AuroraOpenALSoft/OpenAL32/Include/alSource.h

143 lines
3.5 KiB
C

#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
#define MAX_SENDS 4
#include "alFilter.h"
#include "alu.h"
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SRC_HISTORY_BITS (6)
#define SRC_HISTORY_LENGTH (1<<SRC_HISTORY_BITS)
#define SRC_HISTORY_MASK (SRC_HISTORY_LENGTH-1)
extern enum Resampler DefaultResampler;
extern const ALsizei ResamplerPadding[RESAMPLER_MAX];
extern const ALsizei ResamplerPrePadding[RESAMPLER_MAX];
typedef struct ALbufferlistitem
{
struct ALbuffer *buffer;
struct ALbufferlistitem *next;
struct ALbufferlistitem *prev;
} ALbufferlistitem;
typedef struct ALsource
{
ALfloat flPitch;
ALfloat flGain;
ALfloat flOuterGain;
ALfloat flMinGain;
ALfloat flMaxGain;
ALfloat flInnerAngle;
ALfloat flOuterAngle;
ALfloat flRefDistance;
ALfloat flMaxDistance;
ALfloat flRollOffFactor;
ALfloat vPosition[3];
ALfloat vVelocity[3];
ALfloat vOrientation[3];
ALboolean bHeadRelative;
ALboolean bLooping;
enum DistanceModel DistanceModel;
ALboolean VirtualChannels;
enum Resampler Resampler;
ALenum state;
ALenum new_state;
ALuint position;
ALuint position_fraction;
ALbufferlistitem *queue; // Linked list of buffers in queue
ALuint BuffersInQueue; // Number of buffers in queue
ALuint BuffersPlayed; // Number of buffers played on this loop
ALfloat DirectGain;
ALfloat DirectGainHF;
struct {
struct ALeffectslot *Slot;
ALfloat WetGain;
ALfloat WetGainHF;
} Send[MAX_SENDS];
ALboolean DryGainHFAuto;
ALboolean WetGainAuto;
ALboolean WetGainHFAuto;
ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
ALfloat DopplerFactor;
ALint lOffset;
ALint lOffsetType;
// Source Type (Static, Streaming, or Undetermined)
ALint lSourceType;
ALuint NumChannels;
ALuint SampleSize;
/* HRTF info */
ALboolean HrtfMoving;
ALuint HrtfCounter;
ALfloat HrtfHistory[MAXCHANNELS][SRC_HISTORY_LENGTH];
ALfloat HrtfValues[MAXCHANNELS][HRIR_LENGTH][2];
ALuint HrtfOffset;
/* Current target parameters used for mixing */
struct {
MixerFunc DoMix;
ALint Step;
ALfloat HrtfGain;
ALfloat HrtfDir[3];
ALfloat HrtfCoeffs[MAXCHANNELS][HRIR_LENGTH][2];
ALuint HrtfDelay[MAXCHANNELS][2];
ALfloat HrtfCoeffStep[HRIR_LENGTH][2];
ALint HrtfDelayStep[2];
/* A mixing matrix. First subscript is the channel number of the input
* data (regardless of channel configuration) and the second is the
* channel target (eg. FRONT_LEFT) */
ALfloat DryGains[MAXCHANNELS][MAXCHANNELS];
FILTER iirFilter;
ALfloat history[MAXCHANNELS*2];
struct {
struct ALeffectslot *Slot;
ALfloat WetGain;
FILTER iirFilter;
ALfloat history[MAXCHANNELS];
} Send[MAX_SENDS];
} Params;
volatile ALenum NeedsUpdate;
ALvoid (*Update)(struct ALsource *self, const ALCcontext *context);
// Index to itself
ALuint source;
} ALsource;
#define ALsource_Update(s,a) ((s)->Update(s,a))
ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state);
ALboolean ApplyOffset(ALsource *Source);
ALvoid ReleaseALSources(ALCcontext *Context);
#ifdef __cplusplus
}
#endif
#endif