New JSON dump format

Unified across VMA and D3D12MA.
Updated Python script for visualization - now called GpuMemDumpVis.py.

Code by @medranSolus
This commit is contained in:
Adam Sawicki 2022-03-24 12:14:27 +01:00
parent 583aee7676
commit 98218850d6
26 changed files with 1354 additions and 491 deletions

View File

@ -41,7 +41,7 @@ Additional features:
- Statistics: Obtain brief or detailed statistics about the amount of memory used, unused, number of allocated heaps, number of allocations etc. - globally and per memory heap type. Current memory usage and budget as reported by the system can also be queried. - Statistics: Obtain brief or detailed statistics about the amount of memory used, unused, number of allocated heaps, number of allocations etc. - globally and per memory heap type. Current memory usage and budget as reported by the system can also be queried.
- Debug annotations: Associate custom `void* pPrivateData` and debug `LPCWSTR pName` with each allocation. - Debug annotations: Associate custom `void* pPrivateData` and debug `LPCWSTR pName` with each allocation.
- JSON dump: Obtain a string in JSON format with detailed map of internal state, including list of allocations, their string names, and gaps between them. - JSON dump: Obtain a string in JSON format with detailed map of internal state, including list of allocations, their string names, and gaps between them.
- Convert this JSON dump into a picture to visualize your memory using attached Python script. - Convert this JSON dump into a picture to visualize your memory. See [tools/GpuMemDumpVis](tools/GpuMemDumpVis/README.md).
- Virtual allocator - an API that exposes the core allocation algorithm to be used without allocating real GPU memory, to allocate your own stuff, e.g. sub-allocate pieces of one large buffer. - Virtual allocator - an API that exposes the core allocation algorithm to be used without allocating real GPU memory, to allocate your own stuff, e.g. sub-allocate pieces of one large buffer.
# Prerequisites # Prerequisites

View File

@ -237,7 +237,6 @@ enum ALLOCATION_FLAGS
*/ */
ALLOCATION_FLAG_UPPER_ADDRESS = 0x8, ALLOCATION_FLAG_UPPER_ADDRESS = 0x8,
/** Set this flag if the allocated memory will have aliasing resources. /** Set this flag if the allocated memory will have aliasing resources.
Use this when calling D3D12MA::Allocator::CreateResource() and similar to Use this when calling D3D12MA::Allocator::CreateResource() and similar to
@ -570,7 +569,6 @@ private:
UINT64 m_Size; UINT64 m_Size;
UINT64 m_Alignment; UINT64 m_Alignment;
ID3D12Resource* m_Resource; ID3D12Resource* m_Resource;
UINT m_CreationFrameIndex;
void* m_pPrivateData; void* m_pPrivateData;
wchar_t* m_Name; wchar_t* m_Name;
@ -1246,8 +1244,9 @@ public:
*/ */
void CalculateStatistics(TotalStatistics* pStats); void CalculateStatistics(TotalStatistics* pStats);
/// Builds and returns statistics as a string in JSON format. /** \brief Builds and returns statistics as a string in JSON format.
/** @param[out] ppStatsString Must be freed using Allocator::FreeStatsString. *
@param[out] ppStatsString Must be freed using Allocator::FreeStatsString.
@param DetailedMap `TRUE` to include full list of allocations (can make the string quite long), `FALSE` to only return statistics. @param DetailedMap `TRUE` to include full list of allocations (can make the string quite long), `FALSE` to only return statistics.
*/ */
void BuildStatsString(WCHAR** ppStatsString, BOOL DetailedMap) const; void BuildStatsString(WCHAR** ppStatsString, BOOL DetailedMap) const;

