2118 lines
64 KiB
C
2118 lines
64 KiB
C
/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2007 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include <stdlib.h>
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#include <math.h>
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#include <float.h>
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#include "alMain.h"
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "alError.h"
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#include "alSource.h"
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#include "alBuffer.h"
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#include "alThunk.h"
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static ALvoid InitSourceParams(ALsource *pSource);
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static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOffset);
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static ALvoid ApplyOffset(ALsource *pSource, ALboolean bUpdateContext);
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static ALint GetByteOffset(ALsource *pSource);
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ALAPI ALvoid ALAPIENTRY alGenSources(ALsizei n,ALuint *sources)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALsizei i=0;
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Context = alcGetCurrentContext();
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if (Context)
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{
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SuspendContext(Context);
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if (n > 0)
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{
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Device = alcGetContextsDevice(Context);
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if (Device)
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{
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// Check that enough memory has been allocted in the 'sources' array for n Sources
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if (!IsBadWritePtr((void*)sources, n * sizeof(ALuint)))
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{
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// Check that the requested number of sources can be generated
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if ((Context->SourceCount + n) <= Device->MaxNoOfSources)
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{
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ALsource **list = &Context->Source;
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while(*list)
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list = &(*list)->next;
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// Add additional sources to the list (Source->next points to the location for the next Source structure)
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while(i < n)
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{
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*list = calloc(1, sizeof(ALsource));
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if(*list)
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{
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sources[i]=(ALuint)ALTHUNK_ADDENTRY(*list);
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(*list)->source = sources[i];
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InitSourceParams(*list);
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Context->SourceCount++;
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i++;
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list = &(*list)->next;
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}
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}
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// If we didn't create all the Sources, we must have run out or memory
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if(i != n)
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alSetError(AL_OUT_OF_MEMORY);
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}
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else
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{
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// Not enough resources to create the Sources
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alSetError(AL_INVALID_VALUE);
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}
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}
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else
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{
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// Bad pointer
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alSetError(AL_INVALID_VALUE);
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}
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}
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else
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{
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// No Device created, or attached to Context
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alSetError(AL_INVALID_OPERATION);
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}
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}
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ProcessContext(Context);
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}
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else
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{
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// Invalid Context
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alSetError(AL_INVALID_OPERATION);
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}
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return;
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}
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ALAPI ALvoid ALAPIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALsource *ALSource;
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ALsource **list;
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ALsizei i;
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ALbufferlistitem *ALBufferList;
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ALboolean bSourcesValid = AL_TRUE;
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Context = alcGetCurrentContext();
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if (Context)
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{
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SuspendContext(Context);
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if (n >= 0)
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{
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Device = alcGetContextsDevice(Context);
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if (Device)
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{
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if ((ALuint)n <= Context->SourceCount)
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{
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// Check that all Sources are valid (and can therefore be deleted)
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for (i = 0; i < n; i++)
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{
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if (!alIsSource(sources[i]))
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{
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alSetError(AL_INVALID_NAME);
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bSourcesValid = AL_FALSE;
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break;
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}
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}
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if (bSourcesValid)
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{
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// All Sources are valid, and can be deleted
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for (i = 0; i < n; i++)
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{
