mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
synced 2024-11-21 19:50:05 +00:00
parent
9eb6944450
commit
0b04600cbf
@ -36,6 +36,10 @@
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#include <cstdlib>
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#include <malloc.h> // for _aligned_malloc, _aligned_free
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#ifndef _WIN32
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#include <shared_mutex>
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#endif
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -109,11 +113,19 @@ namespace D3D12MA
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static void* DefaultAllocate(size_t Size, size_t Alignment, void* /*pUserData*/)
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{
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#ifdef _WIN32
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return _aligned_malloc(Size, Alignment);
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#else
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return aligned_alloc(Alignment, Size);
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#endif
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}
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static void DefaultFree(void* pMemory, void* /*pUserData*/)
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{
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#ifdef _WIN32
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return _aligned_free(pMemory);
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#else
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return free(pMemory);
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#endif
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}
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static void* Malloc(const ALLOCATION_CALLBACKS& allocs, size_t size, size_t alignment)
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@ -219,11 +231,14 @@ static inline void D3D12MA_SWAP(T& a, T& b)
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#define D3D12MA_MUTEX Mutex
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#endif
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#if !defined(_WIN32) || !defined(WINVER) || WINVER < 0x0600
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#error Required at least WinAPI version supporting: client = Windows Vista, server = Windows Server 2008.
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#endif
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#ifdef _WIN32
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#if !defined(WINVER) || WINVER < 0x0600
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#error Required at least WinAPI version supporting: client = Windows Vista, server = Windows Server 2008.
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#endif
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#endif // #ifdef _WIN32
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#ifndef D3D12MA_RW_MUTEX
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#ifdef _WIN32
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class RWMutex
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{
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public:
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@ -235,8 +250,21 @@ static inline void D3D12MA_SWAP(T& a, T& b)
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private:
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SRWLOCK m_Lock;
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};
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#else // #ifdef _WIN32
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class RWMutex
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{
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public:
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RWMutex() {}
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void LockRead() { m_Mutex.lock_shared(); }
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void UnlockRead() { m_Mutex.unlock_shared(); }
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void LockWrite() { m_Mutex.lock(); }
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void UnlockWrite() { m_Mutex.unlock(); }
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private:
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std::shared_timed_mutex m_Mutex;
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};
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#endif // #ifdef _WIN32
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#define D3D12MA_RW_MUTEX RWMutex
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#endif
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#endif // #ifndef D3D12MA_RW_MUTEX
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/*
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Returns true if given number is a power of two.
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