7976de05a5
Individual backends need to be updated to handle disconnection events
300 lines
7.6 KiB
C
300 lines
7.6 KiB
C
#ifndef AL_MAIN_H
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#define AL_MAIN_H
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#include <string.h>
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#include <stdio.h>
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#include <stdarg.h>
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#ifdef HAVE_FENV_H
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#include <fenv.h>
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#endif
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/alext.h"
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#ifdef _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0500
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#endif
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#include <windows.h>
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#else
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#include <assert.h>
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#include <pthread.h>
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#ifdef HAVE_PTHREAD_NP_H
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#include <pthread_np.h>
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#endif
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#include <sys/time.h>
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#include <time.h>
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#include <errno.h>
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#define IsBadWritePtr(a,b) (0)
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typedef pthread_mutex_t CRITICAL_SECTION;
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static inline void EnterCriticalSection(CRITICAL_SECTION *cs)
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{
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int ret;
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ret = pthread_mutex_lock(cs);
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assert(ret == 0);
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}
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static inline void LeaveCriticalSection(CRITICAL_SECTION *cs)
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{
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int ret;
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ret = pthread_mutex_unlock(cs);
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assert(ret == 0);
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}
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static inline void InitializeCriticalSection(CRITICAL_SECTION *cs)
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{
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pthread_mutexattr_t attrib;
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int ret;
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ret = pthread_mutexattr_init(&attrib);
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assert(ret == 0);
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ret = pthread_mutexattr_settype(&attrib, PTHREAD_MUTEX_RECURSIVE);
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#ifdef HAVE_PTHREAD_NP_H
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if(ret != 0)
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ret = pthread_mutexattr_setkind_np(&attrib, PTHREAD_MUTEX_RECURSIVE);
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#endif
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assert(ret == 0);
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ret = pthread_mutex_init(cs, &attrib);
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assert(ret == 0);
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pthread_mutexattr_destroy(&attrib);
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}
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static inline void DeleteCriticalSection(CRITICAL_SECTION *cs)
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{
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int ret;
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ret = pthread_mutex_destroy(cs);
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assert(ret == 0);
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}
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/* NOTE: This wrapper isn't quite accurate as it returns an ALuint, as opposed
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* to the expected DWORD. Both are defined as unsigned 32-bit types, however.
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* Additionally, Win32 is supposed to measure the time since Windows started,
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* as opposed to the actual time. */
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static inline ALuint timeGetTime(void)
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{
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struct timeval tv;
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int ret;
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ret = gettimeofday(&tv, NULL);
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assert(ret == 0);
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return tv.tv_usec/1000 + tv.tv_sec*1000;
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}
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static inline void Sleep(ALuint t)
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{
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struct timespec tv, rem;
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tv.tv_nsec = (t*1000000)%1000000000;
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tv.tv_sec = t/1000;
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while(nanosleep(&tv, &rem) == -1 && errno == EINTR)
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tv = rem;
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}
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#define min(x,y) (((x)<(y))?(x):(y))
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#define max(x,y) (((x)>(y))?(x):(y))
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#endif
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#include "alListener.h"
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#include "alu.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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static __inline void al_print(const char *fname, unsigned int line, const char *fmt, ...)
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{
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const char *fn;
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char str[256];
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int i;
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fn = strrchr(fname, '/');
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if(!fn) fn = strrchr(fname, '\\');;
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if(!fn) fn = fname;
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else fn += 1;
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i = snprintf(str, sizeof(str), "AL lib: %s:%d: ", fn, line);
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if(i < (int)sizeof(str) && i > 0)
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{
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(str+i, sizeof(str)-i, fmt, ap);
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va_end(ap);
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}
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str[sizeof(str)-1] = 0;
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fprintf(stderr, "%s", str);
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}
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#define AL_PRINT(...) al_print(__FILE__, __LINE__, __VA_ARGS__)
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#define SWMIXER_OUTPUT_RATE 44100
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#define SPEEDOFSOUNDMETRESPERSEC (343.3f)
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#define AIRABSORBGAINDBHF (-0.05f)
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#define LOWPASSFREQCUTOFF (5000)
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#define QUADRANT_NUM 128
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#define LUT_NUM (4 * QUADRANT_NUM)
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typedef struct {
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ALCboolean (*OpenPlayback)(ALCdevice*, const ALCchar*);
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void (*ClosePlayback)(ALCdevice*);
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ALCboolean (*StartContext)(ALCdevice*, ALCcontext*);
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void (*StopContext)(ALCdevice*, ALCcontext*);
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ALCboolean (*OpenCapture)(ALCdevice*, const ALCchar*);
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void (*CloseCapture)(ALCdevice*);
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void (*StartCapture)(ALCdevice*);
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void (*StopCapture)(ALCdevice*);