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// Recheck that the Source is valid, because there could be duplicated Source names
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if (alIsSource(sources[i]))
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{
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ALSource=((ALsource *)ALTHUNK_LOOKUPENTRY(sources[i]));
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alSourceStop((ALuint)ALSource->source);
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// For each buffer in the source's queue, decrement its reference counter and remove it
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while (ALSource->queue != NULL)
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{
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ALBufferList = ALSource->queue;
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// Decrement buffer's reference counter
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if (ALBufferList->buffer != 0)
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((ALbuffer*)(ALTHUNK_LOOKUPENTRY(ALBufferList->buffer)))->refcount--;
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// Update queue to point to next element in list
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ALSource->queue = ALBufferList->next;
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// Release memory allocated for buffer list item
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free(ALBufferList);
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}
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// Decrement Source count
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Context->SourceCount--;
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// Remove Source from list of Sources
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list = &Context->Source;
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while(*list && *list != ALSource)
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list = &(*list)->next;
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if(*list)
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*list = (*list)->next;
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ALTHUNK_REMOVEENTRY(ALSource->source);
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memset(ALSource,0,sizeof(ALsource));
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free(ALSource);
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}
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}
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}
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}
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else
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{
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// Trying to delete more Sources than have been generated
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alSetError(AL_INVALID_NAME);
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}
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}
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else
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{
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// No Device created, or attached to Context
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alSetError(AL_INVALID_OPERATION);
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}
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}
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else
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alSetError(AL_INVALID_VALUE);
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ProcessContext(Context);
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}
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else
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{
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// Invalid Context
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alSetError(AL_INVALID_OPERATION);
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}
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return;
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}
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ALAPI ALboolean ALAPIENTRY alIsSource(ALuint source)
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{
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ALboolean result=AL_FALSE;
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ALCcontext *Context;
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ALsource *Source;
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Context=alcGetCurrentContext();
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if (Context)
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{
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SuspendContext(Context);
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// To determine if this is a valid Source name, look through the list of generated Sources
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Source = Context->Source;
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while(Source)
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{
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if (Source == (ALsource*)ALTHUNK_LOOKUPENTRY(source))
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{
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result = AL_TRUE;
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break;
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}
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Source = Source->next;
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}
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ProcessContext(Context);
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}
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else
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{
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// Invalid Context
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alSetError(AL_INVALID_OPERATION);
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}
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return result;
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}
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ALAPI ALvoid ALAPIENTRY alSourcef(ALuint source, ALenum eParam, ALfloat flValue)
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{
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ALCcontext *pContext;
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ALsource *pSource;
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pContext = alcGetCurrentContext();
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if (pContext)
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{
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SuspendContext(pContext);
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if (alIsSource(source))
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{
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pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
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switch (eParam)
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{
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case AL_PITCH:
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if (flValue >= 0.0f)
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{
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pSource->flPitch = flValue;
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if(pSource->flPitch < 0.001f)
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pSource->flPitch = 0.001f;
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}
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_CONE_INNER_ANGLE:
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if ((flValue >= 0.0f) && (flValue <= 360.0f))
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pSource->flInnerAngle = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_CONE_OUTER_ANGLE:
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if ((flValue >= 0.0f) && (flValue <= 360.0f))
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pSource->flOuterAngle = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_GAIN:
