1548 lines
44 KiB
C++
1548 lines
44 KiB
C++
/*
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* An example showing how to play a stream sync'd to video, using ffmpeg.
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*
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* Requires C++11.
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*/
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#include <condition_variable>
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#include <functional>
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#include <algorithm>
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#include <iostream>
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#include <iomanip>
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#include <cstring>
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#include <limits>
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#include <thread>
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#include <chrono>
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#include <atomic>
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#include <mutex>
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#include <deque>
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extern "C" {
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#include "libavcodec/avcodec.h"
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#include "libavformat/avformat.h"
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#include "libavformat/avio.h"
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#include "libavutil/time.h"
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#include "libavutil/pixfmt.h"
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#include "libavutil/avstring.h"
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#include "libavutil/channel_layout.h"
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#include "libswscale/swscale.h"
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#include "libswresample/swresample.h"
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}
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#include "SDL.h"
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#include "AL/alc.h"
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#include "AL/al.h"
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#include "AL/alext.h"
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namespace
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{
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static const std::string AppName("alffplay");
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static bool has_latency_check = false;
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static LPALGETSOURCEDVSOFT alGetSourcedvSOFT;
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#define AUDIO_BUFFER_TIME 100 /* In milliseconds, per-buffer */
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#define AUDIO_BUFFER_QUEUE_SIZE 8 /* Number of buffers to queue */
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#define MAX_QUEUE_SIZE (15 * 1024 * 1024) /* Bytes of compressed data to keep queued */
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#define AV_SYNC_THRESHOLD 0.01
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#define AV_NOSYNC_THRESHOLD 10.0
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#define SAMPLE_CORRECTION_MAX_DIFF 0.05
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#define AUDIO_DIFF_AVG_NB 20
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#define VIDEO_PICTURE_QUEUE_SIZE 16
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enum {
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FF_UPDATE_EVENT = SDL_USEREVENT,
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FF_REFRESH_EVENT,
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FF_MOVIE_DONE_EVENT
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};
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enum {
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AV_SYNC_AUDIO_MASTER,
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AV_SYNC_VIDEO_MASTER,
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AV_SYNC_EXTERNAL_MASTER,
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DEFAULT_AV_SYNC_TYPE = AV_SYNC_EXTERNAL_MASTER
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};
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struct PacketQueue {
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std::deque<AVPacket> mPackets;
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std::atomic<int> mTotalSize;
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std::atomic<bool> mFinished;
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std::mutex mMutex;
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std::condition_variable mCond;
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PacketQueue() : mTotalSize(0), mFinished(false)
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{ }
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~PacketQueue()
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{ clear(); }
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int put(const AVPacket *pkt);
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int peek(AVPacket *pkt, std::atomic<bool> &quit_var);
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void pop();
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void clear();
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void finish();
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};
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struct MovieState;
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struct AudioState {
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MovieState *mMovie;
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AVStream *mStream;
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AVCodecContext *mCodecCtx;
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PacketQueue mQueue;
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/* Used for clock difference average computation */
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struct {
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std::atomic<int> Clocks; /* In microseconds */
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double Accum;
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double AvgCoeff;
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double Threshold;
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int AvgCount;
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} mDiff;
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/* Time (in seconds) of the next sample to be buffered */
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double mCurrentPts;
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/* Decompressed sample frame, and swresample context for conversion */
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AVFrame *mDecodedFrame;
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struct SwrContext *mSwresCtx;
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/* Conversion format, for what gets fed to Alure */
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int mDstChanLayout;
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enum AVSampleFormat mDstSampleFmt;
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/* Storage of converted samples */
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uint8_t *mSamples;
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int mSamplesLen; /* In samples */
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int mSamplesPos;
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int mSamplesMax;
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/* OpenAL format */
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ALenum mFormat;
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ALsizei mFrameSize;
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std::recursive_mutex mSrcMutex;
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ALuint mSource;
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ALuint mBuffers[AUDIO_BUFFER_QUEUE_SIZE];
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ALsizei mBufferIdx;
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AudioState(MovieState *movie)
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: mMovie(movie), mStream(nullptr), mCodecCtx(nullptr)
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, mDiff{{0}, 0.0, 0.0, 0.0, 0}, mCurrentPts(0.0), mDecodedFrame(nullptr)
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, mSwresCtx(nullptr), mDstChanLayout(0), mDstSampleFmt(AV_SAMPLE_FMT_NONE)
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, mSamples(nullptr), mSamplesLen(0), mSamplesPos(0), mSamplesMax(0)
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, mFormat(AL_NONE), mFrameSize(0), mSource(0), mBufferIdx(0)
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{
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for(auto &buf : mBuffers)
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buf = 0;
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}
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~AudioState()
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{
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if(mSource)
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alDeleteSources(1, &mSource);
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alDeleteBuffers(AUDIO_BUFFER_QUEUE_SIZE, mBuffers);
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av_frame_free(&mDecodedFrame);
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swr_free(&mSwresCtx);
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av_freep(&mSamples);
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avcodec_free_context(&mCodecCtx);
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}
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double getClock();
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int getSync();
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int decodeFrame();
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int readAudio(uint8_t *samples, int length);
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int handler();
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};
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struct VideoState {
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MovieState *mMovie;
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AVStream *mStream;
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AVCodecContext *mCodecCtx;
