Added some #ifdef _WIN32

Based on e3d58a4044
This commit is contained in:
Adam Sawicki 2021-10-05 11:18:29 +02:00
parent 9eb6944450
commit 0b04600cbf

View File

@ -36,6 +36,10 @@
#include <cstdlib>
#include <malloc.h> // for _aligned_malloc, _aligned_free
#ifndef _WIN32
#include <shared_mutex>
#endif
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//
@ -109,11 +113,19 @@ namespace D3D12MA
static void* DefaultAllocate(size_t Size, size_t Alignment, void* /*pUserData*/)
{
#ifdef _WIN32
return _aligned_malloc(Size, Alignment);
#else
return aligned_alloc(Alignment, Size);
#endif
}
static void DefaultFree(void* pMemory, void* /*pUserData*/)
{
#ifdef _WIN32
return _aligned_free(pMemory);
#else
return free(pMemory);
#endif
}
static void* Malloc(const ALLOCATION_CALLBACKS& allocs, size_t size, size_t alignment)
@ -219,11 +231,14 @@ static inline void D3D12MA_SWAP(T& a, T& b)
#define D3D12MA_MUTEX Mutex
#endif
#if !defined(_WIN32) || !defined(WINVER) || WINVER < 0x0600
#ifdef _WIN32
#if !defined(WINVER) || WINVER < 0x0600
#error Required at least WinAPI version supporting: client = Windows Vista, server = Windows Server 2008.
#endif
#endif // #ifdef _WIN32
#ifndef D3D12MA_RW_MUTEX
#ifdef _WIN32
class RWMutex
{
public:
@ -235,8 +250,21 @@ static inline void D3D12MA_SWAP(T& a, T& b)
private:
SRWLOCK m_Lock;
};
#else // #ifdef _WIN32
class RWMutex
{
public:
RWMutex() {}
void LockRead() { m_Mutex.lock_shared(); }
void UnlockRead() { m_Mutex.unlock_shared(); }
void LockWrite() { m_Mutex.lock(); }
void UnlockWrite() { m_Mutex.unlock(); }
private:
std::shared_timed_mutex m_Mutex;
};
#endif // #ifdef _WIN32
#define D3D12MA_RW_MUTEX RWMutex
#endif
#endif // #ifndef D3D12MA_RW_MUTEX
/*
Returns true if given number is a power of two.