AuroraOpenALSoft/OpenAL32/alSource.c
2013-06-05 01:52:49 -07:00

2734 lines
77 KiB
C

/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include <float.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alError.h"
#include "alSource.h"
#include "alBuffer.h"
#include "alThunk.h"
#include "alAuxEffectSlot.h"
enum Resampler DefaultResampler = LinearResampler;
const ALsizei ResamplerPadding[ResamplerMax] = {
0, /* Point */
1, /* Linear */
2, /* Cubic */
};
const ALsizei ResamplerPrePadding[ResamplerMax] = {
0, /* Point */
0, /* Linear */
1, /* Cubic */
};
static ALvoid InitSourceParams(ALsource *Source);
static ALint64 GetSourceOffset(const ALsource *Source);
static ALdouble GetSourceSecOffset(const ALsource *Source);
static ALvoid GetSourceOffsets(const ALsource *Source, ALenum name, ALdouble *offsets, ALdouble updateLen);
static ALint GetSampleOffset(ALsource *Source);
typedef enum SrcFloatProp {
sfPitch = AL_PITCH,
sfGain = AL_GAIN,
sfMinGain = AL_MIN_GAIN,
sfMaxGain = AL_MAX_GAIN,
sfMaxDistance = AL_MAX_DISTANCE,
sfRolloffFactor = AL_ROLLOFF_FACTOR,
sfDopplerFactor = AL_DOPPLER_FACTOR,
sfConeOuterGain = AL_CONE_OUTER_GAIN,
sfSecOffset = AL_SEC_OFFSET,
sfSampleOffset = AL_SAMPLE_OFFSET,
sfByteOffset = AL_BYTE_OFFSET,
sfConeInnerAngle = AL_CONE_INNER_ANGLE,
sfConeOuterAngle = AL_CONE_OUTER_ANGLE,
sfRefDistance = AL_REFERENCE_DISTANCE,
sfPosition = AL_POSITION,
sfVelocity = AL_VELOCITY,
sfDirection = AL_DIRECTION,
sfSourceRelative = AL_SOURCE_RELATIVE,
sfLooping = AL_LOOPING,
sfBuffer = AL_BUFFER,
sfSourceState = AL_SOURCE_STATE,
sfBuffersQueued = AL_BUFFERS_QUEUED,
sfBuffersProcessed = AL_BUFFERS_PROCESSED,
sfSourceType = AL_SOURCE_TYPE,
/* ALC_EXT_EFX */
sfConeOuterGainHF = AL_CONE_OUTER_GAINHF,
sfAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR,
sfRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR,
sfDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO,
sfAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO,
sfAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO,
/* AL_SOFT_direct_channels */
sfDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT,
/* AL_EXT_source_distance_model */
sfDistanceModel = AL_DISTANCE_MODEL,
/* AL_SOFT_buffer_sub_data / AL_SOFT_buffer_samples */
sfSampleRWOffsetsSOFT = AL_SAMPLE_RW_OFFSETS_SOFT,
sfByteRWOffsetsSOFT = AL_BYTE_RW_OFFSETS_SOFT,
/* AL_SOFT_source_latency */
sfSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT,
} SrcFloatProp;
typedef enum SrcIntProp {
siMaxDistance = AL_MAX_DISTANCE,
siRolloffFactor = AL_ROLLOFF_FACTOR,
siRefDistance = AL_REFERENCE_DISTANCE,
siSourceRelative = AL_SOURCE_RELATIVE,
siConeInnerAngle = AL_CONE_INNER_ANGLE,
siConeOuterAngle = AL_CONE_OUTER_ANGLE,
siLooping = AL_LOOPING,
siBuffer = AL_BUFFER,
siSourceState = AL_SOURCE_STATE,
siBuffersQueued = AL_BUFFERS_QUEUED,
siBuffersProcessed = AL_BUFFERS_PROCESSED,
siSourceType = AL_SOURCE_TYPE,
siSecOffset = AL_SEC_OFFSET,
siSampleOffset = AL_SAMPLE_OFFSET,
siByteOffset = AL_BYTE_OFFSET,
siDopplerFactor = AL_DOPPLER_FACTOR,
siPosition = AL_POSITION,
siVelocity = AL_VELOCITY,
siDirection = AL_DIRECTION,
/* ALC_EXT_EFX */
siDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO,
siAuxSendFilterGainAutio = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO,
siAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO,
siDirectFilter = AL_DIRECT_FILTER,
siAuxSendFilter = AL_AUXILIARY_SEND_FILTER,
/* AL_SOFT_direct_channels */
siDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT,
/* AL_EXT_source_distance_model */
siDistanceModel = AL_DISTANCE_MODEL,
/* AL_SOFT_buffer_sub_data / AL_SOFT_buffer_samples */
siSampleRWOffsetsSOFT = AL_SAMPLE_RW_OFFSETS_SOFT,
siByteRWOffsetsSOFT = AL_BYTE_RW_OFFSETS_SOFT,
/* AL_SOFT_source_latency */
siSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT,
} SrcIntProp;
static ALenum SetSourcefv(ALsource *Source, ALCcontext *Context, SrcFloatProp prop, const ALfloat *values);
static ALenum SetSourceiv(ALsource *Source, ALCcontext *Context, SrcIntProp prop, const ALint *values);
static ALenum SetSourcei64v(ALsource *Source, ALCcontext *Context, SrcIntProp prop, const ALint64SOFT *values);
static ALenum GetSourcedv(const ALsource *Source, ALCcontext *Context, SrcFloatProp prop, ALdouble *values);
static ALenum GetSourceiv(const ALsource *Source, ALCcontext *Context, SrcIntProp prop, ALint *values);
static ALenum GetSourcei64v(const ALsource *Source, ALCcontext *Context, SrcIntProp prop, ALint64 *values);
static ALint FloatValsByProp(ALenum prop)
{
if(prop != (ALenum)((SrcFloatProp)prop))
return 0;
switch((SrcFloatProp)prop)
{
case sfPitch:
case sfGain:
case sfMinGain:
case sfMaxGain:
case sfMaxDistance:
case sfRolloffFactor:
case sfDopplerFactor:
case sfConeOuterGain:
case sfSecOffset:
case sfSampleOffset:
case sfByteOffset:
case sfConeInnerAngle:
case sfConeOuterAngle:
case sfRefDistance:
case sfConeOuterGainHF:
case sfAirAbsorptionFactor:
case sfRoomRolloffFactor:
case sfDirectFilterGainHFAuto:
case sfAuxSendFilterGainAuto:
case sfAuxSendFilterGainHFAuto:
case sfDirectChannelsSOFT:
case sfDistanceModel:
case sfSourceRelative:
case sfLooping:
case sfBuffer:
case sfSourceState:
case sfBuffersQueued:
case sfBuffersProcessed:
case sfSourceType:
return 1;
case sfSampleRWOffsetsSOFT:
case sfByteRWOffsetsSOFT:
return 2;
case sfPosition:
case sfVelocity:
case sfDirection:
return 3;
case sfSecOffsetLatencySOFT:
break; /* Double only */
}
return 0;
}
static ALint DoubleValsByProp(ALenum prop)
{
if(prop != (ALenum)((SrcFloatProp)prop))
return 0;
switch((SrcFloatProp)prop)
{
case sfPitch:
case sfGain:
case sfMinGain:
case sfMaxGain:
case sfMaxDistance:
case sfRolloffFactor:
case sfDopplerFactor:
case sfConeOuterGain:
case sfSecOffset:
case sfSampleOffset:
case sfByteOffset:
case sfConeInnerAngle:
case sfConeOuterAngle:
case sfRefDistance:
case sfConeOuterGainHF:
case sfAirAbsorptionFactor:
case sfRoomRolloffFactor:
case sfDirectFilterGainHFAuto:
case sfAuxSendFilterGainAuto:
case sfAuxSendFilterGainHFAuto:
case sfDirectChannelsSOFT:
case sfDistanceModel:
case sfSourceRelative:
case sfLooping:
case sfBuffer:
case sfSourceState:
case sfBuffersQueued:
case sfBuffersProcessed:
case sfSourceType:
return 1;
case sfSampleRWOffsetsSOFT:
case sfByteRWOffsetsSOFT:
case sfSecOffsetLatencySOFT:
return 2;
case sfPosition:
case sfVelocity:
case sfDirection:
return 3;
}
return 0;
}
static ALint IntValsByProp(ALenum prop)
{
