AuroraOpenALSoft/Alc/mixer_inc.c

150 lines
5.2 KiB
C

#include "config.h"
#include "alMain.h"
#include "alSource.h"
#include "hrtf.h"
#include "mixer_defs.h"
#include "align.h"
#include "alu.h"
#define MAX_UPDATE_SAMPLES 128
static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint irSize,
ALfloat (*restrict Coeffs)[2],
const ALfloat (*restrict CoeffStep)[2],
ALfloat left, ALfloat right);
static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint irSize,
ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right);
void MixHrtf(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx,
const ALfloat *data, ALuint Counter, ALuint Offset, ALuint OutPos,
const ALuint IrSize, const MixHrtfParams *hrtfparams, HrtfState *hrtfstate,
ALuint BufferSize)
{
ALfloat (*Coeffs)[2] = hrtfparams->Current->Coeffs;
ALuint Delay[2] = { hrtfparams->Current->Delay[0], hrtfparams->Current->Delay[1] };
ALfloat out[MAX_UPDATE_SAMPLES][2];
ALfloat left, right;
ALuint minsize;
ALuint pos, i;
pos = 0;
if(Counter == 0)
goto skip_stepping;
minsize = minu(BufferSize, Counter);
while(pos < minsize)
{
ALuint todo = minu(minsize-pos, MAX_UPDATE_SAMPLES);
for(i = 0;i < todo;i++)
{
hrtfstate->History[Offset&HRTF_HISTORY_MASK] = data[pos++];
left = lerp(hrtfstate->History[(Offset-(Delay[0]>>HRTFDELAY_BITS))&HRTF_HISTORY_MASK],
hrtfstate->History[(Offset-(Delay[0]>>HRTFDELAY_BITS)-1)&HRTF_HISTORY_MASK],
(Delay[0]&HRTFDELAY_MASK)*(1.0f/HRTFDELAY_FRACONE));
right = lerp(hrtfstate->History[(Offset-(Delay[1]>>HRTFDELAY_BITS))&HRTF_HISTORY_MASK],
hrtfstate->History[(Offset-(Delay[1]>>HRTFDELAY_BITS)-1)&HRTF_HISTORY_MASK],
(Delay[1]&HRTFDELAY_MASK)*(1.0f/HRTFDELAY_FRACONE));
Delay[0] += hrtfparams->Steps.Delay[0];
Delay[1] += hrtfparams->Steps.Delay[1];
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f;
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f;
Offset++;
ApplyCoeffsStep(Offset, hrtfstate->Values, IrSize, Coeffs, hrtfparams->Steps.Coeffs, left, right);
out[i][0] = hrtfstate->Values[Offset&HRIR_MASK][0];
out[i][1] = hrtfstate->Values[Offset&HRIR_MASK][1];
}
for(i = 0;i < todo;i++)
OutBuffer[lidx][OutPos+i] += out[i][0];
for(i = 0;i < todo;i++)
OutBuffer[ridx][OutPos+i] += out[i][1];
OutPos += todo;
}
if(pos == Counter)
{
*hrtfparams->Current = *hrtfparams->Target;
Delay[0] = hrtfparams->Target->Delay[0];
Delay[1] = hrtfparams->Target->Delay[1];
}
else
{
hrtfparams->Current->Delay[0] = Delay[0];
hrtfparams->Current->Delay[1] = Delay[1];
}
skip_stepping:
Delay[0] >>= HRTFDELAY_BITS;
Delay[1] >>= HRTFDELAY_BITS;
while(pos < BufferSize)
{
ALuint todo = minu(BufferSize-pos, MAX_UPDATE_SAMPLES);
for(i = 0;i < todo;i++)
{
hrtfstate->History[Offset&HRTF_HISTORY_MASK] = data[pos++];
left = hrtfstate->History[(Offset-Delay[0])&HRTF_HISTORY_MASK];
right = hrtfstate->History[(Offset-Delay[1])&HRTF_HISTORY_MASK];
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f;
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f;
Offset++;
ApplyCoeffs(Offset, hrtfstate->Values, IrSize, Coeffs, left, right);
out[i][0] = hrtfstate->Values[Offset&HRIR_MASK][0];
out[i][1] = hrtfstate->Values[Offset&HRIR_MASK][1];
}
for(i = 0;i < todo;i++)
OutBuffer[lidx][OutPos+i] += out[i][0];
for(i = 0;i < todo;i++)
OutBuffer[ridx][OutPos+i] += out[i][1];
OutPos += todo;
}
}
void MixDirectHrtf(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx,
const ALfloat *data, ALuint Offset, const ALuint IrSize,
ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2],
ALuint BufferSize)
{
ALfloat out[MAX_UPDATE_SAMPLES][2];
ALfloat insample;
ALuint pos, i;
for(pos = 0;pos < BufferSize;)
{
ALuint todo = minu(BufferSize-pos, MAX_UPDATE_SAMPLES);
for(i = 0;i < todo;i++)
{
Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f;
Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f;
Offset++;
insample = *(data++);
ApplyCoeffs(Offset, Values, IrSize, Coeffs, insample, insample);
out[i][0] = Values[Offset&HRIR_MASK][0];
out[i][1] = Values[Offset&HRIR_MASK][1];
}
for(i = 0;i < todo;i++)
OutBuffer[lidx][pos+i] += out[i][0];
for(i = 0;i < todo;i++)
OutBuffer[ridx][pos+i] += out[i][1];
pos += todo;
}
}