AuroraOpenALSoft/Alc/midi/fluidsynth.c
2013-12-29 00:34:58 -08:00

684 lines
20 KiB
C

#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "midi/base.h"
#include "alMain.h"
#include "alError.h"
#include "alMidi.h"
#include "evtqueue.h"
#include "rwlock.h"
#include "alu.h"
#ifdef HAVE_FLUIDSYNTH
#include <fluidsynth.h>
/* MIDI events */
#define SYSEX_EVENT (0xF0)
/* MIDI controllers */
#define CTRL_BANKSELECT_MSB (0)
#define CTRL_BANKSELECT_LSB (32)
#define CTRL_ALLNOTESOFF (123)
typedef struct FSample {
DERIVE_FROM_TYPE(fluid_sample_t);
ALfontsound *Sound;
fluid_mod_t *Mods;
ALsizei NumMods;
} FSample;
static void FSample_Construct(FSample *self, ALfontsound *sound, ALsoundfont *sfont)
{
fluid_sample_t *sample = STATIC_CAST(fluid_sample_t, self);
memset(sample->name, 0, sizeof(sample->name));
sample->start = sound->Start;
sample->end = sound->End;
sample->loopstart = sound->LoopStart;
sample->loopend = sound->LoopEnd;
sample->samplerate = sound->SampleRate;
sample->origpitch = sound->PitchKey;
sample->pitchadj = sound->PitchCorrection;
sample->sampletype = sound->SampleType;
sample->valid = 1;
sample->data = sfont->Samples;
sample->amplitude_that_reaches_noise_floor_is_valid = 0;
sample->amplitude_that_reaches_noise_floor = 0.0;
sample->refcount = 0;
sample->notify = NULL;
sample->userdata = self;
self->Sound = sound;
self->Mods = NULL;
self->NumMods = 0;
}
static void FSample_Destruct(FSample *self)
{
free(self->Mods);
self->Mods = NULL;
self->NumMods = 0;
}
typedef struct FPreset {
DERIVE_FROM_TYPE(fluid_preset_t);
char Name[16];
int Preset;
int Bank;
FSample *Samples;
ALsizei NumSamples;
} FPreset;
static char* FPreset_getName(fluid_preset_t *preset);
static int FPreset_getPreset(fluid_preset_t *preset);
static int FPreset_getBank(fluid_preset_t *preset);
static int FPreset_noteOn(fluid_preset_t *preset, fluid_synth_t *synth, int channel, int key, int velocity);
static void FPreset_Construct(FPreset *self, ALsfpreset *preset, fluid_sfont_t *parent, ALsoundfont *sfont)
{
STATIC_CAST(fluid_preset_t, self)->data = self;
STATIC_CAST(fluid_preset_t, self)->sfont = parent;
STATIC_CAST(fluid_preset_t, self)->free = NULL;
STATIC_CAST(fluid_preset_t, self)->get_name = FPreset_getName;
STATIC_CAST(fluid_preset_t, self)->get_banknum = FPreset_getBank;
STATIC_CAST(fluid_preset_t, self)->get_num = FPreset_getPreset;
STATIC_CAST(fluid_preset_t, self)->noteon = FPreset_noteOn;
STATIC_CAST(fluid_preset_t, self)->notify = NULL;
memset(self->Name, 0, sizeof(self->Name));
self->Preset = preset->Preset;
self->Bank = preset->Bank;
self->NumSamples = 0;
self->Samples = calloc(1, preset->NumSounds * sizeof(self->Samples[0]));
if(self->Samples)
{
ALsizei i;
self->NumSamples = preset->NumSounds;
for(i = 0;i < self->NumSamples;i++)
FSample_Construct(&self->Samples[i], preset->Sounds[i], sfont);
}
}
static void FPreset_Destruct(FPreset *self)
{
ALsizei i;
for(i = 0;i < self->NumSamples;i++)
FSample_Destruct(&self->Samples[i]);
free(self->Samples);
self->Samples = NULL;
self->NumSamples = 0;
}
static char* FPreset_getName(fluid_preset_t *preset)
{
return ((FPreset*)preset->data)->Name;
}
static int FPreset_getPreset(fluid_preset_t *preset)
{
return ((FPreset*)preset->data)->Preset;
}
static int FPreset_getBank(fluid_preset_t *preset)
{
return ((FPreset*)preset->data)->Bank;
}
static int FPreset_noteOn(fluid_preset_t *preset, fluid_synth_t *synth, int channel, int key, int vel)