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void (*CaptureSamples)(ALCdevice*, void*, ALCuint);
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ALCuint (*AvailableSamples)(ALCdevice*);
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} BackendFuncs;
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void alc_alsa_init(BackendFuncs *func_list);
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void alc_oss_init(BackendFuncs *func_list);
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void alc_solaris_init(BackendFuncs *func_list);
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void alcDSoundInit(BackendFuncs *func_list);
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void alcWinMMInit(BackendFuncs *FuncList);
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void alc_pa_init(BackendFuncs *func_list);
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void alc_wave_init(BackendFuncs *func_list);
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void alc_pulse_init(BackendFuncs *func_list);
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struct ALCdevice_struct
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{
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ALCboolean Connected;
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ALboolean IsCaptureDevice;
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ALuint Frequency;
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ALuint UpdateSize;
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ALuint BufferSize;
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ALenum Format;
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ALCchar *szDeviceName;
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// Maximum number of sources that can be created
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ALuint MaxNoOfSources;
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// Maximum number of slots that can be created
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ALuint AuxiliaryEffectSlotMax;
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ALint lNumMonoSources;
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ALint lNumStereoSources;
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ALuint NumAuxSends;
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// Linked List of Buffers for this device
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struct ALbuffer *Buffers;
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ALuint BufferCount;
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// Linked List of Effects for this device
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struct ALeffect *EffectList;
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ALuint EffectCount;
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// Linked List of Filters for this device
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struct ALfilter *FilterList;
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ALuint FilterCount;
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// Linked List of Databuffers for this device
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struct ALdatabuffer *Databuffers;
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ALuint DatabufferCount;
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// Context created on this device
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ALCcontext *Context;
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BackendFuncs *Funcs;
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void *ExtraData; // For the backend's use
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ALCdevice *next;
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};
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#define ALCdevice_OpenPlayback(a,b) ((a)->Funcs->OpenPlayback((a), (b)))
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#define ALCdevice_ClosePlayback(a) ((a)->Funcs->ClosePlayback((a)))
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#define ALCdevice_StartContext(a,b) ((a)->Funcs->StartContext((a), (b)))
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#define ALCdevice_StopContext(a,b) ((a)->Funcs->StopContext((a), (b)))
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#define ALCdevice_OpenCapture(a,b) ((a)->Funcs->OpenCapture((a), (b)))
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#define ALCdevice_CloseCapture(a) ((a)->Funcs->CloseCapture((a)))
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#define ALCdevice_StartCapture(a) ((a)->Funcs->StartCapture((a)))
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#define ALCdevice_StopCapture(a) ((a)->Funcs->StopCapture((a)))
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#define ALCdevice_CaptureSamples(a,b,c) ((a)->Funcs->CaptureSamples((a), (b), (c)))
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#define ALCdevice_AvailableSamples(a) ((a)->Funcs->AvailableSamples((a)))
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struct ALCcontext_struct
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{
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ALlistener Listener;
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struct ALsource *Source;
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ALuint SourceCount;
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struct ALeffectslot *AuxiliaryEffectSlot;
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ALuint AuxiliaryEffectSlotCount;
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struct ALdatabuffer *SampleSource;
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struct ALdatabuffer *SampleSink;
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ALenum LastError;
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ALboolean InUse;
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ALuint Frequency;
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ALenum DistanceModel;
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ALfloat DopplerFactor;
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ALfloat DopplerVelocity;
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ALfloat flSpeedOfSound;
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ALfloat PanningLUT[OUTPUTCHANNELS * LUT_NUM];
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ALint NumChan;
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ALfloat ChannelMatrix[OUTPUTCHANNELS][OUTPUTCHANNELS];
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ALCdevice *Device;
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const ALCchar *ExtensionList;
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struct bs2b *bs2b;
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ALCcontext *next;
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};
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ALCvoid ReleaseALC(ALCvoid);
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ALCchar *AppendDeviceList(char *name);
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ALCchar *AppendAllDeviceList(char *name);
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ALCchar *AppendCaptureDeviceList(char *name);
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ALCvoid SetALCError(ALenum errorCode);
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ALCvoid SuspendContext(ALCcontext *context);
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ALCvoid ProcessContext(ALCcontext *context);
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ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr);
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ALuint StopThread(ALvoid *thread);
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ALCcontext *GetContextSuspended(void);
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typedef struct RingBuffer RingBuffer;
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RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length);
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void DestroyRingBuffer(RingBuffer *ring);
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ALsizei RingBufferSize(RingBuffer *ring);
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void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len);
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void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len);
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void ReadALConfig(void);
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void FreeALConfig(void);
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const char *GetConfigValue(const char *blockName, const char *keyName, const char *def);
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int GetConfigValueInt(const char *blockName, const char *keyName, int def);
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float GetConfigValueFloat(const char *blockName, const char *keyName, float def);
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#ifdef __cplusplus
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}
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#endif
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#endif
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