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https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
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132 lines
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<div id="projectname">Direct3D 12 Memory Allocator
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<h3><a id="index_a" name="index_a"></a>- a -</h3><ul>
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<li>ALLOCATION_FLAG_CAN_ALIAS : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea4d6808f27de6d0ae57014ec1f4d54326">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_COMMITTED : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea661a5472dba3dcecc5a2cc92afd25675">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_NEVER_ALLOCATE : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea9a52c6ae694eadcd20896091e77c0628">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_NONE : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea0bf578b096d6ea73cea86b031541733e">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_STRATEGY_BEST_FIT : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645eaaeed6a77f0fe7f33459df593cea44c35">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_STRATEGY_FIRST_FIT : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea103ff3115f3c2126779c25be435bf6aa">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_STRATEGY_MASK : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea3e29297ad3c6cf9d9bb61b6d27a13ab3">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_STRATEGY_MIN_MEMORY : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645ea4b4fa95bb0daf6a80add7fb292aa63ae">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_STRATEGY_MIN_OFFSET : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645eac30b62e36906b3c6e97b8b1d2ad8709d">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_STRATEGY_MIN_TIME : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645eaa3ded8847563c24b4522af0586dbd2cb">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_UPPER_ADDRESS : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645eafb0e2dacce691336e717550a1df72474">D3D12MA</a></li>
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<li>ALLOCATION_FLAG_WITHIN_BUDGET : <a class="el" href="namespace_d3_d12_m_a.html#abbad31a7e0b3d09d77f3fb704b77645eab374417c1f22a833ead268a6c21424e6">D3D12MA</a></li>
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<li>ALLOCATOR_FLAG_ALWAYS_COMMITTED : <a class="el" href="namespace_d3_d12_m_a.html#ad5ae5a5e42b878f2e18ab5d1fbfb9916a068863dc0538ff4ea153b046b31e94fb">D3D12MA</a></li>
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<li>ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED : <a class="el" href="namespace_d3_d12_m_a.html#ad5ae5a5e42b878f2e18ab5d1fbfb9916ae7dc7ab9168148281ebfe1586f554335">D3D12MA</a></li>
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<li>ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED : <a class="el" href="namespace_d3_d12_m_a.html#ad5ae5a5e42b878f2e18ab5d1fbfb9916adfbfd20d716f2a46f74d6226056fef1e">D3D12MA</a></li>
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<li>ALLOCATOR_FLAG_NONE : <a class="el" href="namespace_d3_d12_m_a.html#ad5ae5a5e42b878f2e18ab5d1fbfb9916a2fb30967b492c27823a80b5de3aea26f">D3D12MA</a></li>
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<li>ALLOCATOR_FLAG_SINGLETHREADED : <a class="el" href="namespace_d3_d12_m_a.html#ad5ae5a5e42b878f2e18ab5d1fbfb9916a1b06bb21df006f76a9ed1bc41838bc52">D3D12MA</a></li>
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</ul>
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<h3><a id="index_d" name="index_d"></a>- d -</h3><ul>
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<li>DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED : <a class="el" href="namespace_d3_d12_m_a.html#ab433989212ee6736bf9d63c5bc565df4ace3a84861ed6a1b8066fa9c12c7e89b9">D3D12MA</a></li>
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<li>DEFRAGMENTATION_FLAG_ALGORITHM_FAST : <a class="el" href="namespace_d3_d12_m_a.html#ab433989212ee6736bf9d63c5bc565df4a9d0301a81136ca79e3ba52542c6d2e13">D3D12MA</a></li>
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<li>DEFRAGMENTATION_FLAG_ALGORITHM_FULL : <a class="el" href="namespace_d3_d12_m_a.html#ab433989212ee6736bf9d63c5bc565df4af205647f08a5c2cddced83ed66892467">D3D12MA</a></li>
