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mirror of https://github.com/microsoft/DirectXMath synced 2024-11-21 11:50:05 +00:00

Update copyright banner

This commit is contained in:
Chuck Walbourn 2021-02-26 23:17:26 -08:00
parent 596aa5dd57
commit 7c30ba5932
28 changed files with 28 additions and 28 deletions

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<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<copyright>© Microsoft Corporation. All rights reserved.</copyright>
<copyright>© Microsoft Corporation.</copyright>
<tags>C++ native DirectX math nativepackage</tags>
</metadata>

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# Copyright (c) Microsoft Corporation. All rights reserved.
# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
cmake_minimum_required (VERSION 3.11)

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//-------------------------------------------------------------------------------------
// DirectXMathAVX.h -- AVX (version 1) extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathAVX2.h -- AVX2 extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathBE.h -- Big-endian swap extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathF16C.h -- F16C/CVT16 extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathFMA3.h -- FMA3 extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathFMA4.h -- FMA4 extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathSSE3.h -- SSE3 extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathSSE4.h -- SSE4.1 extensions for SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXCollision.h -- C++ Collision Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXCollision.inl -- C++ Collision Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXColors.h -- C++ Color Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMath.h -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathConvert.inl -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathMatrix.inl -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathMisc.inl -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXMathVector.inl -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXPackedVector.h -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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//-------------------------------------------------------------------------------------
// DirectXPackedVector.inl -- SIMD C++ Math library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615560

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https://github.com/Microsoft/DirectXMath
Copyright (c) Microsoft Corporation. All rights reserved.
Copyright (c) Microsoft Corporation.
**January 2021**

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//-----------------------------------------------------------------------------------
// DirectXSH.cpp -- C++ Spherical Harmonics Math Library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/p/?LinkId=262885

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//-------------------------------------------------------------------------------------
// DirectXSH.h -- C++ Spherical Harmonics Math Library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/p/?LinkId=262885

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//-------------------------------------------------------------------------------------
// DirectXSHD3D11.cpp -- C++ Spherical Harmonics Math Library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/p/?LinkId=262885

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//-------------------------------------------------------------------------------------
// DirectXSHD3D12.cpp -- C++ Spherical Harmonics Math Library
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/p/?LinkId=262885

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//-------------------------------------------------------------------------------------
// Stereo3DMatrixHelper.cpp -- SIMD C++ Math helper for Stereo 3D matricies
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-------------------------------------------------------------------------------------

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//-------------------------------------------------------------------------------------
// Stereo3DMatrixHelper.h -- SIMD C++ Math helper for Stereo 3D matrices
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-------------------------------------------------------------------------------------

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//
// All FFT functions support only single-precision floating-point audio
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkID=615557