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if (flValue >= 0.0f)
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pSource->flGain = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_MAX_DISTANCE:
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if (flValue >= 0.0f)
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pSource->flMaxDistance = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_ROLLOFF_FACTOR:
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if (flValue >= 0.0f)
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pSource->flRollOffFactor = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_REFERENCE_DISTANCE:
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if (flValue >= 0.0f)
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pSource->flRefDistance = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_MIN_GAIN:
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if ((flValue >= 0.0f) && (flValue <= 1.0f))
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pSource->flMinGain = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_MAX_GAIN:
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if ((flValue >= 0.0f) && (flValue <= 1.0f))
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pSource->flMaxGain = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_CONE_OUTER_GAIN:
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if ((flValue >= 0.0f) && (flValue <= 1.0f))
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pSource->flOuterGain = flValue;
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else
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alSetError(AL_INVALID_VALUE);
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break;
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case AL_SEC_OFFSET:
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case AL_SAMPLE_OFFSET:
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case AL_BYTE_OFFSET:
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if (flValue >= 0.0f)
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{
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pSource->lOffsetType = eParam;
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// Store Offset (convert Seconds into Milliseconds)
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if (eParam == AL_SEC_OFFSET)
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pSource->lOffset = (ALint)(flValue * 1000.0f);
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else
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pSource->lOffset = (ALint)flValue;
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if ((pSource->state == AL_PLAYING) || (pSource->state == AL_PAUSED))
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ApplyOffset(pSource, AL_TRUE);
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}
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else
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alSetError(AL_INVALID_VALUE);
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break;
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default:
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alSetError(AL_INVALID_ENUM);
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break;
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}
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}
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else
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{
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// Invalid Source Name
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alSetError(AL_INVALID_NAME);
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}
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ProcessContext(pContext);
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}
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else
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{
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// Invalid context
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alSetError(AL_INVALID_OPERATION);
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}
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return;
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}
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ALAPI ALvoid ALAPIENTRY alSource3f(ALuint source, ALenum eParam, ALfloat flValue1,ALfloat flValue2,ALfloat flValue3)
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{
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ALCcontext *pContext;
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ALsource *pSource;
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pContext = alcGetCurrentContext();
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if (pContext)
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{
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SuspendContext(pContext);
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if (alIsSource(source))
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{
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pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
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switch(eParam)
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{
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case AL_POSITION:
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pSource->vPosition[0] = flValue1;
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pSource->vPosition[1] = flValue2;
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pSource->vPosition[2] = flValue3;
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break;
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case AL_VELOCITY:
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pSource->vVelocity[0] = flValue1;
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pSource->vVelocity[1] = flValue2;
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pSource->vVelocity[2] = flValue3;
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break;
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case AL_DIRECTION:
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pSource->vOrientation[0] = flValue1;
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pSource->vOrientation[1] = flValue2;
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pSource->vOrientation[2] = flValue3;
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break;
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default:
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alSetError(AL_INVALID_ENUM);
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break;
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}
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}
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else
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alSetError(AL_INVALID_NAME);
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ProcessContext(pContext);
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}
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else
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{
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alSetError(AL_INVALID_OPERATION);
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}
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return;
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}
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ALAPI ALvoid ALAPIENTRY alSourcefv(ALuint source, ALenum eParam, const ALfloat *pflValues)
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{
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ALCcontext *pContext;
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pContext = alcGetCurrentContext();
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if (pContext)
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{
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SuspendContext(pContext);
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if (pflValues)
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{
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if (alIsSource(source))