{
FPreset *self = ((FPreset*)preset->data);
ALsizei i;
for(i = 0;i < self->NumSamples;i++)
{
FSample *sample = &self->Samples[i];
ALfontsound *sound = sample->Sound;
fluid_voice_t *voice;
ALsizei m;
if(!(key >= sound->MinKey && key <= sound->MaxKey && vel >= sound->MinVelocity && vel <= sound->MaxVelocity))
continue;
voice = fluid_synth_alloc_voice(synth, STATIC_CAST(fluid_sample_t, sample), channel, key, vel);
if(voice == NULL)
return FLUID_FAILED;
fluid_voice_gen_set(voice, 54, sound->LoopMode);
for(m = 0;m < sample->NumMods;m++)
fluid_voice_add_mod(voice, &sample->Mods[m], FLUID_VOICE_OVERWRITE);
fluid_synth_start_voice(synth, voice);
}
return FLUID_OK;
}
typedef struct FSfont {
DERIVE_FROM_TYPE(fluid_sfont_t);
char Name[16];
FPreset *Presets;
ALsizei NumPresets;
ALsizei CurrentPos;
} FSfont;
static int FSfont_free(fluid_sfont_t *sfont);
static char* FSfont_getName(fluid_sfont_t *sfont);
static fluid_preset_t* FSfont_getPreset(fluid_sfont_t *sfont, unsigned int bank, unsigned int prenum);
static void FSfont_iterStart(fluid_sfont_t *sfont);
static int FSfont_iterNext(fluid_sfont_t *sfont, fluid_preset_t *preset);
static void FSfont_Construct(FSfont *self, ALsoundfont *sfont)
{
STATIC_CAST(fluid_sfont_t, self)->data = self;
STATIC_CAST(fluid_sfont_t, self)->id = FLUID_FAILED;
STATIC_CAST(fluid_sfont_t, self)->free = FSfont_free;
STATIC_CAST(fluid_sfont_t, self)->get_name = FSfont_getName;
STATIC_CAST(fluid_sfont_t, self)->get_preset = FSfont_getPreset;
STATIC_CAST(fluid_sfont_t, self)->iteration_start = FSfont_iterStart;
STATIC_CAST(fluid_sfont_t, self)->iteration_next = FSfont_iterNext;
memset(self->Name, 0, sizeof(self->Name));
self->CurrentPos = 0;
self->NumPresets = 0;
self->Presets = calloc(1, sfont->NumPresets * sizeof(self->Presets[0]));
if(self->Presets)
{
ALsizei i;
self->NumPresets = sfont->NumPresets;
for(i = 0;i < self->NumPresets;i++)
FPreset_Construct(&self->Presets[i], sfont->Presets[i], STATIC_CAST(fluid_sfont_t, self), sfont);
}
}
static void FSfont_Destruct(FSfont *self)
{
ALsizei i;
for(i = 0;i < self->NumPresets;i++)
FPreset_Destruct(&self->Presets[i]);
free(self->Presets);
self->Presets = NULL;
self->NumPresets = 0;
self->CurrentPos = 0;
}
static int FSfont_free(fluid_sfont_t *sfont)
{
FSfont *self = STATIC_UPCAST(FSfont, fluid_sfont_t, sfont);
FSfont_Destruct(self);
free(self);
return 0;
}
static char* FSfont_getName(fluid_sfont_t *sfont)
{
return STATIC_UPCAST(FSfont, fluid_sfont_t, sfont)->Name;
}
static fluid_preset_t *FSfont_getPreset(fluid_sfont_t *sfont, unsigned int bank, unsigned int prenum)
{
FSfont *self = STATIC_UPCAST(FSfont, fluid_sfont_t, sfont);
ALsizei i;
for(i = 0;i < self->NumPresets;i++)
{
FPreset *preset = &self->Presets[i];
if(preset->Bank == (int)bank && preset->Preset == (int)prenum)
return STATIC_CAST(fluid_preset_t, preset);
}
return NULL;
}
static void FSfont_iterStart(fluid_sfont_t *sfont)
{
STATIC_UPCAST(FSfont, fluid_sfont_t, sfont)->CurrentPos = 0;
}
static int FSfont_iterNext(fluid_sfont_t *sfont, fluid_preset_t *preset)
{
FSfont *self = STATIC_UPCAST(FSfont, fluid_sfont_t, sfont);
if(self->CurrentPos >= self->NumPresets)
return 0;
*preset = *STATIC_CAST(fluid_preset_t, &self->Presets[self->CurrentPos++]);
preset->free = NULL;
return 1;
}
typedef struct FSynth {
DERIVE_FROM_TYPE(MidiSynth);
DERIVE_FROM_TYPE(fluid_sfloader_t);
fluid_settings_t *Settings;
fluid_synth_t *Synth;