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PacketQueue mQueue;
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double mClock;
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double mFrameTimer;
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double mFrameLastPts;
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double mFrameLastDelay;
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double mCurrentPts;
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/* time (av_gettime) at which we updated mCurrentPts - used to have running video pts */
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int64_t mCurrentPtsTime;
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/* Decompressed video frame, and swscale context for conversion */
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AVFrame *mDecodedFrame;
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struct SwsContext *mSwscaleCtx;
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struct Picture {
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SDL_Texture *mImage;
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int mWidth, mHeight; /* Logical image size (actual size may be larger) */
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std::atomic<bool> mUpdated;
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double mPts;
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Picture()
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: mImage(nullptr), mWidth(0), mHeight(0), mUpdated(false), mPts(0.0)
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{ }
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~Picture()
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{
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if(mImage)
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SDL_DestroyTexture(mImage);
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mImage = nullptr;
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}
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};
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std::array<Picture,VIDEO_PICTURE_QUEUE_SIZE> mPictQ;
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size_t mPictQSize, mPictQRead, mPictQWrite;
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std::mutex mPictQMutex;
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std::condition_variable mPictQCond;
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bool mFirstUpdate;
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std::atomic<bool> mEOS;
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std::atomic<bool> mFinalUpdate;
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VideoState(MovieState *movie)
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: mMovie(movie), mStream(nullptr), mCodecCtx(nullptr), mClock(0.0)
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, mFrameTimer(0.0), mFrameLastPts(0.0), mFrameLastDelay(0.0)
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, mCurrentPts(0.0), mCurrentPtsTime(0), mDecodedFrame(nullptr)
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, mSwscaleCtx(nullptr), mPictQSize(0), mPictQRead(0), mPictQWrite(0)
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, mFirstUpdate(true), mEOS(false), mFinalUpdate(false)
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{ }
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~VideoState()
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{
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sws_freeContext(mSwscaleCtx);
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mSwscaleCtx = nullptr;
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av_frame_free(&mDecodedFrame);
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avcodec_free_context(&mCodecCtx);
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}
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double getClock();
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static Uint32 SDLCALL sdl_refresh_timer_cb(Uint32 interval, void *opaque);
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void schedRefresh(int delay);
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void display(SDL_Window *screen, SDL_Renderer *renderer);
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void refreshTimer(SDL_Window *screen, SDL_Renderer *renderer);
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void updatePicture(SDL_Window *screen, SDL_Renderer *renderer);
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int queuePicture(double pts);
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double synchronize(double pts);
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int handler();
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};
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struct MovieState {
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AVFormatContext *mFormatCtx;
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int mVideoStream, mAudioStream;
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int mAVSyncType;
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int64_t mExternalClockBase;
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std::atomic<bool> mQuit;
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AudioState mAudio;
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VideoState mVideo;
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std::thread mParseThread;
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std::thread mAudioThread;
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std::thread mVideoThread;
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std::string mFilename;
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MovieState(std::string fname)
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: mFormatCtx(nullptr), mVideoStream(0), mAudioStream(0)
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, mAVSyncType(DEFAULT_AV_SYNC_TYPE), mExternalClockBase(0), mQuit(false)
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, mAudio(this), mVideo(this), mFilename(std::move(fname))
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{ }
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~MovieState()
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{
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mQuit = true;
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if(mParseThread.joinable())
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mParseThread.join();
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avformat_close_input(&mFormatCtx);
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}
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static int decode_interrupt_cb(void *ctx);
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bool prepare();
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void setTitle(SDL_Window *window);
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double getClock();
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double getMasterClock();
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int streamComponentOpen(int stream_index);
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int parse_handler();
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};
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int PacketQueue::put(const AVPacket *pkt)
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{
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std::unique_lock<std::mutex> lock(mMutex);
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mPackets.push_back(AVPacket{});
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if(av_packet_ref(&mPackets.back(), pkt) != 0)
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{
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mPackets.pop_back();
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return -1;
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}
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mTotalSize += mPackets.back().size;
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lock.unlock();
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mCond.notify_one();
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return 0;
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}
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int PacketQueue::peek(AVPacket *pkt, std::atomic<bool> &quit_var)
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{
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std::unique_lock<std::mutex> lock(mMutex);
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while(!quit_var.load())
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{
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if(!mPackets.empty())
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{
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if(av_packet_ref(pkt, &mPackets.front()) != 0)
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return -1;
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return 1;
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}
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if(mFinished.load())
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return 0;
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mCond.wait(lock);
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}
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return -1;
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}
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void PacketQueue::pop()
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{
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std::unique_lock<std::mutex> lock(mMutex);
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AVPacket *pkt = &mPackets.front();
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mTotalSize -= pkt->size;
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av_packet_unref(pkt);
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mPackets.pop_front();
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}
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void PacketQueue::clear()
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{
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std::unique_lock<std::mutex> lock(mMutex);
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std::for_each(mPackets.begin(), mPackets.end(),
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[](AVPacket &pkt) { av_packet_unref(&pkt); }
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);
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mPackets.clear();
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mTotalSize = 0;
