AuroraOpenALSoft/Alc/mixer_c.c
Chris Robinson ecdc93f3ca Calculate HRTF stepping params right before mixing
This means we track the current params and the target params, rather than the
target params and the stepping. This closer matches the non-HRTF mixers.
2016-02-14 03:23:06 -08:00

170 lines
5.8 KiB
C

#include "config.h"
#include <assert.h>
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
static inline ALfloat point32(const ALfloat *vals, ALuint UNUSED(frac))
{ return vals[0]; }
static inline ALfloat lerp32(const ALfloat *vals, ALuint frac)
{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); }
static inline ALfloat fir4_32(const ALfloat *vals, ALuint frac)
{ return resample_fir4(vals[-1], vals[0], vals[1], vals[2], frac); }
static inline ALfloat fir8_32(const ALfloat *vals, ALuint frac)
{ return resample_fir8(vals[-3], vals[-2], vals[-1], vals[0], vals[1], vals[2], vals[3], vals[4], frac); }
const ALfloat *Resample_copy32_C(const BsincState* UNUSED(state), const ALfloat *src, ALuint UNUSED(frac),
ALuint UNUSED(increment), ALfloat *restrict dst, ALuint numsamples)
{
#if defined(HAVE_SSE) || defined(HAVE_NEON)
/* Avoid copying the source data if it's aligned like the destination. */
if((((intptr_t)src)&15) == (((intptr_t)dst)&15))
return src;
#endif
memcpy(dst, src, numsamples*sizeof(ALfloat));
return dst;
}
#define DECL_TEMPLATE(Sampler) \
const ALfloat *Resample_##Sampler##_C(const BsincState* UNUSED(state), \
const ALfloat *src, ALuint frac, ALuint increment, \
ALfloat *restrict dst, ALuint numsamples) \
{ \
ALuint i; \
for(i = 0;i < numsamples;i++) \
{ \
dst[i] = Sampler(src, frac); \
\
frac += increment; \
src += frac>>FRACTIONBITS; \
frac &= FRACTIONMASK; \
} \
return dst; \
}
DECL_TEMPLATE(point32)
DECL_TEMPLATE(lerp32)
DECL_TEMPLATE(fir4_32)
DECL_TEMPLATE(fir8_32)
#undef DECL_TEMPLATE
const ALfloat *Resample_bsinc32_C(const BsincState *state, const ALfloat *src, ALuint frac,
ALuint increment, ALfloat *restrict dst, ALuint dstlen)
{
const ALfloat *fil, *scd, *phd, *spd;
const ALfloat sf = state->sf;
const ALuint m = state->m;
const ALint l = state->l;
ALuint j_f, pi, i;
ALfloat pf, r;
ALint j_s;
for(i = 0;i < dstlen;i++)
{
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
pi = frac >> FRAC_PHASE_BITDIFF;
pf = (frac & ((1<<FRAC_PHASE_BITDIFF)-1)) * (1.0f/(1<<FRAC_PHASE_BITDIFF));
#undef FRAC_PHASE_BITDIFF
fil = state->coeffs[pi].filter;
scd = state->coeffs[pi].scDelta;
phd = state->coeffs[pi].phDelta;
spd = state->coeffs[pi].spDelta;
// Apply the scale and phase interpolated filter.
r = 0.0f;
for(j_f = 0,j_s = l;j_f < m;j_f++,j_s++)
r += (fil[j_f] + sf*scd[j_f] + pf*(phd[j_f] + sf*spd[j_f])) *
src[j_s];
dst[i] = r;
frac += increment;
src += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *src, ALuint numsamples)
{
ALuint i;
for(i = 0;i < numsamples;i++)
*(dst++) = ALfilterState_processSingle(filter, *(src++));
}
static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
const ALfloat (*restrict CoeffStep)[2],
ALfloat left, ALfloat right)
{
ALuint c;
for(c = 0;c < IrSize;c++)
{
const ALuint off = (Offset+c)&HRIR_MASK;
Values[off][0] += Coeffs[c][0] * left;
Values[off][1] += Coeffs[c][1] * right;
Coeffs[c][0] += CoeffStep[c][0];
Coeffs[c][1] += CoeffStep[c][1];
}
}
static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
ALuint c;
for(c = 0;c < IrSize;c++)
{
const ALuint off = (Offset+c)&HRIR_MASK;
Values[off][0] += Coeffs[c][0] * left;
Values[off][1] += Coeffs[c][1] * right;
}
}
#define MixHrtf MixHrtf_C
#include "mixer_inc.c"
#undef MixHrtf
void Mix_C(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize)
{
ALfloat gain, step;
ALuint c;
for(c = 0;c < OutChans;c++)
{
ALuint pos = 0;
gain = Gains[c].Current;
step = Gains[c].Step;
if(step != 0.0f && Counter > 0)
{
ALuint minsize = minu(BufferSize, Counter);
for(;pos < minsize;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos]*gain;
gain += step;
}
if(pos == Counter)
gain = Gains[c].Target;
Gains[c].Current = gain;
}
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}