if(prop != (ALenum)((SrcIntProp)prop))
return 0;
switch((SrcIntProp)prop)
{
case siMaxDistance:
case siRolloffFactor:
case siRefDistance:
case siSourceRelative:
case siConeInnerAngle:
case siConeOuterAngle:
case siLooping:
case siBuffer:
case siSourceState:
case siBuffersQueued:
case siBuffersProcessed:
case siSourceType:
case siSecOffset:
case siSampleOffset:
case siByteOffset:
case siDopplerFactor:
case siDirectFilterGainHFAuto:
case siAuxSendFilterGainAutio:
case siAuxSendFilterGainHFAuto:
case siDirectFilter:
case siDirectChannelsSOFT:
case siDistanceModel:
return 1;
case siSampleRWOffsetsSOFT:
case siByteRWOffsetsSOFT:
return 2;
case siPosition:
case siVelocity:
case siDirection:
case siAuxSendFilter:
return 3;
case siSampleOffsetLatencySOFT:
break; /* i64 only */
}
return 0;
}
static ALint Int64ValsByProp(ALenum prop)
{
if(prop != (ALenum)((SrcIntProp)prop))
return 0;
switch((SrcIntProp)prop)
{
case siMaxDistance:
case siRolloffFactor:
case siRefDistance:
case siSourceRelative:
case siConeInnerAngle:
case siConeOuterAngle:
case siLooping:
case siBuffer:
case siSourceState:
case siBuffersQueued:
case siBuffersProcessed:
case siSourceType:
case siSecOffset:
case siSampleOffset:
case siByteOffset:
case siDopplerFactor:
case siDirectFilterGainHFAuto:
case siAuxSendFilterGainAutio:
case siAuxSendFilterGainHFAuto:
case siDirectFilter:
case siDirectChannelsSOFT:
case siDistanceModel:
return 1;
case siSampleRWOffsetsSOFT:
case siByteRWOffsetsSOFT:
case siSampleOffsetLatencySOFT:
return 2;
case siPosition:
case siVelocity:
case siDirection:
case siAuxSendFilter:
return 3;
}
return 0;
}
#define RETERR(x) do { \
alSetError(Context, (x)); \
return (x); \
} while(0)
#define CHECKVAL(x) do { \
if(!(x)) \
RETERR(AL_INVALID_VALUE); \
} while(0)
static ALenum SetSourcefv(ALsource *Source, ALCcontext *Context, SrcFloatProp prop, const ALfloat *values)
{
ALint ival;
switch(prop)
{
case AL_PITCH:
CHECKVAL(*values >= 0.0f);
Source->Pitch = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_CONE_INNER_ANGLE:
CHECKVAL(*values >= 0.0f && *values <= 360.0f);
Source->InnerAngle = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_CONE_OUTER_ANGLE:
CHECKVAL(*values >= 0.0f && *values <= 360.0f);
Source->OuterAngle = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_GAIN:
CHECKVAL(*values >= 0.0f);
Source->Gain = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_MAX_DISTANCE:
CHECKVAL(*values >= 0.0f);
Source->MaxDistance = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_ROLLOFF_FACTOR:
CHECKVAL(*values >= 0.0f);
Source->RollOffFactor = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_REFERENCE_DISTANCE:
CHECKVAL(*values >= 0.0f);
Source->RefDistance = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_MIN_GAIN:
CHECKVAL(*values >= 0.0f && *values <= 1.0f);
Source->MinGain = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_MAX_GAIN:
CHECKVAL(*values >= 0.0f && *values <= 1.0f);
Source->MaxGain = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_CONE_OUTER_GAIN:
CHECKVAL(*values >= 0.0f && *values <= 1.0f);
Source->OuterGain = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_CONE_OUTER_GAINHF:
CHECKVAL(*values >= 0.0f && *values <= 1.0f);
Source->OuterGainHF = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_AIR_ABSORPTION_FACTOR:
CHECKVAL(*values >= 0.0f && *values <= 10.0f);
Source->AirAbsorptionFactor = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_ROOM_ROLLOFF_FACTOR:
CHECKVAL(*values >= 0.0f && *values <= 10.0f);
Source->RoomRolloffFactor = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_DOPPLER_FACTOR:
CHECKVAL(*values >= 0.0f && *values <= 1.0f);
Source->DopplerFactor = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CHECKVAL(*values >= 0.0f);
LockContext(Context);
Source->OffsetType = prop;
Source->Offset = *values;
if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) &&
!Context->DeferUpdates)
{
if(ApplyOffset(Source) == AL_FALSE)
{
UnlockContext(Context);
RETERR(AL_INVALID_VALUE);
}
}
UnlockContext(Context);
return AL_NO_ERROR;
case AL_SEC_OFFSET_LATENCY_SOFT:
/* Query only */
RETERR(AL_INVALID_OPERATION);
case AL_POSITION:
CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
LockContext(Context);
Source->Position[0] = values[0];
Source->Position[1] = values[1];
Source->Position[2] = values[2];
UnlockContext(Context);
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_VELOCITY:
CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
LockContext(Context);
Source->Velocity[0] = values[0];
Source->Velocity[1] = values[1];
Source->Velocity[2] = values[2];
UnlockContext(Context);
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_DIRECTION:
CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
LockContext(Context);
Source->Orientation[0] = values[0];
Source->Orientation[1] = values[1];
Source->Orientation[2] = values[2];
UnlockContext(Context);
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case sfSampleRWOffsetsSOFT:
case sfByteRWOffsetsSOFT:
RETERR(AL_INVALID_OPERATION);
case sfSourceRelative:
case sfLooping:
case sfSourceState:
case sfSourceType:
case sfDistanceModel:
case sfDirectFilterGainHFAuto:
case sfAuxSendFilterGainAuto:
case sfAuxSendFilterGainHFAuto:
case sfDirectChannelsSOFT:
ival = (ALint)values[0];
return SetSourceiv(Source, Context, (SrcIntProp)prop, &ival);
case sfBuffer:
case sfBuffersQueued:
case sfBuffersProcessed:
ival = (ALint)((ALuint)values[0]);
return SetSourceiv(Source, Context, (SrcIntProp)prop, &ival);
}
ERR("Unexpected property: 0x%04x\n", prop);
RETERR(AL_INVALID_ENUM);
}
static ALenum SetSourceiv(ALsource *Source, ALCcontext *Context, SrcIntProp prop, const ALint *values)
{
ALCdevice *device = Context->Device;
ALbuffer *buffer = NULL;
ALfilter *filter = NULL;
ALeffectslot *slot = NULL;
ALbufferlistitem *oldlist;
ALfloat fvals[3];
switch(prop)
{
case AL_SOURCE_RELATIVE:
CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
Source->HeadRelative = (ALboolean)*values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_LOOPING:
CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
Source->Looping = (ALboolean)*values;
return AL_NO_ERROR;
case AL_BUFFER:
CHECKVAL(*values == 0 || (buffer=LookupBuffer(device, *values)) != NULL);
LockContext(Context);
if(!(Source->state == AL_STOPPED || Source->state == AL_INITIAL))
{
UnlockContext(Context);
RETERR(AL_INVALID_OPERATION);
}
Source->BuffersInQueue = 0;
Source->BuffersPlayed = 0;
