mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
synced 2024-11-21 19:50:05 +00:00
Implement initial version of D3d12maDumpVis visualization script
Also a minor fix: Add missing mutex lock to BlockVector::IsEmpty.
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parent
0db8cd41e4
commit
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@ -2023,7 +2023,7 @@ public:
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UINT GetHeapType() const { return m_HeapType; }
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UINT64 GetPreferredBlockSize() const { return m_PreferredBlockSize; }
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bool IsEmpty() const { return m_Blocks.empty(); }
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bool IsEmpty();
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HRESULT Allocate(
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UINT64 size,
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@ -2957,6 +2957,12 @@ HRESULT BlockVector::CreateMinBlocks()
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return S_OK;
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}
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bool BlockVector::IsEmpty()
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{
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MutexLockRead lock(m_Mutex, m_hAllocator->UseMutex());
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return m_Blocks.empty();
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}
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HRESULT BlockVector::Allocate(
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UINT64 size,
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UINT64 alignment,
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284
tools/D3d12maDumpVis/D3d12maDumpVis.py
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284
tools/D3d12maDumpVis/D3d12maDumpVis.py
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@ -0,0 +1,284 @@
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#
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# Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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import argparse
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import json
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from PIL import Image, ImageDraw, ImageFont
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PROGRAM_VERSION = 'D3D12MA Dump Visualization 1.0.0'
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IMG_SIZE_X = 1200
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IMG_MARGIN = 8
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FONT_SIZE = 10
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MAP_SIZE = 24
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COLOR_TEXT_H1 = (0, 0, 0, 255)
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COLOR_TEXT_H2 = (150, 150, 150, 255)
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COLOR_OUTLINE = (155, 155, 155, 255)
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COLOR_OUTLINE_HARD = (0, 0, 0, 255)
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COLOR_GRID_LINE = (224, 224, 224, 255)
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argParser = argparse.ArgumentParser(description='Visualization of D3D12 Memory Allocator JSON dump.')
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argParser.add_argument('DumpFile', type=argparse.FileType(mode='r', encoding='utf_16_le'), help='Path to source JSON file with memory dump created by D3D12 Memory Allocator library')
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argParser.add_argument('-v', '--version', action='version', version=PROGRAM_VERSION)
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argParser.add_argument('-o', '--output', required=True, help='Path to destination image file (e.g. PNG)')
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args = argParser.parse_args()
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data = {}
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def ProcessBlock(dstBlockList, iBlockId, objBlock, sAlgorithm):
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iBlockSize = int(objBlock['TotalBytes'])
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arrSuballocs = objBlock['Suballocations']
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dstBlockObj = {'ID': iBlockId, 'Size':iBlockSize, 'Suballocations':[]}
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dstBlockObj['Algorithm'] = sAlgorithm
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for objSuballoc in arrSuballocs:
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dstBlockObj['Suballocations'].append((objSuballoc['Type'], int(objSuballoc['Size']), int(objSuballoc.get('Flags', 0)), int(objSuballoc.get('Layout', 0))))
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dstBlockList.append(dstBlockObj)
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def GetDataForHeapType(sHeapType):
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global data
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if sHeapType in data:
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return data[sHeapType]
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else:
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newHeapTypeData = {'CommittedAllocations':[], 'DefaultPoolBlocks':[], 'CustomPools':{}}
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data[sHeapType] = newHeapTypeData
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return newHeapTypeData
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# Returns tuple:
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# [0] image height : integer
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# [1] pixels per byte : float
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def CalcParams():
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global data
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iImgSizeY = IMG_MARGIN
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iImgSizeY += FONT_SIZE + IMG_MARGIN # Grid lines legend - sizes
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iMaxBlockSize = 0
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for dictMemType in data.values():
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iImgSizeY += IMG_MARGIN + FONT_SIZE
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lDedicatedAllocations = dictMemType['CommittedAllocations']
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iImgSizeY += len(lDedicatedAllocations) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
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for tDedicatedAlloc in lDedicatedAllocations:
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iMaxBlockSize = max(iMaxBlockSize, tDedicatedAlloc[1])
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lDefaultPoolBlocks = dictMemType['DefaultPoolBlocks']
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iImgSizeY += len(lDefaultPoolBlocks) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
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for objBlock in lDefaultPoolBlocks:
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iMaxBlockSize = max(iMaxBlockSize, objBlock['Size'])
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"""
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dCustomPools = dictMemType['CustomPools']
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for lBlocks in dCustomPools.values():
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iImgSizeY += len(lBlocks) * (IMG_MARGIN * 2 + FONT_SIZE + MAP_SIZE)
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for objBlock in lBlocks:
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iMaxBlockSize = max(iMaxBlockSize, objBlock['Size'])
