mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
synced 2024-11-21 19:50:05 +00:00
Stylistic fixes after #59
This commit is contained in:
parent
0e71874452
commit
7491beb381
@ -8187,11 +8187,13 @@ HRESULT AllocatorPimpl::UpdateD3D12Budget()
|
||||
|
||||
D3D12_RESOURCE_ALLOCATION_INFO AllocatorPimpl::GetResourceAllocationInfoNative(const D3D12_RESOURCE_DESC& resourceDesc) const
|
||||
{
|
||||
// This is how new D3D12 headers define GetResourceAllocationInfo function -
|
||||
// different signature depending on these macros.
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
return m_Device->GetResourceAllocationInfo(0, 1, &resourceDesc);
|
||||
#else
|
||||
D3D12_RESOURCE_ALLOCATION_INFO RetVal;
|
||||
return *m_Device->GetResourceAllocationInfo(&RetVal, 0, 1, &resourceDesc);
|
||||
D3D12_RESOURCE_ALLOCATION_INFO retVal;
|
||||
return *m_Device->GetResourceAllocationInfo(&retVal, 0, 1, &resourceDesc);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -8200,11 +8202,14 @@ D3D12_RESOURCE_ALLOCATION_INFO AllocatorPimpl::GetResourceAllocationInfoNative(c
|
||||
{
|
||||
D3D12MA_ASSERT(m_Device8 != NULL);
|
||||
D3D12_RESOURCE_ALLOCATION_INFO1 info1Unused;
|
||||
|
||||
// This is how new D3D12 headers define GetResourceAllocationInfo function -
|
||||
// different signature depending on these macros.
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
return m_Device8->GetResourceAllocationInfo2(0, 1, &resourceDesc, &info1Unused);
|
||||
#else
|
||||
D3D12_RESOURCE_ALLOCATION_INFO RetVal;
|
||||
return *m_Device8->GetResourceAllocationInfo2(&RetVal, 0, 1, &resourceDesc, &info1Unused);
|
||||
D3D12_RESOURCE_ALLOCATION_INFO retVal;
|
||||
return *m_Device8->GetResourceAllocationInfo2(&retVal, 0, 1, &resourceDesc, &info1Unused);
|
||||
#endif
|
||||
}
|
||||
#endif // #ifdef __ID3D12Device8_INTERFACE_DEFINED__
|
||||
|
Loading…
Reference in New Issue
Block a user