View File

@ -1511,61 +1511,61 @@ void JsonWriter::AddAllocationToObject(const Allocation& alloc)
break; break;
default: D3D12MA_ASSERT(0); break; default: D3D12MA_ASSERT(0); break;
} }
WriteString(L"Size"); WriteString(L"Size");
WriteNumber(alloc.GetSize()); WriteNumber(alloc.GetSize());
WriteString(L"Usage");
WriteNumber((UINT)alloc.m_PackedData.GetResourceFlags());
void* privateData = alloc.GetPrivateData();
if (privateData)
{
WriteString(L"CustomData");
WriteNumber((uintptr_t)privateData);
}
LPCWSTR name = alloc.GetName(); LPCWSTR name = alloc.GetName();
if (name != NULL) if (name != NULL)
{ {
WriteString(L"Name"); WriteString(L"Name");
WriteString(name); WriteString(name);
} }
if (alloc.m_PackedData.GetResourceFlags())
{
WriteString(L"Flags");
WriteNumber((UINT)alloc.m_PackedData.GetResourceFlags());
}
if (alloc.m_PackedData.GetTextureLayout()) if (alloc.m_PackedData.GetTextureLayout())
{ {
WriteString(L"Layout"); WriteString(L"Layout");
WriteNumber((UINT)alloc.m_PackedData.GetTextureLayout()); WriteNumber((UINT)alloc.m_PackedData.GetTextureLayout());
} }
if (alloc.m_CreationFrameIndex)
{
WriteString(L"CreationFrameIndex");
WriteNumber(alloc.m_CreationFrameIndex);
}
} }
void JsonWriter::AddDetailedStatisticsInfoObject(const DetailedStatistics& stats) void JsonWriter::AddDetailedStatisticsInfoObject(const DetailedStatistics& stats)
{ {
BeginObject(); BeginObject();
WriteString(L"BlockCount"); WriteString(L"BlockCount");
WriteNumber(stats.Stats.BlockCount); WriteNumber(stats.Stats.BlockCount);
WriteString(L"AllocationCount");
WriteNumber(stats.Stats.AllocationCount);
WriteString(L"UnusedRangeCount");
WriteNumber(stats.UnusedRangeCount);
WriteString(L"BlockBytes"); WriteString(L"BlockBytes");
WriteNumber(stats.Stats.BlockBytes); WriteNumber(stats.Stats.BlockBytes);
WriteString(L"AllocationCount");
WriteNumber(stats.Stats.AllocationCount);
WriteString(L"AllocationBytes"); WriteString(L"AllocationBytes");
WriteNumber(stats.Stats.AllocationBytes); WriteNumber(stats.Stats.AllocationBytes);
WriteString(L"UnusedRangeCount");
WriteNumber(stats.UnusedRangeCount);
WriteString(L"AllocationSize"); if (stats.Stats.AllocationCount > 1)
BeginObject(true); {
WriteString(L"Min"); WriteString(L"AllocationSizeMin");
WriteNumber(stats.AllocationSizeMin); WriteNumber(stats.AllocationSizeMin);
WriteString(L"Max"); WriteString(L"AllocationSizeMax");
WriteNumber(stats.AllocationSizeMax); WriteNumber(stats.AllocationSizeMax);
EndObject(); }
if (stats.UnusedRangeCount > 1)
WriteString(L"UnusedRangeSize"); {
BeginObject(true); WriteString(L"UnusedRangeSizeMin");
WriteString(L"Min");
WriteNumber(stats.UnusedRangeSizeMin); WriteNumber(stats.UnusedRangeSizeMin);
WriteString(L"Max"); WriteString(L"UnusedRangeSizeMax");
WriteNumber(stats.UnusedRangeSizeMax); WriteNumber(stats.UnusedRangeSizeMax);
EndObject(); }
EndObject(); EndObject();
} }
@ -2965,8 +2965,6 @@ BlockMetadata::BlockMetadata(const ALLOCATION_CALLBACKS* allocationCallbacks, bo
void BlockMetadata::PrintDetailedMap_Begin(JsonWriter& json, void BlockMetadata::PrintDetailedMap_Begin(JsonWriter& json,
UINT64 unusedBytes, size_t allocationCount, size_t unusedRangeCount) const UINT64 unusedBytes, size_t allocationCount, size_t unusedRangeCount) const
{ {
json.BeginObject();
json.WriteString(L"TotalBytes"); json.WriteString(L"TotalBytes");
json.WriteNumber(GetSize()); json.WriteNumber(GetSize());
@ -2993,13 +2991,11 @@ void BlockMetadata::PrintDetailedMap_Allocation(JsonWriter& json,
if (IsVirtual()) if (IsVirtual())
{ {
json.WriteString(L"Type");
json.WriteString(L"ALLOCATION");
json.WriteString(L"Size"); json.WriteString(L"Size");
json.WriteNumber(size); json.WriteNumber(size);
if (privateData) if (privateData)
{ {
json.WriteString(L"PrivateData"); json.WriteString(L"CustomData");
json.WriteNumber((uintptr_t)privateData); json.WriteNumber((uintptr_t)privateData);
} }
} }
@ -3032,7 +3028,6 @@ void BlockMetadata::PrintDetailedMap_UnusedRange(JsonWriter& json,
void BlockMetadata::PrintDetailedMap_End(JsonWriter& json) const void BlockMetadata::PrintDetailedMap_End(JsonWriter& json) const
{ {
json.EndArray(); json.EndArray();
json.EndObject();
} }
#endif // _D3D12MA_BLOCK_METADATA_FUNCTIONS #endif // _D3D12MA_BLOCK_METADATA_FUNCTIONS
#endif // _D3D12MA_BLOCK_METADATA #endif // _D3D12MA_BLOCK_METADATA
@ -5942,6 +5937,7 @@ public:
~BlockVector(); ~BlockVector();
const D3D12_HEAP_PROPERTIES& GetHeapProperties() const { return m_HeapProps; } const D3D12_HEAP_PROPERTIES& GetHeapProperties() const { return m_HeapProps; }
D3D12_HEAP_FLAGS GetHeapFlags() const { return m_HeapFlags; }
UINT64 GetPreferredBlockSize() const { return m_PreferredBlockSize; } UINT64 GetPreferredBlockSize() const { return m_PreferredBlockSize; }
UINT32 GetAlgorithm() const { return m_Algorithm; } UINT32 GetAlgorithm() const { return m_Algorithm; }
// To be used only while the m_Mutex is locked. Used during defragmentation. // To be used only while the m_Mutex is locked. Used during defragmentation.
@ -6409,13 +6405,13 @@ public:
void FreeHeapMemory(Allocation* allocation); void FreeHeapMemory(Allocation* allocation);
void SetCurrentFrameIndex(UINT frameIndex); void SetCurrentFrameIndex(UINT frameIndex);
// For more deailed stats use outCutomHeaps to access statistics divided into L0 and L1 group
void CalculateStatistics(TotalStatistics& outStats); void CalculateStatistics(TotalStatistics& outStats, DetailedStatistics outCutomHeaps[2] = NULL);
void GetBudget(Budget* outLocalBudget, Budget* outNonLocalBudget); void GetBudget(Budget* outLocalBudget, Budget* outNonLocalBudget);
void GetBudgetForHeapType(Budget& outBudget, D3D12_HEAP_TYPE heapType); void GetBudgetForHeapType(Budget& outBudget, D3D12_HEAP_TYPE heapType);
void BuildStatsString(WCHAR** ppStatsString, BOOL DetailedMap); void BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap);
void FreeStatsString(WCHAR* pStatsString); void FreeStatsString(WCHAR* pStatsString);
private: private:
@ -6945,7 +6941,7 @@ void AllocatorPimpl::SetCurrentFrameIndex(UINT frameIndex)
#endif #endif
} }
void AllocatorPimpl::CalculateStatistics(TotalStatistics& outStats) void AllocatorPimpl::CalculateStatistics(TotalStatistics& outStats, DetailedStatistics outCutomHeaps[2])
{ {
// Init stats // Init stats
for (size_t i = 0; i < HEAP_TYPE_COUNT; i++) for (size_t i = 0; i < HEAP_TYPE_COUNT; i++)
@ -6953,6 +6949,11 @@ void AllocatorPimpl::CalculateStatistics(TotalStatistics& outStats)
for (size_t i = 0; i < DXGI_MEMORY_SEGMENT_GROUP_COUNT; i++) for (size_t i = 0; i < DXGI_MEMORY_SEGMENT_GROUP_COUNT; i++)
ClearDetailedStatistics(outStats.MemorySegmentGroup[i]); ClearDetailedStatistics(outStats.MemorySegmentGroup[i]);
ClearDetailedStatistics(outStats.Total); ClearDetailedStatistics(outStats.Total);
if (outCutomHeaps)
{
ClearDetailedStatistics(outCutomHeaps[0]);
ClearDetailedStatistics(outCutomHeaps[1]);
}
// Process default pools. 3 standard heap types only. Add them to outStats.HeapType[i]. // Process default pools. 3 standard heap types only. Add them to outStats.HeapType[i].
if (SupportsResourceHeapTier2()) if (SupportsResourceHeapTier2())
@ -7003,8 +7004,13 @@ void AllocatorPimpl::CalculateStatistics(TotalStatistics& outStats)
pool->AddDetailedStatistics(tmpStats); pool->AddDetailedStatistics(tmpStats);
AddDetailedStatistics( AddDetailedStatistics(
outStats.HeapType[heapTypeIndex], tmpStats); outStats.HeapType[heapTypeIndex], tmpStats);
UINT memorySegment = HeapPropertiesToMemorySegmentGroup(poolHeapProps);
AddDetailedStatistics( AddDetailedStatistics(
outStats.MemorySegmentGroup[HeapPropertiesToMemorySegmentGroup(poolHeapProps)], tmpStats); outStats.MemorySegmentGroup[memorySegment], tmpStats);
if (outCutomHeaps)
AddDetailedStatistics(outCutomHeaps[memorySegment], tmpStats);
} }
} }
@ -7106,155 +7112,354 @@ void AllocatorPimpl::GetBudgetForHeapType(Budget& outBudget, D3D12_HEAP_TYPE hea
} }
} }
void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL DetailedMap) void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap)
{ {
StringBuilder sb(GetAllocs()); StringBuilder sb(GetAllocs());
{ {
JsonWriter json(GetAllocs(), sb);
Budget localBudget = {}, nonLocalBudget = {}; Budget localBudget = {}, nonLocalBudget = {};
GetBudget(&localBudget, &nonLocalBudget); GetBudget(&localBudget, &nonLocalBudget);
TotalStatistics stats; TotalStatistics stats;
CalculateStatistics(stats); DetailedStatistics customHeaps[2];
CalculateStatistics(stats, customHeaps);
JsonWriter json(GetAllocs(), sb);
json.BeginObject(); json.BeginObject();
{
json.WriteString(L"General");
json.BeginObject();
{
json.WriteString(L"API");
json.WriteString(L"Direct3D 12");
json.WriteString(L"GPU");
json.WriteString(m_AdapterDesc.Description);
json.WriteString(L"DedicatedVideoMemory");
json.WriteNumber(m_AdapterDesc.DedicatedVideoMemory);
json.WriteString(L"DedicatedSystemMemory");
json.WriteNumber(m_AdapterDesc.DedicatedSystemMemory);
json.WriteString(L"SharedSystemMemory");
json.WriteNumber(m_AdapterDesc.SharedSystemMemory);
json.WriteString(L"ResourceHeapTier");
json.WriteNumber(static_cast<UINT>(m_D3D12Options.ResourceHeapTier));
json.WriteString(L"ResourceBindingTier");
json.WriteNumber(static_cast<UINT>(m_D3D12Options.ResourceBindingTier));
json.WriteString(L"TiledResourcesTier");
json.WriteNumber(static_cast<UINT>(m_D3D12Options.TiledResourcesTier));
json.WriteString(L"TileBasedRenderer");
json.WriteBool(m_D3D12Architecture.TileBasedRenderer);
json.WriteString(L"UMA");
json.WriteBool(m_D3D12Architecture.UMA);
json.WriteString(L"CacheCoherentUMA");
json.WriteBool(m_D3D12Architecture.CacheCoherentUMA);
}
json.EndObject();
}
{
json.WriteString(L"Total"); json.WriteString(L"Total");
json.AddDetailedStatisticsInfoObject(stats.Total); json.AddDetailedStatisticsInfoObject(stats.Total);
for (size_t heapType = 0; heapType < HEAP_TYPE_COUNT; ++heapType)
{
json.WriteString(HeapTypeNames[heapType]);
json.AddDetailedStatisticsInfoObject(stats.HeapType[heapType]);
} }
{
json.WriteString(L"Budget"); json.WriteString(L"MemoryInfo");
json.BeginObject(); json.BeginObject();
{ {
json.WriteString(L"Local"); json.WriteString(L"L0");
WriteBudgetToJson(json, localBudget); json.BeginObject();
json.WriteString(L"NonLocal"); {
WriteBudgetToJson(json, nonLocalBudget); json.WriteString(L"Budget");
WriteBudgetToJson(json, IsUMA() ? localBudget : nonLocalBudget); // When UMA device only L0 present as local
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(stats.MemorySegmentGroup[!IsUMA()]);
json.WriteString(L"MemoryPools");
json.BeginObject();
{
if (IsUMA())
{
json.WriteString(L"DEFAULT");
json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(stats.HeapType[0]);
