Fixed ambiguity in calls to JsonWriter::WriteNumber for size_t parameter to fix compilation on UWP

See #42
This commit is contained in:
Adam Sawicki 2022-06-14 13:43:22 +02:00
parent 4c5e910c9f
commit eace86c429

View File

@ -3010,10 +3010,10 @@ void BlockMetadata::PrintDetailedMap_Begin(JsonWriter& json,
json.WriteNumber(unusedBytes);
json.WriteString(L"Allocations");
json.WriteNumber(allocationCount);
json.WriteNumber((UINT64)allocationCount);
json.WriteString(L"UnusedRanges");
json.WriteNumber(unusedRangeCount);
json.WriteNumber((UINT64)unusedRangeCount);
json.WriteString(L"Suballocations");
json.BeginArray();
@ -7191,11 +7191,11 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap)
json.WriteString(m_AdapterDesc.Description);
json.WriteString(L"DedicatedVideoMemory");
json.WriteNumber(m_AdapterDesc.DedicatedVideoMemory);
json.WriteNumber((UINT64)m_AdapterDesc.DedicatedVideoMemory);
json.WriteString(L"DedicatedSystemMemory");
json.WriteNumber(m_AdapterDesc.DedicatedSystemMemory);
json.WriteNumber((UINT64)m_AdapterDesc.DedicatedSystemMemory);
json.WriteString(L"SharedSystemMemory");
json.WriteNumber(m_AdapterDesc.SharedSystemMemory);
json.WriteNumber((UINT64)m_AdapterDesc.SharedSystemMemory);
json.WriteString(L"ResourceHeapTier");
json.WriteNumber(static_cast<UINT>(m_D3D12Options.ResourceHeapTier));