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}
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void PacketQueue::finish()
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{
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std::unique_lock<std::mutex> lock(mMutex);
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mFinished = true;
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lock.unlock();
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mCond.notify_all();
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}
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double AudioState::getClock()
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{
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double pts;
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std::unique_lock<std::recursive_mutex> lock(mSrcMutex);
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/* The audio clock is the timestamp of the sample currently being heard.
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* It's based on 4 components:
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* 1 - The timestamp of the next sample to buffer (state->current_pts)
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* 2 - The length of the source's buffer queue
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* 3 - The offset OpenAL is currently at in the source (the first value
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* from AL_SEC_OFFSET_LATENCY_SOFT)
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* 4 - The latency between OpenAL and the DAC (the second value from
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* AL_SEC_OFFSET_LATENCY_SOFT)
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*
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* Subtracting the length of the source queue from the next sample's
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* timestamp gives the timestamp of the sample at start of the source
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* queue. Adding the source offset to that results in the timestamp for
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* OpenAL's current position, and subtracting the source latency from that
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* gives the timestamp of the sample currently at the DAC.
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*/
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pts = mCurrentPts;
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if(mSource)
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{
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ALdouble offset[2];
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ALint queue_size;
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ALint status;
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/* NOTE: The source state must be checked last, in case an underrun
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* occurs and the source stops between retrieving the offset+latency
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* and getting the state. */
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if(has_latency_check)
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{
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alGetSourcedvSOFT(mSource, AL_SEC_OFFSET_LATENCY_SOFT, offset);
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alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queue_size);
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}
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else
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{
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ALint ioffset;
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alGetSourcei(mSource, AL_SAMPLE_OFFSET, &ioffset);
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alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queue_size);
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offset[0] = (double)ioffset / (double)mCodecCtx->sample_rate;
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offset[1] = 0.0f;
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}
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alGetSourcei(mSource, AL_SOURCE_STATE, &status);
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/* If the source is AL_STOPPED, then there was an underrun and all
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* buffers are processed, so ignore the source queue. The audio thread
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* will put the source into an AL_INITIAL state and clear the queue
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* when it starts recovery. */
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if(status != AL_STOPPED)
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pts -= queue_size*((double)AUDIO_BUFFER_TIME/1000.0) - offset[0];
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if(status == AL_PLAYING)
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pts -= offset[1];
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}
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lock.unlock();
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return std::max(pts, 0.0);
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}
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int AudioState::getSync()
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{
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double diff, avg_diff, ref_clock;
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if(mMovie->mAVSyncType == AV_SYNC_AUDIO_MASTER)
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return 0;
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ref_clock = mMovie->getMasterClock();
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diff = ref_clock - getClock();
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if(!(fabs(diff) < AV_NOSYNC_THRESHOLD))
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{
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/* Difference is TOO big; reset diff stuff */
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mDiff.Accum = 0.0;
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return 0;
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}
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/* Accumulate the diffs */
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mDiff.Accum = mDiff.Accum*mDiff.AvgCoeff + diff;
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avg_diff = mDiff.Accum*(1.0 - mDiff.AvgCoeff);
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if(fabs(avg_diff) < mDiff.Threshold)
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return 0;
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/* Constrain the per-update difference to avoid exceedingly large skips */
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if(!(diff <= SAMPLE_CORRECTION_MAX_DIFF))
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diff = SAMPLE_CORRECTION_MAX_DIFF;
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else if(!(diff >= -SAMPLE_CORRECTION_MAX_DIFF))
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diff = -SAMPLE_CORRECTION_MAX_DIFF;
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return (int)(diff*mCodecCtx->sample_rate);
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}
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int AudioState::decodeFrame()
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{
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while(!mMovie->mQuit.load())
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{
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while(!mMovie->mQuit.load())
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{
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/* Get the next packet */
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AVPacket pkt{};
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if(mQueue.peek(&pkt, mMovie->mQuit) <= 0)
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return -1;
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int ret = avcodec_send_packet(mCodecCtx, &pkt);
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if(ret != AVERROR(EAGAIN))
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{
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if(ret < 0)
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std::cerr<< "Failed to send encoded packet: 0x"<<std::hex<<ret<<std::dec <<std::endl;
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mQueue.pop();
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}
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av_packet_unref(&pkt);
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if(ret == 0 || ret == AVERROR(EAGAIN))
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break;
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}
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int ret = avcodec_receive_frame(mCodecCtx, mDecodedFrame);
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if(ret == AVERROR(EAGAIN))
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continue;
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if(ret == AVERROR_EOF || ret < 0)
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{
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std::cerr<< "Failed to decode frame: "<<ret <<std::endl;
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return 0;
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}
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if(mDecodedFrame->nb_samples <= 0)
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{
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av_frame_unref(mDecodedFrame);
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continue;
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}
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/* If provided, update w/ pts */
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int64_t pts = av_frame_get_best_effort_timestamp(mDecodedFrame);
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if(pts != AV_NOPTS_VALUE)
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mCurrentPts = av_q2d(mStream->time_base)*pts;
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if(mDecodedFrame->nb_samples > mSamplesMax)
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{
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av_freep(&mSamples);
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av_samples_alloc(
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&mSamples, nullptr, mCodecCtx->channels,
