2021-06-18 14:33:04 +00:00
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Added defragmentation.
Added enum DEFRAGMENTATION_FLAGS, struct DEFRAGMENTATION_DESC, enum DEFRAGMENTATION_MOVE_OPERATION, struct DEFRAGMENTATION_MOVE, struct DEFRAGMENTATION_PASS_MOVE_INFO, struct DEFRAGMENTATION_STATS, class DefragmentationContext, methods Pool::BeginDefragmentation, Allocator::BeginDefragmentation.
Added flags ALLOCATION_FLAG_STRATEGY_MIN_MEMORY = ALLOCATION_FLAG_STRATEGY_BEST_FIT, ALLOCATION_FLAG_STRATEGY_MIN_TIME = ALLOCATION_FLAG_STRATEGY_FIRST_FIT, ALLOCATION_FLAG_STRATEGY_MIN_OFFSET, ALLOCATION_FLAG_STRATEGY_MASK.
Added flags VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_MEMORY, VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_TIME, VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_OFFSET, VIRTUAL_ALLOCATION_FLAG_STRATEGY_MASK
Added members Allocation::GetAlignment, SetResource, SetPrivateData, GetPrivateData, ALLOCATION_DESC::pPrivateData.
Renamed ALLOCATION_CALLBACKS::pUserData to pPrivateData, VirtualBlock::SetAllocationUserData to SetAllocationPrivateData.
Code by @medranSolus
2022-03-11 15:46:19 +00:00
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2021-06-18 14:33:04 +00:00
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2021-10-06 12:35:03 +00:00
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<div class="headertitle"><div class="title">Class Index</div></div>
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<div class="contents">
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2022-02-24 15:02:04 +00:00
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<div class="qindex"><a class="qindex" href="#letter_A">A</a> | <a class="qindex" href="#letter_B">B</a> | <a class="qindex" href="#letter_D">D</a> | <a class="qindex" href="#letter_P">P</a> | <a class="qindex" href="#letter_S">S</a> | <a class="qindex" href="#letter_T">T</a> | <a class="qindex" href="#letter_V">V</a></div>
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<dt class="alphachar"><a id="letter_A" name="letter_A">A</a></dt>
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<dd><a class="el" href="class_d3_d12_m_a_1_1_allocation.html">Allocation</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_a_l_l_o_c_a_t_i_o_n___c_a_l_l_b_a_c_k_s.html">ALLOCATION_CALLBACKS</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_a_l_l_o_c_a_t_i_o_n___d_e_s_c.html">ALLOCATION_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="class_d3_d12_m_a_1_1_allocator.html">Allocator</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_a_l_l_o_c_a_t_o_r___d_e_s_c.html">ALLOCATOR_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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2021-10-06 12:35:03 +00:00
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2021-06-18 14:33:04 +00:00
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<dd><a class="el" href="struct_d3_d12_m_a_1_1_budget.html">Budget</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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2022-02-24 15:02:04 +00:00
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<dt class="alphachar"><a id="letter_D" name="letter_D">D</a></dt>
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Added defragmentation.
Added enum DEFRAGMENTATION_FLAGS, struct DEFRAGMENTATION_DESC, enum DEFRAGMENTATION_MOVE_OPERATION, struct DEFRAGMENTATION_MOVE, struct DEFRAGMENTATION_PASS_MOVE_INFO, struct DEFRAGMENTATION_STATS, class DefragmentationContext, methods Pool::BeginDefragmentation, Allocator::BeginDefragmentation.
Added flags ALLOCATION_FLAG_STRATEGY_MIN_MEMORY = ALLOCATION_FLAG_STRATEGY_BEST_FIT, ALLOCATION_FLAG_STRATEGY_MIN_TIME = ALLOCATION_FLAG_STRATEGY_FIRST_FIT, ALLOCATION_FLAG_STRATEGY_MIN_OFFSET, ALLOCATION_FLAG_STRATEGY_MASK.
Added flags VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_MEMORY, VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_TIME, VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_OFFSET, VIRTUAL_ALLOCATION_FLAG_STRATEGY_MASK
Added members Allocation::GetAlignment, SetResource, SetPrivateData, GetPrivateData, ALLOCATION_DESC::pPrivateData.
Renamed ALLOCATION_CALLBACKS::pUserData to pPrivateData, VirtualBlock::SetAllocationUserData to SetAllocationPrivateData.
Code by @medranSolus
2022-03-11 15:46:19 +00:00
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<dd><a class="el" href="struct_d3_d12_m_a_1_1_d_e_f_r_a_g_m_e_n_t_a_t_i_o_n___d_e_s_c.html">DEFRAGMENTATION_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_d_e_f_r_a_g_m_e_n_t_a_t_i_o_n___m_o_v_e.html">DEFRAGMENTATION_MOVE</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_d_e_f_r_a_g_m_e_n_t_a_t_i_o_n___p_a_s_s___m_o_v_e___i_n_f_o.html">DEFRAGMENTATION_PASS_MOVE_INFO</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_d_e_f_r_a_g_m_e_n_t_a_t_i_o_n___s_t_a_t_s.html">DEFRAGMENTATION_STATS</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="class_d3_d12_m_a_1_1_defragmentation_context.html">DefragmentationContext</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_detailed_statistics.html">DetailedStatistics</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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2022-02-24 15:02:04 +00:00
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2021-10-06 12:35:03 +00:00
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2022-02-24 15:02:04 +00:00
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2021-10-06 12:35:03 +00:00
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2022-02-24 15:02:04 +00:00
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<dd><a class="el" href="struct_d3_d12_m_a_1_1_statistics.html">Statistics</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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<dd><a class="el" href="struct_d3_d12_m_a_1_1_total_statistics.html">TotalStatistics</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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2021-06-18 14:33:04 +00:00
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2021-10-06 12:35:03 +00:00
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<dt class="alphachar"><a id="letter_V" name="letter_V">V</a></dt>
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2022-02-01 11:31:35 +00:00
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<dd><a class="el" href="struct_d3_d12_m_a_1_1_v_i_r_t_u_a_l___a_l_l_o_c_a_t_i_o_n___d_e_s_c.html">VIRTUAL_ALLOCATION_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_v_i_r_t_u_a_l___a_l_l_o_c_a_t_i_o_n___i_n_f_o.html">VIRTUAL_ALLOCATION_INFO</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_v_i_r_t_u_a_l___b_l_o_c_k___d_e_s_c.html">VIRTUAL_BLOCK_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_virtual_allocation.html">VirtualAllocation</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html">VirtualBlock</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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2021-06-18 14:33:04 +00:00
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