if(buffer != NULL)
{
ALbufferlistitem *BufferListItem;
/* Source is now Static */
Source->SourceType = AL_STATIC;
/* Add the selected buffer to a one-item queue */
BufferListItem = malloc(sizeof(ALbufferlistitem));
BufferListItem->buffer = buffer;
BufferListItem->next = NULL;
BufferListItem->prev = NULL;
IncrementRef(&buffer->ref);
oldlist = ExchangePtr((XchgPtr*)&Source->queue, BufferListItem);
Source->BuffersInQueue = 1;
ReadLock(&buffer->lock);
Source->NumChannels = ChannelsFromFmt(buffer->FmtChannels);
Source->SampleSize = BytesFromFmt(buffer->FmtType);
ReadUnlock(&buffer->lock);
if(buffer->FmtChannels == FmtMono)
Source->Update = CalcSourceParams;
else
Source->Update = CalcNonAttnSourceParams;
Source->NeedsUpdate = AL_TRUE;
}
else
{
/* Source is now Undetermined */
Source->SourceType = AL_UNDETERMINED;
oldlist = ExchangePtr((XchgPtr*)&Source->queue, NULL);
}
/* Delete all elements in the previous queue */
while(oldlist != NULL)
{
ALbufferlistitem *temp = oldlist;
oldlist = temp->next;
if(temp->buffer)
DecrementRef(&temp->buffer->ref);
free(temp);
}
UnlockContext(Context);
return AL_NO_ERROR;
case siSourceState:
case siSourceType:
case siBuffersQueued:
case siBuffersProcessed:
/* Query only */
RETERR(AL_INVALID_OPERATION);
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CHECKVAL(*values >= 0);
LockContext(Context);
Source->OffsetType = prop;
Source->Offset = *values;
if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) &&
!Context->DeferUpdates)
{
if(ApplyOffset(Source) == AL_FALSE)
{
UnlockContext(Context);
RETERR(AL_INVALID_VALUE);
}
}
UnlockContext(Context);
return AL_NO_ERROR;
case siSampleRWOffsetsSOFT:
case siByteRWOffsetsSOFT:
/* Query only */
RETERR(AL_INVALID_OPERATION);
case AL_DIRECT_FILTER:
CHECKVAL(*values == 0 || (filter=LookupFilter(device, *values)) != NULL);
LockContext(Context);
if(!filter)
{
Source->DirectGain = 1.0f;
Source->DirectGainHF = 1.0f;
}
else
{
Source->DirectGain = filter->Gain;
Source->DirectGainHF = filter->GainHF;
}
UnlockContext(Context);
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_DIRECT_FILTER_GAINHF_AUTO:
CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
Source->DryGainHFAuto = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
Source->WetGainAuto = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
Source->WetGainHFAuto = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_DIRECT_CHANNELS_SOFT:
CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
Source->DirectChannels = *values;
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_DISTANCE_MODEL:
CHECKVAL(*values == AL_NONE ||
*values == AL_INVERSE_DISTANCE ||
*values == AL_INVERSE_DISTANCE_CLAMPED ||
*values == AL_LINEAR_DISTANCE ||
*values == AL_LINEAR_DISTANCE_CLAMPED ||
*values == AL_EXPONENT_DISTANCE ||
*values == AL_EXPONENT_DISTANCE_CLAMPED);
Source->DistanceModel = *values;
if(Context->SourceDistanceModel)
Source->NeedsUpdate = AL_TRUE;
return AL_NO_ERROR;
case AL_AUXILIARY_SEND_FILTER:
LockContext(Context);
if(!((ALuint)values[1] < device->NumAuxSends &&
(values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != NULL) &&
(values[2] == 0 || (filter=LookupFilter(device, values[2])) != NULL)))
{
UnlockContext(Context);
RETERR(AL_INVALID_VALUE);
}
/* Add refcount on the new slot, and release the previous slot */
if(slot) IncrementRef(&slot->ref);
slot = ExchangePtr((XchgPtr*)&Source->Send[values[1]].Slot, slot);
if(slot) DecrementRef(&slot->ref);
if(!filter)
{
/* Disable filter */
Source->Send[values[1]].Gain = 1.0f;
Source->Send[values[1]].GainHF = 1.0f;
}
else
{
Source->Send[values[1]].Gain = filter->Gain;
Source->Send[values[1]].GainHF = filter->GainHF;
}
Source->NeedsUpdate = AL_TRUE;
UnlockContext(Context);
return AL_NO_ERROR;
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_REFERENCE_DISTANCE:
case siDopplerFactor:
fvals[0] = (ALfloat)*values;
return SetSourcefv(Source, Context, (int)prop, fvals);
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
fvals[0] = (ALfloat)values[0];
fvals[1] = (ALfloat)values[1];
fvals[2] = (ALfloat)values[2];
return SetSourcefv(Source, Context, (int)prop, fvals);
case siSampleOffsetLatencySOFT:
/* i64 only */
break;
}
ERR("Unexpected property: 0x%04x\n", prop);
RETERR(AL_INVALID_ENUM);
}
static ALenum SetSourcei64v(ALsource *Source, ALCcontext *Context, SrcIntProp prop, const ALint64SOFT *values)
{
ALfloat fvals[3];
ALint ivals[3];
switch(prop)
{
case siSampleRWOffsetsSOFT:
case siByteRWOffsetsSOFT:
case siSampleOffsetLatencySOFT:
/* Query only */
RETERR(AL_INVALID_OPERATION);
/* 1x int */
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BYTE_OFFSET:
case AL_SAMPLE_OFFSET:
case siSourceType:
case siBuffersQueued:
case siBuffersProcessed:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
CHECKVAL(*values <= INT_MAX && *values >= INT_MIN);
ivals[0] = (ALint)*values;
return SetSourceiv(Source, Context, (int)prop, ivals);
/* 1x uint */
case AL_BUFFER:
case AL_DIRECT_FILTER:
CHECKVAL(*values <= UINT_MAX && *values >= 0);
ivals[0] = (ALuint)*values;
return SetSourceiv(Source, Context, (int)prop, ivals);
/* 3x uint */
case AL_AUXILIARY_SEND_FILTER:
CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 &&
values[1] <= UINT_MAX && values[1] >= 0 &&
values[2] <= UINT_MAX && values[2] >= 0);
ivals[0] = (ALuint)values[0];
ivals[1] = (ALuint)values[1];
ivals[2] = (ALuint)values[2];
return SetSourceiv(Source, Context, (int)prop, ivals);
/* 1x float */
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_REFERENCE_DISTANCE:
case AL_SEC_OFFSET:
case siDopplerFactor:
fvals[0] = (ALfloat)*values;
return SetSourcefv(Source, Context, (int)prop, fvals);
/* 3x float */
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
fvals[0] = (ALfloat)values[0];
fvals[1] = (ALfloat)values[1];
fvals[2] = (ALfloat)values[2];
return SetSourcefv(Source, Context, (int)prop, fvals);
}
ERR("Unexpected property: 0x%04x\n", prop);
RETERR(AL_INVALID_ENUM);
}
#undef CHECKVAL
static ALenum GetSourcedv(const ALsource *Source, ALCcontext *Context, SrcFloatProp prop, ALdouble *values)
{
ALdouble offsets[2];
ALdouble updateLen;
ALint ivals[3];
ALenum err;
switch(prop)
{
case AL_GAIN:
*values = Source->Gain;
return AL_NO_ERROR;
case AL_PITCH:
*values = Source->Pitch;
return AL_NO_ERROR;
case AL_MAX_DISTANCE:
*values = Source->MaxDistance;
return AL_NO_ERROR;
case AL_ROLLOFF_FACTOR:
*values = Source->RollOffFactor;
return AL_NO_ERROR;