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mDecodedFrame->nb_samples, mDstSampleFmt, 0
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);
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mSamplesMax = mDecodedFrame->nb_samples;
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}
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/* Return the amount of sample frames converted */
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int data_size = swr_convert(mSwresCtx, &mSamples, mDecodedFrame->nb_samples,
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(const uint8_t**)mDecodedFrame->data, mDecodedFrame->nb_samples
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);
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av_frame_unref(mDecodedFrame);
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return data_size;
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}
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return 0;
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}
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|
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/* Duplicates the sample at in to out, count times. The frame size is a
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* multiple of the template type size.
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*/
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template<typename T>
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static void sample_dup(uint8_t *out, const uint8_t *in, int count, int frame_size)
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{
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const T *sample = reinterpret_cast<const T*>(in);
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T *dst = reinterpret_cast<T*>(out);
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if(frame_size == sizeof(T))
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std::fill_n(dst, count, *sample);
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else
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{
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/* NOTE: frame_size is a multiple of sizeof(T). */
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int type_mult = frame_size / sizeof(T);
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int i = 0;
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std::generate_n(dst, count*type_mult,
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[sample,type_mult,&i]() -> T
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{
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T ret = sample[i];
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i = (i+1)%type_mult;
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return ret;
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}
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);
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}
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}
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|
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int AudioState::readAudio(uint8_t *samples, int length)
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{
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int sample_skip = getSync();
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int audio_size = 0;
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|
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/* Read the next chunk of data, refill the buffer, and queue it
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* on the source */
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length /= mFrameSize;
|
|
while(audio_size < length)
|
|
{
|
|
if(mSamplesLen <= 0 || mSamplesPos >= mSamplesLen)
|
|
{
|
|
int frame_len = decodeFrame();
|
|
if(frame_len <= 0) break;
|
|
|
|
mSamplesLen = frame_len;
|
|
mSamplesPos = std::min(mSamplesLen, sample_skip);
|
|
sample_skip -= mSamplesPos;
|
|
|
|
mCurrentPts += (double)mSamplesPos / (double)mCodecCtx->sample_rate;
|
|
continue;
|
|
}
|
|
|
|
int rem = length - audio_size;
|
|
if(mSamplesPos >= 0)
|
|
{
|
|
int len = mSamplesLen - mSamplesPos;
|
|
if(rem > len) rem = len;
|
|
memcpy(samples, mSamples + mSamplesPos*mFrameSize, rem*mFrameSize);
|
|
}
|
|
else
|
|
{
|
|
rem = std::min(rem, -mSamplesPos);
|
|
|
|
/* Add samples by copying the first sample */
|
|
if((mFrameSize&7) == 0)
|
|
sample_dup<uint64_t>(samples, mSamples, rem, mFrameSize);
|
|
else if((mFrameSize&3) == 0)
|
|
sample_dup<uint32_t>(samples, mSamples, rem, mFrameSize);
|
|
else if((mFrameSize&1) == 0)
|
|
sample_dup<uint16_t>(samples, mSamples, rem, mFrameSize);
|
|
else
|
|
sample_dup<uint8_t>(samples, mSamples, rem, mFrameSize);
|
|
}
|
|
|
|
mSamplesPos += rem;
|
|
mCurrentPts += (double)rem / mCodecCtx->sample_rate;
|
|
samples += rem*mFrameSize;
|
|
audio_size += rem;
|
|
}
|
|
|
|
if(audio_size < length && audio_size > 0)
|
|
{
|
|
int rem = length - audio_size;
|
|
std::fill_n(samples, rem*mFrameSize,
|
|
(mDstSampleFmt == AV_SAMPLE_FMT_U8) ? 0x80 : 0x00);
|
|
mCurrentPts += (double)rem / mCodecCtx->sample_rate;
|
|
audio_size += rem;
|
|
}
|
|
|
|
return audio_size * mFrameSize;
|
|
}
|
|
|
|
|
|
int AudioState::handler()
|
|
{
|
|
std::unique_lock<std::recursive_mutex> lock(mSrcMutex);
|
|
ALenum fmt;
|
|
|
|
/* Find a suitable format for Alure. */
|
|
mDstChanLayout = 0;
|
|
if(mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8 || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8P)
|
|
{
|
|
mDstSampleFmt = AV_SAMPLE_FMT_U8;
|
|
mFrameSize = 1;
|
|
if(mCodecCtx->channel_layout == AV_CH_LAYOUT_7POINT1 &&
|
|
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
|
|
(fmt=alGetEnumValue("AL_FORMAT_71CHN8")) != AL_NONE && fmt != -1)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 8;
|
|
mFormat = fmt;
|
|
}
|
|
if((mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1 ||
|
|
mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
|
|
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
|
|
(fmt=alGetEnumValue("AL_FORMAT_51CHN8")) != AL_NONE && fmt != -1)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 6;
|
|
mFormat = fmt;
|
|
}
|
|
if(mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 1;
|
|
mFormat = AL_FORMAT_MONO8;
|
|
}
|
|
if(!mDstChanLayout)
|
|
{
|
|
mDstChanLayout = AV_CH_LAYOUT_STEREO;
|
|
mFrameSize *= 2;
|
|
mFormat = AL_FORMAT_STEREO8;
|
|
}
|
|
}
|
|
if((mCodecCtx->sample_fmt == AV_SAMPLE_FMT_FLT || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_FLTP) &&
|
|
alIsExtensionPresent("AL_EXT_FLOAT32"))
|
|
{
|
|
mDstSampleFmt = AV_SAMPLE_FMT_FLT;
|
|
mFrameSize = 4;
|
|
if(mCodecCtx->channel_layout == AV_CH_LAYOUT_7POINT1 &&
|
|
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
|
|
(fmt=alGetEnumValue("AL_FORMAT_71CHN32")) != AL_NONE && fmt != -1)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 8;
|
|
mFormat = fmt;
|
|
}
|
|
if((mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1 ||
|
|
mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
|
|
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
|
|
(fmt=alGetEnumValue("AL_FORMAT_51CHN32")) != AL_NONE && fmt != -1)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 6;
|
|
mFormat = fmt;
|
|
}
|
|
if(mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 1;
|
|
mFormat = AL_FORMAT_MONO_FLOAT32;
|
|
}
|
|
if(!mDstChanLayout)
|
|
{
|
|
mDstChanLayout = AV_CH_LAYOUT_STEREO;
|
|
mFrameSize *= 2;
|
|
mFormat = AL_FORMAT_STEREO_FLOAT32;
|
|
}
|
|
}
|
|
if(!mDstChanLayout)
|
|
{
|
|
mDstSampleFmt = AV_SAMPLE_FMT_S16;
|
|
mFrameSize = 2;
|
|
if(mCodecCtx->channel_layout == AV_CH_LAYOUT_7POINT1 &&
|
|
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
|
|
(fmt=alGetEnumValue("AL_FORMAT_71CHN16")) != AL_NONE && fmt != -1)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 8;
|
|
mFormat = fmt;
|
|
}
|
|
if((mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1 ||
|
|
mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
|
|
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
|
|
(fmt=alGetEnumValue("AL_FORMAT_51CHN16")) != AL_NONE && fmt != -1)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 6;
|
|
mFormat = fmt;
|
|
}
|
|
if(mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
|
|
{
|
|
mDstChanLayout = mCodecCtx->channel_layout;
|
|
mFrameSize *= 1;
|
|
mFormat = AL_FORMAT_MONO16;
|
|
}
|
|
if(!mDstChanLayout)
|
|
{
|
|
mDstChanLayout = AV_CH_LAYOUT_STEREO;
|
|
mFrameSize *= 2;
|
|
mFormat = AL_FORMAT_STEREO16;
|
|
}
|
|
}
|
|
ALsizei buffer_len = mCodecCtx->sample_rate * AUDIO_BUFFER_TIME / 1000 *
|
|
mFrameSize;
|
|
void *samples = av_malloc(buffer_len);
|
|
|
|
mSamples = NULL;
|
|
mSamplesMax = 0;
|
|
mSamplesPos = 0;
|
|
mSamplesLen = 0;
|
|
|
|
if(!(mDecodedFrame=av_frame_alloc()))
|
|
{
|
|
std::cerr<< "Failed to allocate audio frame" <<std::endl;
|
|
goto finish;
|
|
}
|
|
|
|
mSwresCtx = swr_alloc_set_opts(nullptr,
|
|
mDstChanLayout, mDstSampleFmt, mCodecCtx->sample_rate,
|
|
mCodecCtx->channel_layout ? mCodecCtx->channel_layout :
|
|
(uint64_t)av_get_default_channel_layout(mCodecCtx->channels),
|
|
mCodecCtx->sample_fmt, mCodecCtx->sample_rate,
|
|
0, nullptr
|
|
);
|
|
if(!mSwresCtx || swr_init(mSwresCtx) != 0)
|
|
{
|
|
std::cerr<< "Failed to initialize audio converter" <<std::endl;
|
|
goto finish;
|
|
}
|
|
|
|
alGenBuffers(AUDIO_BUFFER_QUEUE_SIZE, mBuffers);
|
|
alGenSources(1, &mSource);
|
|
|
|
while(alGetError() == AL_NO_ERROR && !mMovie->mQuit.load())
|
|
{
|
|
/* First remove any processed buffers. */
|
|
ALint processed;
|
|
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
|
|
if(processed > 0)
|
|
{
|
|
std::array<ALuint,AUDIO_BUFFER_QUEUE_SIZE> tmp;
|
|
alSourceUnqueueBuffers(mSource, processed, tmp.data());
|
|
}
|
|
|
|
/* Refill the buffer queue. */
|
|
ALint queued;
|
|
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
|
while(queued < AUDIO_BUFFER_QUEUE_SIZE)
|
|
{
|
|
int audio_size;
|
|
|
|
/* Read the next chunk of data, fill the buffer, and queue it on
|
|
* the source */
|
|
audio_size = readAudio(reinterpret_cast<uint8_t*>(samples), buffer_len);
|
|
if(audio_size <= 0) break;
|
|
|
|
ALuint bufid = mBuffers[mBufferIdx++];
|
|
mBufferIdx %= AUDIO_BUFFER_QUEUE_SIZE;
|
|
|
|
alBufferData(bufid, mFormat, samples, audio_size, mCodecCtx->sample_rate);
|
|
alSourceQueueBuffers(mSource, 1, &bufid);
|
|
queued++;
|
|
}
|
|
if(queued == 0)
|
|
break;
|
|
|
|
/* Check that the source is playing. */
|
|
ALint state;
|
|
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
|
if(state == AL_STOPPED)
|
|
{
|
|
/* AL_STOPPED means there was an underrun. Rewind the source to get
|
|
* it back into an AL_INITIAL state.
