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https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
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Added test for JSON dump with custom pools and their names
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@ -65,7 +65,7 @@ $(function() {
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<div class="headertitle"><div class="title">D3D12 Memory Allocator </div></div>
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<div class="headertitle"><div class="title">D3D12 Memory Allocator </div></div>
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</div><!--header-->
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</div><!--header-->
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<div class="contents">
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<div class="contents">
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<div class="textblock"><p ><b>Version 2.0.0</b> (2022-03-25)</p>
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<div class="textblock"><p ><b>Version 2.0.1-development</b> (2022-03-29)</p>
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<p >Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved. <br />
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<p >Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved. <br />
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License: MIT</p>
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License: MIT</p>
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<p >Documentation of all members: <a class="el" href="_d3_d12_mem_alloc_8h.html">D3D12MemAlloc.h</a></p>
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<p >Documentation of all members: <a class="el" href="_d3_d12_mem_alloc_8h.html">D3D12MemAlloc.h</a></p>
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@ -24,7 +24,7 @@
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/** \mainpage D3D12 Memory Allocator
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/** \mainpage D3D12 Memory Allocator
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<b>Version 2.0.0</b> (2022-03-25)
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<b>Version 2.0.1-development</b> (2022-03-29)
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Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved. \n
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Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved. \n
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License: MIT
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License: MIT
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@ -1033,6 +1033,11 @@ static void TestCustomPools(const TestContext& ctx)
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D3D12_RESOURCE_STATE_GENERIC_READ,
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D3D12_RESOURCE_STATE_GENERIC_READ,
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NULL, // pOptimizedClearValue
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NULL, // pOptimizedClearValue
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IID_PPV_ARGS(&res)) );
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IID_PPV_ARGS(&res)) );
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// JSON dump
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wchar_t* json = nullptr;
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ctx.allocator->BuildStatsString(&json, TRUE);
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ctx.allocator->FreeStatsString(json);
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}
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}
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static void TestPoolsAndAllocationParameters(const TestContext& ctx)
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static void TestPoolsAndAllocationParameters(const TestContext& ctx)
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