}
json.EndObject();
}
json.WriteString(L"UPLOAD");
json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(stats.HeapType[1]);
} }
json.EndObject(); json.EndObject();
if (DetailedMap) json.WriteString(L"READBACK");
{
json.WriteString(L"DetailedMap");
json.BeginObject(); json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(stats.HeapType[2]);
}
json.EndObject();
json.WriteString(L"CUSTOM");
json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(customHeaps[!IsUMA()]);
}
json.EndObject();
}
json.EndObject();
}
json.EndObject();
if (!IsUMA())
{
json.WriteString(L"L1");
json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Size");
json.WriteNumber(0U);
json.WriteString(L"Budget");
WriteBudgetToJson(json, localBudget);
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(stats.MemorySegmentGroup[0]);
json.WriteString(L"MemoryPools");
json.BeginObject();
{
json.WriteString(L"DEFAULT");
json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(stats.HeapType[0]);
}
json.EndObject();
json.WriteString(L"CUSTOM");
json.BeginObject();
{
json.WriteString(L"Flags");
json.BeginArray(true);
json.EndArray();
json.WriteString(L"Stats");
json.AddDetailedStatisticsInfoObject(customHeaps[0]);
}
json.EndObject();
}
json.EndObject();
}
json.EndObject();
}
}
json.EndObject();
}
if (detailedMap)
{
const auto writeHeapInfo = [&](BlockVector* blockVector, CommittedAllocationList* committedAllocs, bool customHeap)
{
D3D12MA_ASSERT(blockVector);
D3D12_HEAP_FLAGS flags = blockVector->GetHeapFlags();
json.WriteString(L"Flags");
json.BeginArray(true);
{
if (flags & D3D12_HEAP_FLAG_SHARED)
json.WriteString(L"HEAP_FLAG_SHARED");
if (flags & D3D12_HEAP_FLAG_ALLOW_DISPLAY)
json.WriteString(L"HEAP_FLAG_ALLOW_DISPLAY");
if (flags & D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER)
json.WriteString(L"HEAP_FLAG_CROSS_ADAPTER");
if (flags & D3D12_HEAP_FLAG_HARDWARE_PROTECTED)
json.WriteString(L"HEAP_FLAG_HARDWARE_PROTECTED");
if (flags & D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH)
json.WriteString(L"HEAP_FLAG_ALLOW_WRITE_WATCH");
if (flags & D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS)
json.WriteString(L"HEAP_FLAG_ALLOW_SHADER_ATOMICS");
#ifdef __ID3D12Device8_INTERFACE_DEFINED__
if (flags & D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT)
json.WriteString(L"HEAP_FLAG_CREATE_NOT_RESIDENT");
if (flags & D3D12_HEAP_FLAG_CREATE_NOT_ZEROED)
json.WriteString(L"HEAP_FLAG_CREATE_NOT_ZEROED");
#endif
if (flags & D3D12_HEAP_FLAG_DENY_BUFFERS)
json.WriteString(L"HEAP_FLAG_DENY_BUFFERS");
if (flags & D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES)
json.WriteString(L"HEAP_FLAG_DENY_RT_DS_TEXTURES");
if (flags & D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES)
json.WriteString(L"HEAP_FLAG_DENY_NON_RT_DS_TEXTURES");
flags &= ~(D3D12_HEAP_FLAG_SHARED
| D3D12_HEAP_FLAG_DENY_BUFFERS
| D3D12_HEAP_FLAG_ALLOW_DISPLAY
| D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER
| D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES
| D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES
| D3D12_HEAP_FLAG_HARDWARE_PROTECTED
| D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH
| D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS);
#ifdef __ID3D12Device8_INTERFACE_DEFINED__
flags &= ~(D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT
| D3D12_HEAP_FLAG_CREATE_NOT_ZEROED);
#endif
if (flags != 0)
json.WriteNumber((UINT)flags);
if (customHeap)
{
const D3D12_HEAP_PROPERTIES& properties = blockVector->GetHeapProperties();
switch (properties.MemoryPoolPreference)
{
default:
D3D12MA_ASSERT(0);
case D3D12_MEMORY_POOL_UNKNOWN:
json.WriteString(L"MEMORY_POOL_UNKNOWN");
break;
case D3D12_MEMORY_POOL_L0:
json.WriteString(L"MEMORY_POOL_L0");
break;
case D3D12_MEMORY_POOL_L1:
json.WriteString(L"MEMORY_POOL_L1");
break;
}
switch (properties.CPUPageProperty)
{
default:
D3D12MA_ASSERT(0);
case D3D12_CPU_PAGE_PROPERTY_UNKNOWN:
json.WriteString(L"CPU_PAGE_PROPERTY_UNKNOWN");
break;
case D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE:
json.WriteString(L"CPU_PAGE_PROPERTY_NOT_AVAILABLE");
break;
case D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE:
json.WriteString(L"CPU_PAGE_PROPERTY_WRITE_COMBINE");
break;
case D3D12_CPU_PAGE_PROPERTY_WRITE_BACK:
json.WriteString(L"CPU_PAGE_PROPERTY_WRITE_BACK");
break;
}
}
}
json.EndArray();
json.WriteString(L"PreferredBlockSize");
json.WriteNumber(blockVector->GetPreferredBlockSize());
json.WriteString(L"Blocks");
blockVector->WriteBlockInfoToJson(json);
json.WriteString(L"DedicatedAllocations");
json.BeginArray();
if (committedAllocs)
committedAllocs->BuildStatsString(json);
json.EndArray();
};
json.WriteString(L"DefaultPools"); json.WriteString(L"DefaultPools");
json.BeginObject(); json.BeginObject();
{
if (SupportsResourceHeapTier2()) if (SupportsResourceHeapTier2())
{ {
for (size_t heapType = 0; heapType < STANDARD_HEAP_TYPE_COUNT; ++heapType) for (uint8_t heapType = 0; heapType < STANDARD_HEAP_TYPE_COUNT; ++heapType)
{ {
json.WriteString(HeapTypeNames[heapType]); json.WriteString(HeapTypeNames[heapType]);
json.BeginObject(); json.BeginObject();
writeHeapInfo(m_BlockVectors[heapType], m_CommittedAllocations + heapType, false);
json.WriteString(L"Blocks"); json.EndObject();
BlockVector* blockVector = m_BlockVectors[heapType];
D3D12MA_ASSERT(blockVector);
blockVector->WriteBlockInfoToJson(json);
json.EndObject(); // heap name
} }
} }
else else
{ {
for (size_t heapType = 0; heapType < STANDARD_HEAP_TYPE_COUNT; ++heapType) for (uint8_t heapType = 0; heapType < STANDARD_HEAP_TYPE_COUNT; ++heapType)
{ {
for (size_t heapSubType = 0; heapSubType < 3; ++heapSubType) for (uint8_t heapSubType = 0; heapSubType < 3; ++heapSubType)
{ {
static const WCHAR* const heapSubTypeName[] = { static const WCHAR* const heapSubTypeName[] = {
L" + buffer", L" - Buffers",
L" + texture", L" - Textures",
L" + texture RT or DS", L" - Textures RT/DS",
}; };
json.BeginString(); json.BeginString(HeapTypeNames[heapType]);
json.ContinueString(HeapTypeNames[heapType]); json.EndString(heapSubTypeName[heapSubType]);
json.ContinueString(heapSubTypeName[heapSubType]);
json.EndString();
json.BeginObject(); json.BeginObject();
writeHeapInfo(m_BlockVectors[heapType + heapSubType], m_CommittedAllocations + heapType, false);
json.WriteString(L"Blocks"); json.EndObject();
BlockVector* blockVector = m_BlockVectors[heapType * 3 + heapSubType];
D3D12MA_ASSERT(blockVector);
blockVector->WriteBlockInfoToJson(json);
json.EndObject(); // heap name
} }
} }
} }
}
json.EndObject();
json.EndObject(); // DefaultPools json.WriteString(L"CustomPools");
json.WriteString(L"CommittedAllocations");
json.BeginObject(); json.BeginObject();
for (uint8_t heapTypeIndex = 0; heapTypeIndex < HEAP_TYPE_COUNT; ++heapTypeIndex)
for (size_t heapTypeIndex = 0; heapTypeIndex < STANDARD_HEAP_TYPE_COUNT; ++heapTypeIndex)
{ {
json.WriteString(HeapTypeNames[heapTypeIndex]);
json.BeginArray();
m_CommittedAllocations[heapTypeIndex].BuildStatsString(json);
json.EndArray();
}
json.EndObject(); // CommittedAllocations
json.WriteString(L"Pools");
json.BeginObject();
for (size_t heapTypeIndex = 0; heapTypeIndex < HEAP_TYPE_COUNT; ++heapTypeIndex)
{
json.WriteString(HeapTypeNames[heapTypeIndex]);
json.BeginArray();
MutexLockRead mutex(m_PoolsMutex[heapTypeIndex], m_UseMutex); MutexLockRead mutex(m_PoolsMutex[heapTypeIndex], m_UseMutex);
auto* item = m_Pools[heapTypeIndex].Front();
if (item != NULL)
{
size_t index = 0; size_t index = 0;
for (auto* item = m_Pools[heapTypeIndex].Front(); item != nullptr; item = PoolList::GetNext(item)) json.WriteString(HeapTypeNames[heapTypeIndex]);
json.BeginArray();
do
{ {
json.BeginObject(); json.BeginObject();
json.WriteString(L"Name"); json.WriteString(L"Name");
if (item->GetName() != nullptr) json.BeginString();
json.ContinueString(index++);
if (item->GetName())
{ {
json.WriteString(L" - ");
json.WriteString(item->GetName()); json.WriteString(item->GetName());
} }
else
{
json.BeginString();
json.ContinueString(index);
json.EndString(); json.EndString();
}
++index;
json.WriteString(L"Blocks");
item->GetBlockVector()->WriteBlockInfoToJson(json);
json.WriteString(L"CommittedAllocations");
json.BeginArray();
if (item->SupportsCommittedAllocations())
item->GetCommittedAllocationList()->BuildStatsString(json);
json.EndArray();
writeHeapInfo(item->GetBlockVector(), item->GetCommittedAllocationList(), heapTypeIndex == 3);
json.EndObject(); json.EndObject();
} } while ((item = PoolList::GetNext(item)) != NULL);
json.EndArray(); json.EndArray();
} }
}
json.EndObject(); // Pools json.EndObject();
json.EndObject(); // DetailedMap
} }
json.EndObject(); json.EndObject();
} }
const size_t length = sb.GetLength(); const size_t length = sb.GetLength();
WCHAR* result = AllocateArray<WCHAR>(GetAllocs(), length + 1); WCHAR* result = AllocateArray<WCHAR>(GetAllocs(), length + 2);
memcpy(result, sb.GetData(), length * sizeof(WCHAR)); result[0] = 0xFEFF;
result[length] = L'\0'; memcpy(result + 1, sb.GetData(), length * sizeof(WCHAR));
result[length + 1] = L'\0';
*ppStatsString = result; *ppStatsString = result;
} }
@ -7710,18 +7915,10 @@ void AllocatorPimpl::WriteBudgetToJson(JsonWriter& json, const Budget& budget)
{ {
json.BeginObject(); json.BeginObject();
{ {
json.WriteString(L"BlockCount");
json.WriteNumber(budget.Stats.BlockCount);
json.WriteString(L"AllocationCount");
json.WriteNumber(budget.Stats.AllocationCount);
json.WriteString(L"BlockBytes");
json.WriteNumber(budget.Stats.BlockBytes);
json.WriteString(L"AllocationBytes");
json.WriteNumber(budget.Stats.AllocationBytes);
json.WriteString(L"UsageBytes");
json.WriteNumber(budget.UsageBytes);
json.WriteString(L"BudgetBytes"); json.WriteString(L"BudgetBytes");
json.WriteNumber(budget.BudgetBytes); json.WriteNumber(budget.BudgetBytes);
json.WriteString(L"UsageBytes");
json.WriteNumber(budget.UsageBytes);
} }
json.EndObject(); json.EndObject();
} }
@ -8254,7 +8451,9 @@ void BlockVector::WriteBlockInfoToJson(JsonWriter& json)
json.ContinueString(pBlock->GetId()); json.ContinueString(pBlock->GetId());
json.EndString(); json.EndString();
json.BeginObject();
pBlock->m_pMetadata->WriteAllocationInfoToJson(json); pBlock->m_pMetadata->WriteAllocationInfoToJson(json);
json.EndObject();
} }
json.EndObject(); json.EndObject();
@ -9423,7 +9622,6 @@ Allocation::Allocation(AllocatorPimpl* allocator, UINT64 size, UINT64 alignment,
m_Size{ size }, m_Size{ size },
m_Alignment{ alignment }, m_Alignment{ alignment },
m_Resource{ NULL }, m_Resource{ NULL },
m_CreationFrameIndex{ allocator->GetCurrentFrameIndex() },
m_Name{ NULL } m_Name{ NULL }
{ {
D3D12MA_ASSERT(allocator); D3D12MA_ASSERT(allocator);

