AuroraOpenALSoft/OpenAL32/Include
Chris Robinson c0ccd31a3e Implement a new reverb effect
Code created and graciously provided by Christopher Fitzgerald
2008-11-16 00:29:49 -08:00
..
alAuxEffectSlot.h Implement a new reverb effect 2008-11-16 00:29:49 -08:00
alBuffer.h Add initial AL_EXTX_buffer_sub_data support 2008-11-11 05:57:32 -08:00
alEffect.h Add an option to disable specific EFX effect types 2008-11-14 07:13:59 -08:00
alError.h Initial import 2007-11-13 18:02:18 -08:00
alExtension.h Initial import 2007-11-13 18:02:18 -08:00
alFilter.h Use a new low-pass filter, based on the I3DL2 spec 2008-10-02 22:20:42 -07:00
alListener.h Add AL_METERS_PER_UNIT listener property 2007-12-17 19:40:43 -08:00
alMain.h Air absorption factor is applied to the dB value, not linear gain 2008-09-22 17:01:47 -07:00
alReverb.h Implement a new reverb effect 2008-11-16 00:29:49 -08:00
alSource.h Don't ramp gains when starting a sound from the beginning 2008-11-13 05:48:38 -08:00
alState.h Initial import 2007-11-13 18:02:18 -08:00
alThunk.h Move function declarations outside of the if-block 2007-12-06 22:15:16 -08:00
alu.h Ramp channel gains to remove pops and clicks from abrupt changes 2008-08-14 05:43:52 -07:00
bs2b.h Add the Bauer stereophonic-to-binaural DSP (bs2b) code and hooks 2008-01-03 05:36:51 -08:00