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{
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switch (eParam)
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{
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case AL_PITCH:
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case AL_CONE_INNER_ANGLE:
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case AL_CONE_OUTER_ANGLE:
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case AL_GAIN:
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case AL_MAX_DISTANCE:
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case AL_ROLLOFF_FACTOR:
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case AL_REFERENCE_DISTANCE:
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case AL_MIN_GAIN:
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case AL_MAX_GAIN:
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case AL_CONE_OUTER_GAIN:
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case AL_SEC_OFFSET:
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case AL_SAMPLE_OFFSET:
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case AL_BYTE_OFFSET:
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alSourcef(source, eParam, pflValues[0]);
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break;
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case AL_POSITION:
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case AL_VELOCITY:
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case AL_DIRECTION:
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alSource3f(source, eParam, pflValues[0], pflValues[1], pflValues[2]);
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break;
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default:
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alSetError(AL_INVALID_ENUM);
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break;
|
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}
|
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}
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else
|
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alSetError(AL_INVALID_NAME);
|
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}
|
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else
|
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alSetError(AL_INVALID_VALUE);
|
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|
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ProcessContext(pContext);
|
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}
|
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else
|
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alSetError(AL_INVALID_OPERATION);
|
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|
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return;
|
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}
|
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|
|
|
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ALAPI ALvoid ALAPIENTRY alSourcei(ALuint source,ALenum eParam,ALint lValue)
|
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{
|
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ALCcontext *pContext;
|
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ALsource *pSource;
|
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ALbufferlistitem *pALBufferListItem;
|
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ALint Counter = 0;
|
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ALint DataSize = 0;
|
|
ALint BufferSize;
|
|
|
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pContext = alcGetCurrentContext();
|
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if (pContext)
|
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{
|
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SuspendContext(pContext);
|
|
|
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if (alIsSource(source))
|
|
{
|
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pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch(eParam)
|
|
{
|
|
case AL_MAX_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_REFERENCE_DISTANCE:
|
|
alSourcef(source, eParam, (ALfloat)lValue);
|
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break;
|
|
|
|
case AL_SOURCE_RELATIVE:
|
|
if ((lValue == AL_FALSE) || (lValue == AL_TRUE))
|
|
pSource->bHeadRelative = (ALboolean)lValue;
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
break;
|
|
|
|
case AL_CONE_INNER_ANGLE:
|
|
if ((lValue >= 0) && (lValue <= 360))
|
|
pSource->flInnerAngle = (float)lValue;
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
break;
|
|
|
|
case AL_CONE_OUTER_ANGLE:
|
|
if ((lValue >= 0) && (lValue <= 360))
|
|
pSource->flOuterAngle = (float)lValue;
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
break;
|
|
|
|
case AL_LOOPING:
|
|
if ((lValue == AL_FALSE) || (lValue == AL_TRUE))
|
|
pSource->bLooping = (ALboolean)lValue;
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
break;
|
|
|
|
case AL_BUFFER:
|
|
if ((pSource->state == AL_STOPPED) || (pSource->state == AL_INITIAL))
|
|
{
|
|
if (alIsBuffer(lValue))
|
|
{
|
|
// Remove all elements in the queue
|
|
while (pSource->queue != NULL)
|
|
{
|
|
pALBufferListItem = pSource->queue;
|
|
pSource->queue = pALBufferListItem->next;
|
|
// Decrement reference counter for buffer
|
|
if (pALBufferListItem->buffer)
|
|
((ALbuffer*)(ALTHUNK_LOOKUPENTRY(pALBufferListItem->buffer)))->refcount--;
|
|
// Record size of buffer
|
|
BufferSize = ((ALbuffer*)ALTHUNK_LOOKUPENTRY(pALBufferListItem->buffer))->size;
|
|
DataSize += BufferSize;
|
|
// Increment the number of buffers removed from queue
|
|
Counter++;
|
|
// Release memory for buffer list item
|
|
free(pALBufferListItem);
|
|
// Decrement the number of buffers in the queue
|
|
pSource->BuffersInQueue--;
|
|
}
|
|
|
|
// Add the buffer to the queue (as long as it is NOT the NULL buffer)
|
|
if (lValue != 0)
|
|
{
|
|
// Source is now in STATIC mode
|
|
pSource->lSourceType = AL_STATIC;
|
|
|
|
// Add the selected buffer to the queue
|
|
pALBufferListItem = malloc(sizeof(ALbufferlistitem));
|
|
pALBufferListItem->buffer = lValue;
|
|
pALBufferListItem->bufferstate = PENDING;
|
|
pALBufferListItem->flag = 0;
|
|
pALBufferListItem->next = NULL;
|
|
|
|
pSource->queue = pALBufferListItem;
|
|
pSource->BuffersInQueue = 1;
|
|
|
|
DataSize = ((ALbuffer*)ALTHUNK_LOOKUPENTRY(lValue))->size;
|
|
|
|
// Increment reference counter for buffer
|
|
((ALbuffer*)(ALTHUNK_LOOKUPENTRY(lValue)))->refcount++;
|
|
}
|
|
else
|
|
{
|
|
// Source is now in UNDETERMINED mode
|
|
pSource->lSourceType = AL_UNDETERMINED;
|
|
}
|
|
|
|
// Set Buffers Processed
|
|
pSource->BuffersProcessed = 0;
|
|
|
|
// Update AL_BUFFER parameter
|
|
pSource->ulBufferID = lValue;
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
break;
|
|
|
|
case AL_SOURCE_STATE:
|
|
// Query only
|
|
alSetError(AL_INVALID_OPERATION);
|
|
break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
if (lValue >= 0)
|
|
{
|
|
pSource->lOffsetType = eParam;
|
|
|
|
// Store Offset (convert Seconds into Milliseconds)
|
|
if (eParam == AL_SEC_OFFSET)
|
|
pSource->lOffset = lValue * 1000;
|
|
else
|
|
pSource->lOffset = lValue;
|
|
|
|
if ((pSource->state == AL_PLAYING) || (pSource->state == AL_PAUSED))
|
|
ApplyOffset(pSource, AL_TRUE);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI void ALAPIENTRY alSource3i(ALuint source, ALenum eParam, ALint lValue1, ALint lValue2, ALint lValue3)
|
|
{
|
|
ALCcontext *pContext;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (alIsSource(source))
|
|
{
|
|
switch (eParam)
|
|
{
|
|
case AL_POSITION:
|
|
case AL_VELOCITY:
|
|
case AL_DIRECTION:
|
|
alSource3f(source, eParam, (ALfloat)lValue1, (ALfloat)lValue2, (ALfloat)lValue3);
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI void ALAPIENTRY alSourceiv(ALuint source, ALenum eParam, const ALint* plValues)
|
|
{
|
|
ALCcontext *pContext;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (plValues)
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
switch (eParam)
|
|
{
|
|
case AL_SOURCE_RELATIVE:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_LOOPING:
|
|
case AL_BUFFER:
|
|
case AL_SOURCE_STATE:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_REFERENCE_DISTANCE:
|
|
alSourcei(source, eParam, plValues[0]);
|
|
break;
|
|
|
|
case AL_POSITION:
|
|
case AL_VELOCITY:
|
|
case AL_DIRECTION:
|
|
alSource3i(source, eParam, plValues[0], plValues[1], plValues[2]);
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI ALvoid ALAPIENTRY alGetSourcef(ALuint source, ALenum eParam, ALfloat *pflValue)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
ALfloat flOffset;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (pflValue)
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch(eParam)
|
|
{
|
|
case AL_PITCH:
|
|
*pflValue = pSource->flPitch;
|
|
break;
|
|
|
|
case AL_GAIN:
|
|
*pflValue = pSource->flGain;
|
|
break;
|
|
|
|
case AL_MIN_GAIN:
|
|
*pflValue = pSource->flMinGain;
|
|
break;
|
|
|
|
case AL_MAX_GAIN:
|
|
*pflValue = pSource->flMaxGain;
|
|
break;
|
|
|
|
case AL_MAX_DISTANCE:
|
|
*pflValue = pSource->flMaxDistance;
|
|
break;
|
|
|
|
case AL_ROLLOFF_FACTOR:
|
|
*pflValue = pSource->flRollOffFactor;
|
|
break;
|
|
|
|
case AL_CONE_OUTER_GAIN:
|
|
*pflValue = pSource->flOuterGain;
|
|
break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
if (GetSourceOffset(pSource, eParam, &flOffset))
|
|
*pflValue = flOffset;
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
break;
|
|
|
|
case AL_CONE_INNER_ANGLE:
|
|
*pflValue = pSource->flInnerAngle;
|
|
break;
|
|
|
|
case AL_CONE_OUTER_ANGLE:
|
|
*pflValue = pSource->flOuterAngle;
|
|
break;
|
|
|
|
case AL_REFERENCE_DISTANCE:
|
|
*pflValue = pSource->flRefDistance;
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI ALvoid ALAPIENTRY alGetSource3f(ALuint source, ALenum eParam, ALfloat* pflValue1, ALfloat* pflValue2, ALfloat* pflValue3)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if ((pflValue1) && (pflValue2) && (pflValue3))
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch(eParam)
|
|
{
|
|
case AL_POSITION:
|
|
*pflValue1 = pSource->vPosition[0];
|
|
*pflValue2 = pSource->vPosition[1];
|
|
*pflValue3 = pSource->vPosition[2];
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
*pflValue1 = pSource->vVelocity[0];
|
|
*pflValue2 = pSource->vVelocity[1];
|
|
*pflValue3 = pSource->vVelocity[2];
|
|
break;
|
|
|
|
case AL_DIRECTION:
|
|
*pflValue1 = pSource->vOrientation[0];
|
|
*pflValue2 = pSource->vOrientation[1];
|
|
*pflValue3 = pSource->vOrientation[2];
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI ALvoid ALAPIENTRY alGetSourcefv(ALuint source, ALenum eParam, ALfloat *pflValues)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (pflValues)
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch(eParam)
|
|
{
|
|
case AL_PITCH:
|
|
case AL_GAIN:
|
|
case AL_MIN_GAIN:
|
|
case AL_MAX_GAIN:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_CONE_OUTER_GAIN:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_REFERENCE_DISTANCE:
|
|
alGetSourcef(source, eParam, pflValues);
|
|
break;
|
|
|
|
case AL_POSITION:
|
|
pflValues[0] = pSource->vPosition[0];
|
|
pflValues[1] = pSource->vPosition[1];
|
|
pflValues[2] = pSource->vPosition[2];
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
pflValues[0] = pSource->vVelocity[0];
|
|
pflValues[1] = pSource->vVelocity[1];
|
|
pflValues[2] = pSource->vVelocity[2];
|
|
break;
|
|
|
|
case AL_DIRECTION:
|
|
pflValues[0] = pSource->vOrientation[0];
|
|
pflValues[1] = pSource->vOrientation[1];
|
|
pflValues[2] = pSource->vOrientation[2];
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI ALvoid ALAPIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plValue)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
ALfloat flOffset;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (plValue)
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch(eParam)
|
|
{
|
|
case AL_MAX_DISTANCE:
|
|
*plValue = (ALint)pSource->flMaxDistance;
|
|
break;
|
|
|
|
case AL_ROLLOFF_FACTOR:
|
|
*plValue = (ALint)pSource->flRollOffFactor;
|
|
break;
|
|
|
|
case AL_REFERENCE_DISTANCE:
|
|
*plValue = (ALint)pSource->flRefDistance;
|
|
break;
|
|
|
|
case AL_SOURCE_RELATIVE:
|
|
*plValue = pSource->bHeadRelative;
|
|
break;
|
|
|
|
case AL_CONE_INNER_ANGLE:
|
|
*plValue = (ALint)pSource->flInnerAngle;
|
|
break;
|
|
|
|
case AL_CONE_OUTER_ANGLE:
|
|
*plValue = (ALint)pSource->flOuterAngle;
|
|
break;
|
|
|
|
case AL_LOOPING:
|
|
*plValue = pSource->bLooping;
|
|
break;
|
|
|
|
case AL_BUFFER:
|
|
*plValue = pSource->ulBufferID;
|
|
break;
|
|
|
|
case AL_SOURCE_STATE:
|
|
*plValue = pSource->state;
|
|
break;
|
|
|
|
case AL_BUFFERS_QUEUED:
|
|
*plValue = pSource->BuffersInQueue;
|
|
break;
|
|
|
|
case AL_BUFFERS_PROCESSED:
|
|
if(pSource->bLooping)
|
|
{
|
|
/* Buffers on a looping source are in a perpetual state
|
|
* of PENDING, so don't report any as PROCESSED */
|
|
*plValue = 0;
|
|
}
|
|
else
|
|
*plValue = pSource->BuffersProcessed;
|
|
break;
|
|
|
|
case AL_SOURCE_TYPE:
|
|
*plValue = pSource->lSourceType;
|
|
break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
if (GetSourceOffset(pSource, eParam, &flOffset))
|
|
*plValue = (ALint)flOffset;
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI void ALAPIENTRY alGetSource3i(ALuint source, ALenum eParam, ALint* plValue1, ALint* plValue2, ALint* plValue3)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if ((plValue1) && (plValue2) && (plValue3))
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch(eParam)
|
|
{
|
|
case AL_POSITION:
|
|
*plValue1 = (ALint)pSource->vPosition[0];
|
|
*plValue2 = (ALint)pSource->vPosition[1];
|
|
*plValue3 = (ALint)pSource->vPosition[2];
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
*plValue1 = (ALint)pSource->vVelocity[0];
|
|
*plValue2 = (ALint)pSource->vVelocity[1];
|
|
*plValue3 = (ALint)pSource->vVelocity[2];
|
|
break;
|
|
|
|
case AL_DIRECTION:
|
|
*plValue1 = (ALint)pSource->vOrientation[0];
|
|
*plValue2 = (ALint)pSource->vOrientation[1];
|
|
*plValue3 = (ALint)pSource->vOrientation[2];
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI void ALAPIENTRY alGetSourceiv(ALuint source, ALenum eParam, ALint* plValues)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (plValues)
|
|
{
|
|
if (alIsSource(source))
|
|
{
|
|
pSource = ((ALsource *)ALTHUNK_LOOKUPENTRY(source));
|
|
|
|
switch (eParam)
|
|
{
|
|
case AL_SOURCE_RELATIVE:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_LOOPING:
|
|
case AL_BUFFER:
|
|
case AL_SOURCE_STATE:
|
|
case AL_BUFFERS_QUEUED:
|
|
case AL_BUFFERS_PROCESSED:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_REFERENCE_DISTANCE:
|
|
case AL_SOURCE_TYPE:
|
|
alGetSourcei(source, eParam, plValues);
|
|
break;
|
|
|
|
case AL_POSITION:
|
|
plValues[0] = (ALint)pSource->vPosition[0];
|
|
plValues[1] = (ALint)pSource->vPosition[1];
|
|
plValues[2] = (ALint)pSource->vPosition[2];
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
plValues[0] = (ALint)pSource->vVelocity[0];
|
|
plValues[1] = (ALint)pSource->vVelocity[1];
|
|
plValues[2] = (ALint)pSource->vVelocity[2];
|
|
break;
|
|
|
|
case AL_DIRECTION:
|
|
plValues[0] = (ALint)pSource->vOrientation[0];
|
|
plValues[1] = (ALint)pSource->vOrientation[1];
|
|
plValues[2] = (ALint)pSource->vOrientation[2];
|
|
break;
|
|
|
|
default:
|
|
alSetError(AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_VALUE);
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
alSetError(AL_INVALID_OPERATION);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourcePlay(ALuint source)
|
|
{
|
|
alSourcePlayv(1, &source);
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourcePlayv(ALsizei n, const ALuint *pSourceList)
|
|
{
|
|
ALCcontext *pContext;
|
|
ALsource *pSource;
|
|
ALbufferlistitem *ALBufferList;
|
|
ALboolean bSourcesValid = AL_TRUE;
|
|
ALboolean bPlay;
|
|
ALsizei i;
|
|
|
|
pContext = alcGetCurrentContext();
|
|
if (pContext)
|
|
{
|
|
SuspendContext(pContext);
|
|
|
|
if (pSourceList)
|
|
{
|
|
// Check that all the Sources are valid
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
if (!alIsSource(pSourceList[i]))
|
|
{
|
|
alSetError(AL_INVALID_NAME);
|
|
bSourcesValid = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bSourcesValid)
|
|
{
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
// Assume Source won't need to play
|
|
bPlay = AL_FALSE;
|
|
|
|
pSource = ((ALsource*)ALTHUNK_LOOKUPENTRY(pSourceList[i]));
