87fd288359
Also remove wrappers for the now-unsupported buffer_samples extension.
295 lines
8.5 KiB
C
295 lines
8.5 KiB
C
/*
|
|
* OpenAL HRTF Example
|
|
*
|
|
* Copyright (c) 2015 by Chris Robinson <chris.kcat@gmail.com>
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*/
|
|
|
|
/* This file contains an example for selecting an HRTF. */
|
|
|
|
#include <stdio.h>
|
|
#include <assert.h>
|
|
#include <math.h>
|
|
|
|
#include <SDL_sound.h>
|
|
|
|
#include "AL/al.h"
|
|
#include "AL/alc.h"
|
|
#include "AL/alext.h"
|
|
|
|
#include "common/alhelpers.h"
|
|
|
|
|
|
#ifndef M_PI
|
|
#define M_PI (3.14159265358979323846)
|
|
#endif
|
|
|
|
static LPALCGETSTRINGISOFT alcGetStringiSOFT;
|
|
static LPALCRESETDEVICESOFT alcResetDeviceSOFT;
|
|
|
|
/* LoadBuffer loads the named audio file into an OpenAL buffer object, and
|
|
* returns the new buffer ID.
|
|
*/
|
|
static ALuint LoadSound(const char *filename)
|
|
{
|
|
Sound_Sample *sample;
|
|
ALenum err, format;
|
|
ALuint buffer;
|
|
Uint32 slen;
|
|
|
|
/* Open the audio file */
|
|
sample = Sound_NewSampleFromFile(filename, NULL, 65536);
|
|
if(!sample)
|
|
{
|
|
fprintf(stderr, "Could not open audio in %s\n", filename);
|
|
return 0;
|
|
}
|
|
|
|
/* Get the sound format, and figure out the OpenAL format */
|
|
if(sample->actual.channels == 1)
|
|
{
|
|
if(sample->actual.format == AUDIO_U8)
|
|
format = AL_FORMAT_MONO8;
|
|
else if(sample->actual.format == AUDIO_S16SYS)
|
|
format = AL_FORMAT_MONO16;
|
|
else
|
|
{
|
|
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
|
Sound_FreeSample(sample);
|
|
return 0;
|
|
}
|
|
}
|
|
else if(sample->actual.channels == 2)
|
|
{
|
|
if(sample->actual.format == AUDIO_U8)
|
|
format = AL_FORMAT_STEREO8;
|
|
else if(sample->actual.format == AUDIO_S16SYS)
|
|
format = AL_FORMAT_STEREO16;
|
|
else
|
|
{
|
|
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
|
Sound_FreeSample(sample);
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels);
|
|
Sound_FreeSample(sample);
|
|
return 0;
|
|
}
|
|
|
|
/* Decode the whole audio stream to a buffer. */
|
|
slen = Sound_DecodeAll(sample);
|
|
if(!sample->buffer || slen == 0)
|
|
{
|
|
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
|
Sound_FreeSample(sample);
|
|
return 0;
|
|
}
|
|
|
|
/* Buffer the audio data into a new buffer object, then free the data and
|
|
* close the file. */
|
|
buffer = 0;
|
|
alGenBuffers(1, &buffer);
|
|
alBufferData(buffer, format, sample->buffer, slen, sample->actual.rate);
|
|
Sound_FreeSample(sample);
|
|
|
|
/* Check if an error occured, and clean up if so. */
|
|
err = alGetError();
|
|
if(err != AL_NO_ERROR)
|
|
{
|
|
fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
|
|
if(buffer && alIsBuffer(buffer))
|
|
alDeleteBuffers(1, &buffer);
|
|
return 0;
|
|
}
|
|
|
|
return buffer;
|
|
}
|
|
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
ALCdevice *device;
|
|
ALboolean has_angle_ext;
|
|
ALuint source, buffer;
|
|
const char *soundname;
|
|
const char *hrtfname;
|
|
ALCint hrtf_state;
|
|
ALCint num_hrtf;
|
|
ALdouble angle;
|
|
ALenum state;
|
|
|
|
/* Print out usage if no arguments were specified */
|
|
if(argc < 2)
|
|
{
|
|
fprintf(stderr, "Usage: %s [-device <name>] [-hrtf <name>] <soundfile>\n", argv[0]);
|
|
return 1;
|
|
}
|
|
|
|
/* Initialize OpenAL, and check for HRTF support. */
|
|
argv++; argc--;
|
|
if(InitAL(&argv, &argc) != 0)
|
|
return 1;
|
|
|
|
device = alcGetContextsDevice(alcGetCurrentContext());
|
|
if(!alcIsExtensionPresent(device, "ALC_SOFT_HRTF"))
|
|
{
|
|
fprintf(stderr, "Error: ALC_SOFT_HRTF not supported\n");
|
|
CloseAL();
|
|
return 1;
|
|
}
|
|
|
|
/* Define a macro to help load the function pointers. */
|
|
#define LOAD_PROC(d, x) ((x) = alcGetProcAddress((d), #x))
|
|
LOAD_PROC(device, alcGetStringiSOFT);
|
|
LOAD_PROC(device, alcResetDeviceSOFT);
|
|
#undef LOAD_PROC
|
|
|
|
/* Check for the AL_EXT_STEREO_ANGLES extension to be able to also rotate
|
|
* stereo sources.