|
|
*/
|
|
alSourceRewind(mSource);
|
|
continue;
|
|
}
|
|
|
|
lock.unlock();
|
|
|
|
/* (re)start the source if needed, and wait for a buffer to finish */
|
|
if(state != AL_PLAYING && state != AL_PAUSED)
|
|
alSourcePlay(mSource);
|
|
SDL_Delay(AUDIO_BUFFER_TIME / 3);
|
|
|
|
lock.lock();
|
|
}
|
|
|
|
finish:
|
|
alSourceRewind(mSource);
|
|
alSourcei(mSource, AL_BUFFER, 0);
|
|
|
|
av_frame_free(&mDecodedFrame);
|
|
swr_free(&mSwresCtx);
|
|
|
|
av_freep(&mSamples);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
double VideoState::getClock()
|
|
{
|
|
double delta = (av_gettime() - mCurrentPtsTime) / 1000000.0;
|
|
return mCurrentPts + delta;
|
|
}
|
|
|
|
Uint32 SDLCALL VideoState::sdl_refresh_timer_cb(Uint32 /*interval*/, void *opaque)
|
|
{
|
|
SDL_Event evt{};
|
|
evt.user.type = FF_REFRESH_EVENT;
|
|
evt.user.data1 = opaque;
|
|
SDL_PushEvent(&evt);
|
|
return 0; /* 0 means stop timer */
|
|
}
|
|
|
|
/* Schedules an FF_REFRESH_EVENT event to occur in 'delay' ms. */
|
|
void VideoState::schedRefresh(int delay)
|
|
{
|
|
SDL_AddTimer(delay, sdl_refresh_timer_cb, this);
|
|
}
|
|
|
|
/* Called by VideoState::refreshTimer to display the next video frame. */
|
|
void VideoState::display(SDL_Window *screen, SDL_Renderer *renderer)
|
|
{
|
|
Picture *vp = &mPictQ[mPictQRead];
|
|
|
|
if(!vp->mImage)
|
|
return;
|
|
|
|
float aspect_ratio;
|
|
int win_w, win_h;
|
|
int w, h, x, y;
|
|
|
|
if(mCodecCtx->sample_aspect_ratio.num == 0)
|
|
aspect_ratio = 0.0f;
|
|
else
|
|
{
|
|
aspect_ratio = av_q2d(mCodecCtx->sample_aspect_ratio) * mCodecCtx->width /
|
|
mCodecCtx->height;
|
|
}
|
|
if(aspect_ratio <= 0.0f)
|
|
aspect_ratio = (float)mCodecCtx->width / (float)mCodecCtx->height;
|
|
|
|
SDL_GetWindowSize(screen, &win_w, &win_h);
|
|
h = win_h;
|
|
w = ((int)rint(h * aspect_ratio) + 3) & ~3;
|
|
if(w > win_w)
|
|
{
|
|
w = win_w;
|
|
h = ((int)rint(w / aspect_ratio) + 3) & ~3;
|
|
}
|
|
x = (win_w - w) / 2;
|
|
y = (win_h - h) / 2;
|
|
|
|
SDL_Rect src_rect{ 0, 0, vp->mWidth, vp->mHeight };
|
|
SDL_Rect dst_rect{ x, y, w, h };
|
|
SDL_RenderCopy(renderer, vp->mImage, &src_rect, &dst_rect);
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
|
|
/* FF_REFRESH_EVENT handler called on the main thread where the SDL_Renderer
|
|
* was created. It handles the display of the next decoded video frame (if not
|
|
* falling behind), and sets up the timer for the following video frame.
|
|
*/
|
|
void VideoState::refreshTimer(SDL_Window *screen, SDL_Renderer *renderer)
|
|
{
|
|
if(!mStream)
|
|
{
|
|
if(mEOS)
|
|
{
|
|
mFinalUpdate = true;
|
|
std::unique_lock<std::mutex>(mPictQMutex).unlock();
|
|
mPictQCond.notify_all();
|
|
return;
|
|
}
|
|
schedRefresh(100);
|
|
return;
|
|
}
|
|
|
|
std::unique_lock<std::mutex> lock(mPictQMutex);
|
|
retry:
|
|
if(mPictQSize == 0)
|
|
{
|
|
if(mEOS)
|
|
mFinalUpdate = true;
|
|
else
|
|
schedRefresh(1);
|
|
lock.unlock();
|
|
mPictQCond.notify_all();
|
|
return;
|
|
}
|
|
|
|
Picture *vp = &mPictQ[mPictQRead];
|
|
mCurrentPts = vp->mPts;
|
|
mCurrentPtsTime = av_gettime();
|
|
|
|
/* Get delay using the frame pts and the pts from last frame. */
|
|
double delay = vp->mPts - mFrameLastPts;
|
|
if(delay <= 0 || delay >= 1.0)
|
|
{
|
|
/* If incorrect delay, use previous one. */
|
|
delay = mFrameLastDelay;
|
|
}
|
|
/* Save for next frame. */
|
|
mFrameLastDelay = delay;
|
|
mFrameLastPts = vp->mPts;
|
|
|
|
/* Update delay to sync to clock if not master source. */
|
|
if(mMovie->mAVSyncType != AV_SYNC_VIDEO_MASTER)
|
|
{
|
|
double ref_clock = mMovie->getMasterClock();
|
|
double diff = vp->mPts - ref_clock;
|
|
|
|
/* Skip or repeat the frame. Take delay into account. */
|
|
double sync_threshold = std::min(delay, AV_SYNC_THRESHOLD);
|
|
if(fabs(diff) < AV_NOSYNC_THRESHOLD)
|
|
{
|
|
if(diff <= -sync_threshold)
|
|
delay = 0;
|
|
else if(diff >= sync_threshold)
|
|
delay *= 2.0;
|
|
}
|
|
}
|
|
|
|
mFrameTimer += delay;
|
|
/* Compute the REAL delay. */
|
|
double actual_delay = mFrameTimer - (av_gettime() / 1000000.0);
|
|
if(!(actual_delay >= 0.010))
|
|
{
|
|
/* We don't have time to handle this picture, just skip to the next one. */
|
|
mPictQRead = (mPictQRead+1)%mPictQ.size();
|
|
mPictQSize--;
|
|
goto retry;
|
|
}
|
|
schedRefresh((int)(actual_delay*1000.0 + 0.5));
|
|
|
|
/* Show the picture! */
|
|
display(screen, renderer);
|
|
|
|
/* Update queue for next picture. */
|
|
mPictQRead = (mPictQRead+1)%mPictQ.size();
|
|
mPictQSize--;
|
|
lock.unlock();
|
|
mPictQCond.notify_all();
|
|
}
|
|
|
|
/* FF_UPDATE_EVENT handler, updates the picture's texture. It's called on the
|
|
* main thread where the renderer was created.