|
|
|
|
// Check that there is a queue containing at least one non-null, non zero length AL Buffer
|
|
ALBufferList = pSource->queue;
|
|
while (ALBufferList)
|
|
{
|
|
if ((ALBufferList->buffer != 0) && (((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALBufferList->buffer))->size))
|
|
{
|
|
bPlay = AL_TRUE;
|
|
break;
|
|
}
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
|
|
if (bPlay)
|
|
{
|
|
if (pSource->state != AL_PAUSED)
|
|
{
|
|
pSource->state = AL_PLAYING;
|
|
pSource->inuse = AL_TRUE;
|
|
pSource->play = AL_TRUE;
|
|
pSource->position = 0;
|
|
pSource->position_fraction = 0;
|
|
pSource->BuffersProcessed = 0;
|
|
pSource->BuffersPlayed = 0;
|
|
pSource->BufferPosition = 0;
|
|
pSource->lBytesPlayed = 0;
|
|
|
|
pSource->ulBufferID = pSource->queue->buffer;
|
|
|
|
// Make sure all the Buffers in the queue are marked as PENDING
|
|
ALBufferList = pSource->queue;
|
|
while (ALBufferList)
|
|
{
|
|
ALBufferList->bufferstate = PENDING;
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pSource->state = AL_PLAYING;
|
|
pSource->inuse = AL_TRUE;
|
|
pSource->play = AL_TRUE;
|
|
}
|
|
|
|
// Check if an Offset has been set
|
|
if (pSource->lOffset)
|
|
ApplyOffset(pSource, AL_FALSE);
|
|
}
|
|
else
|
|
{
|
|
// If there is a queue (must all be NULL or Zero length Buffers) mark them all as processed
|
|
ALBufferList = pSource->queue;
|
|
while (ALBufferList)
|
|
{
|
|
ALBufferList->bufferstate = PROCESSED;
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
|
|
pSource->BuffersPlayed = pSource->BuffersProcessed = pSource->BuffersInQueue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// sources is a NULL pointer
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
|
|
ProcessContext(pContext);
|
|
}
|
|
else
|
|
{
|
|
// Invalid Context
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourcePause(ALuint source)
|
|
{
|
|
alSourcePausev(1, &source);
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
|
|
{
|
|
ALCcontext *Context;
|
|
ALsource *Source;
|
|
ALsizei i;
|
|
ALboolean bSourcesValid = AL_TRUE;
|
|
|
|
Context=alcGetCurrentContext();
|
|
if (Context)
|
|
{
|
|
SuspendContext(Context);
|
|
|
|
if (sources)
|
|
{
|
|
// Check all the Sources are valid
|
|
for (i=0;i<n;i++)
|
|
{
|
|
if (!alIsSource(sources[i]))
|
|
{
|
|
alSetError(AL_INVALID_NAME);
|
|
bSourcesValid = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bSourcesValid)
|
|
{
|
|
for (i=0;i<n;i++)
|
|
{
|
|
Source=((ALsource *)ALTHUNK_LOOKUPENTRY(sources[i]));
|
|
if (Source->state==AL_PLAYING)
|
|
{
|
|
Source->state=AL_PAUSED;
|
|
Source->inuse=AL_FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// sources is a NULL pointer
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
|
|
ProcessContext(Context);
|
|
}
|
|
else
|
|
{
|
|
// Invalid Context
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourceStop(ALuint source)
|
|
{
|
|
alSourceStopv(1, &source);
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
|
|
{
|
|
ALCcontext *Context;
|
|
ALsource *Source;
|
|
ALsizei i;
|
|
ALbufferlistitem *ALBufferListItem;
|
|
ALboolean bSourcesValid = AL_TRUE;
|
|
|
|
Context=alcGetCurrentContext();
|
|
if (Context)
|
|
{
|
|
SuspendContext(Context);
|
|
|
|
if (sources)
|
|
{
|
|
// Check all the Sources are valid
|
|
for (i=0;i<n;i++)
|
|
{
|
|
if (!alIsSource(sources[i]))
|
|
{
|
|
alSetError(AL_INVALID_NAME);
|
|
bSourcesValid = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bSourcesValid)
|
|
{
|
|
for (i=0;i<n;i++)
|
|
{
|
|
Source=((ALsource *)ALTHUNK_LOOKUPENTRY(sources[i]));
|
|
if (Source->state!=AL_INITIAL)
|
|
{
|
|
Source->state=AL_STOPPED;
|
|
Source->inuse=AL_FALSE;
|
|
Source->BuffersPlayed = Source->BuffersProcessed = Source->BuffersInQueue;
|
|
ALBufferListItem= Source->queue;
|
|
while (ALBufferListItem != NULL)
|
|
{
|
|
ALBufferListItem->bufferstate = PROCESSED;
|
|
ALBufferListItem = ALBufferListItem->next;
|
|
}
|
|
}
|
|
Source->lOffset = 0;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// sources is a NULL pointer
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
|
|
ProcessContext(Context);
|
|
}
|
|
else
|
|
{
|
|
// Invalid Context
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourceRewind(ALuint source)
|
|
{
|
|
alSourceRewindv(1, &source);
|
|
return;
|
|
}
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
|
|
{
|
|
ALCcontext *Context;
|
|
ALsource *Source;
|
|
ALsizei i;
|
|
ALbufferlistitem *ALBufferListItem;
|
|
ALboolean bSourcesValid = AL_TRUE;
|
|
|
|
Context=alcGetCurrentContext();
|
|
if (Context)
|
|
{
|
|
SuspendContext(Context);
|
|
|
|
if (sources)
|
|
{
|
|
// Check all the Sources are valid
|
|
for (i=0;i<n;i++)
|
|
{
|
|
if (!alIsSource(sources[i]))
|
|
{
|
|
alSetError(AL_INVALID_NAME);
|
|
bSourcesValid = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bSourcesValid)
|
|
{
|
|
for (i=0;i<n;i++)
|
|
{
|
|
Source=((ALsource *)ALTHUNK_LOOKUPENTRY(sources[i]));
|
|
if (Source->state!=AL_INITIAL)
|
|
{
|
|
Source->state=AL_INITIAL;
|
|
Source->inuse=AL_FALSE;
|
|
Source->position=0;
|
|
Source->position_fraction=0;
|
|
Source->BuffersProcessed = 0;
|
|
ALBufferListItem= Source->queue;
|
|
while (ALBufferListItem != NULL)
|
|
{
|
|
ALBufferListItem->bufferstate = PENDING;
|
|
ALBufferListItem = ALBufferListItem->next;
|
|
}
|
|
if (Source->queue)
|
|
Source->ulBufferID = Source->queue->buffer;
|
|
}
|
|
Source->lOffset = 0;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// sources is a NULL pointer
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
|
|
ProcessContext(Context);
|
|
}
|
|
else
|
|
{
|
|
// Invalid Context
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, const ALuint* buffers )
|
|
{
|
|
ALCcontext *Context;
|
|
ALsource *ALSource;
|
|
ALsizei i;
|
|
ALbufferlistitem *ALBufferList;
|
|
ALbufferlistitem *ALBufferListStart;
|
|
ALuint DataSize;
|
|
ALuint BufferSize;
|
|
ALint iFrequency;
|
|
ALint iFormat;
|
|
ALboolean bBuffersValid = AL_TRUE;
|
|
|
|
if (n == 0)
|
|
return;
|
|
|
|
Context=alcGetCurrentContext();
|
|
if (Context)
|
|
{
|
|
SuspendContext(Context);
|
|
|
|
DataSize = 0;
|
|
BufferSize = 0;
|
|
|
|
// Check that all buffers are valid or zero and that the source is valid
|
|
|
|
// Check that this is a valid source
|
|
if (alIsSource(source))
|
|
{
|
|
ALSource = (ALsource*)ALTHUNK_LOOKUPENTRY(source);
|
|
|
|
// Check that this is not a STATIC Source
|
|
if (ALSource->lSourceType != AL_STATIC)
|
|
{
|
|
iFrequency = -1;
|
|
iFormat = -1;
|
|
|
|
// Check existing Queue (if any) for a valid Buffers and get its frequency and format
|
|
ALBufferList = ALSource->queue;
|
|
while (ALBufferList)
|
|
{
|
|
if (ALBufferList->buffer)
|
|
{
|
|
iFrequency = ((ALbuffer*)(ALTHUNK_LOOKUPENTRY(ALBufferList->buffer)))->frequency;
|
|
iFormat = ((ALbuffer*)(ALTHUNK_LOOKUPENTRY(ALBufferList->buffer)))->format;
|
|
break;
|
|
}
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
if (alIsBuffer(buffers[i]))
|
|
{
|
|
if (buffers[i])
|
|
{
|
|
if ((iFrequency == -1) && (iFormat == -1))
|
|
{
|
|
iFrequency = ((ALbuffer*)(ALTHUNK_LOOKUPENTRY(buffers[i])))->frequency;
|
|
iFormat = ((ALbuffer*)(ALTHUNK_LOOKUPENTRY(buffers[i])))->format;
|
|
}
|
|
else
|
|
{
|
|
if ((iFrequency != ((ALbuffer*)(ALTHUNK_LOOKUPENTRY(buffers[i])))->frequency) ||
|
|
(iFormat != ((ALbuffer*)(ALTHUNK_LOOKUPENTRY(buffers[i])))->format))
|
|
{
|
|
alSetError(AL_INVALID_OPERATION);
|
|
bBuffersValid = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
alSetError(AL_INVALID_NAME);
|
|
bBuffersValid = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bBuffersValid)
|
|
{
|
|
// Change Source Type
|
|
ALSource->lSourceType = AL_STREAMING;
|
|
|
|
// All buffers are valid - so add them to the list
|
|
ALBufferListStart = malloc(sizeof(ALbufferlistitem));
|
|
ALBufferListStart->buffer = buffers[0];
|
|
ALBufferListStart->bufferstate = PENDING;
|
|
ALBufferListStart->flag = 0;
|
|
ALBufferListStart->next = NULL;
|
|
|
|
if (buffers[0])
|
|
BufferSize = ((ALbuffer*)ALTHUNK_LOOKUPENTRY(buffers[0]))->size;
|
|
else
|
|
BufferSize = 0;
|
|
|
|
DataSize += BufferSize;
|
|
|
|
// Increment reference counter for buffer
|
|
if (buffers[0])
|
|
((ALbuffer*)(ALTHUNK_LOOKUPENTRY(buffers[0])))->refcount++;
|
|
|
|
