Minor fix in documentation

This commit is contained in:
Adam Sawicki 2021-02-16 17:44:14 +01:00
parent 2898fadfb4
commit 5457bcdaee

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@ -802,7 +802,7 @@ The object remembers size and some other information.
To retrieve this information, use methods of this class.
The object also remembers `ID3D12Resource` and "owns" a reference to it,
so it calls `Release()` on the resource when destroyed.
so it calls `%Release()` on the resource when destroyed.
*/
class Allocation
{