|
|
*/
|
|
void VideoState::updatePicture(SDL_Window *screen, SDL_Renderer *renderer)
|
|
{
|
|
Picture *vp = &mPictQ[mPictQWrite];
|
|
bool fmt_updated = false;
|
|
|
|
/* allocate or resize the buffer! */
|
|
if(!vp->mImage || vp->mWidth != mCodecCtx->width || vp->mHeight != mCodecCtx->height)
|
|
{
|
|
fmt_updated = true;
|
|
if(vp->mImage)
|
|
SDL_DestroyTexture(vp->mImage);
|
|
vp->mImage = SDL_CreateTexture(
|
|
renderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING,
|
|
mCodecCtx->coded_width, mCodecCtx->coded_height
|
|
);
|
|
if(!vp->mImage)
|
|
std::cerr<< "Failed to create YV12 texture!" <<std::endl;
|
|
vp->mWidth = mCodecCtx->width;
|
|
vp->mHeight = mCodecCtx->height;
|
|
|
|
if(mFirstUpdate && vp->mWidth > 0 && vp->mHeight > 0)
|
|
{
|
|
/* For the first update, set the window size to the video size. */
|
|
mFirstUpdate = false;
|
|
|
|
int w = vp->mWidth;
|
|
int h = vp->mHeight;
|
|
if(mCodecCtx->sample_aspect_ratio.den != 0)
|
|
{
|
|
double aspect_ratio = av_q2d(mCodecCtx->sample_aspect_ratio);
|
|
if(aspect_ratio >= 1.0)
|
|
w = (int)(w*aspect_ratio + 0.5);
|
|
else if(aspect_ratio > 0.0)
|
|
h = (int)(h/aspect_ratio + 0.5);
|
|
}
|
|
SDL_SetWindowSize(screen, w, h);
|
|
}
|
|
}
|
|
|
|
if(vp->mImage)
|
|
{
|
|
AVFrame *frame = mDecodedFrame;
|
|
void *pixels = nullptr;
|
|
int pitch = 0;
|
|
|
|
if(mCodecCtx->pix_fmt == AV_PIX_FMT_YUV420P)
|
|
SDL_UpdateYUVTexture(vp->mImage, nullptr,
|
|
frame->data[0], frame->linesize[0],
|
|
frame->data[1], frame->linesize[1],
|
|
frame->data[2], frame->linesize[2]
|
|
);
|
|
else if(SDL_LockTexture(vp->mImage, nullptr, &pixels, &pitch) != 0)
|
|
std::cerr<< "Failed to lock texture" <<std::endl;
|
|
else
|
|
{
|
|
// Convert the image into YUV format that SDL uses
|
|
int coded_w = mCodecCtx->coded_width;
|
|
int coded_h = mCodecCtx->coded_height;
|
|
int w = mCodecCtx->width;
|
|
int h = mCodecCtx->height;
|
|
if(!mSwscaleCtx || fmt_updated)
|
|
{
|
|
sws_freeContext(mSwscaleCtx);
|
|
mSwscaleCtx = sws_getContext(
|
|
w, h, mCodecCtx->pix_fmt,
|
|
w, h, AV_PIX_FMT_YUV420P, 0,
|
|
nullptr, nullptr, nullptr
|
|
);
|
|
}
|
|
|
|
/* point pict at the queue */
|
|
uint8_t *pict_data[3];
|
|
pict_data[0] = reinterpret_cast<uint8_t*>(pixels);
|
|
pict_data[1] = pict_data[0] + coded_w*coded_h;
|
|
pict_data[2] = pict_data[1] + coded_w*coded_h/4;
|
|
|
|
int pict_linesize[3];
|
|
pict_linesize[0] = pitch;
|
|
pict_linesize[1] = pitch / 2;
|
|
pict_linesize[2] = pitch / 2;
|
|
|
|
sws_scale(mSwscaleCtx, (const uint8_t**)frame->data,
|
|
frame->linesize, 0, h, pict_data, pict_linesize);
|
|
SDL_UnlockTexture(vp->mImage);
|
|
}
|
|
}
|
|
|
|
std::unique_lock<std::mutex> lock(mPictQMutex);
|
|
vp->mUpdated = true;
|
|
lock.unlock();
|
|
mPictQCond.notify_one();
|
|
}
|
|
|
|
int VideoState::queuePicture(double pts)
|
|
{
|
|
/* Wait until we have space for a new pic */
|
|
std::unique_lock<std::mutex> lock(mPictQMutex);
|
|
while(mPictQSize >= mPictQ.size() && !mMovie->mQuit.load())
|
|
mPictQCond.wait(lock);
|
|
lock.unlock();
|
|
|
|
if(mMovie->mQuit.load())
|
|
return -1;
|
|
|
|
Picture *vp = &mPictQ[mPictQWrite];
|
|
|
|
/* We have to create/update the picture in the main thread */
|
|
vp->mUpdated = false;
|
|
SDL_Event evt{};
|
|
evt.user.type = FF_UPDATE_EVENT;
|
|
evt.user.data1 = this;
|
|
SDL_PushEvent(&evt);
|
|
|
|
/* Wait until the picture is updated. */
|
|
lock.lock();
|
|
while(!vp->mUpdated && !mMovie->mQuit.load())
|
|
mPictQCond.wait(lock);
|
|
if(mMovie->mQuit.load())
|
|
return -1;
|
|
vp->mPts = pts;
|
|
|
|
mPictQWrite = (mPictQWrite+1)%mPictQ.size();
|
|
mPictQSize++;
|
|
lock.unlock();
|
|
|
|
return 0;
|
|
}
|
|
|
|
double VideoState::synchronize(double pts)
|
|
{
|
|
double frame_delay;
|
|
|
|
if(pts == 0.0) /* if we aren't given a pts, set it to the clock */
|
|
pts = mClock;
|
|
else /* if we have pts, set video clock to it */
|
|
mClock = pts;
|
|
|
|
/* update the video clock */
|
|
frame_delay = av_q2d(mCodecCtx->time_base);
|
|
/* if we are repeating a frame, adjust clock accordingly */
|
|
frame_delay += mDecodedFrame->repeat_pict * (frame_delay * 0.5);
|
|
mClock += frame_delay;
|
|
return pts;
|
|
}
|
|
|
|
int VideoState::handler()
|
|
{
|
|
mDecodedFrame = av_frame_alloc();
|
|
while(!mMovie->mQuit)
|
|
{
|
|
while(!mMovie->mQuit)
|
|
{
|
|
AVPacket packet{};
|
|
if(mQueue.peek(&packet, mMovie->mQuit) <= 0)
|
|
goto finish;
|
|
|
|
int ret = avcodec_send_packet(mCodecCtx, &packet);
|
|
if(ret != AVERROR(EAGAIN))
|
|
{
|
|
if(ret < 0)
|
|
std::cerr<< "Failed to send encoded packet: 0x"<<std::hex<<ret<<std::dec <<std::endl;
|
|
mQueue.pop();
|
|
}
|
|
av_packet_unref(&packet);
|
|
if(ret == 0 || ret == AVERROR(EAGAIN))
|
|
break;
|
|
}
|
|
|
|
/* Decode video frame */
|
|
int ret = avcodec_receive_frame(mCodecCtx, mDecodedFrame);
|
|
if(ret == AVERROR(EAGAIN))
|
|
continue;
|
|
if(ret < 0)
|
|
{
|
|
