_LOOP_END_SOFT:
case AL_SAMPLE_RATE_SOFT:
case AL_BASE_KEY_SOFT:
case AL_KEY_CORRECTION_SOFT:
case AL_SAMPLE_TYPE_SOFT:
case AL_FONTSOUND_LINK_SOFT:
alFontsoundiSOFT(id, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(sound=LookupFontsound(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&sound->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetFontsoundivSOFT(ALuint id, ALenum param, ALint *values)
{
ALCdevice *device;
ALCcontext *context;
const ALfontsound *sound;
ALfontsound *link;
ALbuffer *buffer;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(sound=LookupFontsound(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_BUFFER:
buffer = ATOMIC_LOAD(&sound->Buffer);
values[0] = (buffer ? buffer->id : 0);
break;
case AL_MOD_LFO_TO_PITCH_SOFT:
values[0] = sound->ModLfoToPitch;
break;
case AL_VIBRATO_LFO_TO_PITCH_SOFT:
values[0] = sound->VibratoLfoToPitch;
break;
case AL_MOD_ENV_TO_PITCH_SOFT:
values[0] = sound->ModEnvToPitch;
break;
case AL_FILTER_CUTOFF_SOFT:
values[0] = sound->FilterCutoff;
break;
case AL_FILTER_RESONANCE_SOFT:
values[0] = sound->FilterQ;
break;
case AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT:
values[0] = sound->ModLfoToFilterCutoff;
break;
case AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT:
values[0] = sound->ModEnvToFilterCutoff;
break;
case AL_MOD_LFO_TO_VOLUME_SOFT:
values[0] = sound->ModLfoToVolume;
break;
case AL_CHORUS_SEND_SOFT:
values[0] = sound->ChorusSend;
break;
case AL_REVERB_SEND_SOFT:
values[0] = sound->ReverbSend;
break;
case AL_PAN_SOFT:
values[0] = sound->Pan;
break;
case AL_MOD_LFO_DELAY_SOFT:
values[0] = sound->ModLfo.Delay;
break;
case AL_MOD_LFO_FREQUENCY_SOFT:
values[0] = sound->ModLfo.Frequency;
break;
case AL_VIBRATO_LFO_DELAY_SOFT:
values[0] = sound->VibratoLfo.Delay;
break;
case AL_VIBRATO_LFO_FREQUENCY_SOFT:
values[0] = sound->VibratoLfo.Frequency;
break;
case AL_MOD_ENV_DELAYTIME_SOFT:
values[0] = sound->ModEnv.DelayTime;
break;
case AL_MOD_ENV_ATTACKTIME_SOFT:
values[0] = sound->ModEnv.AttackTime;
break;
case AL_MOD_ENV_HOLDTIME_SOFT:
values[0] = sound->ModEnv.HoldTime;
break;
case AL_MOD_ENV_DECAYTIME_SOFT:
values[0] = sound->ModEnv.DecayTime;
break;
case AL_MOD_ENV_SUSTAINVOLUME_SOFT:
values[0] = sound->ModEnv.SustainAttn;
break;
case AL_MOD_ENV_RELEASETIME_SOFT:
values[0] = sound->ModEnv.ReleaseTime;
break;
case AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT:
values[0] = sound->ModEnv.KeyToHoldTime;
break;
case AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT:
values[0] = sound->ModEnv.KeyToDecayTime;
break;
case AL_VOLUME_ENV_DELAYTIME_SOFT:
values[0] = sound->VolEnv.DelayTime;
break;
case AL_VOLUME_ENV_ATTACKTIME_SOFT:
values[0] = sound->VolEnv.AttackTime;
break;
case AL_VOLUME_ENV_HOLDTIME_SOFT:
values[0] = sound->VolEnv.HoldTime;
break;
case AL_VOLUME_ENV_DECAYTIME_SOFT:
values[0] = sound->VolEnv.DecayTime;
break;
case AL_VOLUME_ENV_SUSTAINVOLUME_SOFT:
values[0] = sound->VolEnv.SustainAttn;
break;
case AL_VOLUME_ENV_RELEASETIME_SOFT:
values[0] = sound->VolEnv.ReleaseTime;
break;
case AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT:
values[0] = sound->VolEnv.KeyToHoldTime;
break;
case AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT:
values[0] = sound->VolEnv.KeyToDecayTime;
break;
case AL_KEY_RANGE_SOFT:
values[0] = sound->MinKey;
values[1] = sound->MaxKey;
break;
case AL_VELOCITY_RANGE_SOFT:
values[0] = sound->MinVelocity;
values[1] = sound->MaxVelocity;
break;
case AL_ATTENUATION_SOFT:
values[0] = sound->Attenuation;
break;
case AL_TUNING_COARSE_SOFT:
values[0] = sound->CoarseTuning;
break;
case AL_TUNING_FINE_SOFT:
values[0] = sound->FineTuning;
break;
case AL_LOOP_MODE_SOFT:
values[0] = sound->LoopMode;
break;
case AL_TUNING_SCALE_SOFT:
values[0] = sound->TuningScale;
break;
case AL_EXCLUSIVE_CLASS_SOFT:
values[0] = sound->ExclusiveClass;
break;
case AL_SAMPLE_START_SOFT:
values[0] = sound->Start;
break;
case AL_SAMPLE_END_SOFT:
values[0] = sound->End;
break;
case AL_SAMPLE_LOOP_START_SOFT:
values[0] = sound->LoopStart;
break;
case AL_SAMPLE_LOOP_END_SOFT:
values[0] = sound->LoopEnd;
break;
case AL_SAMPLE_RATE_SOFT:
values[0] = sound->SampleRate;
break;
case AL_BASE_KEY_SOFT:
values[0] = sound->PitchKey;
break;
case AL_KEY_CORRECTION_SOFT:
values[0] = sound->PitchCorrection;
break;
case AL_SAMPLE_TYPE_SOFT:
values[0] = sound->SampleType;
break;
case AL_FONTSOUND_LINK_SOFT:
link = ATOMIC_LOAD(&sound->Link);
values[0] = (link ? link->id : 0);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alFontsoundModulatoriSOFT(ALuint id, ALsizei stage, ALenum param, ALint value)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *sound;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(sound=LookupFontsound(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
ALfontsound_setModStagei(sound, context, stage, param, value);
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetFontsoundModulatorivSOFT(ALuint id, ALsizei stage, ALenum param, ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *sound;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(sound=LookupFontsound(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
ALfontsound_getModStagei(sound, context, stage, param, values);
done:
ALCcontext_DecRef(context);
}
ALfontsound *NewFontsound(ALCcontext *context)
{
ALCdevice *device = context->Device;
ALfontsound *sound;
ALenum err;
sound = calloc(1, sizeof(*sound));
if(!sound)
SET_ERROR_AND_RETURN_VALUE(context, AL_OUT_OF_MEMORY, NULL);
ALfontsound_Construct(sound);
err = NewThunkEntry(&sound->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->FontsoundMap, sound->id, sound);
if(err != AL_NO_ERROR)
{
ALfontsound_Destruct(sound);
memset(sound, 0, sizeof(*sound));
free(sound);
SET_ERROR_AND_RETURN_VALUE(context, err, NULL);
}
return sound;
}
void DeleteFontsound(ALCdevice *device, ALfontsound *sound)
{
RemoveFontsound(device, sound->id);
ALfontsound_Destruct(sound);
memset(sound, 0, sizeof(*sound));
free(sound);
}
static void ALfontsound_Construct(ALfontsound *self)
{
