mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
synced 2024-11-21 19:50:05 +00:00
Fixed indentation
This commit is contained in:
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bffe412f36
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@ -9687,7 +9687,7 @@ ULONG STDMETHODCALLTYPE IUnknownImpl::Release()
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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const uint32_t newRefCount = --m_RefCount;
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const uint32_t newRefCount = --m_RefCount;
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if (newRefCount == 0)
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ReleaseThis();
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return newRefCount;
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@ -9960,20 +9960,20 @@ void Pool::GetStatistics(Statistics* pStats)
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{
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D3D12MA_ASSERT(pStats);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->GetStatistics(*pStats);
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m_Pimpl->GetStatistics(*pStats);
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}
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void Pool::CalculateStatistics(DetailedStatistics* pStats)
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{
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D3D12MA_ASSERT(pStats);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->CalculateStatistics(*pStats);
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m_Pimpl->CalculateStatistics(*pStats);
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}
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void Pool::SetName(LPCWSTR Name)
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->SetName(Name);
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m_Pimpl->SetName(Name);
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}
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LPCWSTR Pool::GetName() const
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@ -10051,12 +10051,12 @@ HRESULT Allocator::CreateResource(
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->CreateResource(
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pAllocDesc,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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ppAllocation,
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riidResource,
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ppvResource);
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return m_Pimpl->CreateResource(
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pAllocDesc,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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ppAllocation,
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riidResource,
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ppvResource);
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}
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#ifdef __ID3D12Device8_INTERFACE_DEFINED__
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@ -10075,12 +10075,12 @@ HRESULT Allocator::CreateResource2(
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->CreateResource(
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pAllocDesc,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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ppAllocation,
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riidResource,
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ppvResource);
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return m_Pimpl->CreateResource(
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pAllocDesc,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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ppAllocation,
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riidResource,
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ppvResource);
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}
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#endif // #ifdef __ID3D12Device8_INTERFACE_DEFINED__
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@ -10098,16 +10098,16 @@ HRESULT Allocator::CreateResource3(
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{
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if (!pAllocDesc || !pResourceDesc || !ppAllocation)
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{
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D3D12MA_ASSERT(0 && "Invalid arguments passed to Allocator::CreateResource2.");
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D3D12MA_ASSERT(0 && "Invalid arguments passed to Allocator::CreateResource3.");
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->CreateResource(
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pAllocDesc,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats),
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ppAllocation,
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riidResource,
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ppvResource);
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return m_Pimpl->CreateResource(
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pAllocDesc,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats),
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ppAllocation,
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riidResource,
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ppvResource);
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}
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#endif // #ifdef __ID3D12Device10_INTERFACE_DEFINED__
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@ -10140,12 +10140,12 @@ HRESULT Allocator::CreateAliasingResource(
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->CreateAliasingResource(
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pAllocation,
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AllocationLocalOffset,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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riidResource,
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ppvResource);
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return m_Pimpl->CreateAliasingResource(
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pAllocation,
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AllocationLocalOffset,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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riidResource,
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ppvResource);
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}
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#ifdef __ID3D12Device8_INTERFACE_DEFINED__
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@ -10164,12 +10164,12 @@ HRESULT Allocator::CreateAliasingResource1(
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->CreateAliasingResource(
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pAllocation,
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AllocationLocalOffset,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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riidResource,
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ppvResource);
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return m_Pimpl->CreateAliasingResource(
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pAllocation,
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AllocationLocalOffset,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialResourceState, pOptimizedClearValue),
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riidResource,
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ppvResource);
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}
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#endif // #ifdef __ID3D12Device8_INTERFACE_DEFINED__
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@ -10191,12 +10191,12 @@ HRESULT Allocator::CreateAliasingResource2(
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->CreateAliasingResource(
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pAllocation,
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AllocationLocalOffset,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats),
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riidResource,
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ppvResource);
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return m_Pimpl->CreateAliasingResource(
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pAllocation,
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AllocationLocalOffset,
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CREATE_RESOURCE_PARAMS(pResourceDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats),
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riidResource,
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ppvResource);
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}
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#endif // #ifdef __ID3D12Device10_INTERFACE_DEFINED__
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@ -10217,7 +10217,7 @@ HRESULT Allocator::CreatePool(