std::cerr<< "Failed to decode frame: "<<ret <<std::endl;
|
|
break;
|
|
}
|
|
|
|
double pts = synchronize(
|
|
av_q2d(mStream->time_base) * av_frame_get_best_effort_timestamp(mDecodedFrame)
|
|
);
|
|
if(queuePicture(pts) < 0)
|
|
break;
|
|
av_frame_unref(mDecodedFrame);
|
|
}
|
|
finish:
|
|
mEOS = true;
|
|
av_frame_free(&mDecodedFrame);
|
|
|
|
std::unique_lock<std::mutex> lock(mPictQMutex);
|
|
if(mMovie->mQuit)
|
|
{
|
|
mPictQRead = 0;
|
|
mPictQWrite = 0;
|
|
mPictQSize = 0;
|
|
}
|
|
while(!mFinalUpdate)
|
|
mPictQCond.wait(lock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int MovieState::decode_interrupt_cb(void *ctx)
|
|
{
|
|
return reinterpret_cast<MovieState*>(ctx)->mQuit;
|
|
}
|
|
|
|
bool MovieState::prepare()
|
|
{
|
|
mFormatCtx = avformat_alloc_context();
|
|
mFormatCtx->interrupt_callback.callback = decode_interrupt_cb;
|
|
mFormatCtx->interrupt_callback.opaque = this;
|
|
if(avio_open2(&mFormatCtx->pb, mFilename.c_str(), AVIO_FLAG_READ,
|
|
&mFormatCtx->interrupt_callback, nullptr))
|
|
{
|
|
std::cerr<< "Failed to open "<<mFilename <<std::endl;
|
|
return false;
|
|
}
|
|
|
|
/* Open movie file */
|
|
if(avformat_open_input(&mFormatCtx, mFilename.c_str(), nullptr, nullptr) != 0)
|
|
{
|
|
std::cerr<< "Failed to open "<<mFilename <<std::endl;
|
|
return false;
|
|
}
|
|
|
|
/* Retrieve stream information */
|
|
if(avformat_find_stream_info(mFormatCtx, nullptr) < 0)
|
|
{
|
|
std::cerr<< mFilename<<": failed to find stream info" <<std::endl;
|
|
return false;
|
|
}
|
|
|
|
mVideo.schedRefresh(40);
|
|
|
|
mParseThread = std::thread(std::mem_fn(&MovieState::parse_handler), this);
|
|
return true;
|
|
}
|
|
|
|
void MovieState::setTitle(SDL_Window *window)
|
|
{
|
|
auto pos1 = mFilename.rfind('/');
|
|
auto pos2 = mFilename.rfind('\\');
|
|
auto fpos = ((pos1 == std::string::npos) ? pos2 :
|
|
(pos2 == std::string::npos) ? pos1 :
|
|
std::max(pos1, pos2)) + 1;
|
|
SDL_SetWindowTitle(window, (mFilename.substr(fpos)+" - "+AppName).c_str());
|
|
}
|
|
|
|
double MovieState::getClock()
|
|
{
|
|
return (av_gettime()-mExternalClockBase) / 1000000.0;
|
|
}
|
|
|
|
double MovieState::getMasterClock()
|
|
{
|
|
if(mAVSyncType == AV_SYNC_VIDEO_MASTER)
|
|
return mVideo.getClock();
|
|
if(mAVSyncType == AV_SYNC_AUDIO_MASTER)
|
|
return mAudio.getClock();
|
|
return getClock();
|
|
}
|
|
|
|
int MovieState::streamComponentOpen(int stream_index)
|
|
{
|
|
if(stream_index < 0 || (unsigned int)stream_index >= mFormatCtx->nb_streams)
|
|
return -1;
|
|
|
|
/* Get a pointer to the codec context for the stream, and open the
|
|
* associated codec.
|
|
*/
|
|
AVCodecContext *avctx = avcodec_alloc_context3(nullptr);
|
|
if(!avctx) return -1;
|
|
|
|
if(avcodec_parameters_to_context(avctx, mFormatCtx->streams[stream_index]->codecpar))
|
|
{
|
|
avcodec_free_context(&avctx);
|
|
return -1;
|
|
}
|
|
|
|
AVCodec *codec = avcodec_find_decoder(avctx->codec_id);
|
|
if(!codec || avcodec_open2(avctx, codec, nullptr) < 0)
|
|
{
|
|
std::cerr<< "Unsupported codec: "<<avcodec_get_name(avctx->codec_id)
|
|
<< " (0x"<<std::hex<<avctx->codec_id<<std::dec<<")" <<std::endl;
|
|
avcodec_free_context(&avctx);
|
|
return -1;
|
|
}
|
|
|
|
/* Initialize and start the media type handler */
|
|
switch(avctx->codec_type)
|
|
{
|
|
case AVMEDIA_TYPE_AUDIO:
|
|
mAudioStream = stream_index;
|
|
mAudio.mStream = mFormatCtx->streams[stream_index];
|
|
mAudio.mCodecCtx = avctx;
|
|
|
|
/* Averaging filter for audio sync */
|
|
mAudio.mDiff.AvgCoeff = exp(log(0.01) / AUDIO_DIFF_AVG_NB);
|
|
/* Correct audio only if larger error than this */
|
|
mAudio.mDiff.Threshold = 0.050/* 50 ms */;
|
|
|
|
mAudioThread = std::thread(std::mem_fn(&AudioState::handler), &mAudio);
|
|
break;
|
|
|
|
case AVMEDIA_TYPE_VIDEO:
|
|
mVideoStream = stream_index;
|
|
mVideo.mStream = mFormatCtx->streams[stream_index];
|
|
mVideo.mCodecCtx = avctx;
|
|
|
|
mVideo.mCurrentPtsTime = av_gettime();
|
|
mVideo.mFrameTimer = (double)mVideo.mCurrentPtsTime / 1000000.0;
|
|
mVideo.mFrameLastDelay = 40e-3;
|
|
|
|
mVideoThread = std::thread(std::mem_fn(&VideoState::handler), &mVideo);
|
|
break;
|
|
|
|
default:
|
|
avcodec_free_context(&avctx);
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int MovieState::parse_handler()
|
|
{
|
|
int video_index = -1;
|
|
int audio_index = -1;
|
|
|
|
mVideoStream = -1;
|
|
mAudioStream = -1;
|
|
|
|
/* Dump information about file onto standard error */
|
|
av_dump_format(mFormatCtx, 0, mFilename.c_str(), 0);
|
|
|
|
/* Find the first video and audio streams */
|
|
for(unsigned int i = 0;i < mFormatCtx->nb_streams;i++)
|
|
{
|
|
if(mFormatCtx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0)
|
|
video_index = i;
|
|
else if(mFormatCtx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0)
|
|
audio_index = i;
|
|
}
|
|
/* Start the external clock in 50ms, to give the audio and video
|
|
* components time to start without needing to skip ahead.
