D3D12MemoryAllocator/src
Adam Sawicki b6c5bea3cd Added support for GPU Upload Heaps from Agility SDK 1.710.0-preview
Added Allocator::IsGPUUploadHeapSupported.
Extended TotalStatistics::HeapType[] to 5 elements.
2023-07-05 10:09:03 +02:00
..
Shaders Updated copyright headers to year 2022 2022-01-21 13:01:05 +01:00
.editorconfig - Added Allocation::GetResource. Allocation now remembers associated ID3D12Resource and keeps reference to it. 2019-10-11 11:11:28 +02:00
CMakeLists.txt Added support for GPU Upload Heaps from Agility SDK 1.710.0-preview 2023-07-05 10:09:03 +02:00
Common.cpp Updated copyright headers to year 2022 2022-01-21 13:01:05 +01:00
Common.h Fix for not applying debug margin in Generic algorithm. 2022-02-07 16:35:36 +01:00
D3D12MemAlloc.cpp Added support for GPU Upload Heaps from Agility SDK 1.710.0-preview 2023-07-05 10:09:03 +02:00
D3D12MemAlloc.natvis Improved NATVIS file - added support for IntrusiveLinkedList usage. 2021-12-07 17:16:32 +01:00
D3D12Sample.cpp Added support for GPU Upload Heaps from Agility SDK 1.710.0-preview 2023-07-05 10:09:03 +02:00
Doxyfile Updated Doxyfile for Doxygen 1.9.6 2023-05-02 12:52:24 +02:00
Tests.cpp Added support for GPU Upload Heaps from Agility SDK 1.710.0-preview 2023-07-05 10:09:03 +02:00
Tests.h Updated copyright headers to year 2022 2022-01-21 13:01:05 +01:00