AuroraOpenALSoft/OpenAL32/Include
Chris Robinson 84d2d623b6 Add a head-dampening option
This simulates occlusion of the player's head for sounds coming from behind,
when outputing to mono or stereo
2009-12-08 14:18:07 -08:00
..
alAuxEffectSlot.h Handle NULL effect objects as AL_EFFECT_NULL effects 2009-11-05 20:50:56 -08:00
alBuffer.h Internally store 32-bit float buffer data, and mix accordingly 2009-12-07 10:35:30 -08:00
alDatabuffer.h Add in-progress working extension AL_EXTX_sample_buffer_object 2009-08-16 00:54:08 -07:00
alEffect.h Store the effect and filter lists in the device 2009-08-15 09:39:18 -07:00
alError.h Initial import 2007-11-13 18:02:18 -08:00
alExtension.h Initial import 2007-11-13 18:02:18 -08:00
alFilter.h Add a function for 1-pole filtering 2009-11-22 21:20:27 -08:00
alListener.h Add AL_METERS_PER_UNIT listener property 2007-12-17 19:40:43 -08:00
alMain.h Add a head-dampening option 2009-12-08 14:18:07 -08:00
alSource.h Send multi-channel sources to auxiliary effect slots 2009-11-26 00:39:32 -08:00
alState.h Initial import 2007-11-13 18:02:18 -08:00
alThunk.h Move function declarations outside of the if-block 2007-12-06 22:15:16 -08:00
alu.h Change internal order to match WFX 2009-12-07 00:51:27 -08:00
bs2b.h Add the Bauer stereophonic-to-binaural DSP (bs2b) code and hooks 2008-01-03 05:36:51 -08:00