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Fixed a warning in BlockMetadata_TLSF::WriteAllocationInfoToJson
Fixes #67 - thanks @ttcvetkov
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@ -5030,7 +5030,8 @@ void BlockMetadata_TLSF::WriteAllocationInfoToJson(JsonWriter& json) const
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}
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D3D12MA_ASSERT(i == 0);
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PrintDetailedMap_Begin(json, GetSumFreeSize(), GetAllocationCount(), m_BlocksFreeCount + static_cast<bool>(m_NullBlock->size));
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PrintDetailedMap_Begin(json, GetSumFreeSize(), GetAllocationCount(), m_BlocksFreeCount +
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(m_NullBlock->size > 0 ? 1 : 0));
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for (; i < blockCount; ++i)
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{
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Block* block = blockList[i];
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