View File

@ -439,51 +439,194 @@ static void TestDebugMarginNotInVirtualAllocator(const TestContext& ctx)
} }
} }
static void TestFrameIndexAndJson(const TestContext& ctx) static void TestJson(const TestContext& ctx)
{ {
const UINT64 bufSize = 32ull * 1024; wprintf(L"Test JSON\n");
std::vector<ComPtr<D3D12MA::Pool>> pools;
std::vector<ComPtr<D3D12MA::Allocation>> allocs;
D3D12MA::ALLOCATION_DESC allocDesc = {}; D3D12MA::ALLOCATION_DESC allocDesc = {};
D3D12_RESOURCE_DESC resDesc = {};
resDesc.Alignment = 0;
resDesc.MipLevels = 1;
resDesc.SampleDesc.Count = 1;
resDesc.SampleDesc.Quality = 0;
D3D12_RESOURCE_ALLOCATION_INFO allocInfo = {};
allocInfo.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
allocInfo.SizeInBytes = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
// Select if using custom pool or default
for (UINT8 poolType = 0; poolType < 2; ++poolType)
{
// Select different heaps
for (UINT8 heapType = 0; heapType < 5; ++heapType)
{
D3D12_RESOURCE_STATES state;
D3D12_CPU_PAGE_PROPERTY cpuPageType = D3D12_CPU_PAGE_PROPERTY_UNKNOWN;
D3D12_MEMORY_POOL memoryPool = D3D12_MEMORY_POOL_UNKNOWN;
switch (heapType)
{
case 0:
allocDesc.HeapType = D3D12_HEAP_TYPE_DEFAULT;
state = D3D12_RESOURCE_STATE_COMMON;
break;
case 1:
allocDesc.HeapType = D3D12_HEAP_TYPE_UPLOAD; allocDesc.HeapType = D3D12_HEAP_TYPE_UPLOAD;
state = D3D12_RESOURCE_STATE_GENERIC_READ;
break;
case 2:
allocDesc.HeapType = D3D12_HEAP_TYPE_READBACK;
state = D3D12_RESOURCE_STATE_COPY_DEST;
break;
case 3:
allocDesc.HeapType = D3D12_HEAP_TYPE_CUSTOM;
state = D3D12_RESOURCE_STATE_COMMON;
cpuPageType = D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE;
memoryPool = ctx.allocator->IsUMA() ? D3D12_MEMORY_POOL_L0 : D3D12_MEMORY_POOL_L1;
break;
case 4:
allocDesc.HeapType = D3D12_HEAP_TYPE_CUSTOM;
state = D3D12_RESOURCE_STATE_GENERIC_READ;
cpuPageType = D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE;
memoryPool = D3D12_MEMORY_POOL_L0;
break;
}
// Skip custom heaps for default pools
if (poolType == 0 && heapType > 2)
continue;
const bool texturesPossible = heapType == 0 || heapType == 3;
// Select different resource region types
for (UINT8 resType = 0; resType < 3; ++resType)
{
allocDesc.ExtraHeapFlags = D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS;
D3D12_RESOURCE_FLAGS resFlags = D3D12_RESOURCE_FLAG_NONE;
if (texturesPossible)
{
switch (resType)
{
case 1:
allocDesc.ExtraHeapFlags = D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES;
break;
case 2:
allocDesc.ExtraHeapFlags = D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES;
resFlags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
break;
}
}
switch (poolType)
{
case 0:
allocDesc.CustomPool = nullptr;
break;
case 1:
{
ComPtr<D3D12MA::Pool> pool;
D3D12MA::POOL_DESC poolDesc = {};
poolDesc.HeapFlags = allocDesc.ExtraHeapFlags;
poolDesc.HeapProperties.Type = allocDesc.HeapType;
poolDesc.HeapProperties.CPUPageProperty = cpuPageType;
poolDesc.HeapProperties.MemoryPoolPreference = memoryPool;
CHECK_HR(ctx.allocator->CreatePool(&poolDesc, &pool));
allocDesc.CustomPool = pool.Get();
pools.emplace_back(std::move(pool));
break;
}
}
// Select different allocation flags
for (UINT8 allocFlag = 0; allocFlag < 2; ++allocFlag)
{
switch (allocFlag)
{
case 0:
allocDesc.Flags = D3D12MA::ALLOCATION_FLAG_NONE;
break;
case 1:
allocDesc.Flags = D3D12MA::ALLOCATION_FLAG_COMMITTED; allocDesc.Flags = D3D12MA::ALLOCATION_FLAG_COMMITTED;
break;
}
D3D12_RESOURCE_DESC resourceDesc; // Select different alloc types (block, buffer, texture, etc.)
FillResourceDescForBuffer(resourceDesc, bufSize); for (UINT8 allocType = 0; allocType < 5; ++allocType)
{
// Select different data stored in the allocation
for (UINT8 data = 0; data < 4; ++data)
{
ComPtr<D3D12MA::Allocation> alloc;
const UINT BEGIN_INDEX = 10; if (texturesPossible && resType != 0)
const UINT END_INDEX = 20;
for (UINT frameIndex = BEGIN_INDEX; frameIndex < END_INDEX; ++frameIndex)
{ {
ctx.allocator->SetCurrentFrameIndex(frameIndex); resDesc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
D3D12MA::Allocation* alloc = nullptr; resDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
CHECK_HR(ctx.allocator->CreateResource( switch (allocType % 3)
&allocDesc,
&resourceDesc,
D3D12_RESOURCE_STATE_GENERIC_READ,
NULL,
&alloc,
IID_NULL,
NULL));
WCHAR* statsString;
ctx.allocator->BuildStatsString(&statsString, TRUE);
const UINT BUFFER_SIZE = 1024;
WCHAR buffer[BUFFER_SIZE];
for (UINT testIndex = BEGIN_INDEX; testIndex < END_INDEX; ++testIndex)
{ {
swprintf(buffer, BUFFER_SIZE, L"\"CreationFrameIndex\": %u", testIndex); case 0:
if (testIndex == frameIndex) resDesc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE1D;
{ resDesc.Width = 512;
CHECK_BOOL(wcsstr(statsString, buffer) != NULL); resDesc.Height = 1;
resDesc.DepthOrArraySize = 1;
resDesc.Flags = resFlags;
CHECK_HR(ctx.allocator->CreateResource(&allocDesc, &resDesc, state, nullptr, &alloc, IID_NULL, nullptr));
break;
case 1:
resDesc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resDesc.Width = 1024;
resDesc.Height = 512;
resDesc.DepthOrArraySize = 1;
resDesc.Flags = resFlags;
CHECK_HR(ctx.allocator->CreateResource(&allocDesc, &resDesc, state, nullptr, &alloc, IID_NULL, nullptr));
break;
case 2:
resDesc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE3D;
resDesc.Width = 512;
resDesc.Height = 256;
resDesc.DepthOrArraySize = 128;
resDesc.Flags = resFlags;
CHECK_HR(ctx.allocator->CreateResource(&allocDesc, &resDesc, state, nullptr, &alloc, IID_NULL, nullptr));
break;
}
} }
else else
{ {
CHECK_BOOL(wcsstr(statsString, buffer) == NULL); switch (allocType % 2)
{
case 0:
CHECK_HR(ctx.allocator->AllocateMemory(&allocDesc, &allocInfo, &alloc));
break;
case 1:
FillResourceDescForBuffer(resDesc, 1024);
CHECK_HR(ctx.allocator->CreateResource(&allocDesc, &resDesc, state, nullptr, &alloc, IID_NULL, nullptr));
break;
} }
} }
ctx.allocator->FreeStatsString(statsString);
alloc->Release(); switch (data)
{
case 1:
alloc->SetPrivateData((void*)16112007);
break;
case 2:
alloc->SetName(L"SHEPURD");
break;
case 3:
alloc->SetPrivateData((void*)26012010);
alloc->SetName(L"JOKER");
break;
} }
allocs.emplace_back(std::move(alloc));
}
}
}
}
}
}
SaveStatsStringToFile(ctx, L"JSON_D3D12.json");
} }
static void TestCommittedResourcesAndJson(const TestContext& ctx) static void TestCommittedResourcesAndJson(const TestContext& ctx)
@ -2689,8 +2832,8 @@ static void TestVirtualBlocks(const TestContext& ctx)
block->BuildStatsString(&json); block->BuildStatsString(&json);
{ {
std::wstring str(json); std::wstring str(json);
CHECK_BOOL(str.find(L"\"PrivateData\": 1") != std::wstring::npos); CHECK_BOOL(str.find(L"\"CustomData\": 1") != std::wstring::npos);
CHECK_BOOL(str.find(L"\"PrivateData\": 2") != std::wstring::npos); CHECK_BOOL(str.find(L"\"CustomData\": 2") != std::wstring::npos);
} }
block->FreeStatsString(json); block->FreeStatsString(json);
@ -3839,7 +3982,7 @@ static void TestGroupBasics(const TestContext& ctx)
TestDebugMargin(ctx); TestDebugMargin(ctx);
TestDebugMarginNotInVirtualAllocator(ctx); TestDebugMarginNotInVirtualAllocator(ctx);
#else #else
TestFrameIndexAndJson(ctx); TestJson(ctx);
TestCommittedResourcesAndJson(ctx); TestCommittedResourcesAndJson(ctx);
TestCustomHeapFlags(ctx); TestCustomHeapFlags(ctx);
TestPlacedResources(ctx); TestPlacedResources(ctx);