case AL_REFERENCE_DISTANCE:
*values = Source->RefDistance;
return AL_NO_ERROR;
case AL_CONE_INNER_ANGLE:
*values = Source->InnerAngle;
return AL_NO_ERROR;
case AL_CONE_OUTER_ANGLE:
*values = Source->OuterAngle;
return AL_NO_ERROR;
case AL_MIN_GAIN:
*values = Source->MinGain;
return AL_NO_ERROR;
case AL_MAX_GAIN:
*values = Source->MaxGain;
return AL_NO_ERROR;
case AL_CONE_OUTER_GAIN:
*values = Source->OuterGain;
return AL_NO_ERROR;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
LockContext(Context);
updateLen = (ALdouble)Context->Device->UpdateSize /
Context->Device->Frequency;
GetSourceOffsets(Source, prop, offsets, updateLen);
UnlockContext(Context);
*values = offsets[0];
return AL_NO_ERROR;
case AL_CONE_OUTER_GAINHF:
*values = Source->OuterGainHF;
return AL_NO_ERROR;
case AL_AIR_ABSORPTION_FACTOR:
*values = Source->AirAbsorptionFactor;
return AL_NO_ERROR;
case AL_ROOM_ROLLOFF_FACTOR:
*values = Source->RoomRolloffFactor;
return AL_NO_ERROR;
case AL_DOPPLER_FACTOR:
*values = Source->DopplerFactor;
return AL_NO_ERROR;
case AL_SAMPLE_RW_OFFSETS_SOFT:
case AL_BYTE_RW_OFFSETS_SOFT:
LockContext(Context);
updateLen = (ALdouble)Context->Device->UpdateSize /
Context->Device->Frequency;
GetSourceOffsets(Source, prop, values, updateLen);
UnlockContext(Context);
return AL_NO_ERROR;
case AL_SEC_OFFSET_LATENCY_SOFT:
LockContext(Context);
values[0] = GetSourceSecOffset(Source);
values[1] = (ALdouble)ALCdevice_GetLatency(Context->Device) /
1000000000.0;
UnlockContext(Context);
return AL_NO_ERROR;
case AL_POSITION:
LockContext(Context);
values[0] = Source->Position[0];
values[1] = Source->Position[1];
values[2] = Source->Position[2];
UnlockContext(Context);
return AL_NO_ERROR;
case AL_VELOCITY:
LockContext(Context);
values[0] = Source->Velocity[0];
values[1] = Source->Velocity[1];
values[2] = Source->Velocity[2];
UnlockContext(Context);
return AL_NO_ERROR;
case AL_DIRECTION:
LockContext(Context);
values[0] = Source->Orientation[0];
values[1] = Source->Orientation[1];
values[2] = Source->Orientation[2];
UnlockContext(Context);
return AL_NO_ERROR;
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_BUFFER:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
if((err=GetSourceiv(Source, Context, (int)prop, ivals)) == AL_NO_ERROR)
*values = (ALdouble)ivals[0];
return err;
}
ERR("Unexpected property: 0x%04x\n", prop);
RETERR(AL_INVALID_ENUM);
}
static ALenum GetSourceiv(const ALsource *Source, ALCcontext *Context, SrcIntProp prop, ALint *values)
{
ALbufferlistitem *BufferList;
ALdouble dvals[3];
ALenum err;
switch(prop)
{
case AL_SOURCE_RELATIVE:
*values = Source->HeadRelative;
return AL_NO_ERROR;
case AL_LOOPING:
*values = Source->Looping;
return AL_NO_ERROR;
case AL_BUFFER:
LockContext(Context);
BufferList = Source->queue;
if(Source->SourceType != AL_STATIC)
{
ALuint i = Source->BuffersPlayed;
while(i > 0)
{
BufferList = BufferList->next;
i--;
}
}
*values = ((BufferList && BufferList->buffer) ?
BufferList->buffer->id : 0);
UnlockContext(Context);
return AL_NO_ERROR;
case AL_SOURCE_STATE:
*values = Source->state;
return AL_NO_ERROR;
case AL_BUFFERS_QUEUED:
*values = Source->BuffersInQueue;
return AL_NO_ERROR;
case AL_BUFFERS_PROCESSED:
LockContext(Context);
if(Source->Looping || Source->SourceType != AL_STREAMING)
{
/* Buffers on a looping source are in a perpetual state of
* PENDING, so don't report any as PROCESSED */
*values = 0;
}
else
*values = Source->BuffersPlayed;
UnlockContext(Context);
return AL_NO_ERROR;
case AL_SOURCE_TYPE:
*values = Source->SourceType;
return AL_NO_ERROR;
case AL_DIRECT_FILTER_GAINHF_AUTO:
*values = Source->DryGainHFAuto;
return AL_NO_ERROR;
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
*values = Source->WetGainAuto;
return AL_NO_ERROR;
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
*values = Source->WetGainHFAuto;
return AL_NO_ERROR;
case AL_DIRECT_CHANNELS_SOFT:
*values = Source->DirectChannels;
return AL_NO_ERROR;
case AL_DISTANCE_MODEL:
*values = Source->DistanceModel;
return AL_NO_ERROR;
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_REFERENCE_DISTANCE:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DOPPLER_FACTOR:
if((err=GetSourcedv(Source, Context, (int)prop, dvals)) == AL_NO_ERROR)
*values = (ALint)dvals[0];
return err;
case AL_SAMPLE_RW_OFFSETS_SOFT:
case AL_BYTE_RW_OFFSETS_SOFT:
if((err=GetSourcedv(Source, Context, (int)prop, dvals)) == AL_NO_ERROR)
{
values[0] = (ALint)dvals[0];
values[1] = (ALint)dvals[1];
}
return err;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
if((err=GetSourcedv(Source, Context, (int)prop, dvals)) == AL_NO_ERROR)
{
values[0] = (ALint)dvals[0];
values[1] = (ALint)dvals[1];
values[2] = (ALint)dvals[2];
}
return err;
case siSampleOffsetLatencySOFT:
/* i64 only */
break;
case siDirectFilter:
case siAuxSendFilter:
/* ??? */
break;
}
ERR("Unexpected property: 0x%04x\n", prop);
RETERR(AL_INVALID_ENUM);
}
static ALenum GetSourcei64v(const ALsource *Source, ALCcontext *Context, SrcIntProp prop, ALint64 *values)
{
ALdouble dvals[3];
ALint ivals[3];
ALenum err;
switch(prop)
{
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
LockContext(Context);
values[0] = GetSourceOffset(Source);
values[1] = ALCdevice_GetLatency(Context->Device);
UnlockContext(Context);
return AL_NO_ERROR;
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_REFERENCE_DISTANCE:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DOPPLER_FACTOR:
if((err=GetSourcedv(Source, Context, (int)prop, dvals)) == AL_NO_ERROR)
*values = (ALint64)dvals[0];
return err;
case AL_SAMPLE_RW_OFFSETS_SOFT:
case AL_BYTE_RW_OFFSETS_SOFT:
if((err=GetSourcedv(Source, Context, (int)prop, dvals)) == AL_NO_ERROR)
{
values[0] = (ALint64)dvals[0];
values[1] = (ALint64)dvals[1];
}
return err;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
if((err=GetSourcedv(Source, Context, (int)prop, dvals)) == AL_NO_ERROR)
{
values[0] = (ALint64)dvals[0];
values[1] = (ALint64)dvals[1];
values[2] = (ALint64)dvals[2];
}
return err;
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
if((err=GetSourceiv(Source, Context, (int)prop, ivals)) == AL_NO_ERROR)
*values = ivals[0];
return err;
case siBuffer:
case siDirectFilter:
if((err=GetSourceiv(Source, Context, (int)prop, ivals)) == AL_NO_ERROR)
*values = ((ALuint*)ivals)[0];
return err;
case siAuxSendFilter:
if((err=GetSourceiv(Source, Context, (int)prop, ivals)) == AL_NO_ERROR)
{
values[0] = ((ALuint*)ivals)[0];
