diff --git a/src/D3D12MemAlloc.cpp b/src/D3D12MemAlloc.cpp index 15a91f6..9c50a39 100644 --- a/src/D3D12MemAlloc.cpp +++ b/src/D3D12MemAlloc.cpp @@ -3750,7 +3750,7 @@ HRESULT MemoryBlock::Init() heapDesc.Alignment = HeapFlagsToAlignment(m_HeapFlags); heapDesc.Flags = m_HeapFlags; - HRESULT hr = m_Allocator->GetDevice()->CreateHeap(&heapDesc, __uuidof(*m_Heap), (void**)&m_Heap); + HRESULT hr = m_Allocator->GetDevice()->CreateHeap(&heapDesc, IID_PPV_ARGS(&m_Heap)); if(SUCCEEDED(hr)) { m_Allocator->m_Budget.m_BlockBytes[HeapTypeToIndex(m_HeapProps.Type)] += m_Size; @@ -5140,7 +5140,7 @@ HRESULT AllocatorPimpl::AllocateHeap( heapDesc.Flags = committedAllocParams.m_HeapFlags; ID3D12Heap* heap = nullptr; - HRESULT hr = m_Device->CreateHeap(&heapDesc, __uuidof(*heap), (void**)&heap); + HRESULT hr = m_Device->CreateHeap(&heapDesc, IID_PPV_ARGS(&heap)); if(SUCCEEDED(hr)) { const BOOL wasZeroInitialized = TRUE; @@ -5183,7 +5183,7 @@ HRESULT AllocatorPimpl::AllocateHeap1( heapDesc.Flags = committedAllocParams.m_HeapFlags; ID3D12Heap* heap = nullptr; - HRESULT hr = m_Device4->CreateHeap1(&heapDesc, pProtectedSession, __uuidof(*heap), (void**)&heap); + HRESULT hr = m_Device4->CreateHeap1(&heapDesc, pProtectedSession, IID_PPV_ARGS(&heap)); if(SUCCEEDED(hr)) { const BOOL wasZeroInitialized = TRUE;