|
|
*/
|
|
has_angle_ext = alIsExtensionPresent("AL_EXT_STEREO_ANGLES");
|
|
printf("AL_EXT_STEREO_ANGLES%s found\n", has_angle_ext?"":" not");
|
|
|
|
/* Check for user-preferred HRTF */
|
|
if(strcmp(argv[0], "-hrtf") == 0)
|
|
{
|
|
hrtfname = argv[1];
|
|
soundname = argv[2];
|
|
}
|
|
else
|
|
{
|
|
hrtfname = NULL;
|
|
soundname = argv[0];
|
|
}
|
|
|
|
/* Enumerate available HRTFs, and reset the device using one. */
|
|
alcGetIntegerv(device, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
if(!num_hrtf)
|
|
printf("No HRTFs found\n");
|
|
else
|
|
{
|
|
ALCint attr[5];
|
|
ALCint index = -1;
|
|
ALCint i;
|
|
|
|
printf("Available HRTFs:\n");
|
|
for(i = 0;i < num_hrtf;i++)
|
|
{
|
|
const ALCchar *name = alcGetStringiSOFT(device, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
printf(" %d: %s\n", i, name);
|
|
|
|
/* Check if this is the HRTF the user requested. */
|
|
if(hrtfname && strcmp(name, hrtfname) == 0)
|
|
index = i;
|
|
}
|
|
|
|
i = 0;
|
|
attr[i++] = ALC_HRTF_SOFT;
|
|
attr[i++] = ALC_TRUE;
|
|
if(index == -1)
|
|
{
|
|
if(hrtfname)
|
|
printf("HRTF \"%s\" not found\n", hrtfname);
|
|
printf("Using default HRTF...\n");
|
|
}
|
|
else
|
|
{
|
|
printf("Selecting HRTF %d...\n", index);
|
|
attr[i++] = ALC_HRTF_ID_SOFT;
|
|
attr[i++] = index;
|
|
}
|
|
attr[i] = 0;
|
|
|
|
if(!alcResetDeviceSOFT(device, attr))
|
|
printf("Failed to reset device: %s\n", alcGetString(device, alcGetError(device)));
|
|
}
|
|
|
|
/* Check if HRTF is enabled, and show which is being used. */
|
|
alcGetIntegerv(device, ALC_HRTF_SOFT, 1, &hrtf_state);
|
|
if(!hrtf_state)
|
|
printf("HRTF not enabled!\n");
|
|
else
|
|
{
|
|
const ALchar *name = alcGetString(device, ALC_HRTF_SPECIFIER_SOFT);
|
|
printf("HRTF enabled, using %s\n", name);
|
|
}
|
|
fflush(stdout);
|
|
|
|
/* Initialize SDL_sound. */
|
|
Sound_Init();
|
|
|
|
/* Load the sound into a buffer. */
|
|
buffer = LoadSound(soundname);
|
|
if(!buffer)
|
|
{
|
|
Sound_Quit();
|
|
CloseAL();
|
|
return 1;
|
|
}
|
|
|
|
/* Create the source to play the sound with. */
|
|
source = 0;
|
|
alGenSources(1, &source);
|
|
alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
|
|
alSource3f(source, AL_POSITION, 0.0f, 0.0f, -1.0f);
|
|
alSourcei(source, AL_BUFFER, buffer);
|
|
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
|
|
|
/* Play the sound until it finishes. */
|
|
angle = 0.0;
|
|
alSourcePlay(source);
|
|
do {
|
|
al_nssleep(10000000);
|
|
|
|
/* Rotate the source around the listener by about 1/4 cycle per second,
|
|
* and keep it within -pi...+pi.
|
|
*/
|
|
angle += 0.01 * M_PI * 0.5;
|
|
if(angle > M_PI)
|
|
angle -= M_PI*2.0;
|
|
|
|
/* This only rotates mono sounds. */
|
|
alSource3f(source, AL_POSITION, (ALfloat)sin(angle), 0.0f, -(ALfloat)cos(angle));
|
|
|
|
if(has_angle_ext)
|
|
{
|
|
/* This rotates stereo sounds with the AL_EXT_STEREO_ANGLES
|
|
* extension. Angles are specified counter-clockwise in radians.
|
|
*/
|
|
ALfloat angles[2] = { (ALfloat)(M_PI/6.0 - angle), (ALfloat)(-M_PI/6.0 - angle) };
|
|
alSourcefv(source, AL_STEREO_ANGLES, angles);
|
|
}
|
|
|
|
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
|
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
|
|
|
/* All done. Delete resources, and close down SDL_sound and OpenAL. */
|
|
alDeleteSources(1, &source);
|
|
alDeleteBuffers(1, &buffer);
|
|
|
|
Sound_Quit();
|
|
CloseAL();
|
|
|
|
return 0;
|
|
}
|