values[1] = ((ALuint*)ivals)[1];
values[2] = ((ALuint*)ivals)[2];
}
return err;
}
ERR("Unexpected property: 0x%04x\n", prop);
RETERR(AL_INVALID_ENUM);
}
#undef RETERR
AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n, ALuint *sources)
{
ALCcontext *Context;
ALsizei cur = 0;
Context = GetContextRef();
if(!Context) return;
al_try
{
ALenum err;
CHECK_VALUE(Context, n >= 0);
for(cur = 0;cur < n;cur++)
{
ALsource *source = al_calloc(16, sizeof(ALsource));
if(!source)
{
alDeleteSources(cur, sources);
al_throwerr(Context, AL_OUT_OF_MEMORY);
}
InitSourceParams(source);
err = NewThunkEntry(&source->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&Context->SourceMap, source->id, source);
if(err != AL_NO_ERROR)
{
FreeThunkEntry(source->id);
memset(source, 0, sizeof(ALsource));
al_free(source);
alDeleteSources(cur, sources);
al_throwerr(Context, err);
}
sources[cur] = source->id;
}
}
al_endtry;
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
{
ALCcontext *Context;
Context = GetContextRef();
if(!Context) return;
al_try
{
ALbufferlistitem *BufferList;
ALsource *Source;
ALsizei i, j;
CHECK_VALUE(Context, n >= 0);
/* Check that all Sources are valid */
for(i = 0;i < n;i++)
{
if(LookupSource(Context, sources[i]) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
}
for(i = 0;i < n;i++)
{
ALsource **srclist, **srclistend;
if((Source=RemoveSource(Context, sources[i])) == NULL)
continue;
FreeThunkEntry(Source->id);
LockContext(Context);
srclist = Context->ActiveSources;
srclistend = srclist + Context->ActiveSourceCount;
while(srclist != srclistend)
{
if(*srclist == Source)
{
Context->ActiveSourceCount--;
*srclist = *(--srclistend);
break;
}
srclist++;
}
UnlockContext(Context);
while(Source->queue != NULL)
{
BufferList = Source->queue;
Source->queue = BufferList->next;
if(BufferList->buffer != NULL)
DecrementRef(&BufferList->buffer->ref);
free(BufferList);
}
for(j = 0;j < MAX_SENDS;++j)
{
if(Source->Send[j].Slot)
DecrementRef(&Source->Send[j].Slot->ref);
Source->Send[j].Slot = NULL;
}
memset(Source, 0, sizeof(*Source));
al_free(Source);
}
}
al_endtry;
ALCcontext_DecRef(Context);
}
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextRef();
if(!Context) return AL_FALSE;
result = (LookupSource(Context, source) ? AL_TRUE : AL_FALSE);
ALCcontext_DecRef(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(FloatValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
SetSourcefv(Source, Context, param, &value);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(FloatValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALfloat fvals[3] = { value1, value2, value3 };
SetSourcefv(Source, Context, param, fvals);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!(FloatValsByProp(param) > 0))
alSetError(Context, AL_INVALID_ENUM);
else
SetSourcefv(Source, Context, param, values);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(DoubleValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALfloat fval = (ALfloat)value;
SetSourcefv(Source, Context, param, &fval);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(DoubleValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALfloat fvals[3] = { (ALfloat)value1, (ALfloat)value2, (ALfloat)value3 };
SetSourcefv(Source, Context, param, fvals);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values)
{
ALCcontext *Context;
ALsource *Source;
ALint count;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!((count=DoubleValsByProp(param)) > 0 && count <= 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALfloat fvals[3];
ALint i;
for(i = 0;i < count;i++)
fvals[i] = (ALfloat)values[i];
SetSourcefv(Source, Context, param, fvals);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(IntValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
SetSourceiv(Source, Context, param, &value);
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(IntValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALint ivals[3] = { value1, value2, value3 };
SetSourceiv(Source, Context, param, ivals);
}
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!(IntValsByProp(param) > 0))
alSetError(Context, AL_INVALID_ENUM);
else
SetSourceiv(Source, Context, param, values);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(Int64ValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
SetSourcei64v(Source, Context, param, &value);
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(Int64ValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALint64SOFT i64vals[3] = { value1, value2, value3 };
SetSourcei64v(Source, Context, param, i64vals);
}
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!(Int64ValsByProp(param) > 0))
alSetError(Context, AL_INVALID_ENUM);
else
SetSourcei64v(Source, Context, param, values);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!value)
alSetError(Context, AL_INVALID_VALUE);
else if(!(FloatValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALdouble dval;
if(GetSourcedv(Source, Context, param, &dval) == AL_NO_ERROR)
*value = (ALfloat)dval;
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(value1 && value2 && value3))
alSetError(Context, AL_INVALID_VALUE);
else if(!(FloatValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALdouble dvals[3];
if(GetSourcedv(Source, Context, param, dvals) == AL_NO_ERROR)
{
*value1 = (ALfloat)dvals[0];
*value2 = (ALfloat)dvals[1];
*value3 = (ALfloat)dvals[2];
}
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values)
{
ALCcontext *Context;
ALsource *Source;
ALint count;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!((count=FloatValsByProp(param)) > 0 && count <= 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALdouble dvals[3];
if(GetSourcedv(Source, Context, param, dvals) == AL_NO_ERROR)
{
ALint i;
for(i = 0;i < count;i++)
values[i] = (ALfloat)dvals[i];
}
}
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!value)
alSetError(Context, AL_INVALID_VALUE);
else if(!(DoubleValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
GetSourcedv(Source, Context, param, value);
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(value1 && value2 && value3))
alSetError(Context, AL_INVALID_VALUE);
else if(!(DoubleValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALdouble dvals[3];
if(GetSourcedv(Source, Context, param, dvals) == AL_NO_ERROR)
{
*value1 = dvals[0];
*value2 = dvals[1];
*value3 = dvals[2];
}
}
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!(DoubleValsByProp(param) > 0))