|
|
*/
|
|
mExternalClockBase = av_gettime() + 50000;
|
|
if(audio_index >= 0)
|
|
streamComponentOpen(audio_index);
|
|
if(video_index >= 0)
|
|
streamComponentOpen(video_index);
|
|
|
|
if(mVideoStream < 0 && mAudioStream < 0)
|
|
{
|
|
std::cerr<< mFilename<<": could not open codecs" <<std::endl;
|
|
mQuit = true;
|
|
}
|
|
|
|
/* Main packet handling loop */
|
|
while(!mQuit.load())
|
|
{
|
|
if(mAudio.mQueue.mTotalSize + mVideo.mQueue.mTotalSize >= MAX_QUEUE_SIZE)
|
|
{
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
|
continue;
|
|
}
|
|
|
|
AVPacket packet;
|
|
if(av_read_frame(mFormatCtx, &packet) < 0)
|
|
break;
|
|
|
|
/* Copy the packet in the queue it's meant for. */
|
|
if(packet.stream_index == mVideoStream)
|
|
mVideo.mQueue.put(&packet);
|
|
else if(packet.stream_index == mAudioStream)
|
|
mAudio.mQueue.put(&packet);
|
|
av_packet_unref(&packet);
|
|
}
|
|
mVideo.mQueue.finish();
|
|
mAudio.mQueue.finish();
|
|
|
|
/* all done - wait for it */
|
|
if(mVideoThread.joinable())
|
|
mVideoThread.join();
|
|
if(mAudioThread.joinable())
|
|
mAudioThread.join();
|
|
|
|
mVideo.mEOS = true;
|
|
std::unique_lock<std::mutex> lock(mVideo.mPictQMutex);
|
|
while(!mVideo.mFinalUpdate)
|
|
mVideo.mPictQCond.wait(lock);
|
|
lock.unlock();
|
|
|
|
SDL_Event evt{};
|
|
evt.user.type = FF_MOVIE_DONE_EVENT;
|
|
SDL_PushEvent(&evt);
|
|
|
|
return 0;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
std::unique_ptr<MovieState> movState;
|
|
|
|
if(argc < 2)
|
|
{
|
|
std::cerr<< "Usage: "<<argv[0]<<" [-device <device name>] <files...>" <<std::endl;
|
|
return 1;
|
|
}
|
|
/* Register all formats and codecs */
|
|
av_register_all();
|
|
/* Initialize networking protocols */
|
|
avformat_network_init();
|
|
|
|
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER))
|
|
{
|
|
std::cerr<< "Could not initialize SDL - <<"<<SDL_GetError() <<std::endl;
|
|
return 1;
|
|
}
|
|
|
|
/* Make a window to put our video */
|
|
SDL_Window *screen = SDL_CreateWindow(AppName.c_str(), 0, 0, 640, 480, SDL_WINDOW_RESIZABLE);
|
|
if(!screen)
|
|
{
|
|
std::cerr<< "SDL: could not set video mode - exiting" <<std::endl;
|
|
return 1;
|
|
}
|
|
/* Make a renderer to handle the texture image surface and rendering. */
|
|
SDL_Renderer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_ACCELERATED);
|
|
if(renderer)
|
|
{
|
|
SDL_RendererInfo rinf{};
|
|
bool ok = false;
|
|
|
|
/* Make sure the renderer supports IYUV textures. If not, fallback to a
|
|
* software renderer. */
|
|
if(SDL_GetRendererInfo(renderer, &rinf) == 0)
|
|
{
|
|
for(Uint32 i = 0;!ok && i < rinf.num_texture_formats;i++)
|
|
ok = (rinf.texture_formats[i] == SDL_PIXELFORMAT_IYUV);
|
|
}
|
|
if(!ok)
|
|
{
|
|
std::cerr<< "IYUV pixelformat textures not supported on renderer "<<rinf.name <<std::endl;
|
|
SDL_DestroyRenderer(renderer);
|
|
renderer = nullptr;
|
|
}
|
|
}
|
|
if(!renderer)
|
|
renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_SOFTWARE);
|
|
if(!renderer)
|
|
{
|
|
std::cerr<< "SDL: could not create renderer - exiting" <<std::endl;
|
|
return 1;
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
|
SDL_RenderFillRect(renderer, nullptr);
|
|
SDL_RenderPresent(renderer);
|
|
|
|
/* Open an audio device */
|
|
int fileidx = 1;
|
|
ALCdevice *device = [argc,argv,&fileidx]() -> ALCdevice*
|
|
{
|
|
ALCdevice *dev = NULL;
|
|
if(argc > 3 && strcmp(argv[1], "-device") == 0)
|
|
{
|
|
dev = alcOpenDevice(argv[2]);
|
|
if(dev)
|
|
{
|
|
fileidx = 3;
|
|
return dev;
|
|
}
|
|
std::cerr<< "Failed to open \""<<argv[2]<<"\" - trying default" <<std::endl;
|
|
}
|
|
return alcOpenDevice(nullptr);
|
|
}();
|
|
ALCcontext *context = alcCreateContext(device, nullptr);
|
|
if(!context || alcMakeContextCurrent(context) == ALC_FALSE)
|
|
{
|
|
std::cerr<< "Failed to set up audio device" <<std::endl;
|
|
if(context)
|
|
alcDestroyContext(context);
|
|
return 1;
|
|
}
|
|
|
|
while(fileidx < argc && !movState)
|
|
{
|
|
movState = std::unique_ptr<MovieState>(new MovieState(argv[fileidx++]));
|
|
if(!movState->prepare()) movState = nullptr;
|
|
}
|
|
if(!movState)
|
|
{
|
|
std::cerr<< "Could not start a video" <<std::endl;
|
|
return 1;
|
|
}
|
|
movState->setTitle(screen);
|
|
|
|
/* Default to going to the next movie at the end of one. */
|
|
enum class EomAction {
|
|
Next, Quit
|
|
} eom_action = EomAction::Next;
|
|
SDL_Event event;
|
|
while(SDL_WaitEvent(&event) == 1)
|
|
{
|
|
switch(event.type)
|
|
{
|
|
case SDL_KEYDOWN:
|
|
switch(event.key.keysym.sym)
|
|
{
|
|
case SDLK_ESCAPE:
|
|
movState->mQuit = true;
|
|
eom_action = EomAction::Quit;
|
|
break;
|
|
|
|
case SDLK_n:
|
|
movState->mQuit = true;
|
|
eom_action = EomAction::Next;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case SDL_WINDOWEVENT:
|
|
switch(event.window.event)
|
|
{
|
|
case SDL_WINDOWEVENT_RESIZED:
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
|
SDL_RenderFillRect(renderer, nullptr);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case SDL_QUIT:
|
|
movState->mQuit = true;
|
|
eom_action = EomAction::Quit;
|
|
break;
|
|
|
|
case FF_UPDATE_EVENT:
|
|
reinterpret_cast<VideoState*>(event.user.data1)->updatePicture(
|
|
screen, renderer
|
|
);
|
|
break;
|
|
|
|
case FF_REFRESH_EVENT:
|
|
reinterpret_cast<VideoState*>(event.user.data1)->refreshTimer(
|
|
screen, renderer
|
|
);
|
|
break;
|
|
|
|
case FF_MOVIE_DONE_EVENT:
|
|
if(eom_action != EomAction::Quit)
|
|
{
|
|
movState = nullptr;
|
|
while(fileidx < argc && !movState)
|
|
{
|
|
movState = std::unique_ptr<MovieState>(new MovieState(argv[fileidx++]));
|
|
if(!movState->prepare()) movState = nullptr;
|
|
}
|
|
if(movState)
|
|
{
|
|
movState->setTitle(screen);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Nothing more to play. Shut everything down and quit. */
|
|
movState = nullptr;
|
|
|
|
alcMakeContextCurrent(nullptr);
|
|
alcDestroyContext(context);
|
|
alcCloseDevice(device);
|
|
|
|
SDL_DestroyRenderer(renderer);
|
|
renderer = nullptr;
|
|
SDL_DestroyWindow(screen);
|
|
screen = nullptr;
|
|
|
|
SDL_Quit();
|
|
exit(0);
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
std::cerr<< "SDL_WaitEvent error - "<<SDL_GetError() <<std::endl;
|
|
return 1;
|
|
}
|