343 lines
7.7 KiB
C
343 lines
7.7 KiB
C
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include "alMain.h"
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#include "alMidi.h"
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#include "alError.h"
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#include "alThunk.h"
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#include "midi/base.h"
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extern inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id);
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extern inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id);
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static void ALsfpreset_Construct(ALsfpreset *self);
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void ALsfpreset_Destruct(ALsfpreset *self);
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AL_API void AL_APIENTRY alGenPresetsSOFT(ALsizei n, ALuint *ids)
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{
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ALCcontext *context;
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ALsizei cur = 0;
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context = GetContextRef();
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if(!context) return;
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if(!(n >= 0))
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SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
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for(cur = 0;cur < n;cur++)
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{
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ALsfpreset *preset = NewPreset(context);
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if(!preset)
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{
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alDeletePresetsSOFT(cur, ids);
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break;
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}
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ids[cur] = preset->id;
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}
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done:
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ALCcontext_DecRef(context);
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}
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AL_API ALvoid AL_APIENTRY alDeletePresetsSOFT(ALsizei n, const ALuint *ids)
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{
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ALCdevice *device;
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ALCcontext *context;
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ALsfpreset *preset;
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ALsizei i;
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context = GetContextRef();
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if(!context) return;
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if(!(n >= 0))
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SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
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device = context->Device;
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for(i = 0;i < n;i++)
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{
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/* Check for valid ID */
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if((preset=LookupPreset(device, ids[i])) == NULL)
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SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
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if(preset->ref != 0)
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SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
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}
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for(i = 0;i < n;i++)
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{
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if((preset=LookupPreset(device, ids[i])) == NULL)
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continue;
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DeletePreset(preset, device);
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}
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done:
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ALCcontext_DecRef(context);
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}
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AL_API ALboolean AL_APIENTRY alIsPresetSOFT(ALuint id)
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{
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ALCcontext *context;
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ALboolean ret;
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context = GetContextRef();
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if(!context) return AL_FALSE;
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ret = LookupPreset(context->Device, id) ? AL_TRUE : AL_FALSE;
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ALCcontext_DecRef(context);
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return ret;
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}
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AL_API void AL_APIENTRY alPresetiSOFT(ALuint id, ALenum param, ALint value)
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{
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ALCdevice *device;
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ALCcontext *context;
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ALsfpreset *preset;
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context = GetContextRef();
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if(!context) return;
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device = context->Device;
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if((preset=LookupPreset(device, id)) == NULL)
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SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
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if(preset->ref != 0)
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SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
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switch(param)
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{
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case AL_MIDI_PRESET_SOFT:
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if(!(value >= 0 && value <= 127))
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SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
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preset->Preset = value;
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break;
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case AL_MIDI_BANK_SOFT:
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if(!(value >= 0 && value <= 128))
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SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
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preset->Bank = value;
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break;
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default:
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SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
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}
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done:
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ALCcontext_DecRef(context);
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}
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AL_API void AL_APIENTRY alPresetivSOFT(ALuint id, ALenum param, const ALint *values)
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{
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ALCdevice *device;
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ALCcontext *context;
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ALsfpreset *preset;
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switch(param)
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{
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case AL_MIDI_PRESET_SOFT:
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case AL_MIDI_BANK_SOFT:
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alPresetiSOFT(id, param, values[0]);
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return;
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}
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context = GetContextRef();
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if(!context) return;
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device = context->Device;
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if((preset=LookupPreset(device, id)) == NULL)
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SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
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if(preset->ref != 0)
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SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
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switch(param)
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{
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default:
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SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
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}
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done:
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ALCcontext_DecRef(context);
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}
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AL_API void AL_APIENTRY alGetPresetivSOFT(ALuint id, ALenum param, ALint *values)
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{
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ALCdevice *device;
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ALCcontext *context;
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ALsfpreset *preset;
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ALsizei i;
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context = GetContextRef();