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return E_INVALIDARG;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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* ppPool = D3D12MA_NEW(m_Pimpl->GetAllocs(), Pool)(this, *pPoolDesc);
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* ppPool = D3D12MA_NEW(m_Pimpl->GetAllocs(), Pool)(this, *pPoolDesc);
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HRESULT hr = (*ppPool)->m_Pimpl->Init();
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if (SUCCEEDED(hr))
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{
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@ -10234,7 +10234,7 @@ HRESULT Allocator::CreatePool(
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void Allocator::SetCurrentFrameIndex(UINT frameIndex)
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->SetCurrentFrameIndex(frameIndex);
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m_Pimpl->SetCurrentFrameIndex(frameIndex);
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}
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void Allocator::GetBudget(Budget* pLocalBudget, Budget* pNonLocalBudget)
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@ -10244,21 +10244,21 @@ void Allocator::GetBudget(Budget* pLocalBudget, Budget* pNonLocalBudget)
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return;
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}
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->GetBudget(pLocalBudget, pNonLocalBudget);
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m_Pimpl->GetBudget(pLocalBudget, pNonLocalBudget);
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}
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void Allocator::CalculateStatistics(TotalStatistics* pStats)
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{
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D3D12MA_ASSERT(pStats);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->CalculateStatistics(*pStats);
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m_Pimpl->CalculateStatistics(*pStats);
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}
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void Allocator::BuildStatsString(WCHAR** ppStatsString, BOOL DetailedMap) const
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{
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D3D12MA_ASSERT(ppStatsString);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->BuildStatsString(ppStatsString, DetailedMap);
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m_Pimpl->BuildStatsString(ppStatsString, DetailedMap);
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}
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void Allocator::FreeStatsString(WCHAR* pStatsString) const
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@ -10266,7 +10266,7 @@ void Allocator::FreeStatsString(WCHAR* pStatsString) const
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if (pStatsString != NULL)
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->FreeStatsString(pStatsString);
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m_Pimpl->FreeStatsString(pStatsString);
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}
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}
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@ -10297,8 +10297,7 @@ Allocator::~Allocator()
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BOOL VirtualBlock::IsEmpty() const
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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return m_Pimpl->m_Metadata->IsEmpty() ? TRUE : FALSE;
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return m_Pimpl->m_Metadata->IsEmpty() ? TRUE : FALSE;
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}
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void VirtualBlock::GetAllocationInfo(VirtualAllocation allocation, VIRTUAL_ALLOCATION_INFO* pInfo) const
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@ -10306,8 +10305,7 @@ void VirtualBlock::GetAllocationInfo(VirtualAllocation allocation, VIRTUAL_ALLOC
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D3D12MA_ASSERT(allocation.AllocHandle != (AllocHandle)0 && pInfo);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->m_Metadata->GetAllocationInfo(allocation.AllocHandle, *pInfo);
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m_Pimpl->m_Metadata->GetAllocationInfo(allocation.AllocHandle, *pInfo);
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}
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HRESULT VirtualBlock::Allocate(const VIRTUAL_ALLOCATION_DESC* pDesc, VirtualAllocation* pAllocation, UINT64* pOffset)
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@ -10320,7 +10318,7 @@ HRESULT VirtualBlock::Allocate(const VIRTUAL_ALLOCATION_DESC* pDesc, VirtualAllo
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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const UINT64 alignment = pDesc->Alignment != 0 ? pDesc->Alignment : 1;
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const UINT64 alignment = pDesc->Alignment != 0 ? pDesc->Alignment : 1;
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AllocationRequest allocRequest = {};
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if (m_Pimpl->m_Metadata->CreateAllocationRequest(
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pDesc->Size,
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@ -10352,7 +10350,7 @@ void VirtualBlock::FreeAllocation(VirtualAllocation allocation)
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->m_Metadata->Free(allocation.AllocHandle);
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m_Pimpl->m_Metadata->Free(allocation.AllocHandle);
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D3D12MA_HEAVY_ASSERT(m_Pimpl->m_Metadata->Validate());
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}
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@ -10360,7 +10358,7 @@ void VirtualBlock::Clear()
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->m_Metadata->Clear();
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m_Pimpl->m_Metadata->Clear();
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D3D12MA_HEAVY_ASSERT(m_Pimpl->m_Metadata->Validate());
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}
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@ -10369,15 +10367,14 @@ void VirtualBlock::SetAllocationPrivateData(VirtualAllocation allocation, void*
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D3D12MA_ASSERT(allocation.AllocHandle != (AllocHandle)0);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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m_Pimpl->m_Metadata->SetAllocationPrivateData(allocation.AllocHandle, pPrivateData);
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m_Pimpl->m_Metadata->SetAllocationPrivateData(allocation.AllocHandle, pPrivateData);
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}
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void VirtualBlock::GetStatistics(Statistics* pStats) const
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{
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D3D12MA_ASSERT(pStats);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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D3D12MA_HEAVY_ASSERT(m_Pimpl->m_Metadata->Validate());
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D3D12MA_HEAVY_ASSERT(m_Pimpl->m_Metadata->Validate());
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ClearStatistics(*pStats);
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m_Pimpl->m_Metadata->AddStatistics(*pStats);
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}
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@ -10386,7 +10383,7 @@ void VirtualBlock::CalculateStatistics(DetailedStatistics* pStats) const
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{
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D3D12MA_ASSERT(pStats);
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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D3D12MA_HEAVY_ASSERT(m_Pimpl->m_Metadata->Validate());
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D3D12MA_HEAVY_ASSERT(m_Pimpl->m_Metadata->Validate());
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ClearDetailedStatistics(*pStats);
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m_Pimpl->m_Metadata->AddDetailedStatistics(*pStats);
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}
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@ -10418,7 +10415,7 @@ void VirtualBlock::FreeStatsString(WCHAR* pStatsString) const
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if (pStatsString != NULL)
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{
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D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
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D3D12MA::Free(m_Pimpl->m_AllocationCallbacks, pStatsString);
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D3D12MA::Free(m_Pimpl->m_AllocationCallbacks, pStatsString);
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}
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}
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