D3D12MemoryAllocator/docs
2022-12-29 14:21:46 +01:00
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gfx Added possibility to choose different allocation algorithm in custom pools and virtual blocks. 2022-02-04 13:22:45 +01:00
html Fixed behavior when ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED is used and ALLOCATION_DESC::ExtraHeapFlags contains D3D12_HEAP_FLAG_CREATE_NOT_ZEROED 2022-12-29 14:21:46 +01:00
.nojekyll Trying the fix online documentation 2021-06-18 17:10:46 +02:00