InitRef(&self->ref, 0);
ATOMIC_INIT(&self->Buffer, NULL);
self->MinKey = 0;
self->MaxKey = 127;
self->MinVelocity = 0;
self->MaxVelocity = 127;
self->ModLfoToPitch = 0;
self->VibratoLfoToPitch = 0;
self->ModEnvToPitch = 0;
self->FilterCutoff = 13500;
self->FilterQ = 0;
self->ModLfoToFilterCutoff = 0;
self->ModEnvToFilterCutoff = 0;
self->ModLfoToVolume = 0;
self->ChorusSend = 0;
self->ReverbSend = 0;
self->Pan = 0;
self->ModLfo.Delay = 0;
self->ModLfo.Frequency = 0;
self->VibratoLfo.Delay = 0;
self->VibratoLfo.Frequency = 0;
self->ModEnv.DelayTime = -12000;
self->ModEnv.AttackTime = -12000;
self->ModEnv.HoldTime = -12000;
self->ModEnv.DecayTime = -12000;
self->ModEnv.SustainAttn = 0;
self->ModEnv.ReleaseTime = -12000;
self->ModEnv.KeyToHoldTime = 0;
self->ModEnv.KeyToDecayTime = 0;
self->VolEnv.DelayTime = -12000;
self->VolEnv.AttackTime = -12000;
self->VolEnv.HoldTime = -12000;
self->VolEnv.DecayTime = -12000;
self->VolEnv.SustainAttn = 0;
self->VolEnv.ReleaseTime = -12000;
self->VolEnv.KeyToHoldTime = 0;
self->VolEnv.KeyToDecayTime = 0;
self->Attenuation = 0;
self->CoarseTuning = 0;
self->FineTuning = 0;
self->LoopMode = AL_NONE;
self->TuningScale = 100;
self->ExclusiveClass = 0;
self->Start = 0;
self->End = 0;
self->LoopStart = 0;
self->LoopEnd = 0;
self->SampleRate = 0;
self->PitchKey = 0;
self->PitchCorrection = 0;
self->SampleType = AL_MONO_SOFT;
ATOMIC_INIT(&self->Link, NULL);
InitUIntMap(&self->ModulatorMap, ~0);
self->id = 0;
}
static void ALfontsound_Destruct(ALfontsound *self)
{
ALfontsound *link;
ALbuffer *buffer;
ALsizei i;
FreeThunkEntry(self->id);
self->id = 0;
if((buffer=ATOMIC_EXCHANGE(ALbuffer*, &self->Buffer, NULL)) != NULL)
DecrementRef(&buffer->ref);
if((link=ATOMIC_EXCHANGE(ALfontsound*, &self->Link, NULL)) != NULL)
DecrementRef(&link->ref);
for(i = 0;i < self->ModulatorMap.size;i++)
{
free(self->ModulatorMap.array[i].value);
self->ModulatorMap.array[i].value = NULL;
}
ResetUIntMap(&self->ModulatorMap);
}
void ALfontsound_setPropi(ALfontsound *self, ALCcontext *context, ALenum param, ALint value)
{
ALfontsound *link;
ALbuffer *buffer;
switch(param)
{
case AL_BUFFER:
buffer = value ? LookupBuffer(context->Device, value) : NULL;
if(value && !buffer)
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
else if(buffer)
{
/* Buffer must have a non-0 length, and must be mono. */
if(buffer->SampleLen <= 0 || buffer->FmtChannels != FmtMono)
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
}
if(buffer) IncrementRef(&buffer->ref);
if((buffer=ATOMIC_EXCHANGE(ALbuffer*, &self->Buffer, buffer)) != NULL)
DecrementRef(&buffer->ref);
break;
case AL_MOD_LFO_TO_PITCH_SOFT:
self->ModLfoToPitch = value;
break;
case AL_VIBRATO_LFO_TO_PITCH_SOFT:
self->VibratoLfoToPitch = value;
break;
case AL_MOD_ENV_TO_PITCH_SOFT:
self->ModEnvToPitch = value;
break;
case AL_FILTER_CUTOFF_SOFT:
self->FilterCutoff = value;
break;
case AL_FILTER_RESONANCE_SOFT:
if(!(value >= 0))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->FilterQ = value;
break;
case AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT:
self->ModLfoToFilterCutoff = value;
break;
case AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT:
self->ModEnvToFilterCutoff = value;
break;
case AL_MOD_LFO_TO_VOLUME_SOFT:
self->ModLfoToVolume = value;
break;
case AL_CHORUS_SEND_SOFT:
if(!(value >= 0 && value <= 1000))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->ChorusSend = value;
break;
case AL_REVERB_SEND_SOFT:
if(!(value >= 0 && value <= 1000))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->ReverbSend = value;
break;
case AL_PAN_SOFT:
self->Pan = value;
break;
case AL_MOD_LFO_DELAY_SOFT:
self->ModLfo.Delay = value;
break;
case AL_MOD_LFO_FREQUENCY_SOFT:
self->ModLfo.Frequency = value;
break;
case AL_VIBRATO_LFO_DELAY_SOFT:
self->VibratoLfo.Delay = value;
break;
case AL_VIBRATO_LFO_FREQUENCY_SOFT:
self->VibratoLfo.Frequency = value;
break;
case AL_MOD_ENV_DELAYTIME_SOFT:
self->ModEnv.DelayTime = value;
break;
case AL_MOD_ENV_ATTACKTIME_SOFT:
self->ModEnv.AttackTime = value;
break;
case AL_MOD_ENV_HOLDTIME_SOFT:
self->ModEnv.HoldTime = value;
break;
case AL_MOD_ENV_DECAYTIME_SOFT:
self->ModEnv.DecayTime = value;
break;
case AL_MOD_ENV_SUSTAINVOLUME_SOFT:
self->ModEnv.SustainAttn = value;
break;
case AL_MOD_ENV_RELEASETIME_SOFT:
self->ModEnv.ReleaseTime = value;
break;
case AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT:
self->ModEnv.KeyToHoldTime = value;
break;
case AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT:
self->ModEnv.KeyToDecayTime = value;
break;
case AL_VOLUME_ENV_DELAYTIME_SOFT:
self->VolEnv.DelayTime = value;
break;
case AL_VOLUME_ENV_ATTACKTIME_SOFT:
self->VolEnv.AttackTime = value;
break;
case AL_VOLUME_ENV_HOLDTIME_SOFT:
self->VolEnv.HoldTime = value;
break;
case AL_VOLUME_ENV_DECAYTIME_SOFT:
self->VolEnv.DecayTime = value;
break;
case AL_VOLUME_ENV_SUSTAINVOLUME_SOFT:
self->VolEnv.SustainAttn = value;
break;
case AL_VOLUME_ENV_RELEASETIME_SOFT:
self->VolEnv.ReleaseTime = value;
break;
case AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT:
self->VolEnv.KeyToHoldTime = value;
break;
case AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT:
self->VolEnv.KeyToDecayTime = value;
break;
case AL_ATTENUATION_SOFT:
if(!(value >= 0))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->Attenuation = value;
break;
case AL_TUNING_COARSE_SOFT:
self->CoarseTuning = value;
break;
case AL_TUNING_FINE_SOFT:
self->FineTuning = value;
break;
case AL_LOOP_MODE_SOFT:
if(!(value == AL_NONE || value == AL_LOOP_CONTINUOUS_SOFT ||
value == AL_LOOP_UNTIL_RELEASE_SOFT))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->LoopMode = value;
break;
case AL_TUNING_SCALE_SOFT:
self->TuningScale = value;
break;
case AL_EXCLUSIVE_CLASS_SOFT:
self->ExclusiveClass = value;
break;
case AL_SAMPLE_START_SOFT:
self->Start = value;
break;
case AL_SAMPLE_END_SOFT:
self->End = value;
break;
case AL_SAMPLE_LOOP_START_SOFT:
self->LoopStart = value;
break;
case AL_SAMPLE_LOOP_END_SOFT:
self->LoopEnd = value;
break;
case AL_SAMPLE_RATE_SOFT:
if(!(value > 0))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->SampleRate = value;
break;
case AL_BASE_KEY_SOFT:
if(!((value >= 0 && value <= 127) || value == 255))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->PitchKey = value;
break;
case AL_KEY_CORRECTION_SOFT:
if(!(value >= -99 && value <= 99))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->PitchCorrection = value;
break;
case AL_SAMPLE_TYPE_SOFT:
if(!(value == AL_MONO_SOFT || value == AL_RIGHT_SOFT || value == AL_LEFT_SOFT))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
self->SampleType = value;
break;
case AL_FONTSOUND_LINK_SOFT:
link = value ? LookupFontsound(context->Device, value) : NULL;
if(value && !link)
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
if(link) IncrementRef(&link->ref);
if((link=ATOMIC_EXCHANGE(ALfontsound*, &self->Link, link)) != NULL)
DecrementRef(&link->ref);
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static ALsfmodulator *ALfontsound_getModStage(ALfontsound *self, ALsizei stage)
{
ALsfmodulator *ret = LookupModulator(self, stage);
if(!ret)
{
static const ALsfmodulator moddef = {
{ { AL_ONE_SOFT, AL_UNORM_SOFT, AL_LINEAR_SOFT },
{ AL_ONE_SOFT, AL_UNORM_SOFT, AL_LINEAR_SOFT } },
0,
AL_LINEAR_SOFT,
AL_NONE
};
ret = malloc(sizeof(ALsfmodulator[4]));
ret[0] = moddef;
ret[1] = moddef;
ret[2] = moddef;
ret[3] = moddef;
InsertUIntMapEntry(&self->ModulatorMap, stage>>2, ret);
ret += stage&3;
}
return ret;
}
void ALfontsound_setModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint value)
{
ALint srcidx = 0;
if(ReadRef(&self->ref) != 0)
SET_ERROR_AND_RETURN(context, AL_INVALID_OPERATION);
switch(param)
{
case AL_SOURCE1_INPUT_SOFT:
srcidx++;
/* fall-through */
case AL_SOURCE0_INPUT_SOFT:
if(!(value == AL_ONE_SOFT || value == AL_NOTEON_VELOCITY_SOFT ||
value == AL_NOTEON_KEY_SOFT || value == AL_KEYPRESSURE_SOFT ||
value == AL_CHANNELPRESSURE_SOFT || value == AL_PITCHBEND_SOFT ||
value == AL_PITCHBEND_SENSITIVITY_SOFT ||
IsValidCtrlInput(value)))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
ALfontsound_getModStage(self, stage)->Source[srcidx].Input = value;
break;
case AL_SOURCE1_TYPE_SOFT:
srcidx++;
/* fall-through */
case AL_SOURCE0_TYPE_SOFT:
if(!(value == AL_UNORM_SOFT || value == AL_UNORM_REV_SOFT ||
value == AL_SNORM_SOFT || value == AL_SNORM_REV_SOFT))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
ALfontsound_getModStage(self, stage)->Source[srcidx].Type = value;
break;
case AL_SOURCE1_FORM_SOFT:
srcidx++;
/* fall-through */
case AL_SOURCE0_FORM_SOFT:
if(!(value == AL_LINEAR_SOFT || value == AL_CONCAVE_SOFT ||
value == AL_CONVEX_SOFT || value == AL_SWITCH_SOFT))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
ALfontsound_getModStage(self, stage)->Source[srcidx].Form = value;
break;
case AL_AMOUNT_SOFT:
ALfontsound_getModStage(self, stage)->Amount = value;
break;
case AL_TRANSFORM_OP_SOFT:
if(!(value == AL_LINEAR_SOFT || value == AL_ABSOLUTE_SOFT))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