View File

@ -1,282 +0,0 @@
#
# Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
import argparse
import json
from PIL import Image, ImageDraw, ImageFont
PROGRAM_VERSION = 'D3D12MA Dump Visualization 1.0.0'
IMG_SIZE_X = 1200
IMG_MARGIN = 8
FONT_SIZE = 10
MAP_SIZE = 24
COLOR_TEXT_H1 = (0, 0, 0, 255)
COLOR_TEXT_H2 = (150, 150, 150, 255)
COLOR_OUTLINE = (155, 155, 155, 255)
COLOR_OUTLINE_HARD = (0, 0, 0, 255)
COLOR_GRID_LINE = (224, 224, 224, 255)
argParser = argparse.ArgumentParser(description='Visualization of D3D12 Memory Allocator JSON dump.')
argParser.add_argument('DumpFile', type=argparse.FileType(mode='r', encoding='utf_16_le'), help='Path to source JSON file with memory dump created by D3D12 Memory Allocator library')
argParser.add_argument('-v', '--version', action='version', version=PROGRAM_VERSION)
argParser.add_argument('-o', '--output', required=True, help='Path to destination image file (e.g. PNG)')
args = argParser.parse_args()
data = {}
def ProcessBlock(dstBlockList, iBlockId, objBlock, sAlgorithm):
iBlockSize = int(objBlock['TotalBytes'])
arrSuballocs = objBlock['Suballocations']
dstBlockObj = {'ID': iBlockId, 'Size':iBlockSize, 'Suballocations':[]}
dstBlockObj['Algorithm'] = sAlgorithm
for objSuballoc in arrSuballocs:
dstBlockObj['Suballocations'].append((objSuballoc['Type'], int(objSuballoc['Size']), int(objSuballoc.get('Flags', 0)), int(objSuballoc.get('Layout', 0))))
dstBlockList.append(dstBlockObj)
def GetDataForHeapType(sHeapType):
global data
if sHeapType in data:
return data[sHeapType]
else:
newHeapTypeData = {'CommittedAllocations':[], 'DefaultPoolBlocks':[], 'CustomPools':{}}
data[sHeapType] = newHeapTypeData
return newHeapTypeData
# Returns tuple:
# [0] image height : integer
# [1] pixels per byte : float
def CalcParams():
global data
iImgSizeY = IMG_MARGIN
iImgSizeY += FONT_SIZE + IMG_MARGIN # Grid lines legend - sizes
iMaxBlockSize = 0
for dictMemType in data.values():
iImgSizeY += IMG_MARGIN + FONT_SIZE
lDedicatedAllocations = dictMemType['CommittedAllocations']
iImgSizeY += len(lDedicatedAllocations) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
for tDedicatedAlloc in lDedicatedAllocations:
iMaxBlockSize = max(iMaxBlockSize, tDedicatedAlloc[1])
lDefaultPoolBlocks = dictMemType['DefaultPoolBlocks']
iImgSizeY += len(lDefaultPoolBlocks) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
for objBlock in lDefaultPoolBlocks:
iMaxBlockSize = max(iMaxBlockSize, objBlock['Size'])
for poolData in dictMemType['CustomPools'].values():
iImgSizeY += len(poolData) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
for objBlock in poolData['Blocks']:
iMaxBlockSize = max(iMaxBlockSize, objBlock['Size'])
for tDedicatedAlloc in poolData['CommittedAllocations']:
iMaxBlockSize = max(iMaxBlockSize, tDedicatedAlloc[1])
fPixelsPerByte = (IMG_SIZE_X - IMG_MARGIN * 2) / float(iMaxBlockSize)
return iImgSizeY, fPixelsPerByte
def TypeToColor(sType, iFlags, iLayout):
if sType == 'FREE':
return 220, 220, 220, 255
elif sType == 'BUFFER':
return 255, 255, 0, 255 # Yellow
elif sType == 'TEXTURE2D' or sType == 'TEXTURE1D' or sType == 'TEXTURE3D':
if iLayout != 0: # D3D12_TEXTURE_LAYOUT_UNKNOWN
return 0, 255, 0, 255 # Green
else:
if (iFlags & 0x2) != 0: # D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
return 246, 128, 255, 255 # Pink
elif (iFlags & 0x5) != 0: # D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET | D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
return 179, 179, 255, 255 # Blue
elif (iFlags & 0x8) == 0: # Not having D3D12_RESOURCE_FLAG_DENY_SHARED_RESOURCE
return 0, 255, 255, 255 # Aqua
else:
return 183, 255, 255, 255 # Light aqua
else:
return 175, 175, 175, 255 # Gray
assert False
return 0, 0, 0, 255
def DrawCommittedAllocationBlock(draw, y, tAlloc):
global fPixelsPerByte
iSizeBytes = tAlloc[1]
iSizePixels = int(iSizeBytes * fPixelsPerByte)
draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + iSizePixels, y + MAP_SIZE], fill=TypeToColor(tAlloc[0], tAlloc[2], tAlloc[3]), outline=COLOR_OUTLINE)
def DrawBlock(draw, y, objBlock):
global fPixelsPerByte
iSizeBytes = objBlock['Size']
iSizePixels = int(iSizeBytes * fPixelsPerByte)
draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + iSizePixels, y + MAP_SIZE], fill=TypeToColor('FREE', 0, 0), outline=None)
iByte = 0
iX = 0
iLastHardLineX = -1
for tSuballoc in objBlock['Suballocations']:
sType = tSuballoc[0]
iByteEnd = iByte + tSuballoc[1]
iXEnd = int(iByteEnd * fPixelsPerByte)
if sType != 'FREE':
if iXEnd > iX + 1:
iFlags = tSuballoc[2]
iLayout = tSuballoc[3]
draw.rectangle([IMG_MARGIN + iX, y, IMG_MARGIN + iXEnd, y + MAP_SIZE], fill=TypeToColor(sType, iFlags, iLayout), outline=COLOR_OUTLINE)
# Hard line was been overwritten by rectangle outline: redraw it.
if iLastHardLineX == iX:
draw.line([IMG_MARGIN + iX, y, IMG_MARGIN + iX, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
else:
draw.line([IMG_MARGIN + iX, y, IMG_MARGIN + iX, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
iLastHardLineX = iX
iByte = iByteEnd
iX = iXEnd
def BytesToStr(iBytes):
if iBytes < 1024:
return "%d B" % iBytes
iBytes /= 1024
if iBytes < 1024:
return "%d KB" % iBytes
iBytes /= 1024
if iBytes < 1024:
return "%d MB" % iBytes
iBytes /= 1024
return "%d GB" % iBytes
jsonSrc = json.load(args.DumpFile)
objDetailedMap = jsonSrc['DetailedMap']
if 'CommittedAllocations' in objDetailedMap:
for tType in objDetailedMap['CommittedAllocations'].items():
sHeapType = tType[0]
typeData = GetDataForHeapType(sHeapType)
for objAlloc in tType[1]:
typeData['CommittedAllocations'].append((objAlloc['Type'], int(objAlloc['Size']), int(objAlloc.get('Flags', 0)), int(objAlloc.get('Layout', 0))))
if 'DefaultPools' in objDetailedMap:
for tType in objDetailedMap['DefaultPools'].items():
sHeapType = tType[0]
typeData = GetDataForHeapType(sHeapType)
for sBlockId, objBlock in tType[1]['Blocks'].items():
ProcessBlock(typeData['DefaultPoolBlocks'], int(sBlockId), objBlock, '')
if 'Pools' in objDetailedMap:
for tType in objDetailedMap['Pools'].items():
sHeapType = tType[0]
typeData = GetDataForHeapType(sHeapType)
for pool in tType[1]:
typeData['CustomPools'][pool['Name']] = {'Blocks':[], 'CommittedAllocations':[]}
for sBlockId, objBlock in pool['Blocks'].items():
ProcessBlock(typeData['CustomPools'][pool['Name']]['Blocks'], int(sBlockId), objBlock, '')
for objAlloc in pool['CommittedAllocations']:
typeData['CustomPools'][pool['Name']]['CommittedAllocations'].append((objAlloc['Type'], int(objAlloc['Size']), int(objAlloc.get('Flags', 0)), int(objAlloc.get('Layout', 0))))
iImgSizeY, fPixelsPerByte = CalcParams()
img = Image.new('RGB', (IMG_SIZE_X, iImgSizeY), 'white')
draw = ImageDraw.Draw(img)
try:
font = ImageFont.truetype('segoeuib.ttf')
except:
font = ImageFont.load_default()
y = IMG_MARGIN
# Draw grid lines
iBytesBetweenGridLines = 32
while iBytesBetweenGridLines * fPixelsPerByte < 64:
iBytesBetweenGridLines *= 2
iByte = 0
TEXT_MARGIN = 4
while True:
iX = int(iByte * fPixelsPerByte)
if iX > IMG_SIZE_X - 2 * IMG_MARGIN:
break
draw.line([iX + IMG_MARGIN, 0, iX + IMG_MARGIN, iImgSizeY], fill=COLOR_GRID_LINE)
if iByte == 0:
draw.text((iX + IMG_MARGIN + TEXT_MARGIN, y), "0", fill=COLOR_TEXT_H2, font=font)
else:
text = BytesToStr(iByte)
textSize = draw.textsize(text, font=font)
draw.text((iX + IMG_MARGIN - textSize[0] - TEXT_MARGIN, y), text, fill=COLOR_TEXT_H2, font=font)
iByte += iBytesBetweenGridLines
y += FONT_SIZE + IMG_MARGIN
# Draw main content
for sHeapType in data.keys():
dictMemType = data[sHeapType]
draw.text((IMG_MARGIN, y), sHeapType, fill=COLOR_TEXT_H1, font=font)
y += FONT_SIZE + IMG_MARGIN
index = 0
for tCommittedAlloc in dictMemType['CommittedAllocations']:
draw.text((IMG_MARGIN, y), "Committed allocation %d" % index, fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawCommittedAllocationBlock(draw, y, tCommittedAlloc)
y += MAP_SIZE + IMG_MARGIN
index += 1
for objBlock in dictMemType['DefaultPoolBlocks']:
draw.text((IMG_MARGIN, y), "Default pool block %d" % objBlock['ID'], fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawBlock(draw, y, objBlock)
y += MAP_SIZE + IMG_MARGIN
for sPoolName, pool in dictMemType['CustomPools'].items():
index = 0
for objBlock in pool['Blocks']:
if 'Algorithm' in objBlock and objBlock['Algorithm']:
sAlgorithm = ' (Algorithm: %s)' % (objBlock['Algorithm'])
else:
sAlgorithm = ''
draw.text((IMG_MARGIN, y), "Custom pool %s%s block %d" % (sPoolName, sAlgorithm, objBlock['ID']), fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawBlock(draw, y, objBlock)
y += 2 * (FONT_SIZE + IMG_MARGIN)
index += 1
index = 0
for objAlloc in pool['CommittedAllocations']:
draw.text((IMG_MARGIN, y), "Custom pool %s%s committed allocation %d" % (sPoolName, sAlgorithm, index), fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawCommittedAllocationBlock(draw, y, objAlloc)
y += MAP_SIZE + IMG_MARGIN
index += 1
del draw
img.save(args.output)
"""
Main data structure - variable `data` - is a dictionary. Key is string - heap type ('DEFAULT', 'UPLOAD', or 'READBACK'). Value is dictionary of:
- Fixed key 'CommittedAllocations'. Value is list of tuples, each containing:
- [0]: Type : string
- [1]: Size : integer
- [2]: Flags : integer (0 if unknown)
- [3]: Layout : integer (0 if unknown)
- Fixed key 'DefaultPoolBlocks'. Value is list of objects, each containing dictionary with:
- Fixed key 'ID'. Value is int.
- Fixed key 'Size'. Value is int.
- Fixed key 'Suballocations'. Value is list of tuples as above.
- Fixed key 'CustomPools'. Value is dictionary.
- Key is string with pool ID/name. Value is a dictionary with:
- Fixed key 'Blocks'. Value is a list of objects representing memory blocks, each containing dictionary with:
- Fixed key 'ID'. Value is int.
- Fixed key 'Size'. Value is int.
- Fixed key 'Algorithm'. Optional. Value is string.
- Fixed key 'Suballocations'. Value is list of tuples as above.
- Fixed key 'CommittedAllocations'. Value is list of tuples as above.
"""