alSetError(Context, AL_INVALID_ENUM);
else
GetSourcedv(Source, Context, param, values);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!value)
alSetError(Context, AL_INVALID_VALUE);
else if(!(IntValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
GetSourceiv(Source, Context, param, value);
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(value1 && value2 && value3))
alSetError(Context, AL_INVALID_VALUE);
else if(!(IntValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALint ivals[3];
if(GetSourceiv(Source, Context, param, ivals) == AL_NO_ERROR)
{
*value1 = ivals[0];
*value2 = ivals[1];
*value3 = ivals[2];
}
}
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!(IntValsByProp(param) > 0))
alSetError(Context, AL_INVALID_ENUM);
else
GetSourceiv(Source, Context, param, values);
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!value)
alSetError(Context, AL_INVALID_VALUE);
else if(!(Int64ValsByProp(param) == 1))
alSetError(Context, AL_INVALID_ENUM);
else
GetSourcei64v(Source, Context, param, value);
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!(value1 && value2 && value3))
alSetError(Context, AL_INVALID_VALUE);
else if(!(Int64ValsByProp(param) == 3))
alSetError(Context, AL_INVALID_ENUM);
else
{
ALint64 i64vals[3];
if(GetSourcei64v(Source, Context, param, i64vals) == AL_NO_ERROR)
{
*value1 = i64vals[0];
*value2 = i64vals[1];
*value3 = i64vals[2];
}
}
ALCcontext_DecRef(Context);
}
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values)
{
ALCcontext *Context;
ALsource *Source;
Context = GetContextRef();
if(!Context) return;
if((Source=LookupSource(Context, source)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else if(!values)
alSetError(Context, AL_INVALID_VALUE);
else if(!(Int64ValsByProp(param) > 0))
alSetError(Context, AL_INVALID_ENUM);
else
GetSourcei64v(Source, Context, param, values);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcePlay(ALuint source)
{
alSourcePlayv(1, &source);
}
AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
{
ALCcontext *Context;
ALsource *Source;
ALsizei i;
Context = GetContextRef();
if(!Context) return;
al_try
{
CHECK_VALUE(Context, n >= 0);
for(i = 0;i < n;i++)
{
if(!LookupSource(Context, sources[i]))
al_throwerr(Context, AL_INVALID_NAME);
}
LockContext(Context);
while(Context->MaxActiveSources-Context->ActiveSourceCount < n)
{
void *temp = NULL;
ALsizei newcount;
newcount = Context->MaxActiveSources << 1;
if(newcount > 0)
temp = realloc(Context->ActiveSources,
sizeof(*Context->ActiveSources) * newcount);
if(!temp)
{
UnlockContext(Context);
al_throwerr(Context, AL_OUT_OF_MEMORY);
}
Context->ActiveSources = temp;
Context->MaxActiveSources = newcount;
}
for(i = 0;i < n;i++)
{
Source = LookupSource(Context, sources[i]);
if(Context->DeferUpdates) Source->new_state = AL_PLAYING;
else SetSourceState(Source, Context, AL_PLAYING);
}
UnlockContext(Context);
}
al_endtry;
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourcePause(ALuint source)
{
alSourcePausev(1, &source);
}
AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
{
ALCcontext *Context;
ALsource *Source;
ALsizei i;
Context = GetContextRef();
if(!Context) return;
al_try
{
CHECK_VALUE(Context, n >= 0);
for(i = 0;i < n;i++)
{
if(!LookupSource(Context, sources[i]))
al_throwerr(Context, AL_INVALID_NAME);
}
LockContext(Context);
for(i = 0;i < n;i++)
{
Source = LookupSource(Context, sources[i]);
if(Context->DeferUpdates) Source->new_state = AL_PAUSED;
else SetSourceState(Source, Context, AL_PAUSED);
}
UnlockContext(Context);
}
al_endtry;
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourceStop(ALuint source)
{
alSourceStopv(1, &source);
}
AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
{
ALCcontext *Context;
ALsource *Source;
ALsizei i;
Context = GetContextRef();
if(!Context) return;
al_try
{
CHECK_VALUE(Context, n >= 0);
for(i = 0;i < n;i++)
{
if(!LookupSource(Context, sources[i]))
al_throwerr(Context, AL_INVALID_NAME);
}
LockContext(Context);
for(i = 0;i < n;i++)
{
Source = LookupSource(Context, sources[i]);
Source->new_state = AL_NONE;
SetSourceState(Source, Context, AL_STOPPED);
}
UnlockContext(Context);
}
al_endtry;
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourceRewind(ALuint source)
{
alSourceRewindv(1, &source);
}
AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
{
ALCcontext *Context;
ALsource *Source;
ALsizei i;
Context = GetContextRef();
if(!Context) return;
al_try
{
CHECK_VALUE(Context, n >= 0);
for(i = 0;i < n;i++)
{
if(!LookupSource(Context, sources[i]))
al_throwerr(Context, AL_INVALID_NAME);
}
LockContext(Context);
for(i = 0;i < n;i++)
{
Source = LookupSource(Context, sources[i]);
Source->new_state = AL_NONE;
SetSourceState(Source, Context, AL_INITIAL);
}
UnlockContext(Context);
}
al_endtry;
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers)
{
ALCcontext *Context;
ALsource *Source;
ALsizei i;
ALbufferlistitem *BufferListStart = NULL;
ALbufferlistitem *BufferList;
ALbuffer *BufferFmt;
if(nb == 0)
return;
Context = GetContextRef();
if(!Context) return;
al_try
{
ALCdevice *device = Context->Device;
CHECK_VALUE(Context, nb >= 0);
if((Source=LookupSource(Context, source)) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
LockContext(Context);
if(Source->SourceType == AL_STATIC)
{
UnlockContext(Context);
/* Can't queue on a Static Source */
al_throwerr(Context, AL_INVALID_OPERATION);
}
BufferFmt = NULL;
/* Check for a valid Buffer, for its frequency and format */
BufferList = Source->queue;
while(BufferList)
{
if(BufferList->buffer)
{
BufferFmt = BufferList->buffer;
break;
}
BufferList = BufferList->next;
}
for(i = 0;i < nb;i++)
{
ALbuffer *buffer = NULL;
if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL)
{
UnlockContext(Context);
al_throwerr(Context, AL_INVALID_NAME);
}
if(!BufferListStart)
{
BufferListStart = malloc(sizeof(ALbufferlistitem));
BufferListStart->buffer = buffer;
BufferListStart->next = NULL;
BufferListStart->prev = NULL;
BufferList = BufferListStart;
}
else
{
BufferList->next = malloc(sizeof(ALbufferlistitem));
BufferList->next->buffer = buffer;
BufferList->next->next = NULL;
BufferList->next->prev = BufferList;
BufferList = BufferList->next;
}
if(!buffer) continue;
IncrementRef(&buffer->ref);
ReadLock(&buffer->lock);
if(BufferFmt == NULL)
{
BufferFmt = buffer;
Source->NumChannels = ChannelsFromFmt(buffer->FmtChannels);
Source->SampleSize = BytesFromFmt(buffer->FmtType);
