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https://github.com/microsoft/DirectXMath
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Fixed ARM-NEON GCC conformance issue with half-precision optimizations on ARM64
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@ -644,13 +644,13 @@ inline HALF* XMConvertFloatToHalfStream
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uint16x4_t vHalf = vreinterpret_u16_f16(vcvt_f16_f32(vFloat));
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 0);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 0);
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pHalf += OutputStride;
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 1);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 1);
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pHalf += OutputStride;
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 2);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 2);
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pHalf += OutputStride;
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 3);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 3);
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pHalf += OutputStride;
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i += 4;
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}
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@ -701,13 +701,13 @@ inline HALF* XMConvertFloatToHalfStream
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uint16x4_t vHalf = vreinterpret_u16_f16(vcvt_f16_f32(vFloat));
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 0);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 0);
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pHalf += OutputStride;
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 1);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 1);
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pHalf += OutputStride;
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 2);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 2);
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pHalf += OutputStride;
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vst1_lane_u16(reinterpret_cast<float*>(pHalf), vHalf, 3);
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vst1_lane_u16(reinterpret_cast<uint16_t*>(pHalf), vHalf, 3);
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pHalf += OutputStride;
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i += 4;
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}
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2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
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The MIT License (MIT)
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Copyright (c) 2011-2020 Microsoft Corp
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Copyright (c) 2011-2021 Microsoft Corp
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Permission is hereby granted, free of charge, to any person obtaining a copy of this
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software and associated documentation files (the "Software"), to deal in the Software
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