View File

@ -0,0 +1,334 @@
#
# Copyright (c) 2018-2022 Advanced Micro Devices, Inc. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
import argparse
import json
from PIL import Image, ImageDraw, ImageFont
PROGRAM_VERSION = 'Vulkan/D3D12 Memory Allocator Dump Visualization 3.0.0'
IMG_WIDTH = 1200
IMG_MARGIN = 8
TEXT_MARGIN = 4
FONT_SIZE = 10
MAP_SIZE = 24
COLOR_TEXT_H1 = (0, 0, 0, 255)
COLOR_TEXT_H2 = (150, 150, 150, 255)
COLOR_OUTLINE = (155, 155, 155, 255)
COLOR_OUTLINE_HARD = (0, 0, 0, 255)
COLOR_GRID_LINE = (224, 224, 224, 255)
currentApi = ""
data = {}
def ParseArgs():
argParser = argparse.ArgumentParser(description='Visualization of Vulkan/D3D12 Memory Allocator JSON dump.')
argParser.add_argument('DumpFile', help='Path to source JSON file with memory dump created by Vulkan/D3D12 Memory Allocator library')
argParser.add_argument('-v', '--version', action='version', version=PROGRAM_VERSION)
argParser.add_argument('-o', '--output', required=True, help='Path to destination image file (e.g. PNG)')
return argParser.parse_args()
def GetDataForMemoryPool(poolTypeName):
global data
if poolTypeName in data:
return data[poolTypeName]
else:
newPoolData = {'DedicatedAllocations':[], 'Blocks':[], 'CustomPools':{}}
data[poolTypeName] = newPoolData
return newPoolData
def ProcessBlock(poolData, block):
blockInfo = {'ID': block[0], 'Size': int(block[1]['TotalBytes']), 'Suballocations':[]}
for alloc in block[1]['Suballocations']:
allocData = {'Type': alloc['Type'], 'Size': int(alloc['Size']), 'Usage': int(alloc['Usage']) if 'Usage' in alloc else 0 }
blockInfo['Suballocations'].append(allocData)
poolData['Blocks'].append(blockInfo)
def IsDataEmpty():
global data
for poolData in data.values():
if len(poolData['DedicatedAllocations']) > 0:
return False
if len(poolData['Blocks']) > 0:
return False
for customPool in poolData['CustomPools'].values():
if len(customPool['Blocks']) > 0:
return False
if len(customPool['DedicatedAllocations']) > 0:
return False
return True
def RemoveEmptyType():
global data
for poolType in list(data.keys()):
if len(data[poolType]['DedicatedAllocations']) > 0:
continue
if len(data[poolType]['Blocks']) > 0:
continue
empty = True
for customPool in data[poolType]['CustomPools'].values():
if len(data[poolType]['Blocks']) > 0:
empty = False
break
if len(data[poolType]['DedicatedAllocations']) > 0:
empty = False
break
if empty:
del data[poolType]
# Returns tuple:
# [0] image height : integer
# [1] pixels per byte : float
def CalcParams():
global data
height = IMG_MARGIN
height += FONT_SIZE + IMG_MARGIN # Grid lines legend - sizes
maxBlockSize = 0
# Get height occupied by every memory pool
for poolData in data.values():
height += IMG_MARGIN + FONT_SIZE
height += len(poolData['DedicatedAllocations']) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
height += len(poolData['Blocks']) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
# Get longest block size
for dedicatedAlloc in poolData['DedicatedAllocations']:
maxBlockSize = max(maxBlockSize, dedicatedAlloc['Size'])
for block in poolData['Blocks']:
maxBlockSize = max(maxBlockSize, block['Size'])
# Same for custom pools
for customPoolData in poolData['CustomPools'].values():
height += len(customPoolData['DedicatedAllocations']) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
height += len(customPoolData['Blocks']) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
height += FONT_SIZE * 2 + IMG_MARGIN if len(customPoolData['DedicatedAllocations']) == 0 else 0
# Get longest block size
for dedicatedAlloc in customPoolData['DedicatedAllocations']:
maxBlockSize = max(maxBlockSize, dedicatedAlloc['Size'])
for block in customPoolData['Blocks']:
maxBlockSize = max(maxBlockSize, block['Size'])
return height + FONT_SIZE, (IMG_WIDTH - IMG_MARGIN * 2) / float(maxBlockSize)
def BytesToStr(bytes):
if bytes < 1024:
return "%d B" % bytes
bytes /= 1024
if bytes < 1024:
return "%d KiB" % bytes
bytes /= 1024
if bytes < 1024:
return "%d MiB" % bytes
bytes /= 1024
return "%d GiB" % bytes
def TypeToColor(type, usage):
global currentApi
if type == 'FREE':
return 220, 220, 220, 255
elif type == 'UNKNOWN':
return 175, 175, 175, 255 # Gray
if currentApi == 'Vulkan':
if type == 'BUFFER':
if (usage & 0x1C0) != 0: # INDIRECT_BUFFER | VERTEX_BUFFER | INDEX_BUFFER
return 255, 148, 148, 255 # Red
elif (usage & 0x28) != 0: # STORAGE_BUFFER | STORAGE_TEXEL_BUFFER
return 255, 187, 121, 255 # Orange
elif (usage & 0x14) != 0: # UNIFORM_BUFFER | UNIFORM_TEXEL_BUFFER
return 255, 255, 0, 255 # Yellow
else:
return 255, 255, 165, 255 # Light yellow
elif type == 'IMAGE_OPTIMAL':
if (usage & 0x20) != 0: # DEPTH_STENCIL_ATTACHMENT
return 246, 128, 255, 255 # Pink
elif (usage & 0xD0) != 0: # INPUT_ATTACHMENT | TRANSIENT_ATTACHMENT | COLOR_ATTACHMENT
return 179, 179, 255, 255 # Blue
elif (usage & 0x4) != 0: # SAMPLED
return 0, 255, 255, 255 # Aqua
else:
return 183, 255, 255, 255 # Light aqua
elif type == 'IMAGE_LINEAR' :
return 0, 255, 0, 255 # Green
elif type == 'IMAGE_UNKNOWN':
return 0, 255, 164, 255 # Green/aqua
elif currentApi == 'Direct3D 12':
if type == 'BUFFER':
return 255, 255, 165, 255 # Light yellow
elif type == 'TEXTURE1D' or type == 'TEXTURE2D' or type == 'TEXTURE3D':
if (usage & 0x2) != 0: # D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
return 246, 128, 255, 255 # Pink
elif (usage & 0x5) != 0: # D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET | D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
return 179, 179, 255, 255 # Blue
elif (usage & 0x8) == 0: # Not having D3D12_RESOURCE_FLAG_DENY_SHARED_RESOURCE
return 0, 255, 255, 255 # Aqua
else:
return 183, 255, 255, 255 # Light aqua
else:
print("Unknown graphics API!")
exit(1)
assert False
return 0, 0, 0, 255
def DrawBlock(draw, y, block, pixelsPerByte):
sizePixels = int(block['Size'] * pixelsPerByte)
draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + sizePixels, y + MAP_SIZE], fill=TypeToColor('FREE', 0), outline=None)
byte = 0
x = 0
lastHardLineX = -1
for alloc in block['Suballocations']:
byteEnd = byte + alloc['Size']
xEnd = int(byteEnd * pixelsPerByte)
if alloc['Type'] != 'FREE':
if xEnd > x + 1:
draw.rectangle([IMG_MARGIN + x, y, IMG_MARGIN + xEnd, y + MAP_SIZE], fill=TypeToColor(alloc['Type'], alloc['Usage']), outline=COLOR_OUTLINE)
# Hard line was been overwritten by rectangle outline: redraw it.
if lastHardLineX == x:
draw.line([IMG_MARGIN + x, y, IMG_MARGIN + x, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
else:
draw.line([IMG_MARGIN + x, y, IMG_MARGIN + x, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
lastHardLineX = x
byte = byteEnd
x = xEnd
def DrawDedicatedAllocationBlock(draw, y, dedicatedAlloc, pixelsPerByte):
sizePixels = int(dedicatedAlloc['Size'] * pixelsPerByte)
draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + sizePixels, y + MAP_SIZE], fill=TypeToColor(dedicatedAlloc['Type'], dedicatedAlloc['Usage']), outline=COLOR_OUTLINE)
if __name__ == '__main__':
args = ParseArgs()
jsonSrc = json.load(open(args.DumpFile, 'rb'))
if 'General' in jsonSrc:
currentApi = jsonSrc['General']['API']
else:
print("Wrong JSON format, cannot determine graphics API!")
exit(1)
# Process default pools
if 'DefaultPools' in jsonSrc:
for memoryPool in jsonSrc['DefaultPools'].items():
poolData = GetDataForMemoryPool(memoryPool[0])
# Get dedicated allocations
for dedicatedAlloc in memoryPool[1]['DedicatedAllocations']:
allocData = {'Type': dedicatedAlloc['Type'], 'Size': int(dedicatedAlloc['Size']), 'Usage': int(dedicatedAlloc['Usage'])}
poolData['DedicatedAllocations'].append(allocData)
# Get allocations in block vectors
for block in memoryPool[1]['Blocks'].items():
ProcessBlock(poolData, block)
# Process custom pools
if 'CustomPools' in jsonSrc:
for memoryPool in jsonSrc['CustomPools'].items():
poolData = GetDataForMemoryPool(memoryPool[0])
for pool in memoryPool[1]:
poolName = pool['Name']
poolData['CustomPools'][poolName] = {'DedicatedAllocations':[], 'Blocks':[]}
# Get dedicated allocations
for dedicatedAlloc in pool['DedicatedAllocations']:
allocData = {'Type': dedicatedAlloc['Type'], 'Size': int(dedicatedAlloc['Size']), 'Usage': int(dedicatedAlloc['Usage'])}
poolData['CustomPools'][poolName]['DedicatedAllocations'].append(allocData)
# Get allocations in block vectors
for block in pool['Blocks'].items():
ProcessBlock(poolData['CustomPools'][poolName], block)
if IsDataEmpty():
print("There is nothing to put on the image. Please make sure you generated the stats string with detailed map enabled.")
exit(1)
RemoveEmptyType()
# Calculate dimmensions and create data image
imgHeight, pixelsPerByte = CalcParams()
img = Image.new('RGB', (IMG_WIDTH, imgHeight), 'white')
draw = ImageDraw.Draw(img)
try:
font = ImageFont.truetype('segoeuib.ttf')
except:
font = ImageFont.load_default()
# Draw grid lines
bytesBetweenGridLines = 32
while bytesBetweenGridLines * pixelsPerByte < 64:
bytesBetweenGridLines *= 2
byte = 0
y = IMG_MARGIN
while True:
x = int(byte * pixelsPerByte)
if x > IMG_WIDTH - 2 * IMG_MARGIN:
break
draw.line([x + IMG_MARGIN, 0, x + IMG_MARGIN, imgHeight], fill=COLOR_GRID_LINE)
if byte == 0:
draw.text((x + IMG_MARGIN + TEXT_MARGIN, y), "0", fill=COLOR_TEXT_H2, font=font)
else:
text = BytesToStr(byte)
textSize = draw.textsize(text, font=font)
draw.text((x + IMG_MARGIN - textSize[0] - TEXT_MARGIN, y), text, fill=COLOR_TEXT_H2, font=font)
byte += bytesBetweenGridLines
y += FONT_SIZE + IMG_MARGIN
# Draw main content
for memType in sorted(data.keys()):
memPoolData = data[memType]
draw.text((IMG_MARGIN, y), "Memory pool %s" % memType, fill=COLOR_TEXT_H1, font=font)
y += FONT_SIZE + IMG_MARGIN
# Draw block vectors
for block in memPoolData['Blocks']:
draw.text((IMG_MARGIN, y), "Default pool block %s" % block['ID'], fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawBlock(draw, y, block, pixelsPerByte)
y += MAP_SIZE + IMG_MARGIN
index = 0
# Draw dedicated allocations
for dedicatedAlloc in memPoolData['DedicatedAllocations']:
draw.text((IMG_MARGIN, y), "Dedicated allocation %d" % index, fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawDedicatedAllocationBlock(draw, y, dedicatedAlloc, pixelsPerByte)
y += MAP_SIZE + IMG_MARGIN
index += 1
for poolName, pool in memPoolData['CustomPools'].items():
for block in pool['Blocks']:
draw.text((IMG_MARGIN, y), "Custom pool %s block %s" % (poolName, block['ID']), fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawBlock(draw, y, block, pixelsPerByte)
y += 2 * (FONT_SIZE + IMG_MARGIN)
index = 0
for dedicatedAlloc in pool['DedicatedAllocations']:
draw.text((IMG_MARGIN, y), "Custom pool %s dedicated allocation %d" % (poolName, index), fill=COLOR_TEXT_H2, font=font)
y += FONT_SIZE + IMG_MARGIN
DrawDedicatedAllocationBlock(draw, y, dedicatedAlloc, pixelsPerByte)
y += MAP_SIZE + IMG_MARGIN
index += 1
del draw
img.save(args.output)
"""
Main data structure - variable `data` - is a dictionary. Key is string - memory type name. Value is dictionary of:
- Fixed key 'DedicatedAllocations'. Value is list of objects, each containing dictionary with:
- Fixed key 'Type'. Value is string.
- Fixed key 'Size'. Value is int.
- Fixed key 'Usage'. Value is int.
- Fixed key 'Blocks'. Value is list of objects, each containing dictionary with:
- Fixed key 'ID'. Value is int.
- Fixed key 'Size'. Value is int.
- Fixed key 'Suballocations'. Value is list of objects as above.
- Fixed key 'CustomPools'. Value is dictionary.
- Key is string with pool ID/name. Value is a dictionary with:
- Fixed key 'DedicatedAllocations'. Value is list of objects as above.
- Fixed key 'Blocks'. Value is a list of objects representing memory blocks as above.
"""