if(buffer->FmtChannels == FmtMono)
Source->Update = CalcSourceParams;
else
Source->Update = CalcNonAttnSourceParams;
Source->NeedsUpdate = AL_TRUE;
}
else if(BufferFmt->Frequency != buffer->Frequency ||
BufferFmt->OriginalChannels != buffer->OriginalChannels ||
BufferFmt->OriginalType != buffer->OriginalType)
{
ReadUnlock(&buffer->lock);
UnlockContext(Context);
al_throwerr(Context, AL_INVALID_OPERATION);
}
ReadUnlock(&buffer->lock);
}
/* Source is now streaming */
Source->SourceType = AL_STREAMING;
if(Source->queue == NULL)
Source->queue = BufferListStart;
else
{
/* Append to the end of the queue */
BufferList = Source->queue;
while(BufferList->next != NULL)
BufferList = BufferList->next;
BufferListStart->prev = BufferList;
BufferList->next = BufferListStart;
}
BufferListStart = NULL;
Source->BuffersInQueue += nb;
UnlockContext(Context);
}
al_endtry;
while(BufferListStart)
{
BufferList = BufferListStart;
BufferListStart = BufferList->next;
if(BufferList->buffer)
DecrementRef(&BufferList->buffer->ref);
free(BufferList);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers)
{
ALCcontext *Context;
ALsource *Source;
ALsizei i;
ALbufferlistitem *BufferList;
if(nb == 0)
return;
Context = GetContextRef();
if(!Context) return;
al_try
{
CHECK_VALUE(Context, nb >= 0);
if((Source=LookupSource(Context, source)) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
LockContext(Context);
if(Source->Looping || Source->SourceType != AL_STREAMING ||
(ALuint)nb > Source->BuffersPlayed)
{
UnlockContext(Context);
/* Trying to unqueue pending buffers, or a buffer that wasn't queued. */
al_throwerr(Context, AL_INVALID_VALUE);
}
for(i = 0;i < nb;i++)
{
BufferList = Source->queue;
Source->queue = BufferList->next;
Source->BuffersInQueue--;
Source->BuffersPlayed--;
if(BufferList->buffer)
{
buffers[i] = BufferList->buffer->id;
DecrementRef(&BufferList->buffer->ref);
}
else
buffers[i] = 0;
free(BufferList);
}
if(Source->queue)
Source->queue->prev = NULL;
UnlockContext(Context);
}
al_endtry;
ALCcontext_DecRef(Context);
}
static ALvoid InitSourceParams(ALsource *Source)
{
ALuint i;
Source->InnerAngle = 360.0f;
Source->OuterAngle = 360.0f;
Source->Pitch = 1.0f;
Source->Position[0] = 0.0f;
Source->Position[1] = 0.0f;
Source->Position[2] = 0.0f;
Source->Orientation[0] = 0.0f;
Source->Orientation[1] = 0.0f;
Source->Orientation[2] = 0.0f;
Source->Velocity[0] = 0.0f;
Source->Velocity[1] = 0.0f;
Source->Velocity[2] = 0.0f;
Source->RefDistance = 1.0f;
Source->MaxDistance = FLT_MAX;
Source->RollOffFactor = 1.0f;
Source->Looping = AL_FALSE;
Source->Gain = 1.0f;
Source->MinGain = 0.0f;
Source->MaxGain = 1.0f;
Source->OuterGain = 0.0f;
Source->OuterGainHF = 1.0f;
Source->DryGainHFAuto = AL_TRUE;
Source->WetGainAuto = AL_TRUE;
Source->WetGainHFAuto = AL_TRUE;
Source->AirAbsorptionFactor = 0.0f;
Source->RoomRolloffFactor = 0.0f;
Source->DopplerFactor = 1.0f;
Source->DirectChannels = AL_FALSE;
Source->DistanceModel = DefaultDistanceModel;
Source->Resampler = DefaultResampler;
Source->state = AL_INITIAL;
Source->new_state = AL_NONE;
Source->SourceType = AL_UNDETERMINED;
Source->Offset = -1.0;
Source->DirectGain = 1.0f;
Source->DirectGainHF = 1.0f;
for(i = 0;i < MAX_SENDS;i++)
{
Source->Send[i].Gain = 1.0f;
Source->Send[i].GainHF = 1.0f;
}
Source->NeedsUpdate = AL_TRUE;
Source->Hrtf.Moving = AL_FALSE;
Source->Hrtf.Counter = 0;
}
/* SetSourceState
*
* Sets the source's new play state given its current state.
*/
ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
{
if(state == AL_PLAYING)
{
ALbufferlistitem *BufferList;
ALsizei j, k;
/* Check that there is a queue containing at least one valid, non zero
* length Buffer. */
BufferList = Source->queue;
while(BufferList)
{
if(BufferList->buffer != NULL && BufferList->buffer->SampleLen)
break;
BufferList = BufferList->next;
}
if(Source->state != AL_PLAYING)
{
for(j = 0;j < MaxChannels;j++)
{
for(k = 0;k < SRC_HISTORY_LENGTH;k++)
Source->Hrtf.History[j][k] = 0.0f;
for(k = 0;k < HRIR_LENGTH;k++)
{
Source->Hrtf.Values[j][k][0] = 0.0f;
Source->Hrtf.Values[j][k][1] = 0.0f;
}
}
}
if(Source->state != AL_PAUSED)
{
Source->state = AL_PLAYING;
Source->position = 0;
Source->position_fraction = 0;
Source->BuffersPlayed = 0;
}
else
Source->state = AL_PLAYING;
// Check if an Offset has been set
if(Source->Offset >= 0.0)
ApplyOffset(Source);
/* If there's nothing to play, or device is disconnected, go right to
* stopped */
if(!BufferList || !Context->Device->Connected)
{
SetSourceState(Source, Context, AL_STOPPED);
return;
}
for(j = 0;j < Context->ActiveSourceCount;j++)
{
if(Context->ActiveSources[j] == Source)
break;
}
if(j == Context->ActiveSourceCount)
Context->ActiveSources[Context->ActiveSourceCount++] = Source;
}
else if(state == AL_PAUSED)
{
if(Source->state == AL_PLAYING)
{
Source->state = AL_PAUSED;
Source->Hrtf.Moving = AL_FALSE;
Source->Hrtf.Counter = 0;
}
}
else if(state == AL_STOPPED)
{
if(Source->state != AL_INITIAL)
{
Source->state = AL_STOPPED;
Source->BuffersPlayed = Source->BuffersInQueue;
Source->Hrtf.Moving = AL_FALSE;
Source->Hrtf.Counter = 0;
}
Source->Offset = -1.0;
}
else if(state == AL_INITIAL)
{
if(Source->state != AL_INITIAL)
{
Source->state = AL_INITIAL;
Source->position = 0;
Source->position_fraction = 0;
Source->BuffersPlayed = 0;
Source->Hrtf.Moving = AL_FALSE;
Source->Hrtf.Counter = 0;
}
Source->Offset = -1.0;
}
}
/* GetSourceOffset
*
* Gets the current read offset for the given Source, in 32.32 fixed-point
* samples. The offset is relative to the start of the queue (not the start of
* the current buffer).
*/
static ALint64 GetSourceOffset(const ALsource *Source)
{
const ALbufferlistitem *BufferList;
ALuint64 readPos;
ALuint i;
if(Source->state != AL_PLAYING && Source->state != AL_PAUSED)
return 0;
/* NOTE: This is the offset into the *current* buffer, so add the length of
* any played buffers */
readPos = (ALuint64)Source->position << 32;
readPos |= (ALuint64)Source->position_fraction << (32-FRACTIONBITS);
BufferList = Source->queue;
for(i = 0;i < Source->BuffersPlayed && BufferList;i++)
{
if(BufferList->buffer)
readPos += (ALuint64)BufferList->buffer->SampleLen << 32;
BufferList = BufferList->next;
}
return (ALint64)minu64(readPos, MAKEU64(0x7fffffff,0xffffffff));
}
/* GetSourceSecOffset
*
* Gets the current read offset for the given Source, in seconds. The offset is
* relative to the start of the queue (not the start of the current buffer).
