a16739f765
Note that this now also causes all playing sources to update when an effect slot is updated. This is a bit wasteful, as it should only need to re-update sources that are using the effect slot (and only when a relevant property is changed), but it's good enough. Especially with deferring since all playing sources are going to get updated on the process call anyway. |
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.. | ||
alAuxEffectSlot.h | ||
alBuffer.h | ||
alEffect.h | ||
alError.h | ||
alFilter.h | ||
alListener.h | ||
alMain.h | ||
alSource.h | ||
alThunk.h | ||
alu.h | ||
bs2b.h | ||
sample_cvt.h |