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"""
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fPixelsPerByte = (IMG_SIZE_X - IMG_MARGIN * 2) / float(iMaxBlockSize)
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return iImgSizeY, fPixelsPerByte
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def TypeToColor(sType, iFlags, iLayout):
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if sType == 'FREE':
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return 220, 220, 220, 255
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elif sType == 'BUFFER':
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return 255, 255, 0, 255 # Yellow
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elif sType == 'TEXTURE2D' or sType == 'TEXTURE1D' or sType == 'TEXTURE3D':
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if iLayout != 0: # D3D12_TEXTURE_LAYOUT_UNKNOWN
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return 0, 255, 0, 255 # Green
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else:
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if (iFlags & 0x2) != 0: # D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
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return 246, 128, 255, 255 # Pink
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elif (iFlags & 0x5) != 0: # D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET | D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
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return 179, 179, 255, 255 # Blue
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elif (iFlags & 0x8) == 0: # Not having D3D12_RESOURCE_FLAG_DENY_SHARED_RESOURCE
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return 0, 255, 255, 255 # Aqua
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else:
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return 183, 255, 255, 255 # Light aqua
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else:
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return 175, 175, 175, 255 # Gray
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assert False
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return 0, 0, 0, 255
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def DrawCommittedAllocationBlock(draw, y, tAlloc):
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global fPixelsPerByte
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iSizeBytes = tAlloc[1]
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iSizePixels = int(iSizeBytes * fPixelsPerByte)
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draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + iSizePixels, y + MAP_SIZE], fill=TypeToColor(tAlloc[0], tAlloc[2], tAlloc[3]), outline=COLOR_OUTLINE)
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def DrawBlock(draw, y, objBlock):
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global fPixelsPerByte
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iSizeBytes = objBlock['Size']
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iSizePixels = int(iSizeBytes * fPixelsPerByte)
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draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + iSizePixels, y + MAP_SIZE], fill=TypeToColor('FREE', 0, 0), outline=None)
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iByte = 0
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iX = 0
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iLastHardLineX = -1
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for tSuballoc in objBlock['Suballocations']:
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sType = tSuballoc[0]
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iByteEnd = iByte + tSuballoc[1]
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iXEnd = int(iByteEnd * fPixelsPerByte)
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if sType != 'FREE':
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if iXEnd > iX + 1:
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iFlags = tSuballoc[2]
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iLayout = tSuballoc[3]
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draw.rectangle([IMG_MARGIN + iX, y, IMG_MARGIN + iXEnd, y + MAP_SIZE], fill=TypeToColor(sType, iFlags, iLayout), outline=COLOR_OUTLINE)
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# Hard line was been overwritten by rectangle outline: redraw it.
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if iLastHardLineX == iX:
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draw.line([IMG_MARGIN + iX, y, IMG_MARGIN + iX, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
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else:
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draw.line([IMG_MARGIN + iX, y, IMG_MARGIN + iX, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
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iLastHardLineX = iX
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iByte = iByteEnd
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iX = iXEnd
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def BytesToStr(iBytes):
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if iBytes < 1024:
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return "%d B" % iBytes
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iBytes /= 1024
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if iBytes < 1024:
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return "%d KB" % iBytes
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iBytes /= 1024
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if iBytes < 1024:
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return "%d MB" % iBytes
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iBytes /= 1024
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return "%d GB" % iBytes
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jsonSrc = json.load(args.DumpFile)
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objDetailedMap = jsonSrc['DetailedMap']
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if 'CommittedAllocations' in objDetailedMap:
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for tType in objDetailedMap['CommittedAllocations'].items():
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sHeapType = tType[0]
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typeData = GetDataForHeapType(sHeapType)
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for objAlloc in tType[1]:
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typeData['CommittedAllocations'].append((objAlloc['Type'], int(objAlloc['Size']), int(objAlloc.get('Flags', 0)), int(objAlloc.get('Layout', 0))))
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if 'DefaultPools' in objDetailedMap:
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for tType in objDetailedMap['DefaultPools'].items():
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sHeapType = tType[0]
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typeData = GetDataForHeapType(sHeapType)
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for sBlockId, objBlock in tType[1]['Blocks'].items():
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ProcessBlock(typeData['DefaultPoolBlocks'], int(sBlockId), objBlock, '')
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"""
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if 'Pools' in jsonSrc:
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objPools = jsonSrc['Pools']
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for sPoolId, objPool in objPools.items():
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iType = int(objPool['MemoryTypeIndex'])
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typeData = GetDataForHeapType(iType)