int *FontIDs;
ALsizei NumFontIDs;
ALboolean ForceGM2BankSelect;
} FSynth;
static void FSynth_Construct(FSynth *self, ALCdevice *device);
static void FSynth_Destruct(FSynth *self);
static ALboolean FSynth_init(FSynth *self, ALCdevice *device);
static ALboolean FSynth_isSoundfont(FSynth *self, const char *filename);
static ALenum FSynth_loadSoundfont(FSynth *self, const char *filename);
static ALenum FSynth_selectSoundfonts(FSynth *self, ALCdevice *device, ALsizei count, const ALuint *ids);
static void FSynth_setGain(FSynth *self, ALfloat gain);
static void FSynth_setState(FSynth *self, ALenum state);
static void FSynth_stop(FSynth *self);
static void FSynth_reset(FSynth *self);
static void FSynth_update(FSynth *self, ALCdevice *device);
static void FSynth_processQueue(FSynth *self, ALuint64 time);
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
static void FSynth_Delete(FSynth *self);
DEFINE_MIDISYNTH_VTABLE(FSynth);
static fluid_sfont_t *FSynth_loadSfont(fluid_sfloader_t *loader, const char *filename);
static void FSynth_Construct(FSynth *self, ALCdevice *device)
{
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(FSynth, MidiSynth, self);
STATIC_CAST(fluid_sfloader_t, self)->data = self;
STATIC_CAST(fluid_sfloader_t, self)->free = NULL;
STATIC_CAST(fluid_sfloader_t, self)->load = FSynth_loadSfont;
self->Settings = NULL;
self->Synth = NULL;
self->FontIDs = NULL;
self->NumFontIDs = 0;
self->ForceGM2BankSelect = AL_FALSE;
}
static void FSynth_Destruct(FSynth *self)
{
ALsizei i;
for(i = 0;i < self->NumFontIDs;i++)
fluid_synth_sfunload(self->Synth, self->FontIDs[i], 0);
free(self->FontIDs);
self->FontIDs = NULL;
self->NumFontIDs = 0;
if(self->Synth != NULL)
delete_fluid_synth(self->Synth);
self->Synth = NULL;
if(self->Settings != NULL)
delete_fluid_settings(self->Settings);
self->Settings = NULL;
MidiSynth_Destruct(STATIC_CAST(MidiSynth, self));
}
static ALboolean FSynth_init(FSynth *self, ALCdevice *device)
{
self->Settings = new_fluid_settings();
if(!self->Settings)
{
ERR("Failed to create FluidSettings\n");
return AL_FALSE;
}
fluid_settings_setint(self->Settings, "synth.polyphony", 256);
fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
self->Synth = new_fluid_synth(self->Settings);
if(!self->Synth)
{
ERR("Failed to create FluidSynth\n");
return AL_FALSE;
}
fluid_synth_add_sfloader(self->Synth, STATIC_CAST(fluid_sfloader_t, self));
return AL_TRUE;
}
static fluid_sfont_t *FSynth_loadSfont(fluid_sfloader_t *loader, const char *filename)
{
FSynth *self = STATIC_UPCAST(FSynth, fluid_sfloader_t, loader);
FSfont *sfont;
int idx;
if(!filename || sscanf(filename, "_al_internal %d", &idx) != 1)
return NULL;
if(idx >= STATIC_CAST(MidiSynth, self)->NumSoundfonts)
{
ERR("Received invalid soundfont index %d (max: %d)\n", idx, STATIC_CAST(MidiSynth, self)->NumSoundfonts);
return NULL;
}
sfont = calloc(1, sizeof(sfont[0]));
if(!sfont) return NULL;
FSfont_Construct(sfont, STATIC_CAST(MidiSynth, self)->Soundfonts[idx]);
return STATIC_CAST(fluid_sfont_t, sfont);
}
static ALboolean FSynth_isSoundfont(FSynth *self, const char *filename)
{
filename = MidiSynth_getFontName(STATIC_CAST(MidiSynth, self), filename);
if(!filename[0]) return AL_FALSE;
if(!fluid_is_soundfont(filename))
return AL_FALSE;
return AL_TRUE;
}
static ALenum FSynth_loadSoundfont(FSynth *self, const char *filename)
{
int *fontid;
ALsizei count;
ALsizei i;
