AuroraOpenALSoft/OpenAL32
2014-03-22 02:39:57 -07:00
..
Include Move some HRTF and mixer structs to alu.h 2014-03-22 02:39:57 -07:00
alAuxEffectSlot.c Increase the vector reserve as needed when pushing in new items 2014-03-21 16:35:38 -07:00
alBuffer.c Only require MSADPCM block alignment to be a multiple of 2 2014-03-06 21:42:03 -08:00
alEffect.c Use C99 inline in more places 2013-11-04 13:44:46 -08:00
alError.c Move the device mutex to the backend 2013-10-28 12:05:33 -07:00
alExtension.c Remove the last of the al_try code 2013-10-07 12:05:39 -07:00
alFilter.c Use C99 inline in more places 2013-11-04 13:44:46 -08:00
alFontsound.c Rename aftertouch to keypressure 2014-01-17 04:18:49 -08:00
alListener.c Remove al_try from alListener.c 2013-10-07 09:04:52 -07:00
alMidi.c Rename aftertouch to keypressure 2014-01-17 04:18:49 -08:00
alPreset.c Allow getting preset properties even when referenced 2014-01-12 23:57:44 -08:00
alSoundfont.c Use OpenDataFile to load soundfonts relative to data directories 2014-02-27 02:20:51 -08:00
alSource.c Store some source mixing parameters in the active source struct 2014-03-19 13:14:11 -07:00
alState.c Add a generic vector interface and use it for the active effect slots 2014-03-21 01:23:01 -07:00
alThunk.c Fix a minor typo 2012-04-25 19:37:12 -07:00
sample_cvt.c Use the correct array size 2014-03-08 22:48:36 -08:00