ALfontsound_getModStage(self, stage)->TransformOp = value;
break;
case AL_DESTINATION_SOFT:
if(!(value == AL_MOD_LFO_TO_PITCH_SOFT || value == AL_VIBRATO_LFO_TO_PITCH_SOFT ||
value == AL_MOD_ENV_TO_PITCH_SOFT || value == AL_FILTER_CUTOFF_SOFT ||
value == AL_FILTER_RESONANCE_SOFT || value == AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT ||
value == AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT || value == AL_MOD_LFO_TO_VOLUME_SOFT ||
value == AL_CHORUS_SEND_SOFT || value == AL_REVERB_SEND_SOFT || value == AL_PAN_SOFT ||
value == AL_MOD_LFO_DELAY_SOFT || value == AL_MOD_LFO_FREQUENCY_SOFT ||
value == AL_VIBRATO_LFO_DELAY_SOFT || value == AL_VIBRATO_LFO_FREQUENCY_SOFT ||
value == AL_MOD_ENV_DELAYTIME_SOFT || value == AL_MOD_ENV_ATTACKTIME_SOFT ||
value == AL_MOD_ENV_HOLDTIME_SOFT || value == AL_MOD_ENV_DECAYTIME_SOFT ||
value == AL_MOD_ENV_SUSTAINVOLUME_SOFT || value == AL_MOD_ENV_RELEASETIME_SOFT ||
value == AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT || value == AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT ||
value == AL_VOLUME_ENV_DELAYTIME_SOFT || value == AL_VOLUME_ENV_ATTACKTIME_SOFT ||
value == AL_VOLUME_ENV_HOLDTIME_SOFT || value == AL_VOLUME_ENV_DECAYTIME_SOFT ||
value == AL_VOLUME_ENV_SUSTAINVOLUME_SOFT || value == AL_VOLUME_ENV_RELEASETIME_SOFT ||
value == AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT || value == AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT ||
value == AL_ATTENUATION_SOFT || value == AL_TUNING_COARSE_SOFT ||
value == AL_TUNING_FINE_SOFT || value == AL_TUNING_SCALE_SOFT))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
ALfontsound_getModStage(self, stage)->Dest = value;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void ALfontsound_getModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint *values)
{
ALsfmodulator *mod = LookupModulator(self, stage);
ALint srcidx = 0;
switch(param)
{
case AL_SOURCE1_INPUT_SOFT:
srcidx++;
/* fall-through */
case AL_SOURCE0_INPUT_SOFT:
values[0] = mod ? mod->Source[srcidx].Input : AL_ONE_SOFT;
break;
case AL_SOURCE1_TYPE_SOFT:
srcidx++;
/* fall-through */
case AL_SOURCE0_TYPE_SOFT:
values[0] = mod ? mod->Source[srcidx].Type : AL_UNORM_SOFT;
break;
case AL_SOURCE1_FORM_SOFT:
srcidx++;
/* fall-through */
case AL_SOURCE0_FORM_SOFT:
values[0] = mod ? mod->Source[srcidx].Form : AL_LINEAR_SOFT;
break;
case AL_AMOUNT_SOFT:
values[0] = mod ? mod->Amount : 0;
break;
case AL_TRANSFORM_OP_SOFT:
values[0] = mod ? mod->TransformOp : AL_LINEAR_SOFT;
break;
case AL_DESTINATION_SOFT:
values[0] = mod ? mod->Dest : AL_NONE;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
/* ReleaseALFontsounds
*
* Called to destroy any fontsounds that still exist on the device
*/
void ReleaseALFontsounds(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->FontsoundMap.size;i++)
{
ALfontsound *temp = device->FontsoundMap.array[i].value;
device->FontsoundMap.array[i].value = NULL;
ALfontsound_Destruct(temp);
memset(temp, 0, sizeof(*temp));
free(temp);
}
}