filename = MidiSynth_getFontName(STATIC_CAST(MidiSynth, self), filename);
if(!filename[0]) return AL_INVALID_VALUE;
fontid = malloc(sizeof(fontid[0]));
if(!fontid) return AL_OUT_OF_MEMORY;
fontid[0] = fluid_synth_sfload(self->Synth, filename, 1);
if(fontid[0] == FLUID_FAILED)
{
ERR("Failed to load soundfont '%s'\n", filename);
free(fontid);
return AL_INVALID_VALUE;
}
fontid = ExchangePtr((XchgPtr*)&self->FontIDs, fontid);
count = ExchangeInt(&self->NumFontIDs, 1);
for(i = 0;i < count;i++)
fluid_synth_sfunload(self->Synth, fontid[i], 1);
free(fontid);
return AL_NO_ERROR;
}
static ALenum FSynth_selectSoundfonts(FSynth *self, ALCdevice *device, ALsizei count, const ALuint *ids)
{
int *fontid;
ALenum ret;
ALsizei i;
ret = MidiSynth_selectSoundfonts(STATIC_CAST(MidiSynth, self), device, count, ids);
if(ret != AL_NO_ERROR) return ret;
fontid = malloc(count * sizeof(fontid[0]));
if(fontid)
{
for(i = 0;i < STATIC_CAST(MidiSynth, self)->NumSoundfonts;i++)
{
char name[16];
snprintf(name, sizeof(name), "_al_internal %d", i);
fontid[i] = fluid_synth_sfload(self->Synth, name, 1);
if(fontid[i] == FLUID_FAILED)
ERR("Failed to load selected soundfont %d\n", i);
}
fontid = ExchangePtr((XchgPtr*)&self->FontIDs, fontid);
count = ExchangeInt(&self->NumFontIDs, count);
}
else
{
ERR("Failed to allocate space for %d font IDs!\n", count);
fontid = ExchangePtr((XchgPtr*)&self->FontIDs, NULL);
count = ExchangeInt(&self->NumFontIDs, 0);
}
for(i = 0;i < count;i++)
fluid_synth_sfunload(self->Synth, fontid[i], 1);
free(fontid);
return ret;
}
static void FSynth_setGain(FSynth *self, ALfloat gain)
{
/* Scale gain by an additional 0.2 (-14dB), to help keep the mix from clipping. */
fluid_settings_setnum(self->Settings, "synth.gain", 0.2 * gain);
fluid_synth_set_gain(self->Synth, 0.2f * gain);
MidiSynth_setGain(STATIC_CAST(MidiSynth, self), gain);
}
static void FSynth_setState(FSynth *self, ALenum state)
{
MidiSynth_setState(STATIC_CAST(MidiSynth, self), state);
}
static void FSynth_stop(FSynth *self)
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALsizei chan;
/* Make sure all pending events are processed. */
while(!(synth->SamplesToNext >= 1.0))
{
ALuint64 time = synth->NextEvtTime;
if(time == UINT64_MAX)
break;
synth->SamplesSinceLast -= (time - synth->LastEvtTime) * synth->SamplesPerTick;
synth->SamplesSinceLast = maxd(synth->SamplesSinceLast, 0.0);
synth->LastEvtTime = time;
FSynth_processQueue(self, time);
synth->NextEvtTime = MidiSynth_getNextEvtTime(synth);
if(synth->NextEvtTime != UINT64_MAX)
synth->SamplesToNext += (synth->NextEvtTime - synth->LastEvtTime) * synth->SamplesPerTick;
}
/* All notes off */
for(chan = 0;chan < 16;chan++)
fluid_synth_cc(self->Synth, chan, CTRL_ALLNOTESOFF, 0);
MidiSynth_stop(STATIC_CAST(MidiSynth, self));
}
static void FSynth_reset(FSynth *self)
{
/* Reset to power-up status. */
fluid_synth_system_reset(self->Synth);
MidiSynth_reset(STATIC_CAST(MidiSynth, self));
}
static void FSynth_update(FSynth *self, ALCdevice *device)
{
fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
fluid_synth_set_sample_rate(self->Synth, device->Frequency);
MidiSynth_update(STATIC_CAST(MidiSynth, self), device);
}
static void FSynth_processQueue(FSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
{
const MidiEvent *evt = &queue->events[queue->pos];
if(evt->event == SYSEX_EVENT)
{
static const ALbyte gm2_on[] = { 0x7E, 0x7F, 0x09, 0x03 };
static const ALbyte gm2_off[] = { 0x7E, 0x7F, 0x09, 0x02 };