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<li>DEFRAGMENTATION_FLAG_ALGORITHM_MASK : <a class="el" href="namespace_d3_d12_m_a.html#ab433989212ee6736bf9d63c5bc565df4a567e0fe890cc07d8dd6576584e8d9f2d">D3D12MA</a></li>
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<li>DEFRAGMENTATION_MOVE_OPERATION_COPY : <a class="el" href="namespace_d3_d12_m_a.html#a82bb787a69699a877b4166789a30e602a29a5c20322e633f6c34ddebd16bc61ac">D3D12MA</a></li>
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<li>DEFRAGMENTATION_MOVE_OPERATION_DESTROY : <a class="el" href="namespace_d3_d12_m_a.html#a82bb787a69699a877b4166789a30e602aa2143507d723de458c2ed94e143ac242">D3D12MA</a></li>
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<li>DEFRAGMENTATION_MOVE_OPERATION_IGNORE : <a class="el" href="namespace_d3_d12_m_a.html#a82bb787a69699a877b4166789a30e602abefe270a1803998dda3f8e01ec3a4ad6">D3D12MA</a></li>
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</ul>
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<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
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<li>POOL_FLAG_ALGORITHM_LINEAR : <a class="el" href="namespace_d3_d12_m_a.html#a919d8545365d6b7209a964f2b99936d1aa37a0103f511954ea42a1d0bba286b6a">D3D12MA</a></li>
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<li>POOL_FLAG_ALGORITHM_MASK : <a class="el" href="namespace_d3_d12_m_a.html#a919d8545365d6b7209a964f2b99936d1aec9d4939b8cc5438545b9df840b5f5f7">D3D12MA</a></li>
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<li>POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED : <a class="el" href="namespace_d3_d12_m_a.html#a919d8545365d6b7209a964f2b99936d1acc379a89755438c0f76667783b778baa">D3D12MA</a></li>
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<li>POOL_FLAG_NONE : <a class="el" href="namespace_d3_d12_m_a.html#a919d8545365d6b7209a964f2b99936d1a5d8dc91add3423140809a550c7224d02">D3D12MA</a></li>
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</ul>
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<h3><a id="index_v" name="index_v"></a>- v -</h3><ul>
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<li>VIRTUAL_ALLOCATION_FLAG_NONE : <a class="el" href="namespace_d3_d12_m_a.html#a7e4152ccaf661f5398b24a23cbe9ae72a03576295004dec9dc8f99a895d232027">D3D12MA</a></li>
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<li>VIRTUAL_ALLOCATION_FLAG_STRATEGY_MASK : <a class="el" href="namespace_d3_d12_m_a.html#a7e4152ccaf661f5398b24a23cbe9ae72a6a78fdd4c16ef443e9353622caf7efb9">D3D12MA</a></li>
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<li>VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_MEMORY : <a class="el" href="namespace_d3_d12_m_a.html#a7e4152ccaf661f5398b24a23cbe9ae72affe589cb8817363fed0d207c3a5f2ad9">D3D12MA</a></li>
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<li>VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_OFFSET : <a class="el" href="namespace_d3_d12_m_a.html#a7e4152ccaf661f5398b24a23cbe9ae72abd8063a364dba797e928b6aaa85dd5f0">D3D12MA</a></li>
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<li>VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_TIME : <a class="el" href="namespace_d3_d12_m_a.html#a7e4152ccaf661f5398b24a23cbe9ae72ae37ebe327c9d46b5ad68e5a95c888efe">D3D12MA</a></li>
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<li>VIRTUAL_ALLOCATION_FLAG_UPPER_ADDRESS : <a class="el" href="namespace_d3_d12_m_a.html#a7e4152ccaf661f5398b24a23cbe9ae72a86beebcb80a1a10cb5525e2c9ed1435e">D3D12MA</a></li>
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<li>VIRTUAL_BLOCK_FLAG_ALGORITHM_LINEAR : <a class="el" href="namespace_d3_d12_m_a.html#a578329923a103be086ac52e3bed2085dabd9968af113acc9a756254ab9f1dc13d">D3D12MA</a></li>
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<li>VIRTUAL_BLOCK_FLAG_ALGORITHM_MASK : <a class="el" href="namespace_d3_d12_m_a.html#a578329923a103be086ac52e3bed2085da0fee243cbf2902a68123ac85caa21e3e">D3D12MA</a></li>
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<li>VIRTUAL_BLOCK_FLAG_NONE : <a class="el" href="namespace_d3_d12_m_a.html#a578329923a103be086ac52e3bed2085dafc882884f8bacd5cab3087567df8c53d">D3D12MA</a></li>
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