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if(!context) return;
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device = context->Device;
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if((preset=LookupPreset(device, id)) == NULL)
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SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
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if(preset->ref != 0)
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SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
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switch(param)
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{
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case AL_MIDI_PRESET_SOFT:
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values[0] = preset->Preset;
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break;
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case AL_MIDI_BANK_SOFT:
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values[0] = preset->Bank;
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break;
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case AL_FONTSOUNDS_SIZE_SOFT:
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values[0] = preset->NumSounds;
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break;
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case AL_FONTSOUNDS_SOFT:
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for(i = 0;i < preset->NumSounds;i++)
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values[i] = preset->Sounds[i]->id;
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break;
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default:
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SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
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}
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done:
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ALCcontext_DecRef(context);
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}
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AL_API void AL_APIENTRY alPresetFontsoundsSOFT(ALuint id, ALsizei count, const ALuint *fsids)
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{
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ALCdevice *device;
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ALCcontext *context;
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ALsfpreset *preset;
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ALfontsound **sounds;
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ALsizei i;
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context = GetContextRef();
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if(!context) return;
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device = context->Device;
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if(!(preset=LookupPreset(device, id)))
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SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
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if(count < 0)
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SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
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if(preset->ref != 0)
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SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
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if(count == 0)
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sounds = NULL;
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else
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{
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sounds = calloc(count, sizeof(sounds[0]));
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if(!sounds)
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SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
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for(i = 0;i < count;i++)
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{
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if(!(sounds[i]=LookupFontsound(device, fsids[i])))
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{
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free(sounds);
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SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
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}
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}
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}
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for(i = 0;i < count;i++)
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IncrementRef(&sounds[i]->ref);
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sounds = ExchangePtr((XchgPtr*)&preset->Sounds, sounds);
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count = ExchangeInt(&preset->NumSounds, count);
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for(i = 0;i < count;i++)
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DecrementRef(&sounds[i]->ref);
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free(sounds);
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done:
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ALCcontext_DecRef(context);
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}
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ALsfpreset *NewPreset(ALCcontext *context)
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{
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ALCdevice *device = context->Device;
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ALsfpreset *preset;
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ALenum err;
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preset = calloc(1, sizeof(*preset));
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if(!preset)
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SET_ERROR_AND_RETURN_VALUE(context, AL_OUT_OF_MEMORY, NULL);
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ALsfpreset_Construct(preset);
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err = NewThunkEntry(&preset->id);
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if(err == AL_NO_ERROR)
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err = InsertUIntMapEntry(&device->PresetMap, preset->id, preset);
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if(err != AL_NO_ERROR)
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{
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ALsfpreset_Destruct(preset);
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memset(preset, 0, sizeof(*preset));
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free(preset);
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SET_ERROR_AND_RETURN_VALUE(context, err, NULL);
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}
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return preset;
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}
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void DeletePreset(ALsfpreset *preset, ALCdevice *device)
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{
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RemovePreset(device, preset->id);
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ALsfpreset_Destruct(preset);
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memset(preset, 0, sizeof(*preset));
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free(preset);
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}
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static void ALsfpreset_Construct(ALsfpreset *self)
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{
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self->ref = 0;
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self->Preset = 0;
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self->Bank = 0;
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self->Sounds = NULL;
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self->NumSounds = 0;
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self->id = 0;
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}
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void ALsfpreset_Destruct(ALsfpreset *self)
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{
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ALsizei i;
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FreeThunkEntry(self->id);
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self->id = 0;
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for(i = 0;i < self->NumSounds;i++)
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DecrementRef(&self->Sounds[i]->ref);
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free(self->Sounds);
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self->Sounds = NULL;
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self->NumSounds = 0;
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}
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/* ReleaseALPresets
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*
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* Called to destroy any presets that still exist on the device
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*/
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void ReleaseALPresets(ALCdevice *device)
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{
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ALsizei i;
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for(i = 0;i < device->PresetMap.size;i++)
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{
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ALsfpreset *temp = device->PresetMap.array[i].value;
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device->PresetMap.array[i].value = NULL;
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ALsfpreset_Destruct(temp);
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memset(temp, 0, sizeof(*temp));
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free(temp);
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}
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}
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