ALBufferList = ALBufferListStart;
|
|
|
|
for (i = 1; i < n; i++)
|
|
{
|
|
ALBufferList->next = malloc(sizeof(ALbufferlistitem));
|
|
ALBufferList->next->buffer = buffers[i];
|
|
ALBufferList->next->bufferstate = PENDING;
|
|
ALBufferList->next->flag = 0;
|
|
ALBufferList->next->next = NULL;
|
|
|
|
if (buffers[i])
|
|
BufferSize = ((ALbuffer*)ALTHUNK_LOOKUPENTRY(buffers[i]))->size;
|
|
else
|
|
BufferSize = 0;
|
|
|
|
DataSize += BufferSize;
|
|
|
|
// Increment reference counter for buffer
|
|
if (buffers[i])
|
|
((ALbuffer*)(ALTHUNK_LOOKUPENTRY(buffers[i])))->refcount++;
|
|
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
|
|
if (ALSource->queue == NULL)
|
|
{
|
|
ALSource->queue = ALBufferListStart;
|
|
// Update Current Buffer
|
|
ALSource->ulBufferID = ALBufferListStart->buffer;
|
|
}
|
|
else
|
|
{
|
|
// Find end of queue
|
|
ALBufferList = ALSource->queue;
|
|
while (ALBufferList->next != NULL)
|
|
{
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
|
|
ALBufferList->next = ALBufferListStart;
|
|
}
|
|
|
|
// Update number of buffers in queue
|
|
ALSource->BuffersInQueue += n;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Invalid Source Type (can't queue on a Static Source)
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Invalid Source Name
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
|
|
ProcessContext(Context);
|
|
}
|
|
else
|
|
{
|
|
// Invalid Context
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
// Implementation assumes that n is the number of buffers to be removed from the queue and buffers is
|
|
// an array of buffer IDs that are to be filled with the names of the buffers removed
|
|
ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers )
|
|
{
|
|
ALCcontext *Context;
|
|
ALsource *ALSource;
|
|
ALsizei i;
|
|
ALbufferlistitem *ALBufferList;
|
|
ALuint DataSize;
|
|
ALuint BufferSize;
|
|
ALuint BufferID;
|
|
ALboolean bBuffersProcessed;
|
|
|
|
if (n == 0)
|
|
return;
|
|
|
|
DataSize = 0;
|
|
BufferSize = 0;
|
|
bBuffersProcessed = AL_TRUE;
|
|
|
|
Context=alcGetCurrentContext();
|
|
if (Context)
|
|
{
|
|
SuspendContext(Context);
|
|
|
|
if (alIsSource(source))
|
|
{
|
|
ALSource = (ALsource*)ALTHUNK_LOOKUPENTRY(source);
|
|
|
|
// Check that all 'n' buffers have been processed
|
|
ALBufferList = ALSource->queue;
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
if ((ALBufferList != NULL) && (ALBufferList->bufferstate == PROCESSED))
|
|
{
|
|
ALBufferList = ALBufferList->next;
|
|
}
|
|
else
|
|
{
|
|
bBuffersProcessed = AL_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If all 'n' buffers have been processed, remove them from the queue
|
|
if (bBuffersProcessed)
|
|
{
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
ALBufferList = ALSource->queue;
|
|
|
|
ALSource->queue = ALBufferList->next;
|
|
// Record name of buffer
|
|
buffers[i] = ALBufferList->buffer;
|
|
// Decrement buffer reference counter
|
|
if (ALBufferList->buffer)
|
|
((ALbuffer*)(ALTHUNK_LOOKUPENTRY(ALBufferList->buffer)))->refcount--;
|
|
// Record size of buffer
|
|
if (ALBufferList->buffer)
|
|
BufferSize = ((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALBufferList->buffer))->size;
|
|
else
|
|
BufferSize = 0;
|
|
|
|
DataSize += BufferSize;
|
|
// Release memory for buffer list item
|
|
free(ALBufferList);
|
|
ALSource->BuffersInQueue--;
|
|
ALSource->BuffersProcessed--;
|
|
}
|
|
|
|
if (ALSource->state != AL_PLAYING)
|
|
{
|
|
if (ALSource->queue)
|
|
BufferID = ALSource->queue->buffer;
|
|
else
|
|
BufferID = 0;
|
|
|
|
ALSource->ulBufferID = BufferID;
|
|
}
|
|
|
|
if((ALuint)n > ALSource->BuffersPlayed)
|
|
{
|
|
ALSource->BuffersPlayed = 0;
|
|
ALSource->BufferPosition = 0;
|
|
}
|
|
else
|
|
ALSource->BuffersPlayed -= n;
|
|
}
|
|
else
|
|
{
|
|
// Some buffers can't be unqueue because they have not been processed
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Invalid Source Name
|
|
alSetError(AL_INVALID_NAME);
|
|
}
|
|
|
|
ProcessContext(Context);
|
|
}
|
|
else
|
|
{
|
|
// Invalid Context
|
|
alSetError(AL_INVALID_OPERATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
static ALvoid InitSourceParams(ALsource *pSource)
|
|
{
|
|
pSource->flInnerAngle = 360.0f;
|
|
pSource->flOuterAngle = 360.0f;
|
|
pSource->flPitch = 1.0f;
|
|
pSource->vPosition[0] = 0.0f;
|
|
pSource->vPosition[1] = 0.0f;
|
|
pSource->vPosition[2] = 0.0f;
|
|
pSource->vOrientation[0] = 0.0f;
|
|
pSource->vOrientation[1] = 0.0f;
|
|
pSource->vOrientation[2] = 0.0f;
|
|
pSource->vVelocity[0] = 0.0f;
|
|
pSource->vVelocity[1] = 0.0f;
|
|
pSource->vVelocity[2] = 0.0f;
|
|
pSource->flRefDistance = 1.0f;
|
|
pSource->flMaxDistance = FLT_MAX;
|
|
pSource->flRollOffFactor = 1.0f;
|
|
pSource->bLooping = AL_FALSE;
|
|
pSource->flGain = 1.0f;
|
|
pSource->flMinGain = 0.0f;
|
|
pSource->flMaxGain = 1.0f;
|
|
pSource->flOuterGain = 0.0f;
|
|
|
|
pSource->state = AL_INITIAL;
|
|
pSource->lSourceType = AL_UNDETERMINED;
|
|
|
|
pSource->ulBufferID= 0;
|
|
}
|
|
|
|
|
|
/*
|
|
GetSourceOffset
|
|
|
|
Gets the current playback position in the given Source, in the appropriate format (Bytes, Samples or MilliSeconds)
|
|
The offset is relative to the start of the queue (not the start of the current buffer)
|
|
*/
|
|
static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOffset)
|
|
{
|
|
ALbufferlistitem *pBufferList;
|
|
ALbuffer *pBuffer;
|
|
ALfloat flBufferFreq;
|
|
ALint lBytesPlayed, lChannels;
|
|
ALenum eOriginalFormat;
|
|
ALboolean bReturn = AL_TRUE;
|
|
ALint lTotalBufferDataSize;
|
|
|
|
if (((pSource->state == AL_PLAYING) || (pSource->state == AL_PAUSED)) && (pSource->ulBufferID))
|
|
{
|
|
pBuffer = ALTHUNK_LOOKUPENTRY(pSource->ulBufferID);
|
|
// Get Current Buffer Size and frequency (in milliseconds)
|
|
flBufferFreq = (ALfloat)pBuffer->frequency;
|
|
eOriginalFormat = pBuffer->eOriginalFormat;
|
|
lChannels = aluChannelsFromFormat(pBuffer->format);
|
|
|
|
// Get Current BytesPlayed
|
|
lBytesPlayed = pSource->position * lChannels * 2; // NOTE : This is the byte offset into the *current* buffer
|
|
// Add byte length of any processed buffers in the queue
|
|
pBufferList = pSource->queue;
|
|
while ((pBufferList) && (pBufferList->bufferstate == PROCESSED))
|
|
{
|
|
lBytesPlayed += ((ALbuffer*)ALTHUNK_LOOKUPENTRY(pBufferList->buffer))->size;
|
|
pBufferList = pBufferList->next;
|
|
}
|
|
|
|
lTotalBufferDataSize = 0;
|
|
pBufferList = pSource->queue;
|
|
while (pBufferList)
|
|
{
|
|
if (pBufferList->buffer)
|
|
lTotalBufferDataSize += ((ALbuffer*)ALTHUNK_LOOKUPENTRY(pBufferList->buffer))->size;
|
|
pBufferList = pBufferList->next;
|
|
}
|
|
|
|
if (pSource->bLooping)
|
|
{
|
|
if (lBytesPlayed < 0)
|
|
lBytesPlayed = 0;
|
|
else
|
|
lBytesPlayed = lBytesPlayed % lTotalBufferDataSize;
|
|
}
|
|
else
|
|
{
|
|
// Clamp BytesPlayed to within 0 and lTotalBufferDataSize
|
|
if(lBytesPlayed < 0)
|
|
lBytesPlayed = 0;
|
|
if(lBytesPlayed > lTotalBufferDataSize)
|
|
lBytesPlayed = lTotalBufferDataSize;
|
|
}
|
|
|
|
switch (eName)
|
|
{
|
|
case AL_SEC_OFFSET:
|
|
*pflOffset = ((ALfloat)lBytesPlayed / (lChannels * 2.0f * flBufferFreq));
|
|
break;
|
|
case AL_SAMPLE_OFFSET:
|
|
*pflOffset = (ALfloat)(lBytesPlayed / (lChannels * 2));
|
|
break;
|
|
case AL_BYTE_OFFSET:
|
|
// Take into account the original format of the Buffer
|
|
if ((eOriginalFormat == AL_FORMAT_MONO_IMA4) ||
|
|
(eOriginalFormat == AL_FORMAT_STEREO_IMA4))
|
|
{
|
|
// Compression rate of the ADPCM supported is 3.6111 to 1
|
|
lBytesPlayed = (ALint)((ALfloat)lBytesPlayed / 3.6111f);
|
|
// Round down to nearest ADPCM block
|
|
*pflOffset = (ALfloat)((lBytesPlayed / (36 * lChannels)) * 36 * lChannels);
|
|
}
|
|
else if (aluBytesFromFormat(eOriginalFormat) == 1)
|
|
{
|
|
*pflOffset = (ALfloat)(lBytesPlayed >> 1);
|
|
}
|
|
else if (aluBytesFromFormat(eOriginalFormat) == 4)
|
|
{
|
|
*pflOffset = (ALfloat)(lBytesPlayed << 1);
|
|
}
|
|
else
|
|
{
|
|
*pflOffset = (ALfloat)lBytesPlayed;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
*pflOffset = 0.0f;
|
|
}
|
|
|
|
return bReturn;
|
|
}
|
|
|
|
|
|
/*
|
|
ApplyOffset
|
|
|
|
Apply a playback offset to the Source. This function will update the queue (to correctly
|
|
mark buffers as 'pending' or 'processed' depending upon the new offset.