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objBlocks = objPool['Blocks']
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sAlgorithm = objPool.get('Algorithm', '')
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sName = objPool.get('Name', None)
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if sName:
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sFullName = sPoolId + ' "' + sName + '"'
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else:
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sFullName = sPoolId
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dstBlockArray = []
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typeData['CustomPools'][sFullName] = dstBlockArray
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for sBlockId, objBlock in objBlocks.items():
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ProcessBlock(dstBlockArray, int(sBlockId), objBlock, sAlgorithm)
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"""
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iImgSizeY, fPixelsPerByte = CalcParams()
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img = Image.new('RGB', (IMG_SIZE_X, iImgSizeY), 'white')
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draw = ImageDraw.Draw(img)
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try:
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font = ImageFont.truetype('segoeuib.ttf')
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except:
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font = ImageFont.load_default()
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y = IMG_MARGIN
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# Draw grid lines
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iBytesBetweenGridLines = 32
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while iBytesBetweenGridLines * fPixelsPerByte < 64:
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iBytesBetweenGridLines *= 2
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iByte = 0
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TEXT_MARGIN = 4
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while True:
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iX = int(iByte * fPixelsPerByte)
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if iX > IMG_SIZE_X - 2 * IMG_MARGIN:
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break
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draw.line([iX + IMG_MARGIN, 0, iX + IMG_MARGIN, iImgSizeY], fill=COLOR_GRID_LINE)
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if iByte == 0:
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draw.text((iX + IMG_MARGIN + TEXT_MARGIN, y), "0", fill=COLOR_TEXT_H2, font=font)
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else:
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text = BytesToStr(iByte)
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textSize = draw.textsize(text, font=font)
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draw.text((iX + IMG_MARGIN - textSize[0] - TEXT_MARGIN, y), text, fill=COLOR_TEXT_H2, font=font)
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iByte += iBytesBetweenGridLines
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y += FONT_SIZE + IMG_MARGIN
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# Draw main content
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for sHeapType in data.keys():
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dictMemType = data[sHeapType]
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draw.text((IMG_MARGIN, y), sHeapType, fill=COLOR_TEXT_H1, font=font)
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y += FONT_SIZE + IMG_MARGIN
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index = 0
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for tCommittedAlloc in dictMemType['CommittedAllocations']:
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draw.text((IMG_MARGIN, y), "Committed allocation %d" % index, fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawCommittedAllocationBlock(draw, y, tCommittedAlloc)
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y += MAP_SIZE + IMG_MARGIN
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index += 1
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for objBlock in dictMemType['DefaultPoolBlocks']:
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draw.text((IMG_MARGIN, y), "Default pool block %d" % objBlock['ID'], fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawBlock(draw, y, objBlock)
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y += MAP_SIZE + IMG_MARGIN
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"""
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index = 0
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for sPoolName, listPool in dictMemType['CustomPools'].items():
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for objBlock in listPool:
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if 'Algorithm' in objBlock and objBlock['Algorithm']:
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sAlgorithm = ' (Algorithm: %s)' % (objBlock['Algorithm'])
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else:
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sAlgorithm = ''
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draw.text((IMG_MARGIN, y), "Custom pool %s%s block %d" % (sPoolName, sAlgorithm, objBlock['ID']), fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawBlock(draw, y, objBlock)
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y += MAP_SIZE + IMG_MARGIN
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index += 1
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"""
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del draw
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img.save(args.output)
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"""
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Main data structure - variable `data` - is a dictionary. Key is string - heap type ('DEFAULT', 'UPLOAD', or 'READBACK'). Value is dictionary of:
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- Fixed key 'CommittedAllocations'. Value is list of tuples, each containing:
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- [0]: Type : string
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- [1]: Size : integer
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- [2]: Flags : integer (0 if unknown)
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- [3]: Layout : integer (0 if unknown)
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- Fixed key 'DefaultPoolBlocks'. Value is list of objects, each containing dictionary with:
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- Fixed key 'ID'. Value is int.
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- Fixed key 'Size'. Value is int.
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- Fixed key 'Suballocations'. Value is list of tuples as above.
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X- Fixed key 'CustomPools'. Value is dictionary.
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- Key is string with pool ID/name. Value is list of objects representing memory blocks, each containing dictionary with:
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- Fixed key 'ID'. Value is int.
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- Fixed key 'Size'. Value is int.
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- Fixed key 'Algorithm'. Optional. Value is string.
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- Fixed key 'Suballocations'. Value is list of tuples as above.
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"""
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