*/
static ALdouble GetSourceSecOffset(const ALsource *Source)
{
const ALbufferlistitem *BufferList;
const ALbuffer *Buffer = NULL;
ALuint64 readPos;
ALuint i;
BufferList = Source->queue;
while(BufferList)
{
if(BufferList->buffer)
{
Buffer = BufferList->buffer;
break;
}
BufferList = BufferList->next;
}
if((Source->state != AL_PLAYING && Source->state != AL_PAUSED) || !Buffer)
return 0.0;
/* NOTE: This is the offset into the *current* buffer, so add the length of
* any played buffers */
readPos = (ALuint64)Source->position << FRACTIONBITS;
readPos |= (ALuint64)Source->position_fraction;
BufferList = Source->queue;
for(i = 0;i < Source->BuffersPlayed && BufferList;i++)
{
if(BufferList->buffer)
readPos += (ALuint64)BufferList->buffer->SampleLen << FRACTIONBITS;
BufferList = BufferList->next;
}
return (ALdouble)readPos / (ALdouble)FRACTIONONE / (ALdouble)Buffer->Frequency;
}
/* GetSourceOffsets
*
* Gets the current read and write offsets for the given Source, in the
* appropriate format (Bytes, Samples or Seconds). The offsets are relative to
* the start of the queue (not the start of the current buffer).
*/
static ALvoid GetSourceOffsets(const ALsource *Source, ALenum name, ALdouble *offset, ALdouble updateLen)
{
const ALbufferlistitem *BufferList;
const ALbuffer *Buffer = NULL;
ALuint readPos, writePos;
ALuint totalBufferLen;
ALuint i;
// Find the first valid Buffer in the Queue
BufferList = Source->queue;
while(BufferList)
{
if(BufferList->buffer)
{
Buffer = BufferList->buffer;
break;
}
BufferList = BufferList->next;
}
if((Source->state != AL_PLAYING && Source->state != AL_PAUSED) || !Buffer)
{
offset[0] = 0.0;
offset[1] = 0.0;
return;
}
if(updateLen > 0.0 && updateLen < 0.015)
updateLen = 0.015;
/* NOTE: This is the offset into the *current* buffer, so add the length of
* any played buffers */
readPos = Source->position;
totalBufferLen = 0;
BufferList = Source->queue;
for(i = 0;BufferList;i++)
{
if(BufferList->buffer)
{
if(i < Source->BuffersPlayed)
readPos += BufferList->buffer->SampleLen;
totalBufferLen += BufferList->buffer->SampleLen;
}
BufferList = BufferList->next;
}
if(Source->state == AL_PLAYING)
writePos = readPos + (ALuint)(updateLen*Buffer->Frequency);
else
writePos = readPos;
if(Source->Looping)
{
readPos %= totalBufferLen;
writePos %= totalBufferLen;
}
else
{
/* Wrap positions back to 0 */
if(readPos >= totalBufferLen)
readPos = 0;
if(writePos >= totalBufferLen)
writePos = 0;
}
switch(name)
{
case AL_SEC_OFFSET:
offset[0] = (ALdouble)readPos / Buffer->Frequency;
offset[1] = (ALdouble)writePos / Buffer->Frequency;
break;
case AL_SAMPLE_OFFSET:
case AL_SAMPLE_RW_OFFSETS_SOFT:
offset[0] = (ALdouble)readPos;
offset[1] = (ALdouble)writePos;
break;
case AL_BYTE_OFFSET:
case AL_BYTE_RW_OFFSETS_SOFT:
if(Buffer->OriginalType == UserFmtIMA4)
{
ALuint BlockSize = 36 * ChannelsFromFmt(Buffer->FmtChannels);
ALuint FrameBlockSize = 65;
/* Round down to nearest ADPCM block */
offset[0] = (ALdouble)(readPos / FrameBlockSize * BlockSize);
if(Source->state != AL_PLAYING)
offset[1] = offset[0];
else
{
/* Round up to nearest ADPCM block */
offset[1] = (ALdouble)((writePos+FrameBlockSize-1) /
FrameBlockSize * BlockSize);
}
}
else
{
ALuint FrameSize = FrameSizeFromUserFmt(Buffer->OriginalChannels, Buffer->OriginalType);
offset[0] = (ALdouble)(readPos * FrameSize);
offset[1] = (ALdouble)(writePos * FrameSize);
}
break;
}
}
/* ApplyOffset
*
* Apply the stored playback offset to the Source. This function will update
* the number of buffers "played" given the stored offset.
*/
ALboolean ApplyOffset(ALsource *Source)
{
const ALbufferlistitem *BufferList;
const ALbuffer *Buffer;
ALint bufferLen, totalBufferLen;
ALint buffersPlayed;
ALint offset;
/* Get sample frame offset */
offset = GetSampleOffset(Source);
if(offset == -1)
return AL_FALSE;
buffersPlayed = 0;
totalBufferLen = 0;
BufferList = Source->queue;
while(BufferList)
{
Buffer = BufferList->buffer;
bufferLen = Buffer ? Buffer->SampleLen : 0;
if(bufferLen <= offset-totalBufferLen)
{
/* Offset is past this buffer so increment to the next buffer */
buffersPlayed++;
}
else if(totalBufferLen <= offset)
{
/* Offset is in this buffer */
Source->BuffersPlayed = buffersPlayed;
Source->position = offset - totalBufferLen;
Source->position_fraction = 0;
return AL_TRUE;
}
totalBufferLen += bufferLen;
BufferList = BufferList->next;
}
/* Offset is out of range of the queue */
return AL_FALSE;
}
/* GetSampleOffset
*
* Returns the sample offset into the Source's queue (from the Sample, Byte or
* Second offset supplied by the application). This takes into account the fact
* that the buffer format may have been modifed since.
*/
static ALint GetSampleOffset(ALsource *Source)
{
const ALbuffer *Buffer = NULL;
const ALbufferlistitem *BufferList;
ALint Offset = -1;
/* Find the first valid Buffer in the Queue */
BufferList = Source->queue;
while(BufferList)
{
if(BufferList->buffer)
{
Buffer = BufferList->buffer;
break;
}
BufferList = BufferList->next;
}
if(!Buffer)
{
Source->Offset = -1.0;
return -1;
}
switch(Source->OffsetType)
{
case AL_BYTE_OFFSET:
/* Determine the ByteOffset (and ensure it is block aligned) */
Offset = (ALint)Source->Offset;
if(Buffer->OriginalType == UserFmtIMA4)
{
Offset /= 36 * ChannelsFromUserFmt(Buffer->OriginalChannels);
Offset *= 65;
}
else
Offset /= FrameSizeFromUserFmt(Buffer->OriginalChannels, Buffer->OriginalType);
break;
case AL_SAMPLE_OFFSET:
Offset = (ALint)Source->Offset;
break;
case AL_SEC_OFFSET:
Offset = (ALint)(Source->Offset * Buffer->Frequency);
break;
}
Source->Offset = -1.0;
return Offset;
}
/* ReleaseALSources
*
* Destroys all sources in the source map.
*/
ALvoid ReleaseALSources(ALCcontext *Context)
{
ALsizei pos;
ALuint j;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *temp = Context->SourceMap.array[pos].value;
Context->SourceMap.array[pos].value = NULL;
while(temp->queue != NULL)
{
ALbufferlistitem *BufferList = temp->queue;
temp->queue = BufferList->next;
if(BufferList->buffer != NULL)
DecrementRef(&BufferList->buffer->ref);
free(BufferList);
}
for(j = 0;j < MAX_SENDS;++j)
{
if(temp->Send[j].Slot)
DecrementRef(&temp->Send[j].Slot->ref);
temp->Send[j].Slot = NULL;
}
FreeThunkEntry(temp->id);
memset(temp, 0, sizeof(*temp));
al_free(temp);
}
}