|
|
*/
|
|
static void ApplyOffset(ALsource *pSource, ALboolean bUpdateContext)
|
|
{
|
|
ALbufferlistitem *pBufferList;
|
|
ALbuffer *pBuffer;
|
|
ALint lBufferSize, lTotalBufferSize;
|
|
ALint lByteOffset;
|
|
|
|
// Get true byte offset
|
|
lByteOffset = GetByteOffset(pSource);
|
|
|
|
// If this is a valid offset apply it
|
|
if (lByteOffset != -1)
|
|
{
|
|
// Sort out the queue (pending and processed states)
|
|
pBufferList = pSource->queue;
|
|
lTotalBufferSize = 0;
|
|
pSource->BuffersPlayed = 0;
|
|
pSource->BuffersProcessed = 0;
|
|
while (pBufferList)
|
|
{
|
|
pBuffer = ALTHUNK_LOOKUPENTRY(pBufferList->buffer);
|
|
lBufferSize = pBuffer ? pBuffer->size : 0;
|
|
|
|
if ((lTotalBufferSize + lBufferSize) <= lByteOffset)
|
|
{
|
|
// Offset is past this buffer so increment BuffersPlayed and if the Source is NOT looping
|
|
// update the state to PROCESSED
|
|
pSource->BuffersPlayed++;
|
|
|
|
if (!pSource->bLooping)
|
|
{
|
|
pBufferList->bufferstate = PROCESSED;
|
|
pSource->BuffersProcessed++;
|
|
}
|
|
}
|
|
else if (lTotalBufferSize <= lByteOffset)
|
|
{
|
|
// Offset is within this buffer
|
|
pBufferList->bufferstate = PENDING;
|
|
|
|
// Set Current Buffer ID
|
|
pSource->ulBufferID = pBufferList->buffer;
|
|
|
|
// Set current position in this buffer
|
|
pSource->BufferPosition = lByteOffset - lTotalBufferSize;
|
|
|
|
// Set Total Bytes Played to Offset
|
|
pSource->lBytesPlayed = lByteOffset;
|
|
|
|
// SW Mixer Positions are in Samples
|
|
pSource->position = pSource->BufferPosition /
|
|
aluBytesFromFormat(pBuffer->format) /
|
|
aluChannelsFromFormat(pBuffer->format);
|
|
}
|
|
else
|
|
{
|
|
// Offset is before this buffer, so mark as pending
|
|
pBufferList->bufferstate = PENDING;
|
|
}
|
|
|
|
// Increment the TotalBufferSize
|
|
lTotalBufferSize += lBufferSize;
|
|
|
|
// Move on to next buffer in the Queue
|
|
pBufferList = pBufferList->next;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (bUpdateContext)
|
|
alSetError(AL_INVALID_VALUE);
|
|
}
|
|
|
|
// Clear Offset
|
|
pSource->lOffset = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
GetByteOffset
|
|
|
|
Returns the 'true' byte offset into the Source's queue (from the Sample, Byte or Millisecond
|
|
offset supplied by the application). This takes into account the fact that the buffer format
|
|
may have been modifed by AL (e.g 8bit samples are converted to 16bit)
|
|
*/
|
|
static ALint GetByteOffset(ALsource *pSource)
|
|
{
|
|
ALbuffer *pBuffer = NULL;
|
|
ALbufferlistitem *pBufferList;
|
|
ALfloat flBufferFreq;
|
|
ALint lChannels;
|
|
ALint lByteOffset = -1;
|
|
ALint lTotalBufferDataSize;
|
|
|
|
// Find the first non-NULL Buffer in the Queue
|
|
pBufferList = pSource->queue;
|
|
while (pBufferList)
|
|
{
|
|
if (pBufferList->buffer)
|
|
{
|
|
pBuffer = (ALbuffer*)ALTHUNK_LOOKUPENTRY(pBufferList->buffer);
|
|
break;
|
|
}
|
|
pBufferList = pBufferList->next;
|
|
}
|
|
|
|
if (pBuffer)
|
|
{
|
|
flBufferFreq = ((ALfloat)pBuffer->frequency);
|
|
lChannels = aluChannelsFromFormat(pBuffer->format);
|
|
|
|
// Determine the ByteOffset (and ensure it is block aligned)
|
|
switch (pSource->lOffsetType)
|
|
{
|
|
case AL_BYTE_OFFSET:
|
|
// Take into consideration the original format
|
|
if ((pBuffer->eOriginalFormat == AL_FORMAT_MONO_IMA4) ||
|
|
(pBuffer->eOriginalFormat == AL_FORMAT_STEREO_IMA4))
|
|
{
|
|
// Round down to nearest ADPCM block
|
|
lByteOffset = (pSource->lOffset / (36 * lChannels)) * 36 * lChannels;
|
|
// Multiply by compression rate
|
|
lByteOffset = (ALint)(3.6111f * (ALfloat)lByteOffset);
|
|
lByteOffset -= (lByteOffset % (lChannels * 2));
|
|
}
|
|
else if (aluBytesFromFormat(pBuffer->eOriginalFormat) == 1)
|
|
{
|
|
lByteOffset = pSource->lOffset * 2;
|
|
lByteOffset -= (lByteOffset % (lChannels * 2));
|
|
}
|
|
else if (aluBytesFromFormat(pBuffer->eOriginalFormat) == 4)
|
|
{
|
|
lByteOffset = pSource->lOffset / 2;
|
|
lByteOffset -= (lByteOffset % (lChannels * 2));
|
|
}
|
|
else
|
|
{
|
|
lByteOffset = pSource->lOffset;
|
|
lByteOffset -= (lByteOffset % (lChannels * 2));
|
|
}
|
|
break;
|
|
|
|
case AL_SAMPLE_OFFSET:
|
|
lByteOffset = pSource->lOffset * lChannels * 2;
|
|
break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
// Note - lOffset is internally stored as Milliseconds
|
|
lByteOffset = (ALint)(pSource->lOffset * lChannels * 2.0f * flBufferFreq / 1000.0f);
|
|
lByteOffset -= (lByteOffset % (lChannels * 2));
|
|
break;
|
|
}
|
|
|
|
lTotalBufferDataSize = 0;
|
|
pBufferList = pSource->queue;
|
|
while (pBufferList)
|
|
{
|
|
if (pBufferList->buffer)
|
|
lTotalBufferDataSize += ((ALbuffer*)ALTHUNK_LOOKUPENTRY(pBufferList->buffer))->size;
|
|
pBufferList = pBufferList->next;
|
|
}
|
|
|
|
// Finally, if the ByteOffset is beyond the length of all the buffers in the queue, return -1
|
|
if (lByteOffset >= lTotalBufferDataSize)
|
|
lByteOffset = -1;
|
|
}
|
|
|
|
return lByteOffset;
|
|
}
|