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https://github.com/microsoft/DirectXMath
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<icon>images\icon.jpg</icon>
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<license type="expression">MIT</license>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<copyright>© Microsoft Corporation. All rights reserved.</copyright>
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<copyright>© Microsoft Corporation.</copyright>
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<tags>C++ native DirectX math nativepackage</tags>
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</metadata>
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# Copyright (c) Microsoft Corporation. All rights reserved.
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# Copyright (c) Microsoft Corporation.
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# Licensed under the MIT License.
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cmake_minimum_required (VERSION 3.11)
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//-------------------------------------------------------------------------------------
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// DirectXMathAVX.h -- AVX (version 1) extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathAVX2.h -- AVX2 extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathBE.h -- Big-endian swap extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathF16C.h -- F16C/CVT16 extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathFMA3.h -- FMA3 extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathFMA4.h -- FMA4 extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathSSE3.h -- SSE3 extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathSSE4.h -- SSE4.1 extensions for SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXCollision.h -- C++ Collision Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXCollision.inl -- C++ Collision Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXColors.h -- C++ Color Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMath.h -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathConvert.inl -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathMatrix.inl -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathMisc.inl -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXMathVector.inl -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXPackedVector.h -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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// DirectXPackedVector.inl -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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https://github.com/Microsoft/DirectXMath
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Copyright (c) Microsoft Corporation. All rights reserved.
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Copyright (c) Microsoft Corporation.
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**January 2021**
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//-----------------------------------------------------------------------------------
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// DirectXSH.cpp -- C++ Spherical Harmonics Math Library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/p/?LinkId=262885
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//-------------------------------------------------------------------------------------
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// DirectXSH.h -- C++ Spherical Harmonics Math Library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/p/?LinkId=262885
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//-------------------------------------------------------------------------------------
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// DirectXSHD3D11.cpp -- C++ Spherical Harmonics Math Library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/p/?LinkId=262885
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//-------------------------------------------------------------------------------------
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// DirectXSHD3D12.cpp -- C++ Spherical Harmonics Math Library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/p/?LinkId=262885
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//-------------------------------------------------------------------------------------
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// Stereo3DMatrixHelper.cpp -- SIMD C++ Math helper for Stereo 3D matricies
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//-------------------------------------------------------------------------------------
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//-------------------------------------------------------------------------------------
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// Stereo3DMatrixHelper.h -- SIMD C++ Math helper for Stereo 3D matrices
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//-------------------------------------------------------------------------------------
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//
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// All FFT functions support only single-precision floating-point audio
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615557
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