int handled = 0;
fluid_synth_sysex(self->Synth, evt->param.sysex.data, evt->param.sysex.size, NULL, NULL, &handled, 0);
if(!handled && evt->param.sysex.size >= (ALsizei)sizeof(gm2_on))
{
if(memcmp(evt->param.sysex.data, gm2_on, sizeof(gm2_on)) == 0)
self->ForceGM2BankSelect = AL_TRUE;
else if(memcmp(evt->param.sysex.data, gm2_off, sizeof(gm2_off)) == 0)
self->ForceGM2BankSelect = AL_FALSE;
}
}
else switch((evt->event&0xF0))
{
case AL_NOTEOFF_SOFT:
fluid_synth_noteoff(self->Synth, (evt->event&0x0F), evt->param.val[0]);
break;
case AL_NOTEON_SOFT:
fluid_synth_noteon(self->Synth, (evt->event&0x0F), evt->param.val[0], evt->param.val[1]);
break;
case AL_AFTERTOUCH_SOFT:
break;
case AL_CONTROLLERCHANGE_SOFT:
if(self->ForceGM2BankSelect)
{
int chan = (evt->event&0x0F);
if(evt->param.val[0] == CTRL_BANKSELECT_MSB)
{
if(evt->param.val[1] == 120 && (chan == 9 || chan == 10))
fluid_synth_set_channel_type(self->Synth, chan, CHANNEL_TYPE_DRUM);
else if(evt->param.val[1] == 121)
fluid_synth_set_channel_type(self->Synth, chan, CHANNEL_TYPE_MELODIC);
break;
}
if(evt->param.val[0] == CTRL_BANKSELECT_LSB)
{
fluid_synth_bank_select(self->Synth, chan, evt->param.val[1]);
break;
}
}
fluid_synth_cc(self->Synth, (evt->event&0x0F), evt->param.val[0], evt->param.val[1]);
break;
case AL_PROGRAMCHANGE_SOFT:
fluid_synth_program_change(self->Synth, (evt->event&0x0F), evt->param.val[0]);
break;
case AL_CHANNELPRESSURE_SOFT:
fluid_synth_channel_pressure(self->Synth, (evt->event&0x0F), evt->param.val[0]);
break;
case AL_PITCHBEND_SOFT:
fluid_synth_pitch_bend(self->Synth, (evt->event&0x0F), (evt->param.val[0]&0x7F) |
((evt->param.val[1]&0x7F)<<7));
break;
}
queue->pos++;
}
}
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALenum state = synth->State;
ALuint total = 0;
if(state == AL_INITIAL)
return;
if(state != AL_PLAYING)
{
fluid_synth_write_float(self->Synth, SamplesToDo, DryBuffer[FrontLeft], 0, 1,
DryBuffer[FrontRight], 0, 1);
return;
}
while(total < SamplesToDo)
{
if(synth->SamplesToNext >= 1.0)
{
ALuint todo = minu(SamplesToDo - total, fastf2u(synth->SamplesToNext));
fluid_synth_write_float(self->Synth, todo,
&DryBuffer[FrontLeft][total], 0, 1,
&DryBuffer[FrontRight][total], 0, 1);
total += todo;
synth->SamplesSinceLast += todo;
synth->SamplesToNext -= todo;
}
else
{
ALuint64 time = synth->NextEvtTime;
if(time == UINT64_MAX)
{
synth->SamplesSinceLast += SamplesToDo-total;
fluid_synth_write_float(self->Synth, SamplesToDo-total,
&DryBuffer[FrontLeft][total], 0, 1,
&DryBuffer[FrontRight][total], 0, 1);
break;
}
synth->SamplesSinceLast -= (time - synth->LastEvtTime) * synth->SamplesPerTick;
synth->SamplesSinceLast = maxd(synth->SamplesSinceLast, 0.0);
synth->LastEvtTime = time;
FSynth_processQueue(self, time);
synth->NextEvtTime = MidiSynth_getNextEvtTime(synth);
if(synth->NextEvtTime != UINT64_MAX)
synth->SamplesToNext += (synth->NextEvtTime - synth->LastEvtTime) * synth->SamplesPerTick;
}
}
}
static void FSynth_Delete(FSynth *self)
{
free(self);
}
MidiSynth *FSynth_create(ALCdevice *device)
{
FSynth *synth = calloc(1, sizeof(*synth));
if(!synth)
{
ERR("Failed to allocate FSynth\n");
return NULL;
}
FSynth_Construct(synth, device);
if(FSynth_init(synth, device) == AL_FALSE)
{
DELETE_OBJ(STATIC_CAST(MidiSynth, synth));
return NULL;
}
return STATIC_CAST(MidiSynth, synth);
}
#else
MidiSynth *FSynth_create(ALCdevice* UNUSED(device))
{
return NULL;
}
#endif