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# GpuMemDumpVis
Vulkan/D3D12 Memory Allocator Dump Visualization.
It is an auxiliary tool that can visualize internal state of [Vulkan Memory Allocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator) and
[D3D12 Memory Allocator](https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator) libraries on a picture.
It is a Python script that must be launched from command line with appropriate parameters.
## Requirements
- Python 3 installed
- [Pillow](http://python-pillow.org/) - Python Imaging Library (Fork) installed
## Usage
```
python GpuMemDumpVis.py -o OUTPUT_FILE INPUT_FILE
```
* `INPUT_FILE` - path to source file to be read, containing dump of internal state of the VMA/D3D12MA library in JSON format (encoding: UTF-8/UTF-16), generated using `vmaBuildStatsString()` and `D3D12MA::Allocator::BuildStatsString()` functions.
* `OUTPUT_FILE` - path to destination file to be written that will contain generated image. Image format is automatically recognized based on file extension. List of supported formats can be found [here](http://pillow.readthedocs.io/en/latest/handbook/image-file-formats.html) and includes: BMP, GIF, JPEG, PNG, TGA.
You can also use typical options:
* `-h` - to see help on command line syntax
* `-v` - to see program version number
## Example output
![Example output](README_files/ExampleOutput.png "Example output")
## Legend
* ![Free space](README_files/Legend_Bkg.png "Free space") Light gray without border - a space in Vulkan device memory block unused by any allocation.
* ![Buffer 1](README_files/Legend_Buffer_1.png "Buffer 1") Buffer with usage containing INDIRECT_BUFFER, VERTEX_BUFFER, or INDEX_BUFFER.
* ![Buffer 2](README_files/Legend_Buffer_2.png "Buffer 2") Buffer with usage containing STORAGE_BUFFER or STORAGE_TEXEL_BUFFER.
* ![Buffer 3](README_files/Legend_Buffer_3.png "Buffer 3") Buffer with usage containing UNIFORM_BUFFER or UNIFORM_TEXEL_BUFFER.
* ![Buffer 4](README_files/Legend_Buffer_4.png "Buffer 4") Other buffer.
* ![Image 1](README_files/Legend_Image_1.png "Image 1") Image with OPTIMAL tiling and usage containing DEPTH_STENCIL_ATTACHMENT or 1D/2D/3D texture with usage containing D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL.
* ![Image 2](README_files/Legend_Image_2.png "Image 2") Image with OPTIMAL tiling and usage containing INPUT_ATTACHMENT, TRANSIENT_ATTACHMENT or COLOR_ATTACHMENT, or 1D/2D/3D texture with usage containing D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET or D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS.
* ![Image 3](README_files/Legend_Image_3.png "Image 3") Image with OPTIMAL tiling and usage containing SAMPLED or 1D/2D/3D texture with usage not containing D3D12_RESOURCE_FLAG_DENY_SHARED_RESOURCE.
* ![Image 4](README_files/Legend_Image_4.png "Image 4") Other image with OPTIMAL tiling or 1D/2D/3D texture.
* ![Image Linear](README_files/Legend_Image_Linear.png "Image Linear") Image with LINEAR tiling.
* ![Image Unknown](README_files/Legend_Image_Unknown.png "Image Unknown") Image with tiling unknown to the allocator.
* ![Unknown](README_files/Legend_Unknown.png "Unknown") Allocation of unknown type.
* ![Details](README_files/Legend_Details.png "Details") Black bar - one or more allocations of any kind too small to be visualized as filled rectangles.

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{
"General": {
"API": "Vulkan",
"apiVersion": "1.3.203",
"GPU": "AMD Radeon RX 6600 XT",
"deviceType": 2,
"maxMemoryAllocationCount": 4096,
"bufferImageGranularity": 1,
"nonCoherentAtomSize": 128,
"memoryHeapCount": 2,
"memoryTypeCount": 8
},
"Total": {
"BlockCount": 69,
"BlockBytes": 201392128,
"AllocationCount": 132,
"AllocationBytes": 73401500,
"UnusedRangeCount": 11,
"AllocationSizeMin": 60,
"AllocationSizeMax": 6095200,
"UnusedRangeSizeMin": 196,
"UnusedRangeSizeMax": 33550336
},
"MemoryInfo": {
"Heap 0": {
"Flags": [],
"Size": 16862150656,
"Budget": {
"BudgetBytes": 16325847040,
"UsageBytes": 122392576
},
"Stats": {
"BlockCount": 35,
"BlockBytes": 117473280,
"AllocationCount": 64,
"AllocationBytes": 33619968,
"UnusedRangeCount": 5,
"AllocationSizeMin": 1024,
"AllocationSizeMax": 2097152,
"UnusedRangeSizeMin": 49152,
"UnusedRangeSizeMax": 33550336
},
"MemoryPools": {
"Type 1": {
"Flags": ["HOST_VISIBLE", "HOST_COHERENT"],
"Stats": {
"BlockCount": 5,
"BlockBytes": 33558528,
"AllocationCount": 8,
"AllocationBytes": 8192,
"UnusedRangeCount": 1,
"AllocationSizeMin": 1024,
"AllocationSizeMax": 1024
}
},
"Type 3": {
"Flags": ["HOST_VISIBLE", "HOST_COHERENT", "HOST_CACHED"],
"Stats": {
"BlockCount": 30,
"BlockBytes": 83914752,
"AllocationCount": 56,
"AllocationBytes": 33611776,
"UnusedRangeCount": 4,
"AllocationSizeMin": 1024,
"AllocationSizeMax": 2097152,
"UnusedRangeSizeMin": 49152,
"UnusedRangeSizeMax": 25100288
}
},
"Type 5": {
"Flags": ["HOST_VISIBLE", "HOST_COHERENT", "DEVICE_COHERENT_AMD", "DEVICE_UNCACHED_AMD"],
"Stats": {
"BlockCount": 0,
"BlockBytes": 0,
"AllocationCount": 0,
"AllocationBytes": 0,
"UnusedRangeCount": 0
}
},
"Type 7": {
"Flags": ["HOST_VISIBLE", "HOST_COHERENT", "HOST_CACHED", "DEVICE_COHERENT_AMD", "DEVICE_UNCACHED_AMD"],
"Stats": {
"BlockCount": 0,
"BlockBytes": 0,
"AllocationCount": 0,
"AllocationBytes": 0,
"UnusedRangeCount": 0
}
}
}
},
"Heap 1": {
"Flags": ["DEVICE_LOCAL", "MULTI_INSTANCE"],
"Size": 8573157376,
"Budget": {
"BudgetBytes": 7737008128,
"UsageBytes": 155025408
},
"Stats": {
"BlockCount": 34,
"BlockBytes": 83918848,
"AllocationCount": 68,
"AllocationBytes": 39781532,
"UnusedRangeCount": 6,
"AllocationSizeMin": 60,
"AllocationSizeMax": 6095200,
"UnusedRangeSizeMin": 196,
"UnusedRangeSizeMax": 25100288
},
"MemoryPools": {
"Type 0": {
"Flags": ["DEVICE_LOCAL"],
"Stats": {
"BlockCount": 34,
"BlockBytes": 83918848,
"AllocationCount": 68,
"AllocationBytes": 39781532,
"UnusedRangeCount": 6,
"AllocationSizeMin": 60,
"AllocationSizeMax": 6095200,
"UnusedRangeSizeMin": 196,
"UnusedRangeSizeMax": 25100288
}
},
"Type 2": {
"Flags": ["DEVICE_LOCAL", "HOST_VISIBLE", "HOST_COHERENT"],
"Stats": {
"BlockCount": 0,
"BlockBytes": 0,
"AllocationCount": 0,
"AllocationBytes": 0,
"UnusedRangeCount": 0
}
},
"Type 4": {
"Flags": ["DEVICE_LOCAL", "DEVICE_COHERENT_AMD", "DEVICE_UNCACHED_AMD"],
"Stats": {
"BlockCount": 0,
"BlockBytes": 0,
"AllocationCount": 0,
"AllocationBytes": 0,
"UnusedRangeCount": 0
}
},
"Type 6": {
"Flags": ["DEVICE_LOCAL", "HOST_VISIBLE", "HOST_COHERENT", "DEVICE_COHERENT_AMD", "DEVICE_UNCACHED_AMD"],
"Stats": {
"BlockCount": 0,
"BlockBytes": 0,
"AllocationCount": 0,
"AllocationBytes": 0,
"UnusedRangeCount": 0
}
}
}
}
},
"DefaultPools": {
"Type 0": {
"PreferredBlockSize": 268435456,
"Blocks": {
"0": {
"MapRefCount": 0,
"TotalBytes": 33554432,
"UnusedBytes": 18987876,
"Allocations": 20,
"UnusedRanges": 4,
"Suballocations": [
{"Offset": 0, "Type": "IMAGE_OPTIMAL", "Size": 65536, "Usage": 6},
{"Offset": 65536, "Type": "BUFFER", "Size": 768, "Usage": 130},
{"Offset": 66304, "Type": "BUFFER", "Size": 60, "Usage": 66},
{"Offset": 66364, "Type": "UNKNOWN", "Size": 1024, "Usage": 0},
{"Offset": 67388, "Type": "UNKNOWN", "Size": 1024, "Usage": 0, "CustomData": "0000000000F5D987"},
{"Offset": 68412, "Type": "UNKNOWN", "Size": 1024, "Usage": 0, "Name": "SHEPURD"},
{"Offset": 69436, "Type": "UNKNOWN", "Size": 1024, "Usage": 0, "CustomData": "00000000018CE96A", "Name": "JOKER"},
{"Offset": 70460, "Type": "BUFFER", "Size": 1024, "Usage": 3},
{"Offset": 71484, "Type": "BUFFER", "Size": 1024, "Usage": 3, "CustomData": "0000000000F5D987"},
{"Offset": 72508, "Type": "BUFFER", "Size": 1024, "Usage": 3, "Name": "SHEPURD"},
{"Offset": 73532, "Type": "BUFFER", "Size": 1024, "Usage": 3, "CustomData": "00000000018CE96A", "Name": "JOKER"},
{"Offset": 74556, "Type": "FREE", "Size": 196},
{"Offset": 74752, "Type": "IMAGE_LINEAR", "Size": 2048, "Usage": 7},
{"Offset": 76800, "Type": "IMAGE_LINEAR", "Size": 2048, "Usage": 7, "CustomData": "0000000000F5D987"},
{"Offset": 78848, "Type": "IMAGE_LINEAR", "Size": 2048, "Usage": 7, "Name": "SHEPURD"},
{"Offset": 80896, "Type": "IMAGE_LINEAR", "Size": 2048, "Usage": 7, "CustomData": "00000000018CE96A", "Name": "JOKER"},
{"Offset": 82944, "Type": "FREE", "Size": 48128},
{"Offset": 131072, "Type": "IMAGE_OPTIMAL", "Size": 6095200, "Usage": 32},
{"Offset": 6226272, "Type": "FREE", "Size": 65184},
{"Offset": 6291456, "Type": "IMAGE_OPTIMAL", "Size": 2097152, "Usage": 7},
{"Offset": 8388608, "Type": "IMAGE_OPTIMAL", "Size": 2097152, "Usage": 7, "CustomData": "0000000000F5D987"},
{"Offset": 10485760, "Type": "IMAGE_OPTIMAL", "Size": 2097152, "Usage": 7, "Name": "SHEPURD"},
{"Offset": 12582912, "Type": "IMAGE_OPTIMAL", "Size": 2097152, "Usage": 7, "CustomData": "00000000018CE96A", "Name": "JOKER"},
{"Offset": 14680064, "Type": "FREE", "Size": 18874368}
]
}
},
"DedicatedAllocations": [
{"Type": "UNKNOWN", "Size": 1024, "Usage": 0},
{"Type": "UNKNOWN", "Size": 1024, "Usage": 0, "CustomData": "0000000000F5D987"},
{"Type": "UNKNOWN", "Size": 1024, "Usage": 0, "Name": "SHEPURD"},
{"Type": "UNKNOWN", "Size": 1024, "Usage": 0, "CustomData": "00000000018CE96A", "Name": "JOKER"},
{"Type": "BUFFER", "Size": 1024, "Usage": 3},
{"Type": "BUFFER", "Size": 1024, "Usage": 3, "CustomData": "0000000000F5D987"},
{"Type": "BUFFER", "Size": 1024, "Usage": 3, "Name": "SHEPURD"},
{"Type": "BUFFER", "Size": 1024, "Usage": 3, "CustomData": "00000000018CE96A", "Name": "JOKER"},
{"Type": "IMAGE_LINEAR", "Size": 2048, "Usage": 7},
{"Type": "IMAGE_LINEAR", "Size": 2048, "Usage": 7, "CustomData": "0000000000F5D987"},
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